@checkly/playwright-core 1.51.17-beta.2 → 1.51.17-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/checkly/index.js +16 -0
- package/lib/checkly/secretsFilter.js +18 -11
- package/lib/client/fetch.js +10 -2
- package/lib/generated/bindingsControllerSource.js +7 -0
- package/lib/generated/clockSource.js +1 -2
- package/lib/generated/consoleApiSource.js +1 -2
- package/lib/generated/injectedScriptSource.js +1 -2
- package/lib/generated/pollingRecorderSource.js +1 -2
- package/lib/generated/storageScriptSource.js +7 -0
- package/lib/generated/utilityScriptSource.js +1 -2
- package/lib/generated/webSocketMockSource.js +1 -2
- package/lib/server/bidi/third_party/bidiCommands.d.js +22 -0
- package/lib/server/bidi/third_party/bidiProtocolCore.js +152 -0
- package/lib/server/bidi/third_party/bidiProtocolPermissions.js +42 -0
- package/lib/server/chromium/protocol.d.js +16 -0
- package/lib/server/firefox/protocol.d.js +16 -0
- package/lib/server/har/harRecorder.js +3 -1
- package/lib/server/pageBinding.js +88 -0
- package/lib/server/recorder/recorderSignalProcessor.js +83 -0
- package/lib/server/trace/recorder/tracing.js +9 -20
- package/lib/server/utils/fileUtils.js +65 -2
- package/lib/server/webkit/protocol.d.js +16 -0
- package/lib/utils/isomorphic/builtins.js +90 -0
- package/lib/utils/isomorphic/protocolFormatter.js +68 -0
- package/lib/utils/isomorphic/protocolMetainfo.js +320 -0
- package/lib/utils/isomorphic/utilityScriptSerializers.js +251 -0
- package/lib/vite/traceViewer/uiMode.html +1 -1
- package/package.json +2 -1
- package/lib/common/socksProxy.js +0 -569
- package/lib/common/timeoutSettings.js +0 -73
- package/lib/common/types.js +0 -5
- package/lib/image_tools/colorUtils.js +0 -98
- package/lib/image_tools/compare.js +0 -108
- package/lib/image_tools/imageChannel.js +0 -70
- package/lib/image_tools/stats.js +0 -102
- package/lib/protocol/transport.js +0 -82
- package/lib/third_party/diff_match_patch.js +0 -2222
- package/lib/utils/ascii.js +0 -31
- package/lib/utils/comparators.js +0 -171
- package/lib/utils/crypto.js +0 -174
- package/lib/utils/debug.js +0 -46
- package/lib/utils/debugLogger.js +0 -91
- package/lib/utils/env.js +0 -49
- package/lib/utils/eventsHelper.js +0 -38
- package/lib/utils/happy-eyeballs.js +0 -210
- package/lib/utils/headers.js +0 -52
- package/lib/utils/hostPlatform.js +0 -133
- package/lib/utils/httpServer.js +0 -237
- package/lib/utils/linuxUtils.js +0 -78
- package/lib/utils/manualPromise.js +0 -109
- package/lib/utils/multimap.js +0 -75
- package/lib/utils/network.js +0 -160
- package/lib/utils/processLauncher.js +0 -248
- package/lib/utils/profiler.js +0 -53
- package/lib/utils/rtti.js +0 -44
- package/lib/utils/semaphore.js +0 -51
- package/lib/utils/spawnAsync.js +0 -45
- package/lib/utils/task.js +0 -58
- package/lib/utils/time.js +0 -37
- package/lib/utils/traceUtils.js +0 -44
- package/lib/utils/userAgent.js +0 -105
- package/lib/utils/wsServer.js +0 -127
- package/lib/utils/zipFile.js +0 -75
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@@ -0,0 +1,16 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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var _secretsFilter = require("./secretsFilter");
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Object.keys(_secretsFilter).forEach(function (key) {
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if (key === "default" || key === "__esModule") return;
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if (key in exports && exports[key] === _secretsFilter[key]) return;
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Object.defineProperty(exports, key, {
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enumerable: true,
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get: function () {
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return _secretsFilter[key];
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}
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});
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});
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@@ -3,19 +3,25 @@
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.secretsFilter = void 0;
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exports.secretsFilter = exports.addSecret = void 0;
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var _escapeRegExp = _interopRequireDefault(require("./escapeRegExp"));
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function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
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/* Copyright Checkly
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*/
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const IdentityFunction = s => s;
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const
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const
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const
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const
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const dynamicallyAddedSecrets = [];
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let cachedAuthorizationHeaderSecrets = null;
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const addSecret = secret => {
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const spaceIndex = secret.indexOf(' ');
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const secretValue = spaceIndex === -1 ? secret : secret.split(' ')[1];
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dynamicallyAddedSecrets.push(secretValue);
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cachedAuthorizationHeaderSecrets = new RegExp(dynamicallyAddedSecrets.map(_escapeRegExp.default).join('|'), 'g');
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console.log(`[CHECKLY_RUNTIME_SECRET]${secretValue}[/CHECKLY_RUNTIME_SECRET]`);
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};
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exports.addSecret = addSecret;
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const secretsFilter = () => {
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const disabled = process.env['CHECKLY_INTERNAL_ENABLE_PATCHED_TRACING'] !== 'true';
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if (disabled) return IdentityFunction;
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// Cache for regex to avoid recompiling on every call
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@@ -40,11 +46,12 @@ const secretsFilter = () => {
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}
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// First filter out console markers entirely
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let filtered = s.replace(consoleMarkerRegex, '');
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// Scrub secrets
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if (cachedRegex) filtered = filtered.replaceAll(cachedRegex, '*********');
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if (cachedAuthorizationHeaderSecrets) filtered = filtered.replaceAll(cachedAuthorizationHeaderSecrets, '*********');
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return filtered;
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};
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};
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exports.secretsFilter = secretsFilter;
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package/lib/client/fetch.js
CHANGED
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value: true
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});
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exports.APIResponse = exports.APIRequestContext = exports.APIRequest = void 0;
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var fs = _interopRequireWildcard(require("fs"));
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var _path = _interopRequireDefault(require("path"));
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var _browserContext = require("./browserContext");
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var _channelOwner = require("./channelOwner");
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var _errors = require("./errors");
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var _fileUtils = require("./fileUtils");
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var _headers = require("../utils/isomorphic/headers");
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var _rtti = require("../utils/isomorphic/rtti");
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var fs = _interopRequireWildcard(require("fs"));
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var _fetch = require("../checkly/fetch");
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var
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var _secretsFilter = require("../checkly/secretsFilter");
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function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
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function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
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function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
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@@ -218,6 +219,13 @@ class APIRequestContext extends _channelOwner.ChannelOwner {
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const fixtures = {
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__testHookLookup: options.__testHookLookup
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};
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// [Checkly] We need to parse the headers in case there is the Authorization one.
