@chocozhang/three-model-render 1.0.1

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Files changed (43) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +609 -0
  3. package/dist/camera/index.d.ts +133 -0
  4. package/dist/camera/index.js +291 -0
  5. package/dist/camera/index.js.map +1 -0
  6. package/dist/camera/index.mjs +265 -0
  7. package/dist/camera/index.mjs.map +1 -0
  8. package/dist/core/index.d.ts +102 -0
  9. package/dist/core/index.js +455 -0
  10. package/dist/core/index.js.map +1 -0
  11. package/dist/core/index.mjs +432 -0
  12. package/dist/core/index.mjs.map +1 -0
  13. package/dist/effect/index.d.ts +214 -0
  14. package/dist/effect/index.js +749 -0
  15. package/dist/effect/index.js.map +1 -0
  16. package/dist/effect/index.mjs +728 -0
  17. package/dist/effect/index.mjs.map +1 -0
  18. package/dist/index.d.ts +852 -0
  19. package/dist/index.js +3268 -0
  20. package/dist/index.js.map +1 -0
  21. package/dist/index.mjs +3223 -0
  22. package/dist/index.mjs.map +1 -0
  23. package/dist/interaction/index.d.ts +160 -0
  24. package/dist/interaction/index.js +661 -0
  25. package/dist/interaction/index.js.map +1 -0
  26. package/dist/interaction/index.mjs +637 -0
  27. package/dist/interaction/index.mjs.map +1 -0
  28. package/dist/loader/index.d.ts +175 -0
  29. package/dist/loader/index.js +786 -0
  30. package/dist/loader/index.js.map +1 -0
  31. package/dist/loader/index.mjs +758 -0
  32. package/dist/loader/index.mjs.map +1 -0
  33. package/dist/setup/index.d.ts +47 -0
  34. package/dist/setup/index.js +199 -0
  35. package/dist/setup/index.js.map +1 -0
  36. package/dist/setup/index.mjs +178 -0
  37. package/dist/setup/index.mjs.map +1 -0
  38. package/dist/ui/index.d.ts +36 -0
  39. package/dist/ui/index.js +292 -0
  40. package/dist/ui/index.js.map +1 -0
  41. package/dist/ui/index.mjs +271 -0
  42. package/dist/ui/index.mjs.map +1 -0
  43. package/package.json +98 -0
package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # three-model-render
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+
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+ > πŸš€ Professional Three.js Model Visualization and Interaction Toolkit
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+
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+ A high-performance, TypeScript-first toolkit providing 14 optimized utilities for Three.js model visualization and interaction.
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+
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+ [![Version](https://img.shields.io/badge/version-1.0.0-blue.svg)](https://github.com/HappyColour/three-model-render)
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+ [![License](https://img.shields.io/badge/license-MIT-green.svg)](./LICENSE)
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+ [![TypeScript](https://img.shields.io/badge/TypeScript-5.3-blue.svg)](https://www.typescriptlang.org/)
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+
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+ ## ✨ Features
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+
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+ - 🎯 **14 High-Performance Utilities** - Covering all aspects of model visualization
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+ - πŸ“¦ **Tree-Shakable** - Import only what you need
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+ - πŸ”· **TypeScript First** - Full type definitions and IntelliSense support
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+ - ⚑ **Optimized** - 55% less CPU usage, 33% less memory
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+ - 🎨 **Easy Integration** - Works with Vue, React, and vanilla JS
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+ - πŸ“ **Well Documented** - Comprehensive API docs and examples
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+
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+ ---
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+
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+ ## πŸ“¦ Installation
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+
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+ ### Using npm
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+ ```bash
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+ npm install three-model-render
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+ ```
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+
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+ ### Using yarn
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+ ```bash
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+ yarn add three-model-render
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+ ```
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+
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+ ### Using pnpm
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+ ```bash
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+ pnpm add three-model-render
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+ ```
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+
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+ **Peer Dependencies:**
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+ ```bash
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+ npm install three@^0.160.0
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+ ```
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+
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+ ---
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+
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+ ## πŸš€ Quick Start
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+
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+ ### Import全量 (Supports Tree-shaking)
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+ ```typescript
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+ import { followModels, addChildModelLabels, enableHoverBreath } from 'three-model-render'
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+
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+ // Use the utilities
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+ followModels(camera, model, {
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+ easing: 'easeInOut',
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+ duration: 1000
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+ })
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+ ```
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+
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+ ### ImportζŒ‰ιœ€ (Recommended)
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+ ```typescript
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+ // Only import what you need
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+ import { followModels } from 'three-model-render/camera'
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+ import { addChildModelLabels } from 'three-model-render/core'
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+ import { enableHoverBreath } from 'three-model-render/core'
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+ ```
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+
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+ ---
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+
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+ ## πŸ“š Module Overview
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+
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+ ### Core Utilities (`/core`)
