@checksub_team/peaks_timeline 1.4.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +530 -0
- package/COPYING +165 -0
- package/README.md +1184 -0
- package/package.json +88 -0
- package/peaks.js +20174 -0
- package/peaks.js.d.ts +332 -0
- package/src/data-retriever.js +90 -0
- package/src/data.js +56 -0
- package/src/default-segment-marker.js +132 -0
- package/src/keyboard-handler.js +112 -0
- package/src/line-indicator.js +312 -0
- package/src/line.js +629 -0
- package/src/lines.js +356 -0
- package/src/main.js +663 -0
- package/src/marker-factories.js +91 -0
- package/src/mode-layer.js +361 -0
- package/src/mouse-drag-handler.js +207 -0
- package/src/player.js +178 -0
- package/src/playhead-layer.js +413 -0
- package/src/segment-marker.js +155 -0
- package/src/segment-shape.js +345 -0
- package/src/segment.js +229 -0
- package/src/segments-group.js +697 -0
- package/src/source-group.js +975 -0
- package/src/source.js +688 -0
- package/src/sources-layer.js +509 -0
- package/src/timeline-axis.js +238 -0
- package/src/timeline-segments.js +389 -0
- package/src/timeline-sources.js +431 -0
- package/src/timeline-zoomview.js +866 -0
- package/src/utils.js +339 -0
- package/src/waveform-builder.js +458 -0
- package/src/waveform-shape.js +223 -0
package/src/player.js
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/**
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* @file
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*
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* Defines the {@link Player} class.
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*
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* @module player
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*/
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define([
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'./utils'
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], function(Utils) {
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'use strict';
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/**
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* A wrapper for interfacing with the HTML5 media element API.
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* Initializes the player for a given media element.
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*
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* @class
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* @alias Player
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*
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* @param {Peaks} peaks The parent {@link Peaks} object.
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*/
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function Player(peaks) {
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var self = this;
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self._peaks = peaks;
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self._currentTime = 0;
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self._isPlaying = false;
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self._speed = 1;
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self._segmentPlayInterval = null;
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}
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/**
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* Set the playing speed.
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*
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* @param {Number} newSpeed The new speed, 1.0 is the normal (and default) speed.
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*/
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Player.prototype.setSpeed = function(newSpeed) {
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this._speed = newSpeed;
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};
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/**
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* Cleans up the player object, removing all event listeners from the
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* associated media element.
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*/
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Player.prototype.destroy = function() {
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if (this._segmentPlayInterval !== null) {
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clearInterval(this._segmentPlayInterval);
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this._segmentPlayInterval = null;
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}
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if (this._playInterval !== null) {
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clearInterval(this._playInterval);
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this._playInterval = null;
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}
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};
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/**
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* Starts playback.
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*/
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Player.prototype.play = function() {
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if (!this._playInterval) {
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var prevTime = Date.now();
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var time;
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var self = this;
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this._isPlaying = true;
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this._peaks.overrideInteractions(true, false);
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this._playInterval = setInterval(function() {
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time = Date.now();
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self._currentTime += ((time - prevTime) / 1000) * self._speed;
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prevTime = time;
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self._peaks.emit('timeline.update', self._currentTime);
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}, 10);
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this._peaks.emit('timeline.play', this._currentTime);
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}
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};
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/**
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* Pauses playback.
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*/
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Player.prototype.pause = function() {
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if (this._playInterval) {
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this._isPlaying = false;
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clearInterval(this._playInterval);
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this._playInterval = null;
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this._peaks.overrideInteractions(false);
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this._peaks.emit('timeline.pause', this._currentTime);
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}
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};
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/**
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* @returns {Boolean} <code>true</code> if playing, <code>false</code>
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* otherwise.
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*/
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Player.prototype.isPlaying = function() {
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return this._isPlaying;
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};
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/**
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* Returns the current playback time position, in seconds.
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*
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* @returns {Number}
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*/
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Player.prototype.getCurrentTime = function() {
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return this._currentTime;
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};
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/**
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* Seeks to a given time position within the media.
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*
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* @param {Number} time The time position, in seconds.
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*/
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Player.prototype.seek = function(time) {
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if (!Utils.isValidTime(time)) {
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this._peaks.logger('peaks.player.seek(): parameter must be a valid time, in seconds');
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return;
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}
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this._currentTime = Math.max(0, time);
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this._peaks.emit('timeline.seek', this._currentTime);
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this._peaks.emit('timeline.update', this._currentTime);
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};
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/**
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* Plays the given segment.
