@chartgpu/chartgpu 0.2.5

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Files changed (273) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +208 -0
  3. package/dist/ChartGPU.d.ts +146 -0
  4. package/dist/ChartGPU.d.ts.map +1 -0
  5. package/dist/components/createAnnotationConfigDialog.d.ts +24 -0
  6. package/dist/components/createAnnotationConfigDialog.d.ts.map +1 -0
  7. package/dist/components/createDataZoomSlider.d.ts +14 -0
  8. package/dist/components/createDataZoomSlider.d.ts.map +1 -0
  9. package/dist/components/createLegend.d.ts +9 -0
  10. package/dist/components/createLegend.d.ts.map +1 -0
  11. package/dist/components/createTextOverlay.d.ts +17 -0
  12. package/dist/components/createTextOverlay.d.ts.map +1 -0
  13. package/dist/components/createTooltip.d.ts +12 -0
  14. package/dist/components/createTooltip.d.ts.map +1 -0
  15. package/dist/components/formatTooltip.d.ts +19 -0
  16. package/dist/components/formatTooltip.d.ts.map +1 -0
  17. package/dist/config/OptionResolver.d.ts +137 -0
  18. package/dist/config/OptionResolver.d.ts.map +1 -0
  19. package/dist/config/defaults.d.ts +56 -0
  20. package/dist/config/defaults.d.ts.map +1 -0
  21. package/dist/config/types.d.ts +553 -0
  22. package/dist/config/types.d.ts.map +1 -0
  23. package/dist/core/GPUContext.d.ts +242 -0
  24. package/dist/core/GPUContext.d.ts.map +1 -0
  25. package/dist/core/RenderScheduler.d.ts +174 -0
  26. package/dist/core/RenderScheduler.d.ts.map +1 -0
  27. package/dist/core/createAnimationController.d.ts +15 -0
  28. package/dist/core/createAnimationController.d.ts.map +1 -0
  29. package/dist/core/createRenderCoordinator.d.ts +78 -0
  30. package/dist/core/createRenderCoordinator.d.ts.map +1 -0
  31. package/dist/core/renderCoordinator/animation/animationHelpers.d.ts +183 -0
  32. package/dist/core/renderCoordinator/animation/animationHelpers.d.ts.map +1 -0
  33. package/dist/core/renderCoordinator/annotations/processAnnotations.d.ts +88 -0
  34. package/dist/core/renderCoordinator/annotations/processAnnotations.d.ts.map +1 -0
  35. package/dist/core/renderCoordinator/axis/axisLabelHelpers.d.ts +91 -0
  36. package/dist/core/renderCoordinator/axis/axisLabelHelpers.d.ts.map +1 -0
  37. package/dist/core/renderCoordinator/axis/computeAxisTicks.d.ts +53 -0
  38. package/dist/core/renderCoordinator/axis/computeAxisTicks.d.ts.map +1 -0
  39. package/dist/core/renderCoordinator/data/computeVisibleSlice.d.ts +66 -0
  40. package/dist/core/renderCoordinator/data/computeVisibleSlice.d.ts.map +1 -0
  41. package/dist/core/renderCoordinator/gpu/textureManager.d.ts +69 -0
  42. package/dist/core/renderCoordinator/gpu/textureManager.d.ts.map +1 -0
  43. package/dist/core/renderCoordinator/interaction/interactionHelpers.d.ts +160 -0
  44. package/dist/core/renderCoordinator/interaction/interactionHelpers.d.ts.map +1 -0
  45. package/dist/core/renderCoordinator/render/renderAnnotationLabels.d.ts +36 -0
  46. package/dist/core/renderCoordinator/render/renderAnnotationLabels.d.ts.map +1 -0
  47. package/dist/core/renderCoordinator/render/renderAxisLabels.d.ts +40 -0
  48. package/dist/core/renderCoordinator/render/renderAxisLabels.d.ts.map +1 -0
  49. package/dist/core/renderCoordinator/render/renderOverlays.d.ts +70 -0
  50. package/dist/core/renderCoordinator/render/renderOverlays.d.ts.map +1 -0
  51. package/dist/core/renderCoordinator/render/renderSeries.d.ts +146 -0
  52. package/dist/core/renderCoordinator/render/renderSeries.d.ts.map +1 -0
  53. package/dist/core/renderCoordinator/renderers/rendererPool.d.ts +112 -0
  54. package/dist/core/renderCoordinator/renderers/rendererPool.d.ts.map +1 -0
  55. package/dist/core/renderCoordinator/types.d.ts +19 -0
  56. package/dist/core/renderCoordinator/types.d.ts.map +1 -0
  57. package/dist/core/renderCoordinator/ui/tooltipLegendHelpers.d.ts +104 -0
  58. package/dist/core/renderCoordinator/ui/tooltipLegendHelpers.d.ts.map +1 -0
  59. package/dist/core/renderCoordinator/utils/axisUtils.d.ts +122 -0
  60. package/dist/core/renderCoordinator/utils/axisUtils.d.ts.map +1 -0
  61. package/dist/core/renderCoordinator/utils/boundsComputation.d.ts +69 -0
  62. package/dist/core/renderCoordinator/utils/boundsComputation.d.ts.map +1 -0
  63. package/dist/core/renderCoordinator/utils/canvasUtils.d.ts +52 -0
  64. package/dist/core/renderCoordinator/utils/canvasUtils.d.ts.map +1 -0
  65. package/dist/core/renderCoordinator/utils/dataPointUtils.d.ts +71 -0
  66. package/dist/core/renderCoordinator/utils/dataPointUtils.d.ts.map +1 -0
  67. package/dist/core/renderCoordinator/utils/index.d.ts +12 -0
  68. package/dist/core/renderCoordinator/utils/index.d.ts.map +1 -0
  69. package/dist/core/renderCoordinator/utils/timeAxisUtils.d.ts +149 -0
  70. package/dist/core/renderCoordinator/utils/timeAxisUtils.d.ts.map +1 -0
  71. package/dist/core/renderCoordinator/zoom/zoomHelpers.d.ts +129 -0
  72. package/dist/core/renderCoordinator/zoom/zoomHelpers.d.ts.map +1 -0
  73. package/dist/data/cartesianData.d.ts +72 -0
  74. package/dist/data/cartesianData.d.ts.map +1 -0
  75. package/dist/data/createDataStore.d.ts +27 -0
  76. package/dist/data/createDataStore.d.ts.map +1 -0
  77. package/dist/data/createStreamBuffer.d.ts +20 -0
  78. package/dist/data/createStreamBuffer.d.ts.map +1 -0
  79. package/dist/data/lttbSample.d.ts +5 -0
  80. package/dist/data/lttbSample.d.ts.map +1 -0
  81. package/dist/data/ohlcSample.d.ts +21 -0
  82. package/dist/data/ohlcSample.d.ts.map +1 -0
  83. package/dist/data/packDataPoints.d.ts +65 -0
  84. package/dist/data/packDataPoints.d.ts.map +1 -0
  85. package/dist/data/sampleSeries.d.ts +20 -0
  86. package/dist/data/sampleSeries.d.ts.map +1 -0
  87. package/dist/esm/ChartGPUWorkerController-B50J-8sx.js +772 -0
  88. package/dist/esm/ChartGPUWorkerController-B50J-8sx.js.map +1 -0
  89. package/dist/esm/OptionResolver-R_gJDRSD.js +7150 -0
  90. package/dist/esm/OptionResolver-R_gJDRSD.js.map +1 -0
  91. package/dist/esm/assets/worker-entry-Wg897auv.js +779 -0
  92. package/dist/esm/assets/worker-entry-Wg897auv.js.map +1 -0