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for (const header of headers || []) {
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if (header.name === 'Authorization') (0, _secretsFilter.addSecret)(header.value);
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}
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// [/Checkly]
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const result = await this._channel.fetch({
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url,
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params: typeof options.params === 'object' ? objectToArray(options.params) : undefined,
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.source = void 0;
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const source = exports.source = "\nvar __commonJS = obj => {\n let required = false;\n let result;\n return function __require() {\n if (!required) {\n required = true;\n let fn;\n for (const name in obj) { fn = obj[name]; break; }\n const module = { exports: {} };\n fn(module.exports, module);\n result = module.exports;\n }\n return result;\n }\n};\nvar __export = (target, all) => {for (var name in all) target[name] = all[name];};\nvar __toESM = mod => ({ ...mod, 'default': mod });\nvar __toCommonJS = mod => ({ ...mod, __esModule: true });\n\n\n// packages/injected/src/bindingsController.ts\nvar bindingsController_exports = {};\n__export(bindingsController_exports, {\n BindingsController: () => BindingsController\n});\nmodule.exports = __toCommonJS(bindingsController_exports);\n\n// packages/playwright-core/src/utils/isomorphic/utilityScriptSerializers.ts\nfunction isRegExp(obj) {\n try {\n return obj instanceof RegExp || Object.prototype.toString.call(obj) === \"[object RegExp]\";\n } catch (error) {\n return false;\n }\n}\nfunction isDate(obj) {\n try {\n return obj instanceof Date || Object.prototype.toString.call(obj) === \"[object Date]\";\n } catch (error) {\n return false;\n }\n}\nfunction isURL(obj) {\n try {\n return obj instanceof URL || Object.prototype.toString.call(obj) === \"[object URL]\";\n } catch (error) {\n return false;\n }\n}\nfunction isError(obj) {\n var _a;\n try {\n return obj instanceof Error || obj && ((_a = Object.getPrototypeOf(obj)) == null ? void 0 : _a.name) === \"Error\";\n } catch (error) {\n return false;\n }\n}\nfunction isTypedArray(obj, constructor) {\n try {\n return obj instanceof constructor || Object.prototype.toString.call(obj) === `[object ${constructor.name}]`;\n } catch (error) {\n return false;\n }\n}\nvar typedArrayConstructors = {\n i8: Int8Array,\n ui8: Uint8Array,\n ui8c: Uint8ClampedArray,\n i16: Int16Array,\n ui16: Uint16Array,\n i32: Int32Array,\n ui32: Uint32Array,\n // TODO: add Float16Array once it's in baseline\n f32: Float32Array,\n f64: Float64Array,\n bi64: BigInt64Array,\n bui64: BigUint64Array\n};\nfunction typedArrayToBase64(array) {\n if (\"toBase64\" in array)\n return array.toBase64();\n const binary = Array.from(new Uint8Array(array.buffer, array.byteOffset, array.byteLength)).map((b) => String.fromCharCode(b)).join(\"\");\n return btoa(binary);\n}\nfunction serializeAsCallArgument(value, handleSerializer) {\n return serialize(value, handleSerializer, { visited: /* @__PURE__ */ new Map(), lastId: 0 });\n}\nfunction serialize(value, handleSerializer, visitorInfo) {\n if (value && typeof value === \"object\") {\n if (typeof globalThis.Window === \"function\" && value instanceof globalThis.Window)\n return \"ref: <Window>\";\n if (typeof globalThis.Document === \"function\" && value instanceof globalThis.Document)\n return \"ref: <Document>\";\n if (typeof globalThis.Node === \"function\" && value instanceof globalThis.Node)\n return \"ref: <Node>\";\n }\n return innerSerialize(value, handleSerializer, visitorInfo);\n}\nfunction innerSerialize(value, handleSerializer, visitorInfo) {\n var _a;\n const result = handleSerializer(value);\n if (\"fallThrough\" in result)\n value = result.fallThrough;\n else\n return result;\n if (typeof value === \"symbol\")\n return { v: \"undefined\" };\n if (Object.is(value, void 0))\n return { v: \"undefined\" };\n if (Object.is(value, null))\n return { v: \"null\" };\n if (Object.is(value, NaN))\n return { v: \"NaN\" };\n if (Object.is(value, Infinity))\n return { v: \"Infinity\" };\n if (Object.is(value, -Infinity))\n return { v: \"-Infinity\" };\n if (Object.is(value, -0))\n return { v: \"-0\" };\n if (typeof value === \"boolean\")\n return value;\n if (typeof value === \"number\")\n return value;\n if (typeof value === \"string\")\n return value;\n if (typeof value === \"bigint\")\n return { bi: value.toString() };\n if (isError(value)) {\n let stack;\n if ((_a = value.stack) == null ? void 0 : _a.startsWith(value.name + \": \" + value.message)) {\n stack = value.stack;\n } else {\n stack = `${value.name}: ${value.message}\n${value.stack}`;\n }\n return { e: { n: value.name, m: value.message, s: stack } };\n }\n if (isDate(value))\n return { d: value.toJSON() };\n if (isURL(value))\n return { u: value.toJSON() };\n if (isRegExp(value))\n return { r: { p: value.source, f: value.flags } };\n for (const [k, ctor] of Object.entries(typedArrayConstructors)) {\n if (isTypedArray(value, ctor))\n return { ta: { b: typedArrayToBase64(value), k } };\n }\n const id = visitorInfo.visited.get(value);\n if (id)\n return { ref: id };\n if (Array.isArray(value)) {\n const a = [];\n const id2 = ++visitorInfo.lastId;\n visitorInfo.visited.set(value, id2);\n for (let i = 0; i < value.length; ++i)\n a.push(serialize(value[i], handleSerializer, visitorInfo));\n return { a, id: id2 };\n }\n if (typeof value === \"object\") {\n const o = [];\n const id2 = ++visitorInfo.lastId;\n visitorInfo.visited.set(value, id2);\n for (const name of Object.keys(value)) {\n let item;\n try {\n item = value[name];\n } catch (e) {\n continue;\n }\n if (name === \"toJSON\" && typeof item === \"function\")\n o.push({ k: name, v: { o: [], id: 0 } });\n else\n o.push({ k: name, v: serialize(item, handleSerializer, visitorInfo) });\n }\n let jsonWrapper;\n try {\n if (o.length === 0 && value.toJSON && typeof value.toJSON === \"function\")\n jsonWrapper = { value: value.toJSON() };\n } catch (e) {\n }\n if (jsonWrapper)\n return innerSerialize(jsonWrapper.value, handleSerializer, visitorInfo);\n return { o, id: id2 };\n }\n}\n\n// packages/injected/src/bindingsController.ts\nvar BindingsController = class {\n // eslint-disable-next-line no-restricted-globals\n constructor(global, globalBindingName) {\n this._bindings = /* @__PURE__ */ new Map();\n this._global = global;\n this._globalBindingName = globalBindingName;\n }\n addBinding(bindingName, needsHandle) {\n const data = {\n callbacks: /* @__PURE__ */ new Map(),\n lastSeq: 0,\n handles: /* @__PURE__ */ new Map(),\n removed: false\n };\n this._bindings.set(bindingName, data);\n this._global[bindingName] = (...args) => {\n if (data.removed)\n throw new Error(`binding \"${bindingName}\" has been removed`);\n if (needsHandle && args.slice(1).some((arg) => arg !