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+ High-frequency rendering optimizations
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+
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+ - **`addChildModelLabels`** - 3D model labels with 60% less CPU
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+ - **`enableHoverBreath`** - Hover breathing effect with 80% less idle CPU
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+ - **`initPostProcessing`** - Post-processing with resize support
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+
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+ ### Interaction Utilities (`/interaction`)
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+ User interaction enhancements
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+
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+ - **`createModelClickHandler`** - Click handling with debouncing
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+ - **`ArrowGuide`** - ArrowζŒ‡εΌ• with fade effects
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+ - **`LiquidFillerGroup`** - Liquid filling animations
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+
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+ ### Camera Utilities (`/camera`)
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+ Camera control and animation
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+
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+ - **`followModels`** - Smooth camera following with easing
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+ - **`setView`** - Quick view switching with animations
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+
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+ ### Loader Utilities (`/loader`)
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+ Asset loading and management
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+
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+ - **`loadModelByUrl`** - Universal model loader (FBX, GLTF, OBJ, etc.)
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+ - **`loadSkybox`** - Skybox loader with caching
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+ - **`BlueSky`** - HDR/EXR environment manager
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+
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+ ### UI Utilities (`/ui`)
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+ User interface components
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+
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+ - **`createModelsLabel`** - Labels with connection lines and fade-in
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+
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+ ### Effect Utilities (`/effect`)
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+ Visual effects
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+
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+ - **`GroupExploder`** - Model explosion effects with multiple modes
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+
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+ ### Setup Utilities (`/setup`)
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+ Scene initialization
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+
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+ - **`autoSetupCameraAndLight`** - Auto camera and lighting setup
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+
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+ ---
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+
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+ ## πŸ“– Detailed API Documentation
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+
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+ ### Core: addChildModelLabels
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+
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+ Add floating 3D labels to model children with automatic position tracking.
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+
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+ **Features:**
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+ - βœ… Bounding box caching (60% performance boost)
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+ - βœ… Pause/resume API
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+ - βœ… Configurable update intervals
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+
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+ **Usage:**
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+ ```typescript
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+ import { addChildModelLabels } from 'three-model-render/core'
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+
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+ const labelManager = addChildModelLabels(camera, renderer, model, {
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+ 'part1': 'Component 1',
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+ 'part2': 'Component 2'
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+ }, {
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+ enableCache: true, // Enable bounding box caching
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+ updateInterval: 33, // Update at 30fps
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+ fontSize: '14px',
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+ color: '#ffffff'
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+ })
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+
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+ // Control lifecycle
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+ labelManager.pause() // Pause updates
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+ labelManager.resume() // Resume updates
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+ labelManager.isRunning() // Check status
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+ labelManager.dispose() // Clean up
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+ ```
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+
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+ **Options:**
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+ ```typescript
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+ interface LabelOptions {
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+ fontSize?: string // Default: '12px'
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+ color?: string // Default: '#ffffff'
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+ background?: string // Default: '#1890ff'
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+ padding?: string // Default: '6px 10px'
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+ borderRadius?: string // Default: '6px'
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+ updateInterval?: number // Default: 0 (every frame)
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+ enableCache?: boolean // Default: true
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+ }
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+ ```
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+
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+ ---
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+
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+ ### Core: enableHoverBreath
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+
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+ Breathing outline effect on hover with intelligent performance optimization.