  93. package/dist/esm/createChartInWorker-C4fEeJL8.js +1224 -0
  94. package/dist/esm/createChartInWorker-C4fEeJL8.js.map +1 -0
  95. package/dist/esm/index.js +795 -0
  96. package/dist/esm/index.js.map +1 -0
  97. package/dist/index.cjs +1270 -0
  98. package/dist/index.cjs.map +1 -0
  99. package/dist/index.d.ts +30 -0
  100. package/dist/index.d.ts.map +1 -0
  101. package/dist/index.js +10504 -0
  102. package/dist/index.js.map +1 -0
  103. package/dist/interaction/createAnnotationAuthoring.d.ts +115 -0
  104. package/dist/interaction/createAnnotationAuthoring.d.ts.map +1 -0
  105. package/dist/interaction/createAnnotationDragHandler.d.ts +28 -0
  106. package/dist/interaction/createAnnotationDragHandler.d.ts.map +1 -0
  107. package/dist/interaction/createAnnotationHitTester.d.ts +32 -0
  108. package/dist/interaction/createAnnotationHitTester.d.ts.map +1 -0
  109. package/dist/interaction/createChartSync.d.ts +27 -0
  110. package/dist/interaction/createChartSync.d.ts.map +1 -0
  111. package/dist/interaction/createEventManager.d.ts +24 -0
  112. package/dist/interaction/createEventManager.d.ts.map +1 -0
  113. package/dist/interaction/createHoverState.d.ts +20 -0
  114. package/dist/interaction/createHoverState.d.ts.map +1 -0
  115. package/dist/interaction/createInsideZoom.d.ts +14 -0
  116. package/dist/interaction/createInsideZoom.d.ts.map +1 -0
  117. package/dist/interaction/createZoomState.d.ts +63 -0
  118. package/dist/interaction/createZoomState.d.ts.map +1 -0
  119. package/dist/interaction/findCandlestick.d.ts +41 -0
  120. package/dist/interaction/findCandlestick.d.ts.map +1 -0
  121. package/dist/interaction/findNearestPoint.d.ts +61 -0
  122. package/dist/interaction/findNearestPoint.d.ts.map +1 -0
  123. package/dist/interaction/findPieSlice.d.ts +36 -0
  124. package/dist/interaction/findPieSlice.d.ts.map +1 -0
  125. package/dist/interaction/findPointsAtX.d.ts +37 -0
  126. package/dist/interaction/findPointsAtX.d.ts.map +1 -0
  127. package/dist/renderers/createAnnotationMarkerRenderer.d.ts +58 -0
  128. package/dist/renderers/createAnnotationMarkerRenderer.d.ts.map +1 -0
  129. package/dist/renderers/createAreaRenderer.d.ts +19 -0
  130. package/dist/renderers/createAreaRenderer.d.ts.map +1 -0
  131. package/dist/renderers/createAxisRenderer.d.ts +19 -0
  132. package/dist/renderers/createAxisRenderer.d.ts.map +1 -0
  133. package/dist/renderers/createBarRenderer.d.ts +20 -0
  134. package/dist/renderers/createBarRenderer.d.ts.map +1 -0
  135. package/dist/renderers/createCandlestickRenderer.d.ts +19 -0
  136. package/dist/renderers/createCandlestickRenderer.d.ts.map +1 -0
  137. package/dist/renderers/createCrosshairRenderer.d.ts +43 -0
  138. package/dist/renderers/createCrosshairRenderer.d.ts.map +1 -0
  139. package/dist/renderers/createGridRenderer.d.ts +45 -0
  140. package/dist/renderers/createGridRenderer.d.ts.map +1 -0
  141. package/dist/renderers/createHighlightRenderer.d.ts +41 -0
  142. package/dist/renderers/createHighlightRenderer.d.ts.map +1 -0
  143. package/dist/renderers/createLineRenderer.d.ts +18 -0
  144. package/dist/renderers/createLineRenderer.d.ts.map +1 -0
  145. package/dist/renderers/createPieRenderer.d.ts +18 -0
  146. package/dist/renderers/createPieRenderer.d.ts.map +1 -0
  147. package/dist/renderers/createReferenceLineRenderer.d.ts +81 -0
  148. package/dist/renderers/createReferenceLineRenderer.d.ts.map +1 -0
  149. package/dist/renderers/createScatterDensityRenderer.d.ts +14 -0
  150. package/dist/renderers/createScatterDensityRenderer.d.ts.map +1 -0
  151. package/dist/renderers/createScatterRenderer.d.ts +20 -0
  152. package/dist/renderers/createScatterRenderer.d.ts.map +1 -0
  153. package/dist/renderers/rendererUtils.d.ts +100 -0
  154. package/dist/renderers/rendererUtils.d.ts.map +1 -0
  155. package/dist/themes/darkTheme.d.ts +11 -0
  156. package/dist/themes/darkTheme.d.ts.map +1 -0
  157. package/dist/themes/index.d.ts +8 -0
  158. package/dist/themes/index.d.ts.map +1 -0
  159. package/dist/themes/lightTheme.d.ts +11 -0
  160. package/dist/themes/lightTheme.d.ts.map +1 -0
  161. package/dist/themes/types.d.ts +14 -0
  162. package/dist/themes/types.d.ts.map +1 -0
  163. package/dist/types/ChartGPU.d.ts +99 -0
  164. package/dist/types/ChartGPU.d.ts.map +1 -0
  165. package/dist/types/components/createDataZoomSlider.d.ts +14 -0
  166. package/dist/types/components/createDataZoomSlider.d.ts.map +1 -0
  167. package/dist/types/components/createLegend.d.ts +9 -0
  168. package/dist/types/components/createLegend.d.ts.map +1 -0
  169. package/dist/types/components/createTextOverlay.d.ts +17 -0
  170. package/dist/types/components/createTextOverlay.d.ts.map +1 -0
  171. package/dist/types/components/createTooltip.d.ts +12 -0
  172. package/dist/types/components/createTooltip.d.ts.map +1 -0
  173. package/dist/types/components/formatTooltip.d.ts +19 -0
  174. package/dist/types/components/formatTooltip.d.ts.map +1 -0
  175. package/dist/types/config/OptionResolver.d.ts +134 -0
  176. package/dist/types/config/OptionResolver.d.ts.map +1 -0
  177. package/dist/types/config/defaults.d.ts +55 -0
  178. package/dist/types/config/defaults.d.ts.map +1 -0
  179. package/dist/types/config/types.d.ts +485 -0
  180. package/dist/types/config/types.d.ts.map +1 -0
  181. package/dist/types/core/GPUContext.d.ts +242 -0
  182. package/dist/types/core/GPUContext.d.ts.map +1 -0
  183. package/dist/types/core/RenderScheduler.d.ts +174 -0
  184. package/dist/types/core/RenderScheduler.d.ts.map +1 -0
  185. package/dist/types/core/createAnimationController.d.ts +15 -0
  186. package/dist/types/core/createAnimationController.d.ts.map +1 -0
  187. package/dist/types/core/createRenderCoordinator.d.ts +129 -0
  188. package/dist/types/core/createRenderCoordinator.d.ts.map +1 -0
  189. package/dist/types/data/createDataStore.d.ts +33 -0
  190. package/dist/types/data/createDataStore.d.ts.map +1 -0
  191. package/dist/types/data/createStreamBuffer.d.ts +20 -0
  192. package/dist/types/data/createStreamBuffer.d.ts.map +1 -0
