@citedy/game-sounds 1.2.0 → 1.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +2 -2
- package/README.md +3 -1
- package/package.json +2 -2
- package/sounds/gta/error/busted.mp3 +0 -0
- package/sounds/gta/error/wasted.mp3 +0 -0
- package/sounds/gta/permission/franklin-ringtone.mp3 +0 -0
- package/sounds/gta/session-start/phone-ring.mp3 +0 -0
- package/sounds/gta/task-acknowledge/police-radio.mp3 +0 -0
- package/sounds/gta/task-complete/mission-passed-2.mp3 +0 -0
- package/sounds/gta/task-complete/mission-passed.mp3 +0 -0
- package/sounds/unreal-tournament/error/dominating.mp3 +0 -0
- package/sounds/unreal-tournament/error/unstoppable.mp3 +0 -0
- package/sounds/unreal-tournament/permission/ultra-kill.mp3 +0 -0
- package/sounds/unreal-tournament/session-start/first-blood.mp3 +0 -0
- package/sounds/unreal-tournament/task-acknowledge/double-kill.mp3 +0 -0
- package/sounds/unreal-tournament/task-acknowledge/headshot.mp3 +0 -0
- package/sounds/unreal-tournament/task-acknowledge/multi-kill.mp3 +0 -0
- package/sounds/unreal-tournament/task-complete/godlike.mp3 +0 -0
- package/sounds/unreal-tournament/task-complete/holy-shit.mp3 +0 -0
- package/sounds/unreal-tournament/task-complete/killing-spree.mp3 +0 -0
- package/sounds/unreal-tournament/task-complete/monster-kill.mp3 +0 -0
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{
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"name": "game-sounds",
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"version": "1.
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"description": "
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"version": "1.3.0",
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"description": "145 game sound effects for Claude Code \u2014 14 packs: Warcraft, StarCraft, Diablo, C&C, MK, SF, CS, MGS, UT, GTA, Sonic, Pac-Man & more!",
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"author": {
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"name": "Citedy",
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"email": "hello@citedy.com"
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package/README.md
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</details>
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## Sound Packs (
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## Sound Packs (14 packs, 145 sounds)
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| Pack | Sounds | Highlights |
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|------|--------|------------|
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| **starcraft** | 21 | "Affirmative", "Battlecruiser operational", "Negative" |
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| **command-conquer** | 15 | "Construction complete", "Unit ready", "Mission accomplished" |
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| **diablo** | 12 | "Stay awhile and listen", "Fresh meat!", legendary drop |
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| **unreal-tournament** | 11 | "Headshot!", "M-M-M-Monster Kill!", "Godlike!", "Holy Shit!" |
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| **zelda** | 11 | Secret found jingle, "Hey listen!", chest open, item get |
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| **mario** | 10 | "Let's-a go!", "Yahoo!", "Mamma mia", game over |
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| **mortal-kombat** | 8 | "Finish Him!", "Get Over Here!", "Fatality", "Toasty!" |
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| **counter-strike** | 7 | "Terrorists Win", "Bomb planted", "Go go go", "Enemy spotted" |
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| **gta** | 7 | "Wasted", "Mission Passed", "Busted", police radio |
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| **street-fighter** | 6 | "Hadouken!", "Shoryuken!", "Perfect", "KO" |
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| **metal-gear-solid** | 5 | Alert sound (❗), "Snake? SNAAAKE!", codec call |
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| **sonic** | 5 | Ring collect, spin dash, extra life, game over |
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package/package.json
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{
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"name": "@citedy/game-sounds",
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"version": "1.
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"description": "
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"version": "1.3.1",
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"description": "145 game sound effects for Claude Code — 14 packs: Warcraft, StarCraft, Mortal Kombat, Street Fighter, Counter-Strike, Metal Gear Solid, Unreal Tournament, GTA & more!",
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"keywords": [
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"claude-code",
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"claude-code-plugin",
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