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*
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* @param {Segment} segment The segment denoting the time region to play.
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*/
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Player.prototype.playSegment = function(segment) {
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var self = this;
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if (!segment ||
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!Utils.isValidTime(segment.startTime) ||
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!Utils.isValidTime(segment.endTime)) {
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self._peaks.logger('peaks.player.playSegment(): parameter must be a segment object');
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return;
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}
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clearInterval(self._segmentPlayInterval);
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self._segmentPlayInterval = null;
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// Set time to segment start time
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self.seek(segment.startTime);
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// Start playing
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self.play();
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self._segmentPlayInterval = setInterval(function() {
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if (self.getCurrentTime() >= segment.endTime || !self._isPlaying) {
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clearInterval(self._segmentPlayInterval);
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self._segmentPlayInterval = null;
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self.pause();
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// self.seek(segment.endTime);
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}
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}, 10);
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};
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return Player;
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});
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/**
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* @file
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*
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* Defines the {@link PlayheadLayer} class.
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*
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* @module playhead-layer
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*/
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define([
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'./utils',
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'konva'
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], function(Utils, Konva) {
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'use strict';
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var HANDLE_RADIUS = 10;
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/**
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* Creates a Konva.Layer that displays a playhead marker.
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*
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* @class
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* @alias PlayheadLayer
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*
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* @param {Peaks} peaks
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* @param {WaveformOverview|WaveformZoomView} view
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* @param {Boolean} showTime If <code>true</code> The playback time position
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* is shown next to the playhead.
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*/
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function PlayheadLayer(peaks, view, segmentsGroup, showTime) {
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this._peaks = peaks;
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this._view = view;
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this._segmentsGroup = segmentsGroup;
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this._playheadPixel = 0;
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this._playheadLineAnimation = null;
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this._playheadVisible = false;
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this._playheadColor = peaks.options.playheadColor;
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this._playheadTextColor = peaks.options.playheadTextColor;
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this._playheadLayer = new Konva.Layer();
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this._activeSegment = null;
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this._lastActiveSegmentId = null;
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this._createPlayhead(this._playheadColor);
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if (showTime) {
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this._createPlayheadText(this._playheadTextColor);
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}
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this.fitToView();
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this.zoomLevelChanged();
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this._peaks.on('segments.remove_all', this._onSegmentsRemoveAll.bind(this));
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this._peaks.on('segments.remove', this._onSegmentsRemove.bind(this));
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}
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PlayheadLayer.prototype._onSegmentsRemoveAll = function() {
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this._activeSegment = null;
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this._lastActiveSegmentId = null;
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};
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PlayheadLayer.prototype._onSegmentsRemove = function(segments) {
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if (this._activeSegment || this._lastActiveSegmentId) {
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var activeSegmentId = this._activeSegment ? this._activeSegment.id : null;
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var lastActiveSegmentId = this._lastActiveSegmentId ? this._lastActiveSegmentId.id : null;
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for (var id in segments) {
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if (Utils.objectHasProperty(segments, id)) {
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if (segments[id].id === activeSegmentId) {
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this._activeSegment = null;
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}
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if (segments[id].id === lastActiveSegmentId) {
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this._lastActiveSegmentId = null;
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}
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}
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}
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}
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};
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/**
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* Adds the layer to the given {Konva.Stage}.
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*
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* @param {Konva.Stage} stage
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*/
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PlayheadLayer.prototype.addToStage = function(stage) {
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stage.add(this._playheadLayer);
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};
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/**
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* Decides whether to use an animation to update the playhead position.
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*
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* If the zoom level is such that the number of pixels per second of audio is
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* low, we can use timeupdate events from the HTMLMediaElement to
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* set the playhead position. Otherwise, we use an animation to update the
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* playhead position more smoothly. The animation is CPU intensive, so we
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* avoid using it where possible.