  193. package/dist/types/data/lttbSample.d.ts +5 -0
  194. package/dist/types/data/lttbSample.d.ts.map +1 -0
  195. package/dist/types/data/ohlcSample.d.ts +21 -0
  196. package/dist/types/data/ohlcSample.d.ts.map +1 -0
  197. package/dist/types/data/packDataPoints.d.ts +79 -0
  198. package/dist/types/data/packDataPoints.d.ts.map +1 -0
  199. package/dist/types/data/sampleSeries.d.ts +3 -0
  200. package/dist/types/data/sampleSeries.d.ts.map +1 -0
  201. package/dist/types/index.d.ts +35 -0
  202. package/dist/types/index.d.ts.map +1 -0
  203. package/dist/types/interaction/createChartSync.d.ts +12 -0
  204. package/dist/types/interaction/createChartSync.d.ts.map +1 -0
  205. package/dist/types/interaction/createEventManager.d.ts +24 -0
  206. package/dist/types/interaction/createEventManager.d.ts.map +1 -0
  207. package/dist/types/interaction/createHoverState.d.ts +20 -0
  208. package/dist/types/interaction/createHoverState.d.ts.map +1 -0
  209. package/dist/types/interaction/createInsideZoom.d.ts +14 -0
  210. package/dist/types/interaction/createInsideZoom.d.ts.map +1 -0
  211. package/dist/types/interaction/createZoomState.d.ts +63 -0
  212. package/dist/types/interaction/createZoomState.d.ts.map +1 -0
  213. package/dist/types/interaction/findCandlestick.d.ts +41 -0
  214. package/dist/types/interaction/findCandlestick.d.ts.map +1 -0
  215. package/dist/types/interaction/findNearestPoint.d.ts +61 -0
  216. package/dist/types/interaction/findNearestPoint.d.ts.map +1 -0
  217. package/dist/types/interaction/findPieSlice.d.ts +36 -0
  218. package/dist/types/interaction/findPieSlice.d.ts.map +1 -0
  219. package/dist/types/interaction/findPointsAtX.d.ts +37 -0
  220. package/dist/types/interaction/findPointsAtX.d.ts.map +1 -0
  221. package/dist/types/renderers/createAreaRenderer.d.ts +18 -0
  222. package/dist/types/renderers/createAreaRenderer.d.ts.map +1 -0
  223. package/dist/types/renderers/createAxisRenderer.d.ts +19 -0
  224. package/dist/types/renderers/createAxisRenderer.d.ts.map +1 -0
  225. package/dist/types/renderers/createBarRenderer.d.ts +20 -0
  226. package/dist/types/renderers/createBarRenderer.d.ts.map +1 -0
  227. package/dist/types/renderers/createCandlestickRenderer.d.ts +19 -0
  228. package/dist/types/renderers/createCandlestickRenderer.d.ts.map +1 -0
  229. package/dist/types/renderers/createCrosshairRenderer.d.ts +43 -0
  230. package/dist/types/renderers/createCrosshairRenderer.d.ts.map +1 -0
  231. package/dist/types/renderers/createGridRenderer.d.ts +45 -0
  232. package/dist/types/renderers/createGridRenderer.d.ts.map +1 -0
  233. package/dist/types/renderers/createHighlightRenderer.d.ts +41 -0
  234. package/dist/types/renderers/createHighlightRenderer.d.ts.map +1 -0
  235. package/dist/types/renderers/createLineRenderer.d.ts +18 -0
  236. package/dist/types/renderers/createLineRenderer.d.ts.map +1 -0
  237. package/dist/types/renderers/createPieRenderer.d.ts +18 -0
  238. package/dist/types/renderers/createPieRenderer.d.ts.map +1 -0
  239. package/dist/types/renderers/createScatterDensityRenderer.d.ts +14 -0
  240. package/dist/types/renderers/createScatterDensityRenderer.d.ts.map +1 -0
  241. package/dist/types/renderers/createScatterRenderer.d.ts +19 -0
  242. package/dist/types/renderers/createScatterRenderer.d.ts.map +1 -0
  243. package/dist/types/renderers/rendererUtils.d.ts +100 -0
  244. package/dist/types/renderers/rendererUtils.d.ts.map +1 -0
  245. package/dist/types/themes/darkTheme.d.ts +11 -0
  246. package/dist/types/themes/darkTheme.d.ts.map +1 -0
  247. package/dist/types/themes/index.d.ts +8 -0
  248. package/dist/types/themes/index.d.ts.map +1 -0
  249. package/dist/types/themes/lightTheme.d.ts +11 -0
  250. package/dist/types/themes/lightTheme.d.ts.map +1 -0
  251. package/dist/types/themes/types.d.ts +14 -0
  252. package/dist/types/themes/types.d.ts.map +1 -0
  253. package/dist/types/utils/axisLabelStyling.d.ts +27 -0
  254. package/dist/types/utils/axisLabelStyling.d.ts.map +1 -0
  255. package/dist/types/utils/checkWebGPU.d.ts +39 -0
  256. package/dist/types/utils/checkWebGPU.d.ts.map +1 -0
  257. package/dist/types/utils/colors.d.ts +14 -0
  258. package/dist/types/utils/colors.d.ts.map +1 -0
  259. package/dist/types/utils/easing.d.ts +9 -0
  260. package/dist/types/utils/easing.d.ts.map +1 -0
  261. package/dist/types/utils/scales.d.ts +79 -0
  262. package/dist/types/utils/scales.d.ts.map +1 -0
  263. package/dist/utils/axisLabelStyling.d.ts +20 -0
  264. package/dist/utils/axisLabelStyling.d.ts.map +1 -0
  265. package/dist/utils/checkWebGPU.d.ts +39 -0
  266. package/dist/utils/checkWebGPU.d.ts.map +1 -0
  267. package/dist/utils/colors.d.ts +14 -0
  268. package/dist/utils/colors.d.ts.map +1 -0
  269. package/dist/utils/easing.d.ts +9 -0
  270. package/dist/utils/easing.d.ts.map +1 -0
  271. package/dist/utils/scales.d.ts +79 -0
  272. package/dist/utils/scales.d.ts.map +1 -0
  273. package/package.json +64 -0
@@ -0,0 +1,19 @@
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+ import type { ResolvedAreaSeriesConfig } from '../config/OptionResolver';
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+ import type { CartesianSeriesData } from '../config/types';
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+ import type { LinearScale } from '../utils/scales';
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+ export interface AreaRenderer {
5
+ prepare(seriesConfig: ResolvedAreaSeriesConfig, data: CartesianSeriesData, xScale: LinearScale, yScale: LinearScale, baseline?: number): void;
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+ render(passEncoder: GPURenderPassEncoder): void;
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+ dispose(): void;
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+ }
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+ export interface AreaRendererOptions {
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+ /**
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+ * Must match the canvas context format used for the render pass color attachment.