== void 0))\n throw new Error(`exposeBindingHandle supports a single argument, ${args.length} received`);\n const seq = ++data.lastSeq;\n const promise = new Promise((resolve, reject) => data.callbacks.set(seq, { resolve, reject }));\n let payload;\n if (needsHandle) {\n data.handles.set(seq, args[0]);\n payload = { name: bindingName, seq };\n } else {\n const serializedArgs = [];\n for (let i = 0; i < args.length; i++) {\n serializedArgs[i] = serializeAsCallArgument(args[i], (v) => {\n return { fallThrough: v };\n });\n }\n payload = { name: bindingName, seq, serializedArgs };\n }\n this._global[this._globalBindingName](JSON.stringify(payload));\n return promise;\n };\n }\n removeBinding(bindingName) {\n const data = this._bindings.get(bindingName);\n if (data)\n data.removed = true;\n this._bindings.delete(bindingName);\n delete this._global[bindingName];\n }\n takeBindingHandle(arg) {\n const handles = this._bindings.get(arg.name).handles;\n const handle = handles.get(arg.seq);\n handles.delete(arg.seq);\n return handle;\n }\n deliverBindingResult(arg) {\n const callbacks = this._bindings.get(arg.name).callbacks;\n if (\"error\" in arg)\n callbacks.get(arg.seq).reject(arg.error);\n else\n callbacks.get(arg.seq).resolve(arg.result);\n callbacks.delete(arg.seq);\n }\n};\n";
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const source = exports.source = "\nvar __commonJS = obj => {\n let required = false;\n let result;\n return function __require() {\n if (!required) {\n required = true;\n let fn;\n for (const name in obj) { fn = obj[name]; break; }\n const module = { exports: {} };\n fn(module.exports, module);\n result = module.exports;\n }\n return result;\n }\n};\nvar __export = (target, all) => {for (var name in all) target[name] = all[name];};\nvar __toESM = mod => ({ ...mod, 'default': mod });\nvar __toCommonJS = mod => ({ ...mod, __esModule: true });\n\n\n// packages/playwright-core/src/server/injected/clock.ts\nvar clock_exports = {};\n__export(clock_exports, {\n ClockController: () => ClockController,\n createClock: () => createClock,\n inject: () => inject,\n install: () => install\n});\nmodule.exports = __toCommonJS(clock_exports);\nvar ClockController = class {\n constructor(embedder) {\n this._duringTick = false;\n this._timers = /* @__PURE__ */ new Map();\n this._uniqueTimerId = idCounterStart;\n this.disposables = [];\n this._log = [];\n this._now = { time: asWallTime(0), isFixedTime: false, ticks: 0, origin: asWallTime(-1) };\n this._embedder = embedder;\n }\n uninstall() {\n this.disposables.forEach((dispose) => dispose());\n this.disposables.length = 0;\n }\n now() {\n this._replayLogOnce();\n return this._now.time;\n }\n install(time) {\n this._replayLogOnce();\n this._innerSetTime(asWallTime(time));\n }\n setSystemTime(time) {\n this._replayLogOnce();\n this._innerSetTime(asWallTime(time));\n }\n setFixedTime(time) {\n this._replayLogOnce();\n this._innerSetFixedTime(asWallTime(time));\n }\n performanceNow() {\n this._replayLogOnce();\n return this._now.ticks;\n }\n _innerSetTime(time) {\n this._now.time = time;\n this._now.isFixedTime = false;\n if (this._now.origin < 0)\n this._now.origin = this._now.time;\n }\n _innerSetFixedTime(time) {\n this._innerSetTime(time);\n this._now.isFixedTime = true;\n }\n _advanceNow(to) {\n if (!this._now.isFixedTime)\n this._now.time = asWallTime(this._now.time + to - this._now.ticks);\n this._now.ticks = to;\n }\n async log(type, time, param) {\n this._log.push({ type, time, param });\n }\n async runFor(ticks) {\n this._replayLogOnce();\n if (ticks < 0)\n throw new TypeError(\"Negative ticks are not supported\");\n await this._runTo(shiftTicks(this._now.ticks, ticks));\n }\n async _runTo(to) {\n to = Math.ceil(to);\n if (this._now.ticks > to)\n return;\n let firstException;\n while (true) {\n const result = await this._callFirstTimer(to);\n if (!result.timerFound)\n break;\n firstException = firstException || result.error;\n }\n this._advanceNow(to);\n if (firstException)\n throw firstException;\n }\n async pauseAt(time) {\n this._replayLogOnce();\n this._innerPause();\n const toConsume = time - this._now.time;\n await this._innerFastForwardTo(shiftTicks(this._now.ticks, toConsume));\n return toConsume;\n }\n _innerPause() {\n this._realTime = void 0;\n this._updateRealTimeTimer();\n }\n resume() {\n this._replayLogOnce();\n this._innerResume();\n }\n _innerResume() {\n const now = this._embedder.performanceNow();\n this._realTime = { startTicks: now, lastSyncTicks: now };\n this._updateRealTimeTimer();\n }\n _updateRealTimeTimer() {\n var _a;\n if (!this._realTime) {\n (_a = this._currentRealTimeTimer) == null ? void 0 : _a.dispose();\n this._currentRealTimeTimer = void 0;\n return;\n }\n const firstTimer = this._firstTimer();\n const callAt = Math.min(firstTimer ? firstTimer.callAt : this._now.ticks + maxTimeout, this._now.ticks + 100);\n if (this._currentRealTimeTimer && this._currentRealTimeTimer.callAt < callAt)\n return;\n if (this._currentRealTimeTimer) {\n this._currentRealTimeTimer.dispose();\n this._currentRealTimeTimer = void 0;\n }\n this._currentRealTimeTimer = {\n callAt,\n dispose: this._embedder.setTimeout(() => {\n const now = this._embedder.performanceNow();\n this._currentRealTimeTimer = void 0;\n const sinceLastSync = now - this._realTime.lastSyncTicks;\n this._realTime.lastSyncTicks = now;\n void this._runTo(shiftTicks(this._now.ticks, sinceLastSync)).catch((e) => console.error(e)).then(() => this._updateRealTimeTimer());\n }, callAt - this._now.ticks)\n };\n }\n async fastForward(ticks) {\n this._replayLogOnce();\n await this._innerFastForwardTo(shiftTicks(this._now.ticks, ticks | 0));\n }\n async _innerFastForwardTo(to) {\n if (to < this._now.ticks)\n throw new Error(\"Cannot fast-forward to the past\");\n for (const timer of this._timers.values()) {\n if (to > timer.callAt)\n timer.callAt = to;\n }\n await this._runTo(to);\n }\n addTimer(options) {\n this._replayLogOnce();\n if (options.type === \"AnimationFrame\" /* AnimationFrame */ && !options.func)\n throw new Error(\"Callback must be provided to requestAnimationFrame calls\");\n if (options.type === \"IdleCallback\" /* IdleCallback */ && !options.func)\n throw new Error(\"Callback must be provided to requestIdleCallback calls\");\n if ([\"Timeout\" /* Timeout */, \"Interval\" /* Interval */].includes(options.type) && !options.func && options.delay === void 0)\n throw new Error(\"Callback must be provided to timer calls\");\n let delay = options.delay ? +options.delay : 0;\n if (!Number.isFinite(delay))\n delay = 0;\n delay = delay > maxTimeout ? 1 : delay;\n delay = Math.max(0, delay);\n const timer = {\n type: options.type,\n func: options.func,\n args: options.args || [],\n delay,\n callAt: shiftTicks(this._now.ticks, delay || (this._duringTick ? 1 : 0)),\n createdAt: this._now.ticks,\n id: this._uniqueTimerId++,\n error: new Error()\n };\n this._timers.set(timer.id, timer);\n if (this._realTime)\n this._updateRealTimeTimer();\n return timer.id;\n }\n countTimers() {\n return this._timers.size;\n }\n _firstTimer(beforeTick) {\n let firstTimer = null;\n for (const timer of this._timers.values()) {\n const isInRange = beforeTick === void 0 || timer.callAt <= beforeTick;\n if (isInRange && (!firstTimer || compareTimers(firstTimer, timer) === 1))\n firstTimer = timer;\n }\n return firstTimer;\n }\n _takeFirstTimer(beforeTick) {\n const timer = this._firstTimer(beforeTick);\n if (!timer)\n return null;\n this._advanceNow(timer.callAt);\n if (timer.type === \"Interval\" /* Interval */)\n timer.callAt = shiftTicks(timer.callAt, timer.delay);\n else\n this._timers.delete(timer.id);\n return timer;\n }\n async _callFirstTimer(beforeTick) {\n const timer = this._takeFirstTimer(beforeTick);\n if (!timer)\n return { timerFound: false };\n this._duringTick = true;\n try {\n if (typeof timer.func !== \"function\") {\n let error2;\n try {\n (() => {\n globalThis.eval(timer.func);\n })();\n } catch (e) {\n error2 = e;\n }\n await new Promise((f) => this._embedder.setTimeout(f));\n return { timerFound: true, error: error2 };\n }\n let args = timer.args;\n if (timer.type === \"AnimationFrame\" /* AnimationFrame */)\n args = [this._now.ticks];\n else if (timer.type === \"IdleCallback\" /* IdleCallback */)\n args = [{ didTimeout: false, timeRemaining: () => 0 }];\n let error;\n try {\n timer.func.apply(null, args);\n } catch (e) {\n error = e;\n }\n await new Promise((f) => this._embedder.setTimeout(f));\n return { timerFound: true, error };\n } finally {\n this._duringTick = false;\n }\n }\n getTimeToNextFrame() {\n return 16 - this._now.ticks % 16;\n }\n clearTimer(timerId, type) {\n this._replayLogOnce();\n if (!timerId) {\n return;\n }\n const id = Number(timerId);\n if (Number.isNaN(id) || id < idCounterStart) {\n const handlerName = getClearHandler(type);\n new Error(`Clock: ${handlerName} was invoked to clear a native timer instead of one created by the clock library.`);\n }\n const timer = this._timers.get(id);\n if (timer) {\n if (timer.type === type || timer.type === \"Timeout\" && type === \"Interval\" || timer.type === \"Interval\" && type === \"Timeout\") {\n this._timers.delete(id);\n } else {\n const clear = getClearHandler(type);\n const schedule = getScheduleHandler(timer.type);\n throw new Error(\n `Cannot clear timer: timer created with ${schedule}() but cleared with ${clear}()`\n );\n }\n }\n }\n _replayLogOnce() {\n if (!this._log.length)\n return;\n let lastLogTime = -1;\n let isPaused = false;\n for (const { type, time, param } of this._log) {\n if (!isPaused && lastLogTime !== -1)\n this._advanceNow(shiftTicks(this._now.ticks, time - lastLogTime));\n lastLogTime = time;\n if (type === \"install\") {\n this._innerSetTime(asWallTime(param));\n } else if (type === \"fastForward\" || type === \"runFor\") {\n this._advanceNow(shiftTicks(this._now.ticks, param));\n } else if (type === \"pauseAt\") {\n isPaused = true;\n this._innerPause();\n this._innerSetTime(asWallTime(param));\n } else if (type === \"resume\") {\n this._innerResume();\n isPaused = false;\n } else if (type === \"setFixedTime\") {\n this._innerSetFixedTime(asWallTime(param));\n } else if (type === \"setSystemTime\") {\n this._innerSetTime(asWallTime(param));\n }\n }\n if (!isPaused && lastLogTime > 0)\n this._advanceNow(shiftTicks(this._now.ticks, this._embedder.dateNow() - lastLogTime));\n this._log.length = 0;\n }\n};\nfunction mirrorDateProperties(target, source) {\n for (const prop in source) {\n if (source.hasOwnProperty(prop))\n target[prop] = source[prop];\n }\n target.toString = () => source.toString();\n target.prototype = source.prototype;\n target.parse = source.parse;\n target.UTC = source.UTC;\n target.prototype.toUTCString = source.prototype.toUTCString;\n target.isFake = true;\n return target;\n}\nfunction createDate(clock, NativeDate) {\n function ClockDate(year, month, date, hour, minute, second, ms) {\n if (!