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*/
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PlayheadLayer.prototype.zoomLevelChanged = function() {
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var pixelsPerSecond = this._view.timeToPixels(1.0);
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var time;
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this._useAnimation = pixelsPerSecond >= 5;
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if (this._useAnimation) {
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if (this._peaks.player.isPlaying() && !this._playheadLineAnimation) {
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// Start the animation
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this._start();
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}
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}
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else {
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if (this._playheadLineAnimation) {
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// Stop the animation
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time = this._peaks.player.getCurrentTime();
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this.stop(time);
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}
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}
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};
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/**
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* Resizes the playhead UI objects to fit the available space in the
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* view.
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*/
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PlayheadLayer.prototype.fitToView = function() {
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var height = this._view.getHeight();
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this._playheadLine.points([0.5, 0, 0.5, height]);
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// if (this._playheadText) {
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// this._playheadText.y(30);
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// }
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};
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/**
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* Creates the playhead UI objects.
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*
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* @private
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* @param {String} color
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*/
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PlayheadLayer.prototype._createPlayhead = function(color) {
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// Create with default points, the real values are set in fitToView().
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this._playheadLine = new Konva.Line({
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stroke: color,
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strokeWidth: 3
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});
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this._playheadHandle = new Konva.RegularPolygon({
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x: 0.5,
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y: HANDLE_RADIUS / 2,
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sides: 3,
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fill: color,
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strokeWidth: 0,
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radius: HANDLE_RADIUS,
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rotation: 180
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});
|
|
161
|
+
|
|
162
|
+
var self = this;
|
|
163
|
+
|
|
164
|
+
this._playheadGroup = new Konva.Group({
|
|
165
|
+
x: 0,
|
|
166
|
+
y: 0,
|
|
167
|
+
draggable: true,
|
|
168
|
+
dragBoundFunc: function(pos) {
|
|
169
|
+
var time = Math.max(
|
|
170
|
+
0,
|
|
171
|
+
self._view.pixelsToTime(
|
|
172
|
+
pos.x + self._view.getFrameOffset()
|
|
173
|
+
)
|
|
174
|
+
);
|
|
175
|
+
|
|
176
|
+
var autoPos = self._view.updateWithAutoScroll(
|
|
177
|
+
this,
|
|
178
|
+
function() {
|
|
179
|
+
time = Math.max(
|
|
180
|
+
0,
|
|
181
|
+
self._view.pixelsToTime(
|
|
182
|
+
self._view.getPointerPosition().x + self._view.getFrameOffset()
|
|
183
|
+
)
|
|
184
|
+
);
|
|
185
|
+
|
|
186
|
+
self._peaks.player.seek(time);
|
|
187
|
+
},
|
|
188
|
+
function() {
|
|
189
|
+
self._peaks.player.seek(time);
|
|
190
|
+
}
|
|
191
|
+
);
|
|
192
|
+
|
|
193
|
+
return {
|
|
194
|
+
x: autoPos.x,
|
|
195
|
+
y: autoPos.y
|
|
196
|
+
};
|
|
197
|
+
}
|
|
198
|
+
});
|
|
199
|
+
|
|
200
|
+
this._playheadGroup.on('dragstart', this._onPlayheadDragStart.bind(this));
|
|
201
|
+
this._playheadGroup.on('dragend', this._onPlayheadDragEnd.bind(this));
|
|
202
|
+
|
|
203
|
+
this._playheadGroup.add(this._playheadHandle);
|
|
204
|
+
this._playheadGroup.add(this._playheadLine);
|
|
205
|
+
this._playheadLayer.add(this._playheadGroup);
|
|
206
|
+
};
|
|
207
|
+
|
|
208
|
+
PlayheadLayer.prototype._onPlayheadDragStart = function() {
|
|
209
|
+
this._view.enableAutoScroll(false);
|
|
210
|
+
this._dragging = true;
|
|
211
|
+
this._scrollInterval = null;
|
|
212
|
+
};
|
|
213
|
+
|
|
214
|
+
PlayheadLayer.prototype._onPlayheadDragEnd = function() {
|
|
215
|
+
this._view.enableAutoScroll(true);
|
|
216
|
+
this._dragging = false;
|
|
217
|
+
if (this._playheadGroup._scrollingInterval) {
|
|
218
|
+
clearInterval(this._playheadGroup._scrollingInterval);
|
|
219
|
+
this._playheadGroup._scrollingInterval = null;
|
|
220
|
+
}
|
|
221
|
+
};
|
|
222
|
+
|
|
223
|
+
PlayheadLayer.prototype._createPlayheadText = function(color) {
|
|
224
|
+
// Create with default y, the real value is set in fitToView().