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+ * Usually this is `gpuContext.preferredFormat`.
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+ *
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+ * Defaults to `'bgra8unorm'` for backward compatibility.
15
+ */
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+ readonly targetFormat?: GPUTextureFormat;
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+ }
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+ export declare function createAreaRenderer(device: GPUDevice, options?: AreaRendererOptions): AreaRenderer;
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+ //# sourceMappingURL=createAreaRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createAreaRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createAreaRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,wBAAwB,EAAE,MAAM,0BAA0B,CAAC;AACzE,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iBAAiB,CAAC;AAC3D,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAKnD,MAAM,WAAW,YAAY;IAC3B,OAAO,CACL,YAAY,EAAE,wBAAwB,EACtC,IAAI,EAAE,mBAAmB,EACzB,MAAM,EAAE,WAAW,EACnB,MAAM,EAAE,WAAW,EACnB,QAAQ,CAAC,EAAE,MAAM,GAChB,IAAI,CAAC;IACR,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,mBAAmB;IAClC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAoED,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,YAAY,CA0KjG"}
@@ -0,0 +1,19 @@
1
+ import type { AxisConfig } from '../config/types';
2
+ import type { LinearScale } from '../utils/scales';
3
+ import type { GridArea } from './createGridRenderer';
4
+ export interface AxisRenderer {
5
+ prepare(axisConfig: AxisConfig, scale: LinearScale, orientation: 'x' | 'y', gridArea: GridArea, axisLineColor?: string, axisTickColor?: string, tickCount?: number): void;
6
+ render(passEncoder: GPURenderPassEncoder): void;
7
+ dispose(): void;
8
+ }
9
+ export interface AxisRendererOptions {
10
+ /**
11
+ * Must match the canvas context format used for the render pass color attachment.
12
+ * Usually this is `gpuContext.preferredFormat`.
13
+ *
14
+ * Defaults to `'bgra8unorm'` for backward compatibility.
15
+ */
16
+ readonly targetFormat?: GPUTextureFormat;
17
+ }
18
+ export declare function createAxisRenderer(device: GPUDevice, options?: AxisRendererOptions): AxisRenderer;
19
+ //# sourceMappingURL=createAxisRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createAxisRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createAxisRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAClD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAEnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAGrD,MAAM,WAAW,YAAY;IAC3B,OAAO,CACL,UAAU,EAAE,UAAU,EACtB,KAAK,EAAE,WAAW,EAClB,WAAW,EAAE,GAAG,GAAG,GAAG,EACtB,QAAQ,EAAE,QAAQ,EAClB,aAAa,CAAC,EAAE,MAAM,EACtB,aAAa,CAAC,EAAE,MAAM,EACtB,SAAS,CAAC,EAAE,MAAM,GACjB,IAAI,CAAC;IACR,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,mBAAmB;IAClC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAkKD,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,YAAY,CAsLjG"}
@@ -0,0 +1,20 @@
1
+ import type { ResolvedBarSeriesConfig } from '../config/OptionResolver';
2
+ import type { LinearScale } from '../utils/scales';
3
+ import type { GridArea } from './createGridRenderer';
4
+ import type { DataStore } from '../data/createDataStore';
5
+ export interface BarRenderer {
6
+ prepare(seriesConfigs: ReadonlyArray<ResolvedBarSeriesConfig>, dataStore: DataStore, xScale: LinearScale, yScale: LinearScale, gridArea: GridArea): void;
7
+ render(passEncoder: GPURenderPassEncoder): void;
8
+ dispose(): void;
9
+ }
10
+ export interface BarRendererOptions {
11
+ /**
12
+ * Must match the canvas context format used for the render pass color attachment.
13
+ * Usually this is `gpuContext.preferredFormat`.
14
+ *
15
+ * Defaults to `'bgra8unorm'` for backward compatibility.
16
+ */
17
+ readonly targetFormat?: GPUTextureFormat;
18
+ }
19
+ export declare function createBarRenderer(device: GPUDevice, options?: BarRendererOptions): BarRenderer;
20
+ //# sourceMappingURL=createBarRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createBarRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createBarRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,0BAA0B,CAAC;AACxE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AACnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAErD,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AAIzD,MAAM,WAAW,WAAW;IAC1B,OAAO,CACL,aAAa,EAAE,aAAa,CAAC,uBAAuB,CAAC,EACrD,SAAS,EAAE,SAAS,EACpB,MAAM,EAAE,WAAW,EACnB,MAAM,EAAE,WAAW,EACnB,QAAQ,EAAE,QAAQ,GACjB,IAAI,CAAC;IACR,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,kBAAkB;IACjC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AA8FD,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,kBAAkB,GAAG,WAAW,CA6Y9F"}
@@ -0,0 +1,19 @@
1
+ import type { ResolvedCandlestickSeriesConfig } from '../config/OptionResolver';
2
+ import type { LinearScale } from '../utils/scales';
3
+ import type { GridArea } from './createGridRenderer';
4
+ export interface CandlestickRenderer {
5
+ prepare(series: ResolvedCandlestickSeriesConfig, data: ResolvedCandlestickSeriesConfig['data'], xScale: LinearScale, yScale: LinearScale, gridArea: GridArea, backgroundColor?: string): void;
6
+ render(passEncoder: GPURenderPassEncoder): void;
7
+ dispose(): void;
8
+ }
9
+ export interface CandlestickRendererOptions {
10
+ /**
11
+ * Must match the canvas context format used for the render pass color attachment.
12
+ * Usually this is `gpuContext.preferredFormat`.
13
+ *
14
+ * Defaults to `'bgra8unorm'` for backward compatibility.
15
+ */
16
+ readonly targetFormat?: GPUTextureFormat;
17
+ }
18
+ export declare function createCandlestickRenderer(device: GPUDevice, options?: CandlestickRendererOptions): CandlestickRenderer;
19
+ //# sourceMappingURL=createCandlestickRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createCandlestickRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createCandlestickRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,0BAA0B,CAAC;AAEhF,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AACnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAIrD,MAAM,WAAW,mBAAmB;IAClC,OAAO,CACL,MAAM,EAAE,+BAA+B,EACvC,IAAI,EAAE,+BAA+B,CAAC,MAAM,CAAC,EAC7C,MAAM,EAAE,WAAW,EACnB,MAAM,EAAE,WAAW,EACnB,QAAQ,EAAE,QAAQ,EAClB,eAAe,CAAC,EAAE,MAAM,GACvB,IAAI,CAAC;IACR,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,0BAA0B;IACzC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAiJD,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,0BAA0B,GAAG,mBAAmB,CA2VtH"}
@@ -0,0 +1,43 @@
1
+ import type { GridArea } from './createGridRenderer';
2
+ export interface CrosshairRenderOptions {
3
+ /** Whether to render the vertical crosshair line. */
4
+ readonly showX: boolean;
5
+ /** Whether to render the horizontal crosshair line. */
6
+ readonly showY: boolean;
7
+ /** CSS color string for the crosshair lines. */
8
+ readonly color: string;
9
+ /**
10
+ * Desired line width in CSS pixels.