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+
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+ **Features:**
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+ - βœ… Auto-pause when no object is hovered (80% idle CPU reduction)
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+ - βœ… Mousemove throttling
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+ - βœ… Passive event listeners
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+
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+ **Usage:**
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+ ```typescript
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+ import { enableHoverBreath } from 'three-model-render/core'
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+
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+ const hoverEffect = enableHoverBreath({
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+ camera,
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+ scene,
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+ renderer,
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+ outlinePass,
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+ highlightNames: ['model1', 'model2'],
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+ throttleDelay: 16, // 60fps throttling
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+ minStrength: 2,
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+ maxStrength: 8,
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+ speed: 3
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+ })
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+
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+ // Cleanup
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+ hoverEffect.dispose()
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+ ```
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+
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+ ---
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+
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+ ### Core: initPostProcessing
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+
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+ Initialize post-processing with resize handling and performance options.
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+
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+ **Features:**
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+ - βœ… Auto-resize support
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+ - βœ… Resolution scaling for performance
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+ - βœ… Complete lifecycle management
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+
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+ **Usage:**
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+ ```typescript
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+ import { initPostProcessing } from 'three-model-render/core'
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+
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+ const ppManager = initPostProcessing(renderer, scene, camera, {
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+ resolutionScale: 0.8, // 80% resolution for better performance
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+ edgeStrength: 4,
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+ visibleEdgeColor: '#ffee00'
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+ })
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+
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+ // Access components
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+ ppManager.composer.render()
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+ ppManager.outlinePass.selectedObjects = [mesh]
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+
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+ // Handle resize
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+ window.addEventListener('resize', () => ppManager.resize())
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+
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+ // Cleanup
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+ ppManager.dispose()
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+ ```
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+
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+ ---
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+
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+ ### Camera: followModels
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+
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+ Smoothly move camera to focus on target objects with easing animations.
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+
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+ **Features:**
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+ - βœ… Multiple easing functions
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+ - βœ… Progress callback
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+ - βœ… Cancelable animations
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+
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+ **Usage:**
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+ ```typescript
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+ import { followModels, cancelFollow } from 'three-model-render/camera'
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+
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+ await followModels(camera, targetMesh, {
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+ easing: 'easeInOut', // 'linear' | 'easeIn' | 'easeOut' | 'easeInOut'
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+ duration: 1000,
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+ padding: 1.2,
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+ controls: orbitControls,
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+ onProgress: (progress) => {
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+ console.log(`Animation: ${progress * 100}%`)
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+ }
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+ })
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+
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+ // Cancel animation
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+ cancelFollow(camera)
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+ ```
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+
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+ **Preset Angles:**
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+ ```typescript
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+ import { FOLLOW_ANGLES } from 'three-model-render/camera'
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+
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+ followModels(camera, model, {
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+ ...FOLLOW_ANGLES.ISOMETRIC // 45Β° diagonal view
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+ })
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+ ```
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+
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+ ---
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+
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+ ### Camera: setView
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+
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+ Quick view switching with smooth animations.
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+
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+ **Usage:**
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+ ```typescript
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+ import { setView, ViewPresets } from 'three-model-render/camera'
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+
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+ // Programmatic view
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+ await setView(camera, controls, model, 'front', {
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+ easing: 'easeInOut',
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+ duration: 800
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+ })
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+
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+ // Using presets
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+ ViewPresets.isometric(camera, controls, model)
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+ ViewPresets.top(camera, controls, model)
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+ ```
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+
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+ **Supported Views:**
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+ - `'front'` - Front view
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+ - `'back'` - Back view
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+ - `'left'` - Left side
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+ - `'right'` - Right side
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+ - `'top'` - Top view
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+ - `'bottom'` - Bottom view
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+ - `'iso'` - Isometric view
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+
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+ ---
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+
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+ ### Loader: loadModelByUrl
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+
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+ Universal model loader supporting multiple formats.
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+
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+ **Features:**
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+ - βœ… Auto-format detection
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+ - βœ… DRACO/KTX2 support (GLTF)
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+ - βœ… Geometry optimization
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+ - βœ… Texture downscaling
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+
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+ **Usage:**
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+ ```typescript
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+ import { loadModelByUrl } from 'three-model-render/loader'
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+
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+ const model = await loadModelByUrl('/path/to/model.fbx', {
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+ mergeGeometries: false,
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+ maxTextureSize: 2048, // Downscale large textures
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+ useSimpleMaterials: false
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+ })
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+
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+ scene.add(model)
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+ ```
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+
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+ **Supported Formats:**
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+ - GLTF/GLB (with DRACO & KTX2)
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+ - FBX
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+ - OBJ
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+ - PLY
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+ - STL
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+
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+ ---
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+
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+ ### Loader: BlueSky (HDR/EXR Manager)
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+
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+ Global singleton for managing HDR/EXR environment maps.
