@chronodivide/game-api 0.46.0 → 0.48.0

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,13 @@
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  # Changelog
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+ # 0.48.0
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+
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+ - Update game engine version to 0.54
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+
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+ # 0.47.0
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+
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+ - Update game engine version to 0.53
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+
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  # 0.46.0
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  - Update game engine version to 0.52
package/dist/index.d.ts CHANGED
@@ -796,7 +796,7 @@ export declare class ObjectRules {
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  /** This is an override for art.ini Shadow */
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  noShadow: boolean;
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  uiName: string;
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- static iniSpeedToLeptonsPerTick(iniSpeed: number): number;
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+ static iniSpeedToLeptonsPerTick(iniSpeed: number, iniMax: number): number;
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  static iniRotToDegsPerTick(iniRot: number): number;
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  constructor(type: ObjectType, ini: IniSection, index?: number);
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  protected parse(): void;
@@ -1262,8 +1262,6 @@ export declare enum TagRepeatType {
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  /** Data structure for rules.ini tehno types sections (buildings, infantry, vehicles, aircrafts) */
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  export declare class TechnoRules extends ObjectRules {
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  static readonly MAX_SIGHT = 11;
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- /** Magic number that corrects infantry/projectile speed relative to vehicles */
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- static readonly MAGIC_SPEED_MULT = 0.65;
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  /** Countries that can build this */
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  owner: string[];
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  /** Side that building belongs to; should match SideType enum values */