11
+ *
12
+ * Note: WebGPU wide lines are not reliably supported; the renderer emulates thickness by
13
+ * drawing multiple 1px lines in device-pixel offsets (best-effort, deterministic).
14
+ */
15
+ readonly lineWidth: number;
16
+ }
17
+ export interface CrosshairRenderer {
18
+ /**
19
+ * Positions the crosshair for rendering.
20
+ *
21
+ * Coordinate contract:
22
+ * - `x`, `y` are CANVAS-LOCAL CSS pixels (e.g. eventManager payload x/y)
23
+ * - `gridArea` margins are CSS pixels; `gridArea.canvasWidth/Height` are device pixels
24
+ */
25
+ prepare(x: number, y: number, gridArea: GridArea, options: CrosshairRenderOptions): void;
26
+ /** Draws the crosshair (if visible) clipped to the plot rect. */
27
+ render(passEncoder: GPURenderPassEncoder): void;
28
+ /** Shows/hides the crosshair without destroying GPU resources. */
29
+ setVisible(visible: boolean): void;
30
+ /** Cleans up GPU resources (best-effort). */
31
+ dispose(): void;
32
+ }
33
+ export interface CrosshairRendererOptions {
34
+ /**
35
+ * Must match the canvas context format used for the render pass color attachment.
36
+ * Usually this is `gpuContext.preferredFormat`.
37
+ *
38
+ * Defaults to `'bgra8unorm'` for backward compatibility.
39
+ */
40
+ readonly targetFormat?: GPUTextureFormat;
41
+ }
42
+ export declare function createCrosshairRenderer(device: GPUDevice, options?: CrosshairRendererOptions): CrosshairRenderer;
43
+ //# sourceMappingURL=createCrosshairRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createCrosshairRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createCrosshairRenderer.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAErD,MAAM,WAAW,sBAAsB;IACrC,qDAAqD;IACrD,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,uDAAuD;IACvD,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,gDAAgD;IAChD,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB;;;;;OAKG;IACH,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;CAC5B;AAED,MAAM,WAAW,iBAAiB;IAChC;;;;;;OAMG;IACH,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,sBAAsB,GAAG,IAAI,CAAC;IACzF,iEAAiE;IACjE,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,kEAAkE;IAClE,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IACnC,6CAA6C;IAC7C,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,wBAAwB;IACvC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAgND,wBAAgB,uBAAuB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,wBAAwB,GAAG,iBAAiB,CA+IhH"}
@@ -0,0 +1,45 @@
1
+ export interface GridRenderer {
2
+ /**
3
+ * Backward compatible:
4
+ * - `prepare(gridArea, lineCount)` where `lineCount` is `{ horizontal?, vertical? }`
5
+ *
6
+ * Preferred:
7
+ * - `prepare(gridArea, { lineCount, color })`
8
+ */
9
+ prepare(gridArea: GridArea, lineCountOrOptions?: GridLineCount | GridPrepareOptions): void;
10
+ render(passEncoder: GPURenderPassEncoder): void;
11
+ dispose(): void;
12
+ }
13
+ export interface GridArea {
14
+ readonly left: number;
15
+ readonly right: number;
16
+ readonly top: number;
17
+ readonly bottom: number;
18
+ readonly canvasWidth: number;
19
+ readonly canvasHeight: number;
20
+ readonly devicePixelRatio: number;
21
+ }
22
+ export interface GridLineCount {
23
+ readonly horizontal?: number;
24
+ readonly vertical?: number;
25
+ }
26
+ export interface GridPrepareOptions {
27
+ readonly lineCount?: GridLineCount;
28
+ /**
29
+ * CSS color string used for grid lines.
30
+ *
31
+ * Expected formats: `#rgb`, `#rrggbb`, `#rrggbbaa`, `rgb(r,g,b)`, `rgba(r,g,b,a)`.
32
+ */
33
+ readonly color?: string;
34
+ }
35
+ export interface GridRendererOptions {
36
+ /**
37
+ * Must match the canvas context format used for the render pass color attachment.
38
+ * Usually this is `gpuContext.preferredFormat`.
39
+ *
40
+ * Defaults to `'bgra8unorm'` for backward compatibility.
41
+ */
42
+ readonly targetFormat?: GPUTextureFormat;
43
+ }
44
+ export declare function createGridRenderer(device: GPUDevice, options?: GridRendererOptions): GridRenderer;
45
+ //# sourceMappingURL=createGridRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createGridRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createGridRenderer.ts"],"names":[],"mappings":"AAIA,MAAM,WAAW,YAAY;IAC3B;;;;;;OAMG;IACH,OAAO,CAAC,QAAQ,EAAE,QAAQ,EAAE,kBAAkB,CAAC,EAAE,aAAa,GAAG,kBAAkB,GAAG,IAAI,CAAC;IAC3F,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,QAAQ;IACvB,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;CACnC;AAED,MAAM,WAAW,aAAa;IAC5B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;CAC5B;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,SAAS,CAAC,EAAE,aAAa,CAAC;IACnC;;;;OAIG;IACH,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AAED,MAAM,WAAW,mBAAmB;IAClC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAoFD,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,YAAY,CAmLjG"}
@@ -0,0 +1,41 @@
1
+ export type HighlightPoint = Readonly<{
2
+ /** Center in *device pixels* (same coordinate space as fragment `@builtin(position)`). */
3
+ centerDeviceX: number;
4
+ centerDeviceY: number;
5
+ /** Device pixel ratio used for CSS→device conversion. */
6
+ devicePixelRatio: number;
7
+ /** Canvas dimensions in *device pixels* (used to reset scissor). */
8
+ canvasWidth: number;
9
+ canvasHeight: number;
10
+ /** Plot scissor rect in *device pixels*. */
11
+ scissor: Readonly<{
12
+ x: number;
13
+ y: number;
14
+ w: number;
15
+ h: number;
16
+ }>;
17
+ }>;
18
+ export interface HighlightRenderer {
19
+ /**
20
+ * Prepares the highlight ring.
21
+ *
22
+ * Coordinate contract:
23
+ * - `point.centerDeviceX/Y` are device pixels in the same space as fragment `@builtin(position)`.
24
+ * - `size` is specified in CSS pixels; the renderer will scale it by `point.devicePixelRatio`.
25
+ */
26
+ prepare(point: HighlightPoint, color: string, size: number): void;
27
+ render(passEncoder: GPURenderPassEncoder): void;
28
+ setVisible(visible: boolean): void;
29
+ dispose(): void;
30
+ }
31
+ export interface HighlightRendererOptions {
32
+ /**
33
+ * Must match the canvas context format used for the render pass color attachment.
34
+ * Usually this is `gpuContext.preferredFormat`.
35
+ *
36
+ * Defaults to `'bgra8unorm'` for backward compatibility.