(this instanceof ClockDate))\n return new NativeDate(clock.now()).toString();\n switch (arguments.length) {\n case 0:\n return new NativeDate(clock.now());\n case 1:\n return new NativeDate(year);\n case 2:\n return new NativeDate(year, month);\n case 3:\n return new NativeDate(year, month, date);\n case 4:\n return new NativeDate(year, month, date, hour);\n case 5:\n return new NativeDate(year, month, date, hour, minute);\n case 6:\n return new NativeDate(\n year,\n month,\n date,\n hour,\n minute,\n second\n );\n default:\n return new NativeDate(\n year,\n month,\n date,\n hour,\n minute,\n second,\n ms\n );\n }\n }\n ClockDate.now = () => clock.now();\n return mirrorDateProperties(ClockDate, NativeDate);\n}\nfunction createIntl(clock, NativeIntl) {\n const ClockIntl = {};\n for (const key of Object.getOwnPropertyNames(NativeIntl))\n ClockIntl[key] = NativeIntl[key];\n ClockIntl.DateTimeFormat = function(...args) {\n const realFormatter = new NativeIntl.DateTimeFormat(...args);\n const formatter = {\n formatRange: realFormatter.formatRange.bind(realFormatter),\n formatRangeToParts: realFormatter.formatRangeToParts.bind(realFormatter),\n resolvedOptions: realFormatter.resolvedOptions.bind(realFormatter),\n format: (date) => realFormatter.format(date || clock.now()),\n formatToParts: (date) => realFormatter.formatToParts(date || clock.now())\n };\n return formatter;\n };\n ClockIntl.DateTimeFormat.prototype = Object.create(\n NativeIntl.DateTimeFormat.prototype\n );\n ClockIntl.DateTimeFormat.supportedLocalesOf = NativeIntl.DateTimeFormat.supportedLocalesOf;\n return ClockIntl;\n}\nfunction compareTimers(a, b) {\n if (a.callAt < b.callAt)\n return -1;\n if (a.callAt > b.callAt)\n return 1;\n if (a.type === \"Immediate\" /* Immediate */ && b.type !== \"Immediate\" /* Immediate */)\n return -1;\n if (a.type !== \"Immediate\" /* Immediate */ && b.type === \"Immediate\" /* Immediate */)\n return 1;\n if (a.createdAt < b.createdAt)\n return -1;\n if (a.createdAt > b.createdAt)\n return 1;\n if (a.id < b.id)\n return -1;\n if (a.id > b.id)\n return 1;\n}\nvar maxTimeout = Math.pow(2, 31) - 1;\nvar idCounterStart = 1e12;\nfunction platformOriginals(globalObject) {\n const raw = {\n setTimeout: globalObject.setTimeout,\n clearTimeout: globalObject.clearTimeout,\n setInterval: globalObject.setInterval,\n clearInterval: globalObject.clearInterval,\n requestAnimationFrame: globalObject.requestAnimationFrame ? globalObject.requestAnimationFrame : void 0,\n cancelAnimationFrame: globalObject.cancelAnimationFrame ? globalObject.cancelAnimationFrame : void 0,\n requestIdleCallback: globalObject.requestIdleCallback ? globalObject.requestIdleCallback : void 0,\n cancelIdleCallback: globalObject.cancelIdleCallback ? globalObject.cancelIdleCallback : void 0,\n Date: globalObject.Date,\n performance: globalObject.performance,\n Intl: globalObject.Intl\n };\n const bound = { ...raw };\n for (const key of Object.keys(bound)) {\n if (key !== \"Date\" && typeof bound[key] === \"function\")\n bound[key] = bound[key].bind(globalObject);\n }\n return { raw, bound };\n}\nfunction getScheduleHandler(type) {\n if (type === \"IdleCallback\" || type === \"AnimationFrame\")\n return `request${type}`;\n return `set${type}`;\n}\nfunction createApi(clock, originals) {\n return {\n setTimeout: (func, timeout, ...args) => {\n const delay = timeout ? +timeout : timeout;\n return clock.addTimer({\n type: \"Timeout\" /* Timeout */,\n func,\n args,\n delay\n });\n },\n clearTimeout: (timerId) => {\n if (timerId)\n clock.clearTimer(timerId, \"Timeout\" /* Timeout */);\n },\n setInterval: (func, timeout, ...args) => {\n const delay = timeout ? +timeout : timeout;\n return clock.addTimer({\n type: \"Interval\" /* Interval */,\n func,\n args,\n delay\n });\n },\n clearInterval: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"Interval\" /* Interval */);\n },\n requestAnimationFrame: (callback) => {\n return clock.addTimer({\n type: \"AnimationFrame\" /* AnimationFrame */,\n func: callback,\n delay: clock.getTimeToNextFrame()\n });\n },\n cancelAnimationFrame: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"AnimationFrame\" /* AnimationFrame */);\n },\n requestIdleCallback: (callback, options) => {\n let timeToNextIdlePeriod = 0;\n if (clock.countTimers() > 0)\n timeToNextIdlePeriod = 50;\n return clock.addTimer({\n type: \"IdleCallback\" /* IdleCallback */,\n func: callback,\n delay: (options == null ? void 0 : options.timeout) ? Math.min(options == null ? void 0 : options.timeout, timeToNextIdlePeriod) : timeToNextIdlePeriod\n });\n },\n cancelIdleCallback: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"IdleCallback\" /* IdleCallback */);\n },\n Intl: originals.Intl ? createIntl(clock, originals.Intl) : void 0,\n Date: createDate(clock, originals.Date),\n performance: originals.performance ? fakePerformance(clock, originals.performance) : void 0\n };\n}\nfunction getClearHandler(type) {\n if (type === \"IdleCallback\" || type === \"AnimationFrame\")\n return `cancel${type}`;\n return `clear${type}`;\n}\nfunction fakePerformance(clock, performance) {\n const result = {\n now: () => clock.performanceNow()\n };\n result.__defineGetter__(\"timeOrigin\", () => clock._now.origin || 0);\n for (const key of Object.keys(performance.__proto__)) {\n if (key === \"now\" || key === \"timeOrigin\")\n continue;\n if (key === \"getEntries\" || key === \"getEntriesByName\" || key === \"getEntriesByType\")\n result[key] = () => [];\n else\n result[key] = () => {\n };\n }\n return result;\n}\nfunction createClock(globalObject) {\n const originals = platformOriginals(globalObject);\n const embedder = {\n dateNow: () => originals.raw.Date.now(),\n performanceNow: () => Math.ceil(originals.raw.performance.now()),\n setTimeout: (task, timeout) => {\n const timerId = originals.bound.setTimeout(task, timeout);\n return () => originals.bound.clearTimeout(timerId);\n },\n setInterval: (task, delay) => {\n const intervalId = originals.bound.setInterval(task, delay);\n return () => originals.bound.clearInterval(intervalId);\n }\n };\n const clock = new ClockController(embedder);\n const api = createApi(clock, originals.bound);\n return { clock, api, originals: originals.raw };\n}\nfunction install(globalObject, config = {}) {\n var _a, _b;\n if ((_a = globalObject.Date) == null ? void 0 : _a.isFake) {\n throw new TypeError(`Can't install fake timers twice on the same global object.