@chronodivide/game-api 0.64.0 → 0.66.0
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- package/CHANGELOG.md +8 -0
- package/dist/index.d.ts +2 -2
- package/dist/index.js +1 -1
- package/package.json +4 -4
package/CHANGELOG.md
CHANGED
package/dist/index.d.ts
CHANGED
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@@ -330,7 +330,7 @@ export declare class GameApi {
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*
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* An additional filter predicate can be passed to further narrow down results
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*
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-
* @param playerName -
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+
* @param playerName - Name of the player who is making the observation
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* @param type - filters units based on their owner
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* - `self` returns units owned by playerName
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* - `allied` return all units owned by playerName or allies
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@@ -693,7 +693,7 @@ export declare class Matrix4 extends THREE.Matrix4 {
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makeRotationY(theta: number): this;
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makeRotationZ(theta: number): this;
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makeRotationAxis(axis: Vector3, angle: number): this;
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-
decompose(position: Vector3, quaternion: Quaternion, scale: Vector3):
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decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): object[];
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}
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export declare class MissileRules {
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