37
+ */
38
+ readonly targetFormat?: GPUTextureFormat;
39
+ }
40
+ export declare function createHighlightRenderer(device: GPUDevice, options?: HighlightRendererOptions): HighlightRenderer;
41
+ //# sourceMappingURL=createHighlightRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createHighlightRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createHighlightRenderer.ts"],"names":[],"mappings":"AAIA,MAAM,MAAM,cAAc,GAAG,QAAQ,CAAC;IACpC,0FAA0F;IAC1F,aAAa,EAAE,MAAM,CAAC;IACtB,aAAa,EAAE,MAAM,CAAC;IAEtB,yDAAyD;IACzD,gBAAgB,EAAE,MAAM,CAAC;IAEzB,oEAAoE;IACpE,WAAW,EAAE,MAAM,CAAC;IACpB,YAAY,EAAE,MAAM,CAAC;IAErB,4CAA4C;IAC5C,OAAO,EAAE,QAAQ,CAAC;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC;CACnE,CAAC,CAAC;AAEH,MAAM,WAAW,iBAAiB;IAChC;;;;;;OAMG;IACH,OAAO,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IAClE,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAC;IACnC,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,wBAAwB;IACvC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAmBD,wBAAgB,uBAAuB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,wBAAwB,GAAG,iBAAiB,CA6IhH"}
@@ -0,0 +1,18 @@
1
+ import type { ResolvedLineSeriesConfig } from '../config/OptionResolver';
2
+ import type { LinearScale } from '../utils/scales';
3
+ export interface LineRenderer {
4
+ prepare(seriesConfig: ResolvedLineSeriesConfig, dataBuffer: GPUBuffer, xScale: LinearScale, yScale: LinearScale, xOffset?: number): void;
5
+ render(passEncoder: GPURenderPassEncoder): void;
6
+ dispose(): void;
7
+ }
8
+ export interface LineRendererOptions {
9
+ /**
10
+ * Must match the canvas context format used for the render pass color attachment.
11
+ * Usually this is `gpuContext.preferredFormat`.
12
+ *
13
+ * Defaults to `'bgra8unorm'` for backward compatibility.
14
+ */
15
+ readonly targetFormat?: GPUTextureFormat;
16
+ }
17
+ export declare function createLineRenderer(device: GPUDevice, options?: LineRendererOptions): LineRenderer;
18
+ //# sourceMappingURL=createLineRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createLineRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createLineRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,wBAAwB,EAAE,MAAM,0BAA0B,CAAC;AACzE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAKnD,MAAM,WAAW,YAAY;IAC3B,OAAO,CACL,YAAY,EAAE,wBAAwB,EACtC,UAAU,EAAE,SAAS,EACrB,MAAM,EAAE,WAAW,EACnB,MAAM,EAAE,WAAW,EACnB,OAAO,CAAC,EAAE,MAAM,GACf,IAAI,CAAC;IACR,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,mBAAmB;IAClC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAiDD,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,mBAAmB,GAAG,YAAY,CAwHjG"}
@@ -0,0 +1,18 @@
1
+ import type { ResolvedPieSeriesConfig } from '../config/OptionResolver';
2
+ import type { GridArea } from './createGridRenderer';
3
+ export interface PieRenderer {
4
+ prepare(seriesConfig: ResolvedPieSeriesConfig, gridArea: GridArea): void;
5
+ render(passEncoder: GPURenderPassEncoder): void;
6
+ dispose(): void;
7
+ }
8
+ export interface PieRendererOptions {
9
+ /**
10
+ * Must match the canvas context format used for the render pass color attachment.
11
+ * Usually this is `gpuContext.preferredFormat`.
12
+ *
13
+ * Defaults to `'bgra8unorm'` for backward compatibility.
14
+ */
15
+ readonly targetFormat?: GPUTextureFormat;
16
+ }
17
+ export declare function createPieRenderer(device: GPUDevice, options?: PieRendererOptions): PieRenderer;
18
+ //# sourceMappingURL=createPieRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createPieRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createPieRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,0BAA0B,CAAC;AAGxE,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAGrD,MAAM,WAAW,WAAW;IAC1B,OAAO,CAAC,YAAY,EAAE,uBAAuB,EAAE,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAAC;IACzE,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,kBAAkB;IACjC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAgID,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,kBAAkB,GAAG,WAAW,CA0R9F"}
@@ -0,0 +1,81 @@
1
+ import type { GridArea } from './createGridRenderer';
2
+ export type ReferenceLineAxis = 'vertical' | 'horizontal';
3
+ export interface ReferenceLineInstance {
4
+ /**
5
+ * Axis alignment.
6
+ * - `'vertical'`: a line spanning the plot height at a fixed X position
7
+ * - `'horizontal'`: a line spanning the plot width at a fixed Y position
8
+ */
9
+ readonly axis: ReferenceLineAxis;
10
+ /**
11
+ * Position in **CANVAS-LOCAL CSS pixels**.
12
+ *
13
+ * This is the same coordinate space as pointer event payloads:
14
+ * - For vertical lines: canvas-local X in CSS px
15
+ * - For horizontal lines: canvas-local Y in CSS px
16
+ *
17
+ * The shader converts CSS px → device px using DPR and relies on analytic AA for stable
18
+ * strokes during zoom (no integer device-pixel snapping).
19
+ */
20
+ readonly positionCssPx: number;
21
+ /**
22
+ * Desired line width in **CSS pixels**.
23
+ *
24
+ * The renderer emulates thickness using a quad (two triangles) and converts CSS px to
25
+ * device px using `gridArea.devicePixelRatio`.
26
+ */
27
+ readonly lineWidth: number;
28
+ /**
29
+ * Dash pattern in **CSS pixels**, matching the semantics of Canvas2D/SVG:
30
+ * `[dash, gap, dash, gap, ...]`, repeating, starting with an "on" dash.
31
+ *
32
+ * - `undefined` / `[]` renders a solid line.
33
+ * - Non-finite / non-positive entries are ignored.
34
+ * - If the list length is odd, it is duplicated (CSS behavior) before truncation.
35
+ * - The pattern is truncated to `MAX_DASH_VALUES`.
36
+ */
37
+ readonly lineDash?: ReadonlyArray<number>;
38
+ /**
39
+ * Line color as RGBA in 0..1.
40
+ *
41
+ * `rgba[3]` is the final opacity (i.e. you can pre-multiply any "opacity" control into alpha).
42
+ */
43
+ readonly rgba: readonly [number, number, number, number];
44
+ }
45
+ export interface ReferenceLineRendererOptions {
46
+ /**
47
+ * Must match the canvas context format used for the render pass color attachment.
48
+ * Usually this is `gpuContext.preferredFormat`.
49
+ *
50
+ * Defaults to `'bgra8unorm'` for backward compatibility.
51
+ */
52
+ readonly targetFormat?: GPUTextureFormat;
53
+ /**
54
+ * Multisample count for the render pipeline.
55
+ *
56
+ * Must match the render pass color attachment sampleCount.
57
+ * Defaults to 1 (no MSAA).
58
+ */
59
+ readonly sampleCount?: number;
60
+ }
61
+ export interface ReferenceLineRenderer {
62
+ /**
63
+ * Prepares GPU buffers and uniforms for drawing.
64
+ *
65
+ * Coordinate contract:
66
+ * - Line positions are CANVAS-LOCAL CSS pixels.
67
+ * - `gridArea` margins are CSS pixels; `gridArea.canvasWidth/Height` are device pixels.
68
+ */
69
+ prepare(gridArea: GridArea, lines: ReadonlyArray<ReferenceLineInstance>): void;
70
+ /**
71
+ * Draws all prepared reference lines.