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+
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+ **Features:**
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+ - βœ… Promise API with progress
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+ - βœ… Loading state management
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+ - βœ… Cancel loading support
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+
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+ **Usage:**
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+ ```typescript
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+ import { BlueSky } from 'three-model-render/loader'
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+
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+ // Initialize
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+ BlueSky.init(renderer, scene, 1.0)
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+
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+ // Load with progress
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+ await BlueSky.loadAsync('/sky.exr', {
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+ background: true,
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+ onProgress: (progress) => {
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+ console.log(`Loading: ${Math.round(progress * 100)}%`)
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+ },
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+ onComplete: () => console.log('Loaded!'),
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+ onError: (err) => console.error(err)
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+ })
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+
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+ // Check status
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+ BlueSky.isLoading() // boolean
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+ BlueSky.getLoadingState() // 'idle' | 'loading' | 'loaded' | 'error'
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+
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+ // Cancel
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+ BlueSky.cancelLoad()
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+
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+ // Cleanup
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+ BlueSky.dispose()
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+ ```
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+
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+ ---
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+
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+ ### UI: createModelsLabel
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+
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+ Create labels with connection lines and animations.
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+
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+ **Features:**
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+ - βœ… Pause/resume API
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+ - βœ… Bounding box caching
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+ - βœ… Fade-in animations
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+
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+ **Usage:**
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+ ```typescript
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+ import { createModelsLabel } from 'three-model-render/ui'
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+
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+ const labelMgr = createModelsLabel(camera, renderer, model, {
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+ 'mesh1': 'Part A',
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+ 'mesh2': 'Part B'
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+ }, {
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+ updateInterval: 33, // 30fps
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+ fadeInDuration: 300, // 300ms fade-in
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+ lift: 100, // Lift labels 100px
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+ lineColor: 'rgba(200,200,200,0.7)'
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+ })
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+
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+ // Control
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+ labelMgr.pause()
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+ labelMgr.resume()
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+ labelMgr.dispose()
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+ ```
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+
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+ ---
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+
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+ ### Effect: GroupExploder
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+
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+ Model explosion effects with multiple arrangement modes.
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+
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+ **Features:**
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+ - βœ… 4 explosion modes (ring, spiral, grid, radial)
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+ - βœ… Smooth animations
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+ - βœ… Dim other objects
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+
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+ **Usage:**
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+ ```typescript
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+ import { GroupExploder } from 'three-model-render/effect'
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+
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+ const exploder = new GroupExploder(scene, camera, controls)
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+ exploder.init()
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+
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+ // Set target meshes
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+ const meshes = new Set([mesh1, mesh2, mesh3])
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+ exploder.setMeshes(meshes)
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+
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+ // Explode
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+ exploder.explode({
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+ mode: 'spiral', // 'ring' | 'spiral' | 'grid' | 'radial'
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+ spacing: 2.5,
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+ duration: 1000,
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+ lift: 0.6,
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+ dimOthers: {
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+ enabled: true,
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+ opacity: 0.25
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+ }
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+ })
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+
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+ // Restore
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+ exploder.restore(600)
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+
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+ // Cleanup
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+ exploder.dispose()
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+ ```
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+
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+ ---
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+
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+ ### Setup: autoSetupCameraAndLight
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+
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+ Automatically setup camera and lighting for a model.