`);\n }\n const { clock, api, originals } = createClock(globalObject);\n const toFake = ((_b = config.toFake) == null ? void 0 : _b.length) ? config.toFake : Object.keys(originals);\n for (const method of toFake) {\n if (method === \"Date\") {\n globalObject.Date = mirrorDateProperties(api.Date, globalObject.Date);\n } else if (method === \"Intl\") {\n globalObject.Intl = api[method];\n } else if (method === \"performance\") {\n globalObject.performance = api[method];\n const kEventTimeStamp = Symbol(\"playwrightEventTimeStamp\");\n Object.defineProperty(Event.prototype, \"timeStamp\", {\n get() {\n var _a2;\n if (!this[kEventTimeStamp])\n this[kEventTimeStamp] = (_a2 = api.performance) == null ? void 0 : _a2.now();\n return this[kEventTimeStamp];\n }\n });\n } else {\n globalObject[method] = (...args) => {\n return api[method].apply(api, args);\n };\n }\n clock.disposables.push(() => {\n globalObject[method] = originals[method];\n });\n }\n return { clock, api, originals };\n}\nfunction inject(globalObject) {\n const builtin = platformOriginals(globalObject).bound;\n const { clock: controller } = install(globalObject);\n controller.resume();\n return {\n controller,\n builtin\n };\n}\nfunction asWallTime(n) {\n return n;\n}\nfunction shiftTicks(ticks, ms) {\n return ticks + ms;\n}\n";
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const source = exports.source = "\nvar __commonJS = obj => {\n let required = false;\n let result;\n return function __require() {\n if (!required) {\n required = true;\n let fn;\n for (const name in obj) { fn = obj[name]; break; }\n const module = { exports: {} };\n fn(module.exports, module);\n result = module.exports;\n }\n return result;\n }\n};\nvar __export = (target, all) => {for (var name in all) target[name] = all[name];};\nvar __toESM = mod => ({ ...mod, 'default': mod });\nvar __toCommonJS = mod => ({ ...mod, __esModule: true });\n\n\n// packages/playwright-core/src/server/injected/clock.ts\nvar clock_exports = {};\n__export(clock_exports, {\n ClockController: () => ClockController,\n createClock: () => createClock,\n inject: () => inject,\n install: () => install\n});\nmodule.exports = __toCommonJS(clock_exports);\nvar ClockController = class {\n constructor(embedder) {\n this._duringTick = false;\n this._timers = /* @__PURE__ */ new Map();\n this._uniqueTimerId = idCounterStart;\n this.disposables = [];\n this._log = [];\n this._now = { time: asWallTime(0), isFixedTime: false, ticks: 0, origin: asWallTime(-1) };\n this._embedder = embedder;\n }\n uninstall() {\n this.disposables.forEach((dispose) => dispose());\n this.disposables.length = 0;\n }\n now() {\n this._replayLogOnce();\n return this._now.time;\n }\n install(time) {\n this._replayLogOnce();\n this._innerSetTime(asWallTime(time));\n }\n setSystemTime(time) {\n this._replayLogOnce();\n this._innerSetTime(asWallTime(time));\n }\n setFixedTime(time) {\n this._replayLogOnce();\n this._innerSetFixedTime(asWallTime(time));\n }\n performanceNow() {\n this._replayLogOnce();\n return this._now.ticks;\n }\n _innerSetTime(time) {\n this._now.time = time;\n this._now.isFixedTime = false;\n if (this._now.origin < 0)\n this._now.origin = this._now.time;\n }\n _innerSetFixedTime(time) {\n this._innerSetTime(time);\n this._now.isFixedTime = true;\n }\n _advanceNow(to) {\n if (!this._now.isFixedTime)\n this._now.time = asWallTime(this._now.time + to - this._now.ticks);\n this._now.ticks = to;\n }\n async log(type, time, param) {\n this._log.push({ type, time, param });\n }\n async runFor(ticks) {\n this._replayLogOnce();\n if (ticks < 0)\n throw new TypeError(\"Negative ticks are not supported\");\n await this._runTo(shiftTicks(this._now.ticks, ticks));\n }\n async _runTo(to) {\n to = Math.ceil(to);\n if (this._now.ticks > to)\n return;\n let firstException;\n while (true) {\n const result = await this._callFirstTimer(to);\n if (!result.timerFound)\n break;\n firstException = firstException || result.error;\n }\n this._advanceNow(to);\n if (firstException)\n throw firstException;\n }\n async pauseAt(time) {\n this._replayLogOnce();\n this._innerPause();\n const toConsume = time - this._now.time;\n await this._innerFastForwardTo(shiftTicks(this._now.ticks, toConsume));\n return toConsume;\n }\n _innerPause() {\n this._realTime = void 0;\n this._updateRealTimeTimer();\n }\n resume() {\n this._replayLogOnce();\n this._innerResume();\n }\n _innerResume() {\n const now = this._embedder.performanceNow();\n this._realTime = { startTicks: now, lastSyncTicks: now };\n this._updateRealTimeTimer();\n }\n _updateRealTimeTimer() {\n var _a;\n if (!this._realTime) {\n (_a = this._currentRealTimeTimer) == null ? void 0 : _a.dispose();\n this._currentRealTimeTimer = void 0;\n return;\n }\n const firstTimer = this._firstTimer();\n const callAt = Math.min(firstTimer ? firstTimer.callAt : this._now.ticks + maxTimeout, this._now.ticks + 100);\n if (this._currentRealTimeTimer && this._currentRealTimeTimer.callAt < callAt)\n return;\n if (this._currentRealTimeTimer) {\n this._currentRealTimeTimer.dispose();\n this._currentRealTimeTimer = void 0;\n }\n this._currentRealTimeTimer = {\n callAt,\n dispose: this._embedder.setTimeout(() => {\n const now = this._embedder.performanceNow();\n this._currentRealTimeTimer = void 0;\n const sinceLastSync = now - this._realTime.lastSyncTicks;\n this._realTime.lastSyncTicks = now;\n void this._runTo(shiftTicks(this._now.ticks, sinceLastSync)).catch((e) => console.error(e)).then(() => this._updateRealTimeTimer());\n }, callAt - this._now.ticks)\n };\n }\n async fastForward(ticks) {\n this._replayLogOnce();\n await this._innerFastForwardTo(shiftTicks(this._now.ticks, ticks | 0));\n }\n async _innerFastForwardTo(to) {\n if (to < this._now.ticks)\n throw new Error(\"Cannot fast-forward to the past\");\n for (const timer of this._timers.values()) {\n if (to > timer.callAt)\n timer.callAt = to;\n }\n await this._runTo(to);\n }\n addTimer(options) {\n this._replayLogOnce();\n if (options.type === \"AnimationFrame\" /* AnimationFrame */ && !options.func)\n throw new Error(\"Callback must be provided to requestAnimationFrame calls\");\n if (options.type === \"IdleCallback\" /* IdleCallback */ && !options.func)\n throw new Error(\"Callback must be provided to requestIdleCallback calls\");\n if ([\"Timeout\" /* Timeout */, \"Interval\" /* Interval */].includes(options.type) && !options.func && options.delay === void 0)\n throw new Error(\"Callback must be provided to timer calls\");\n let delay = options.delay ? +options.delay : 0;\n if (!Number.isFinite(delay))\n delay = 0;\n delay = delay > maxTimeout ? 