72
+ *
73
+ * Important: This renderer does NOT set scissor state. The render coordinator is expected
74
+ * to set a scissor rect for the plot area before calling `render()`.
75
+ */
76
+ render(passEncoder: GPURenderPassEncoder, firstInstance?: number, instanceCount?: number): void;
77
+ /** Cleans up GPU resources (best-effort). */
78
+ dispose(): void;
79
+ }
80
+ export declare function createReferenceLineRenderer(device: GPUDevice, options?: ReferenceLineRendererOptions): ReferenceLineRenderer;
81
+ //# sourceMappingURL=createReferenceLineRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createReferenceLineRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createReferenceLineRenderer.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAYrD,MAAM,MAAM,iBAAiB,GAAG,UAAU,GAAG,YAAY,CAAC;AAE1D,MAAM,WAAW,qBAAqB;IACpC;;;;OAIG;IACH,QAAQ,CAAC,IAAI,EAAE,iBAAiB,CAAC;IAEjC;;;;;;;;;OASG;IACH,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAE/B;;;;;OAKG;IACH,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAE3B;;;;;;;;OAQG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,aAAa,CAAC,MAAM,CAAC,CAAC;IAE1C;;;;OAIG;IACH,QAAQ,CAAC,IAAI,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;CAC1D;AAED,MAAM,WAAW,4BAA4B;IAC3C;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;IAEzC;;;;;OAKG;IACH,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;CAC/B;AAED,MAAM,WAAW,qBAAqB;IACpC;;;;;;OAMG;IACH,OAAO,CAAC,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,aAAa,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC;IAC/E;;;;;OAKG;IACH,MAAM,CAAC,WAAW,EAAE,oBAAoB,EAAE,aAAa,CAAC,EAAE,MAAM,EAAE,aAAa,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAChG,6CAA6C;IAC7C,OAAO,IAAI,IAAI,CAAC;CACjB;AAiDD,wBAAgB,2BAA2B,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,4BAA4B,GAAG,qBAAqB,CA0O5H"}
@@ -0,0 +1,14 @@
1
+ import type { RawBounds, ResolvedScatterSeriesConfig } from '../config/OptionResolver';
2
+ import type { LinearScale } from '../utils/scales';
3
+ import type { GridArea } from './createGridRenderer';
4
+ export interface ScatterDensityRenderer {
5
+ prepare(seriesConfig: ResolvedScatterSeriesConfig, pointBuffer: GPUBuffer, pointCount: number, visibleStartIndex: number, visibleEndIndex: number, xScale: LinearScale, yScale: LinearScale, gridArea: GridArea, rawBounds?: RawBounds): void;
6
+ encodeCompute(encoder: GPUCommandEncoder): void;
7
+ render(passEncoder: GPURenderPassEncoder): void;
8
+ dispose(): void;
9
+ }
10
+ export interface ScatterDensityRendererOptions {
11
+ readonly targetFormat?: GPUTextureFormat;
12
+ }
13
+ export declare function createScatterDensityRenderer(device: GPUDevice, options?: ScatterDensityRendererOptions): ScatterDensityRenderer;
14
+ //# sourceMappingURL=createScatterDensityRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createScatterDensityRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createScatterDensityRenderer.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,SAAS,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AACvF,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAEnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAGrD,MAAM,WAAW,sBAAsB;IACrC,OAAO,CACL,YAAY,EAAE,2BAA2B,EACzC,WAAW,EAAE,SAAS,EACtB,UAAU,EAAE,MAAM,EAClB,iBAAiB,EAAE,MAAM,EACzB,eAAe,EAAE,MAAM,EACvB,MAAM,EAAE,WAAW,EACnB,MAAM,EAAE,WAAW,EACnB,QAAQ,EAAE,QAAQ,EAClB,SAAS,CAAC,EAAE,SAAS,GACpB,IAAI,CAAC;IACR,aAAa,CAAC,OAAO,EAAE,iBAAiB,GAAG,IAAI,CAAC;IAChD,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,6BAA6B;IAC5C,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAuID,wBAAgB,4BAA4B,CAC1C,MAAM,EAAE,SAAS,EACjB,OAAO,CAAC,EAAE,6BAA6B,GACtC,sBAAsB,CAsZxB"}
@@ -0,0 +1,20 @@
1
+ import type { ResolvedScatterSeriesConfig } from '../config/OptionResolver';
2
+ import type { CartesianSeriesData } from '../config/types';
3
+ import type { LinearScale } from '../utils/scales';
4
+ import type { GridArea } from './createGridRenderer';
5
+ export interface ScatterRenderer {
6
+ prepare(seriesConfig: ResolvedScatterSeriesConfig, data: CartesianSeriesData, xScale: LinearScale, yScale: LinearScale, gridArea?: GridArea): void;
7
+ render(passEncoder: GPURenderPassEncoder): void;
8
+ dispose(): void;
9
+ }
10
+ export interface ScatterRendererOptions {
11
+ /**
12
+ * Must match the canvas context format used for the render pass color attachment.
13
+ * Usually this is `gpuContext.preferredFormat`.
14
+ *
15
+ * Defaults to `'bgra8unorm'` for backward compatibility.
16
+ */
17
+ readonly targetFormat?: GPUTextureFormat;
18
+ }
19
+ export declare function createScatterRenderer(device: GPUDevice, options?: ScatterRendererOptions): ScatterRenderer;
20
+ //# sourceMappingURL=createScatterRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createScatterRenderer.d.ts","sourceRoot":"","sources":["../../src/renderers/createScatterRenderer.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AAC5E,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iBAAiB,CAAC;AAC3D,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAEnD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAIrD,MAAM,WAAW,eAAe;IAC9B,OAAO,CACL,YAAY,EAAE,2BAA2B,EACzC,IAAI,EAAE,mBAAmB,EACzB,MAAM,EAAE,WAAW,EACnB,MAAM,EAAE,WAAW,EACnB,QAAQ,CAAC,EAAE,QAAQ,GAClB,IAAI,CAAC;IACR,MAAM,CAAC,WAAW,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAChD,OAAO,IAAI,IAAI,CAAC;CACjB;AAED,MAAM,WAAW,sBAAsB;IACrC;;;;;OAKG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,gBAAgB,CAAC;CAC1C;AAgFD,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,EAAE,sBAAsB,GAAG,eAAe,CAuP1G"}
@@ -0,0 +1,100 @@
1
+ /**
2
+ * Shared renderer utilities.
3
+ *
4
+ * Minimal, library-friendly helpers for common WebGPU boilerplate:
5
+ * - shader module creation
6
+ * - render pipeline creation (ergonomic config + sensible defaults)
7
+ * - uniform buffer creation + updates
8
+ *
9
+ * Notes:
10
+ * - All helpers are pure functions; they create resources but do not mutate external state.
11
+ * - First argument is always `device: GPUDevice`.
