@chromatic-coherence/generative-engine 1.9.0 → 1.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +13 -0
- package/package.json +1 -1
package/README.md
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@@ -166,6 +166,19 @@ The engine's founding frontiers are landed. What comes next, the scenes will ask
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organisation. Full terms in [LICENSE](./LICENSE); commercial licensing:
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[hello@chromaticcoherence.ai](mailto:hello@chromaticcoherence.ai).
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## Versions
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- **1.9.1** — docs: this version ledger.
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- **1.9.0** — **collision control**: `mesh(geo, { collider: true })` bounding-sphere registration,
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`addCollider` / `removeCollider`, `collide` / `collideAll` (push-out normal + depth),
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`rayHit` (swept-sphere via `r`); colliders ride their group's `setTransform`. The pure kit
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(`sphereHit` · `raySphere` · `boundingSphere`) exported and node-tested.
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- **1.8.0** — **poster frames**: `World.poster(t)` renders the window's first frame as a still;
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`capturePoster(opts, build, width, height, t?)` renders it off-screen → PNG data URL with the
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GL context released.
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- **1.7.x** — the third engine: HDR post chain (bloom, SSAO, filmic, FXAA), hardware-PCF shadows,
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GPU crowds and flight, real water, skeletal figures, objectives.
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---
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<div align="center">
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package/package.json
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{
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"name": "@chromatic-coherence/generative-engine",
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"version": "1.9.
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"version": "1.9.1",
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"description": "A zero-dependency WebGL2 graphics engine where everything is grown from code — no models, no textures, no asset pipeline. Real light and shadow with a cinematic HDR finish (bloom, SSAO, filmic grade, depth of field, motion blur), a geometry stdlib, GPU crowds (instanced wind, ten-thousand-bird flocks), real water with planar reflections, skeletal figures with procedural walk cycles, free-flight controls, and scenes that drive themselves toward objectives. The Generative Charts API rides on top unchanged.",
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"type": "module",
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"main": "./dist/index.js",
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