1 : delay;\n delay = Math.max(0, delay);\n const timer = {\n type: options.type,\n func: options.func,\n args: options.args || [],\n delay,\n callAt: shiftTicks(this._now.ticks, delay || (this._duringTick ? 1 : 0)),\n createdAt: this._now.ticks,\n id: this._uniqueTimerId++,\n error: new Error()\n };\n this._timers.set(timer.id, timer);\n if (this._realTime)\n this._updateRealTimeTimer();\n return timer.id;\n }\n countTimers() {\n return this._timers.size;\n }\n _firstTimer(beforeTick) {\n let firstTimer = null;\n for (const timer of this._timers.values()) {\n const isInRange = beforeTick === void 0 || timer.callAt <= beforeTick;\n if (isInRange && (!firstTimer || compareTimers(firstTimer, timer) === 1))\n firstTimer = timer;\n }\n return firstTimer;\n }\n _takeFirstTimer(beforeTick) {\n const timer = this._firstTimer(beforeTick);\n if (!timer)\n return null;\n this._advanceNow(timer.callAt);\n if (timer.type === \"Interval\" /* Interval */)\n timer.callAt = shiftTicks(timer.callAt, timer.delay);\n else\n this._timers.delete(timer.id);\n return timer;\n }\n async _callFirstTimer(beforeTick) {\n const timer = this._takeFirstTimer(beforeTick);\n if (!timer)\n return { timerFound: false };\n this._duringTick = true;\n try {\n if (typeof timer.func !== \"function\") {\n let error2;\n try {\n (() => {\n globalThis.eval(timer.func);\n })();\n } catch (e) {\n error2 = e;\n }\n await new Promise((f) => this._embedder.setTimeout(f));\n return { timerFound: true, error: error2 };\n }\n let args = timer.args;\n if (timer.type === \"AnimationFrame\" /* AnimationFrame */)\n args = [this._now.ticks];\n else if (timer.type === \"IdleCallback\" /* IdleCallback */)\n args = [{ didTimeout: false, timeRemaining: () => 0 }];\n let error;\n try {\n timer.func.apply(null, args);\n } catch (e) {\n error = e;\n }\n await new Promise((f) => this._embedder.setTimeout(f));\n return { timerFound: true, error };\n } finally {\n this._duringTick = false;\n }\n }\n getTimeToNextFrame() {\n return 16 - this._now.ticks % 16;\n }\n clearTimer(timerId, type) {\n this._replayLogOnce();\n if (!timerId) {\n return;\n }\n const id = Number(timerId);\n if (Number.isNaN(id) || id < idCounterStart) {\n const handlerName = getClearHandler(type);\n new Error(`Clock: ${handlerName} was invoked to clear a native timer instead of one created by the clock library.`);\n }\n const timer = this._timers.get(id);\n if (timer) {\n if (timer.type === type || timer.type === \"Timeout\" && type === \"Interval\" || timer.type === \"Interval\" && type === \"Timeout\") {\n this._timers.delete(id);\n } else {\n const clear = getClearHandler(type);\n const schedule = getScheduleHandler(timer.type);\n throw new Error(\n `Cannot clear timer: timer created with ${schedule}() but cleared with ${clear}()`\n );\n }\n }\n }\n _replayLogOnce() {\n if (!this._log.length)\n return;\n let lastLogTime = -1;\n let isPaused = false;\n for (const { type, time, param } of this._log) {\n if (!isPaused && lastLogTime !== -1)\n this._advanceNow(shiftTicks(this._now.ticks, time - lastLogTime));\n lastLogTime = time;\n if (type === \"install\") {\n this._innerSetTime(asWallTime(param));\n } else if (type === \"fastForward\" || type === \"runFor\") {\n this._advanceNow(shiftTicks(this._now.ticks, param));\n } else if (type === \"pauseAt\") {\n isPaused = true;\n this._innerPause();\n this._innerSetTime(asWallTime(param));\n } else if (type === \"resume\") {\n this._innerResume();\n isPaused = false;\n } else if (type === \"setFixedTime\") {\n this._innerSetFixedTime(asWallTime(param));\n } else if (type === \"setSystemTime\") {\n this._innerSetTime(asWallTime(param));\n }\n }\n if (!isPaused && lastLogTime > 0)\n this._advanceNow(shiftTicks(this._now.ticks, this._embedder.dateNow() - lastLogTime));\n this._log.length = 0;\n }\n};\nfunction mirrorDateProperties(target, source) {\n for (const prop in source) {\n if (source.hasOwnProperty(prop))\n target[prop] = source[prop];\n }\n target.toString = () => source.toString();\n target.prototype = source.prototype;\n target.parse = source.parse;\n target.UTC = source.UTC;\n target.prototype.toUTCString = source.prototype.toUTCString;\n target.isFake = true;\n return target;\n}\nfunction createDate(clock, NativeDate) {\n function ClockDate(year, month, date, hour, minute, second, ms) {\n if (!(this instanceof ClockDate))\n return new NativeDate(clock.now()).toString();\n switch (arguments.length) {\n case 0:\n return new NativeDate(clock.now());\n case 1:\n return new NativeDate(year);\n case 2:\n return new NativeDate(year, month);\n case 3:\n return new NativeDate(year, month, date);\n case 4:\n return new NativeDate(year, month, date, hour);\n case 5:\n return new NativeDate(year, month, date, hour, minute);\n case 6:\n return new NativeDate(\n year,\n month,\n date,\n hour,\n minute,\n second\n );\n default:\n return new NativeDate(\n year,\n month,\n date,\n hour,\n minute,\n second,\n ms\n );\n }\n }\n ClockDate.now = () => clock.now();\n return mirrorDateProperties(ClockDate, NativeDate);\n}\nfunction createIntl(clock, NativeIntl) {\n const ClockIntl = {};\n for (const key of Object.getOwnPropertyNames(NativeIntl))\n ClockIntl[key] = NativeIntl[key];\n ClockIntl.DateTimeFormat = function(...args) {\n const realFormatter = new NativeIntl.DateTimeFormat(...args);\n const formatter = {\n formatRange: realFormatter.formatRange.bind(realFormatter),\n formatRangeToParts: realFormatter.formatRangeToParts.bind(realFormatter),\n resolvedOptions: realFormatter.resolvedOptions.bind(realFormatter),\n format: (date) => realFormatter.format(date || clock.now()),\n formatToParts: (date) => realFormatter.formatToParts(date || clock.now())\n };\n return formatter;\n };\n ClockIntl.DateTimeFormat.prototype = Object.create(\n NativeIntl.DateTimeFormat.prototype\n );\n ClockIntl.DateTimeFormat.supportedLocalesOf = NativeIntl.DateTimeFormat.supportedLocalesOf;\n return ClockIntl;\n}\nfunction compareTimers(a, b) {\n if (a.callAt < b.callAt)\n return -1;\n if (a.callAt > b.callAt)\n return 1;\n if (a.type === \"Immediate\" /* Immediate */ && b.type !