|
|
225
|
+
this._playheadText = new Konva.Text({
|
|
226
|
+
x: 13,
|
|
227
|
+
y: 3,
|
|
228
|
+
text: '00:00:00',
|
|
229
|
+
fontSize: 11,
|
|
230
|
+
fontFamily: 'sans-serif',
|
|
231
|
+
fill: color,
|
|
232
|
+
align: 'right',
|
|
233
|
+
listening: false
|
|
234
|
+
});
|
|
235
|
+
|
|
236
|
+
this._playheadGroup.add(this._playheadText);
|
|
237
|
+
};
|
|
238
|
+
|
|
239
|
+
/**
|
|
240
|
+
* Updates the playhead position.
|
|
241
|
+
*
|
|
242
|
+
* @param {Number} time Current playhead position, in seconds.
|
|
243
|
+
*/
|
|
244
|
+
|
|
245
|
+
PlayheadLayer.prototype.updatePlayheadTime = function(time) {
|
|
246
|
+
this._syncPlayhead(time);
|
|
247
|
+
|
|
248
|
+
if (this._peaks.player.isPlaying()) {
|
|
249
|
+
this._start();
|
|
250
|
+
}
|
|
251
|
+
};
|
|
252
|
+
|
|
253
|
+
/**
|
|
254
|
+
* Updates the playhead position.
|
|
255
|
+
*
|
|
256
|
+
* @private
|
|
257
|
+
* @param {Number} time Current playhead position, in seconds.
|
|
258
|
+
*/
|
|
259
|
+
|
|
260
|
+
PlayheadLayer.prototype._syncPlayhead = function(time) {
|
|
261
|
+
var pixelIndex = this._view.timeToPixels(time);
|
|
262
|
+
|
|
263
|
+
var frameOffset = this._view.timeToPixels(this._view.getTimeOffset());
|
|
264
|
+
var width = this._view.getWidth();
|
|
265
|
+
|
|
266
|
+
var isVisible = (pixelIndex + HANDLE_RADIUS >= frameOffset) &&
|
|
267
|
+
(pixelIndex - HANDLE_RADIUS < frameOffset + width);
|
|
268
|
+
|
|
269
|
+
this._playheadPixel = pixelIndex;
|
|
270
|
+
|
|
271
|
+
if (isVisible) {
|
|
272
|
+
var playheadX = this._playheadPixel - frameOffset;
|
|
273
|
+
|
|
274
|
+
if (!this._playheadVisible) {
|
|
275
|
+
this._playheadVisible = true;
|
|
276
|
+
this._playheadGroup.show();
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
var playheadPositionDiff = this._playheadGroup.x() - playheadX;
|
|
280
|
+
|
|
281
|
+
if (playheadPositionDiff) {
|
|
282
|
+
var newActiveSegment = this._segmentsGroup.getActiveSegment(
|
|
283
|
+
this._view.pixelsToTime(playheadX + frameOffset),
|
|
284
|
+
null,
|
|
285
|
+
true
|
|
286
|
+
);
|
|
287
|
+
|
|
288
|
+
if (newActiveSegment !== this._activeSegment) {
|
|
289
|
+
if (this._activeSegment) {
|
|
290
|
+
this._peaks.emit('segments.exit', this._activeSegment);
|
|
291
|
+
this._activeSegment = null;
|
|
292
|
+
}
|
|
293
|
+
if (newActiveSegment) {
|
|
294
|
+
this._peaks.emit('segments.enter', newActiveSegment);
|
|
295
|
+
this._activeSegment = newActiveSegment;
|
|
296
|
+
this._lastActiveSegment = this._activeSegment;
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
this._playheadGroup.setAttr('x', playheadX);
|
|
302
|
+
|
|
303
|
+
if (this._playheadText) {
|
|
304
|
+
var text = Utils.formatTime(time, false);
|
|
305
|
+
|
|
306
|
+
this._playheadText.setText(text);
|
|
307
|
+
|
|
308
|
+
this._peaks.emit(
|
|
309
|
+
'playhead.moved',
|
|
310
|
+
this._playheadText.getAbsolutePosition().x,
|
|
311
|
+
this._playheadText.width()
|
|
312
|
+
);
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
this._playheadLayer.draw();
|
|
316
|
+
}
|
|
317
|
+
else {
|
|
318
|
+
if (this._playheadVisible) {
|
|
319
|
+
this._playheadVisible = false;
|
|
320
|
+
this._playheadGroup.hide();
|
|
321
|
+
|
|
322
|
+
this._playheadLayer.draw();
|
|
323
|
+
|
|
324
|
+
this._peaks.emit(
|
|
325
|
+
'playhead.hidden'
|
|
326
|
+
);
|
|
327
|
+
}
|
|
328
|
+
}
|
|
329
|
+
};
|
|
330
|
+
|
|
331
|
+
/**
|
|
332
|
+
* Starts a playhead animation in sync with the media playback.
