@chronodivide/game-api 0.64.0 → 0.65.0

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,9 @@
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  # Changelog
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+ # 0.65.0
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+
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+ - Update game engine version to 0.70
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+
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  # 0.64.0
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  - Update game engine version to 0.69
package/dist/index.d.ts CHANGED
@@ -330,7 +330,7 @@ export declare class GameApi {
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  *
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  * An additional filter predicate can be passed to further narrow down results
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  *
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- * @param playerName -
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+ * @param playerName - Name of the player who is making the observation
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  * @param type - filters units based on their owner
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  * - `self` returns units owned by playerName
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  * - `allied` return all units owned by playerName or allies
@@ -693,7 +693,7 @@ export declare class Matrix4 extends THREE.Matrix4 {
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  makeRotationY(theta: number): this;
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  makeRotationZ(theta: number): this;
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  makeRotationAxis(axis: Vector3, angle: number): this;
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- decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): Object[];
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+ decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): object[];
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  }
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  export declare class MissileRules {