== \"Immediate\" /* Immediate */)\n return -1;\n if (a.type !== \"Immediate\" /* Immediate */ && b.type === \"Immediate\" /* Immediate */)\n return 1;\n if (a.createdAt < b.createdAt)\n return -1;\n if (a.createdAt > b.createdAt)\n return 1;\n if (a.id < b.id)\n return -1;\n if (a.id > b.id)\n return 1;\n}\nvar maxTimeout = Math.pow(2, 31) - 1;\nvar idCounterStart = 1e12;\nfunction platformOriginals(globalObject) {\n const raw = {\n setTimeout: globalObject.setTimeout,\n clearTimeout: globalObject.clearTimeout,\n setInterval: globalObject.setInterval,\n clearInterval: globalObject.clearInterval,\n requestAnimationFrame: globalObject.requestAnimationFrame ? globalObject.requestAnimationFrame : void 0,\n cancelAnimationFrame: globalObject.cancelAnimationFrame ? globalObject.cancelAnimationFrame : void 0,\n requestIdleCallback: globalObject.requestIdleCallback ? globalObject.requestIdleCallback : void 0,\n cancelIdleCallback: globalObject.cancelIdleCallback ? globalObject.cancelIdleCallback : void 0,\n Date: globalObject.Date,\n performance: globalObject.performance,\n Intl: globalObject.Intl\n };\n const bound = { ...raw };\n for (const key of Object.keys(bound)) {\n if (key !== \"Date\" && typeof bound[key] === \"function\")\n bound[key] = bound[key].bind(globalObject);\n }\n return { raw, bound };\n}\nfunction getScheduleHandler(type) {\n if (type === \"IdleCallback\" || type === \"AnimationFrame\")\n return `request${type}`;\n return `set${type}`;\n}\nfunction createApi(clock, originals) {\n return {\n setTimeout: (func, timeout, ...args) => {\n const delay = timeout ? +timeout : timeout;\n return clock.addTimer({\n type: \"Timeout\" /* Timeout */,\n func,\n args,\n delay\n });\n },\n clearTimeout: (timerId) => {\n if (timerId)\n clock.clearTimer(timerId, \"Timeout\" /* Timeout */);\n },\n setInterval: (func, timeout, ...args) => {\n const delay = timeout ? +timeout : timeout;\n return clock.addTimer({\n type: \"Interval\" /* Interval */,\n func,\n args,\n delay\n });\n },\n clearInterval: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"Interval\" /* Interval */);\n },\n requestAnimationFrame: (callback) => {\n return clock.addTimer({\n type: \"AnimationFrame\" /* AnimationFrame */,\n func: callback,\n delay: clock.getTimeToNextFrame()\n });\n },\n cancelAnimationFrame: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"AnimationFrame\" /* AnimationFrame */);\n },\n requestIdleCallback: (callback, options) => {\n let timeToNextIdlePeriod = 0;\n if (clock.countTimers() > 0)\n timeToNextIdlePeriod = 50;\n return clock.addTimer({\n type: \"IdleCallback\" /* IdleCallback */,\n func: callback,\n delay: (options == null ? void 0 : options.timeout) ? Math.min(options == null ? void 0 : options.timeout, timeToNextIdlePeriod) : timeToNextIdlePeriod\n });\n },\n cancelIdleCallback: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"IdleCallback\" /* IdleCallback */);\n },\n Intl: originals.Intl ? createIntl(clock, originals.Intl) : void 0,\n Date: createDate(clock, originals.Date),\n performance: originals.performance ? fakePerformance(clock, originals.performance) : void 0\n };\n}\nfunction getClearHandler(type) {\n if (type === \"IdleCallback\" || type === \"AnimationFrame\")\n return `cancel${type}`;\n return `clear${type}`;\n}\nfunction fakePerformance(clock, performance) {\n const result = {\n now: () => clock.performanceNow()\n };\n result.__defineGetter__(\"timeOrigin\", () => clock._now.origin || 0);\n for (const key of Object.keys(performance.__proto__)) {\n if (key === \"now\" || key === \"timeOrigin\")\n continue;\n if (key === \"getEntries\" || key === \"getEntriesByName\" || key === \"getEntriesByType\")\n result[key] = () => [];\n else\n result[key] = () => {\n };\n }\n return result;\n}\nfunction createClock(globalObject) {\n const originals = platformOriginals(globalObject);\n const embedder = {\n dateNow: () => originals.raw.Date.now(),\n performanceNow: () => Math.ceil(originals.raw.performance.now()),\n setTimeout: (task, timeout) => {\n const timerId = originals.bound.setTimeout(task, timeout);\n return () => originals.bound.clearTimeout(timerId);\n },\n setInterval: (task, delay) => {\n const intervalId = originals.bound.setInterval(task, delay);\n return () => originals.bound.clearInterval(intervalId);\n }\n };\n const clock = new ClockController(embedder);\n const api = createApi(clock, originals.bound);\n return { clock, api, originals: originals.raw };\n}\nfunction install(globalObject, config = {}) {\n var _a, _b;\n if ((_a = globalObject.Date) == null ? void 0 : _a.isFake) {\n throw new TypeError(`Can't install fake timers twice on the same global object.`);\n }\n const { clock, api, originals } = createClock(globalObject);\n const toFake = ((_b = config.toFake) == null ? void 0 : _b.length) ? config.toFake : Object.keys(originals);\n for (const method of toFake) {\n if (method === \"Date\") {\n globalObject.Date = mirrorDateProperties(api.Date, globalObject.Date);\n } else if (method === \"Intl\") {\n globalObject.Intl = api[method];\n } else if (method === \"performance\") {\n globalObject.performance = api[method];\n const kEventTimeStamp = Symbol(\"playwrightEventTimeStamp\");\n Object.defineProperty(Event.prototype, \"timeStamp\", {\n get() {\n var _a2;\n if (!this[kEventTimeStamp])\n this[kEventTimeStamp] = (_a2 = api.performance) == null ? void 0 : _a2.now();\n return this[kEventTimeStamp];\n }\n });\n } else {\n globalObject[method] = (...args) => {\n return api[method].apply(api, args);\n };\n }\n clock.disposables.push(() => {\n globalObject[method] = originals[method];\n });\n }\n return { clock, api, originals };\n}\nfunction inject(globalObject) {\n const builtin = platformOriginals(globalObject).bound;\n const { clock: controller } = install(globalObject);\n controller.resume();\n return {\n controller,\n builtin\n };\n}\nfunction asWallTime(n) {\n return n;\n}\nfunction shiftTicks(ticks, ms) {\n return ticks + ms;\n}\n";
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