@chronodivide/game-api 0.48.0 → 0.50.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,5 +1,13 @@
1
1
  # Changelog
2
2
 
3
+ # 0.50.0
4
+
5
+ - Update game engine version to 0.56
6
+
7
+ # 0.49.0
8
+
9
+ - Update game engine version to 0.55
10
+
3
11
  # 0.48.0
4
12
 
5
13
  - Update game engine version to 0.54
package/dist/index.d.ts CHANGED
@@ -467,7 +467,7 @@ export declare class GeneralRules {
467
467
  wallBuildSpeedCoefficient: number;
468
468
  readIni(ini: IniSection): void;
469
469
  private readPrereqCategories;
470
- getMissileRules(type: string): V3RocketRules | DMislRules;
470
+ getMissileRules(type: string): DMislRules | V3RocketRules;
471
471
  }
472
472
 
473
473
  export declare class HoverRules {
@@ -655,7 +655,7 @@ export declare class MapApi {
655
655
  */
656
656
  findPath(speedType: SpeedType, from: PathNode, to: PathNode, options?: PathFinderOptions): PathNode[];
657
657
  /** If the tile is not covered by shroud for the specified player */
658
- isVisibleTile(tile: Tile, playerName: string): boolean;
658
+ isVisibleTile(tile: Tile, playerName: string, tileElevation?: number): boolean;
659
659
  getTileResourceData(tile: Tile): TileResourceData | undefined;
660
660
  getAllTilesResourceData(): TileResourceData[];
661
661
  }