@chronodivide/game-api 0.54.0 → 0.56.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/dist/index.d.ts +5 -0
- package/dist/index.js +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
package/dist/index.d.ts
CHANGED
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@@ -1367,6 +1367,8 @@ export declare class TechnoRules extends ObjectRules {
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c4: boolean;
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/** Only for buildings */
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canC4: boolean;
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+
/** Only for buildings */
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eligibleForDelayKill: boolean;
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/** credits when captured from the Neutral house */
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produceCashStartup: number;
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/** Amount every Delay */
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@@ -1861,10 +1863,13 @@ export declare class WarheadRules {
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animList: string[];
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bombDisarm: boolean;
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bullets: boolean;
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causesDelayKill: boolean;
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cellSpread: number;
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/** This flag determines whether this warhead sinks and causes a water splash anim */
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conventional: boolean;
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culling: boolean;
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delayKillAtMax: number;
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delayKillFrames: number;
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electricAssault: boolean;
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emEffect: boolean;
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infDeath: InfDeathType;
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