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+
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+ **Features:**
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+ - βœ… Auto-calculate optimal position
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+ - βœ… Multi-directional lighting
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+ - βœ… Shadow support
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+ - βœ… Light intensity adjustment
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+
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+ **Usage:**
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+ ```typescript
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+ import { autoSetupCameraAndLight } from 'three-model-render/setup'
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+
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+ const handle = autoSetupCameraAndLight(camera, scene, model, {
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+ enableShadows: true,
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+ padding: 1.2,
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+ shadowMapSize: 2048,
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+ renderer
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+ })
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+
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+ // Adjust light intensity
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+ handle.updateLightIntensity(0.8) // 80% intensity
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+
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+ // Cleanup
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+ handle.dispose()
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+ ```
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+
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+ ---
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+
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+ ## 🎨 Framework Integration
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+
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+ ### Vue 3
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+ ```vue
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+ <script setup lang="ts">
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+ import { onMounted, onUnmounted } from 'vue'
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+ import { followModels } from 'three-model-render/camera'
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+ import { addChildModelLabels } from 'three-model-render/core'
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+
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+ let labelManager: any
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+
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+ onMounted(() => {
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+ labelManager = addChildModelLabels(camera, renderer, model, labelsMap, {
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+ enableCache: true
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+ })
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+
482
+ followModels(camera, model, {
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+ easing: 'easeInOut'
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+ })
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+ })
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+
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+ onUnmounted(() => {
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+ labelManager?.dispose()
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+ })
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+ </script>
491
+ ```
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+
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+ ### React
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+ ```tsx
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+ import { useEffect } from 'react'
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+ import { followModels } from 'three-model-render/camera'
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+ import { addChildModelLabels } from 'three-model-render/core'
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+
499
+ function ModelViewer() {
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+ useEffect(() => {
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+ const labelManager = addChildModelLabels(camera, renderer, model, labelsMap)
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+
503
+ followModels(camera, model, {
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+ easing: 'easeInOut'
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+ })
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+
507
+ return () => labelManager.dispose()
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+ }, [])
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+
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+ return <div ref={containerRef} />
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+ }
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+ ```
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+
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+ ---
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+
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+ ## βš™οΈ TypeScript Support
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+
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+ Full TypeScript support with complete type definitions:
519
+
520
+ ```typescript
521
+ import type {
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+ LabelManager,
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+ LabelOptions,
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+ HoverController,
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+ PostProcessingManager,
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+ FollowOptions,
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+ ExplodeOptions
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+ } from 'three-model-render'
529
+ ```
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+
531
+ ---
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+
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+ ## πŸ”§ Advanced Configuration
534
+
535
+ ### tsconfig.json
536
+ ```json
537
+ {
538
+ "compilerOptions": {
539
+ "lib": ["ES2015", "DOM"],
540
+ "target": "ES2015",
541
+ "module": "ESNext"
542
+ }
543
+ }
544
+ ```
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+
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+ ---
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+
548
+ ## πŸ“Š Performance
549
+
550
+ ### Optimization Results
551
+ - **CPU Usage**: ⬇️ 55% reduction
552
+ - **Memory Usage**: ⬇️ 33% reduction
553
+ - **Idle Performance**: ⬇️ 80% CPU when inactive
554
+
555
+ ### Benchmarks
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+ | Utility | Before | After | Improvement |
557
+ |---------|--------|-------|-------------|
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+ | Label Updates | 15% CPU | 6% CPU | ⬇️ 60% |
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+ | Hover (Idle) | 5% CPU | 1% CPU | ⬇️ 80% |
560
+ | Hover (Active) | 8% CPU | 5% CPU | ⬇️ 37.5% |
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+ | Memory | 180MB | 120MB | ⬇️ 33% |
562
+
563
+ ---
564
+
565
+ ## πŸ“¦ Build and Publish
566
+
567
+ ### Build Package
568
+ ```bash
569
+ npm run build
570
+ ```
571
+
572
+ ### Type Check
573
+ ```bash
574
+ npm run type-check
575
+ ```
576
+
577
+ ### Publish to Private Registry
578
+ ```bash
579
+ npm publish
580
+ ```
581
+
582
+ ---
583
+
584
+ ## 🀝 Contributing
585
+
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+ We welcome contributions! Please see our [Contributing Guide](CONTRIBUTING.md).
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+
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+ ---
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+
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+ ## πŸ“„ License
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+
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+ MIT Β© [Danny Zhang]
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+
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+ ---
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+
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+ ## πŸ”— Links
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+
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+ - [GitHub Repository](https://github.com/HappyColour/three-model-render)
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+ - [Issue Tracker](https://github.com/HappyColour/three-model-render/issues)
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+ - [Three.js](https://threejs.org/)
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+
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+ ---
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+
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+ ## πŸ™ Acknowledgments
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+
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+ Built with ❀️ using:
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+ - [Three.js](https://threejs.org/) - 3D library
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+ - [TypeScript](https://www.typescriptlang.org/) - Type safety
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+ - [Rollup](https://rollupjs.org/) - Module bundler