@chronodivide/game-api 0.51.0 → 0.51.2

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,13 @@
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  # Changelog
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+ # 0.51.2
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+ - Added function overload to `mapApi.getTilesInRect` that accepts a single argument of type `Rectangle`
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+
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+ # 0.51.1
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+
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+ - Fix loading standalone map files from the file system
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+
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  # 0.51.0
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  - Update game engine version to 0.57
package/dist/index.d.ts CHANGED
@@ -650,6 +650,7 @@ export declare class MapApi {
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  getStartingLocations(): Vector2[];
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  getTheaterType(): TheaterType;
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  getTile(rx: number, ry: number): Tile | undefined;
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+ getTilesInRect(rectangle: Rectangle): Tile[];
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  getTilesInRect(baseTile: Tile, size: Size): Tile[];
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  getObjectsOnTile(tile: Tile): number[];
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  hasBridgeOnTile(tile: Tile): boolean;
@@ -1144,6 +1145,13 @@ export declare class RadiationRules {
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  readIni(ini: IniSection): void;
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  }
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+ export declare interface Rectangle {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ }
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+
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  export declare class RepairRules {
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  /** minutes to reload each ammo point for aircraft or helicopters (also affects repair rate) */
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  reloadRate: number;