|
|
333
|
+
*
|
|
334
|
+
* @private
|
|
335
|
+
*/
|
|
336
|
+
|
|
337
|
+
PlayheadLayer.prototype._start = function() {
|
|
338
|
+
var self = this;
|
|
339
|
+
|
|
340
|
+
if (self._playheadLineAnimation) {
|
|
341
|
+
self._playheadLineAnimation.stop();
|
|
342
|
+
self._playheadLineAnimation = null;
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
if (!self._useAnimation) {
|
|
346
|
+
return;
|
|
347
|
+
}
|
|
348
|
+
|
|
349
|
+
var lastPlayheadPosition = null;
|
|
350
|
+
|
|
351
|
+
self._playheadLineAnimation = new Konva.Animation(function() {
|
|
352
|
+
var time = self._peaks.player.getCurrentTime();
|
|
353
|
+
var playheadPosition = self._view.timeToPixels(time);
|
|
354
|
+
|
|
355
|
+
if (playheadPosition !== lastPlayheadPosition) {
|
|
356
|
+
self._syncPlayhead(time);
|
|
357
|
+
lastPlayheadPosition = playheadPosition;
|
|
358
|
+
}
|
|
359
|
+
}, self._playheadLayer);
|
|
360
|
+
|
|
361
|
+
self._playheadLineAnimation.start();
|
|
362
|
+
};
|
|
363
|
+
|
|
364
|
+
PlayheadLayer.prototype.stop = function(time) {
|
|
365
|
+
if (this._playheadLineAnimation) {
|
|
366
|
+
this._playheadLineAnimation.stop();
|
|
367
|
+
this._playheadLineAnimation = null;
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
this._syncPlayhead(time);
|
|
371
|
+
};
|
|
372
|
+
|
|
373
|
+
/**
|
|
374
|
+
* Returns the position of the playhead marker, in pixels relative to the
|
|
375
|
+
* left hand side of the waveform view.
|
|
376
|
+
*
|
|
377
|
+
* @return {Number}
|
|
378
|
+
*/
|
|
379
|
+
|
|
380
|
+
PlayheadLayer.prototype.getPlayheadOffset = function() {
|
|
381
|
+
return this._playheadPixel - this._view.getFrameOffset();
|
|
382
|
+
};
|
|
383
|
+
|
|
384
|
+
PlayheadLayer.prototype.getPlayheadPixel = function() {
|
|
385
|
+
return this._playheadPixel;
|
|
386
|
+
};
|
|
387
|
+
|
|
388
|
+
PlayheadLayer.prototype.showPlayheadTime = function(show) {
|
|
389
|
+
var updated = false;
|
|
390
|
+
|
|
391
|
+
if (show) {
|
|
392
|
+
if (!this._playheadText) {
|
|
393
|
+
// Create it
|
|
394
|
+
this._createPlayheadText(this._playheadTextColor);
|
|
395
|
+
updated = true;
|
|
396
|
+
}
|
|
397
|
+
}
|
|
398
|
+
else {
|
|
399
|
+
if (this._playheadText) {
|
|
400
|
+
this._playheadText.remove();
|
|
401
|
+
this._playheadText.destroy();
|
|
402
|
+
this._playheadText = null;
|
|
403
|
+
updated = true;
|
|
404
|
+
}
|
|
405
|
+
}
|
|
406
|
+
|
|
407
|
+
if (updated) {
|
|
408
|
+
this._playheadLayer.draw();
|
|
409
|
+
}
|
|
410
|
+
};
|
|
411
|
+
|
|
412
|
+
return PlayheadLayer;
|
|
413
|
+
});
|