12
+ */
13
+ export type ShaderStageModuleSource = {
14
+ /** Use an existing module. */
15
+ readonly module: GPUShaderModule;
16
+ readonly entryPoint?: string;
17
+ readonly constants?: Record<string, GPUPipelineConstantValue>;
18
+ } | {
19
+ /** Provide WGSL code to compile. */
20
+ readonly code: string;
21
+ readonly label?: string;
22
+ readonly entryPoint?: string;
23
+ readonly constants?: Record<string, GPUPipelineConstantValue>;
24
+ };
25
+ export type VertexStageConfig = ShaderStageModuleSource & {
26
+ readonly buffers?: readonly GPUVertexBufferLayout[];
27
+ };
28
+ export type FragmentStageConfig = ShaderStageModuleSource & {
29
+ /**
30
+ * Provide full color target states directly (most flexible).
31
+ * If omitted, `formats` must be provided.
32
+ */
33
+ readonly targets?: readonly GPUColorTargetState[];
34
+ /**
35
+ * Convenience: provide one or more target formats and optionally a shared blend/writeMask.
36
+ * Ignored if `targets` is provided.
37
+ */
38
+ readonly formats?: GPUTextureFormat | readonly GPUTextureFormat[];
39
+ readonly blend?: GPUBlendState;
40
+ readonly writeMask?: GPUColorWriteFlags;
41
+ };
42
+ export type RenderPipelineConfig = (RenderPipelineConfigBase & {
43
+ readonly fragment: FragmentStageConfig;
44
+ }) | (RenderPipelineConfigBase & {
45
+ readonly fragment?: undefined;
46
+ });
47
+ export interface RenderPipelineConfigBase {
48
+ readonly label?: string;
49
+ /**
50
+ * Defaults to `'auto'`.
51
+ *
52
+ * If you provide `bindGroupLayouts`, a pipeline layout will be created for you.
53
+ * If both are provided, `layout` wins.
54
+ */
55
+ readonly layout?: GPUPipelineLayout | 'auto';
56
+ readonly bindGroupLayouts?: readonly GPUBindGroupLayout[];
57
+ readonly vertex: VertexStageConfig;
58
+ readonly primitive?: GPUPrimitiveState;
59
+ readonly depthStencil?: GPUDepthStencilState;
60
+ readonly multisample?: GPUMultisampleState;
61
+ }
62
+ /**
63
+ * Creates a shader module from WGSL source.
64
+ */
65
+ export declare function createShaderModule(device: GPUDevice, code: string, label?: string): GPUShaderModule;
66
+ /**
67
+ * Creates a render pipeline with reduced boilerplate and sensible defaults.
68
+ *
69
+ * Defaults:
70
+ * - `layout: 'auto'`
71
+ * - `vertex.entryPoint: 'vsMain'`
72
+ * - `fragment.entryPoint: 'fsMain'` (if fragment present)
73
+ * - `primitive.topology: 'triangle-list'`
74
+ * - `multisample.count: 1`
75
+ */
76
+ export declare function createRenderPipeline(device: GPUDevice, config: RenderPipelineConfig): GPURenderPipeline;
77
+ /**
78
+ * Creates a uniform buffer suitable for `@group/@binding` uniform bindings.
79
+ *
80
+ * Notes:
81
+ * - WebGPU's `queue.writeBuffer()` requires `byteLength` and offsets to be multiples of 4.
82
+ * - Uniform data layout in WGSL is typically aligned to 16 bytes; we default to a 16-byte size alignment.
83
+ * - If you plan to use this buffer with *dynamic offsets*, you must additionally align offsets to
84
+ * `device.limits.minUniformBufferOffsetAlignment` (commonly 256). This helper does not enforce that.
85
+ */
86
+ export declare function createUniformBuffer(device: GPUDevice, size: number, options?: {
87
+ readonly label?: string;
88
+ readonly alignment?: number;
89
+ }): GPUBuffer;
90
+ /**
91
+ * Writes CPU data into a uniform buffer (default offset 0).
92
+ *
93
+ * `data` must be a `BufferSource`:
94
+ * - `ArrayBuffer` or `ArrayBufferView` (TypedArray/DataView)
95
+ *
96
+ * Important WebGPU constraint:
97
+ * - `queue.writeBuffer()` requires write size (and offsets) to be multiples of 4 bytes.
98
+ */
99
+ export declare function writeUniformBuffer(device: GPUDevice, buffer: GPUBuffer, data: BufferSource): void;
100
+ //# sourceMappingURL=rendererUtils.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,11 @@
1
+ export declare const darkTheme: {
2
+ backgroundColor: string;
3
+ textColor: string;
4
+ axisLineColor: string;
5
+ axisTickColor: string;
6
+ gridLineColor: string;
7
+ colorPalette: ("#00E5FF" | "#FF2D95" | "#B026FF" | "#00F5A0" | "#FFD300" | "#FF6B00" | "#4D5BFF" | "#FF3D3D")[];
8
+ fontFamily: string;
9
+ fontSize: number;
10
+ };
11
+ //# sourceMappingURL=darkTheme.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"darkTheme.d.ts","sourceRoot":"","sources":["../../src/themes/darkTheme.ts"],"names":[],"mappings":"AAaA,eAAO,MAAM,SAAS;;;;;;;;;CAUC,CAAC"}
@@ -0,0 +1,8 @@
1
+ import type { ThemeConfig } from './types';
2
+ import { darkTheme } from './darkTheme';
3
+ import { lightTheme } from './lightTheme';
4
+ export { darkTheme, lightTheme };
5
+ export type { ThemeConfig };
6
+ export type ThemeName = 'dark' | 'light';
7
+ export declare function getTheme(name: ThemeName): ThemeConfig;
8
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/themes/index.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,SAAS,CAAC;AAC3C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE1C,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,CAAC;AACjC,YAAY,EAAE,WAAW,EAAE,CAAC;AAE5B,MAAM,MAAM,SAAS,GAAG,MAAM,GAAG,OAAO,CAAC;AAEzC,wBAAgB,QAAQ,CAAC,IAAI,EAAE,SAAS,GAAG,WAAW,CAErD"}
@@ -0,0 +1,11 @@
1
+ export declare const lightTheme: {
2
+ backgroundColor: string;
3
+ textColor: string;
4
+ axisLineColor: string;
5
+ axisTickColor: string;
6
+ gridLineColor: string;
7
+ colorPalette: ("#1F77B4" | "#FF7F0E" | "#2CA02C" | "#D62728" | "#9467BD" | "#8C564B" | "#E377C2" | "#17BECF")[];
8
+ fontFamily: string;
9
+ fontSize: number;
10
+ };
11
+ //# sourceMappingURL=lightTheme.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"lightTheme.d.ts","sourceRoot":"","sources":["../../src/themes/lightTheme.ts"],"names":[],"mappings":"AAaA,eAAO,MAAM,UAAU;;;;;;;;;CAUA,CAAC"}
@@ -0,0 +1,14 @@
1
+ /**
2
+ * Theme configuration types (Phase 2.5).
3
+ */
4
+ export interface ThemeConfig {
5
+ readonly backgroundColor: string;
6
+ readonly textColor: string;
7
+ readonly axisLineColor: string;
8
+ readonly axisTickColor: string;
9
+ readonly gridLineColor: string;
10
+ readonly colorPalette: string[];
11
+ readonly fontFamily: string;
12
+ readonly fontSize: number;
13
+ }
14
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/themes/types.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,MAAM,WAAW,WAAW;IAC1B,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IACjC,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,YAAY,EAAE,MAAM,EAAE,CAAC;IAChC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;CAC3B"}