@chaosity/location-client-react 0.5.0 → 0.6.0

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package/README.md CHANGED
@@ -116,7 +116,7 @@ function MapComponent() {
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  Provides the location client and automatic token refresh to all child components.
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  ```tsx
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- <LocationClientProvider getConfig={getLocationConfig} refreshBuffer={60}>
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+ <LocationClientProvider getConfig={getLocationConfig}>
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  {children}
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  </LocationClientProvider>
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  ```
@@ -124,9 +124,14 @@ Provides the location client and automatic token refresh to all child components
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  **Props:**
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  - `getConfig` — Async function that returns `{ apiUrl: string, token: string, expiresAt?: number }`. Called on init and whenever the token needs refreshing.
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- - `refreshBuffer` (optional, default: `60`) — Seconds before token expiry to proactively refresh. Prevents mid-request expiration.
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  - `children` — Child components.
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+ There is no `refreshBuffer` prop. It was removed in `0.3.0` — a value shorter
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+ than the server's own re-mint window made the client judge a token stale that
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+ the server would not yet replace, and the two spun against each other. Both
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+ sides now apply the same buffer to the token's own `exp`. Passing it does
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+ nothing.
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+
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  ### useLocationClient
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  Hook to access the location client in any component.
@@ -137,7 +142,7 @@ const { client, getToken, loading, error } = useLocationClient()
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  **Returns:**
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- - `client` (`GeoPlacesClient | null`) — The location client instance. Automatically refreshes the token before each `send()` call if needed.
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+ - `client` (`LocationClient | null`) — The location client. Not a bare `GeoPlacesClient`: the provider wraps it so `send()` refreshes the token first when it needs to, and retries once if the API rejects it.
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  - `getToken` (`() => string | undefined`) — Returns the current token. Useful for direct API calls (e.g., map style fetch).
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  - `loading` (`boolean`) — Whether the client is initializing.
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  - `error` (`string | null`) — Error message if initialization or token refresh failed.
@@ -146,14 +151,30 @@ const { client, getToken, loading, error } = useLocationClient()
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  ## Token Refresh
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- The provider automatically handles token lifecycle:
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-
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- 1. Fetches an initial token via `getConfig` on mount
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- 2. Before each `client.send()` call, checks if the token is expired or within the `refreshBuffer` window
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- 3. If expired, calls `getConfig` again to get a fresh token
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- 4. Concurrent refresh requests are deduplicated — multiple `send()` calls wait for the same refresh
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-
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- No manual token management needed. The `client` always uses a valid token.
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+ The provider owns the token lifecycle. There is nothing to manage manually.
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+
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+ 1. `getConfig` is called on mount for the initial token.
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+ 2. A timer refreshes **ahead of expiry**, 60 seconds before the token's own
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+ `exp`. This is what keeps a map alive: MapLibre requests tiles, glyphs and
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+ sprites directly, never through `send()`, so a refresh that happened only
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+ inside `send()` would never fire for them.
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+ 3. `send()` checks too, and refreshes first if the token is inside that window.
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+ 4. Returning to a backgrounded tab refreshes immediately — a throttled tab's
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+ timer can be arbitrarily late.
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+ 5. If the API rejects a token **before** its `exp` — revoked from the portal, or
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+ minted against a client secret since rotated — the 401 triggers a refresh and
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+ the request is retried once with the new token. Nothing on this side has any
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+ other reason to replace that token, so without this the failures continue
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+ until the timer next comes around: for a token with 14 minutes left, 14
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+ minutes of a broken page. Needs `@chaosity/location-client` 0.7.0 or later;
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+ on older versions the other five steps still work.
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+ 6. Concurrent refreshes are deduplicated — everything waiting shares one call to
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+ `getConfig`.
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+
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+ A refresh that fails is reported as `error` from `useLocationClient()`, and
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+ rejects the `send()` that triggered it — with the refresh error rather than a
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+ 401, so the cause reads as the token endpoint being unreachable and not as the
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+ API refusing you.
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  ## Complete Example with MapLibre
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@@ -166,6 +166,28 @@ function LocationClientProvider({ children, getConfig, }) {
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  apiUrl: cfg.apiUrl,
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  token: cfg.token,
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  getToken,
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+ /**
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+ * The 401 escape hatch (#19).
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+ *
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+ * Covers what the timer cannot: a token revoked from the portal, or
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+ * minted against a client secret since rotated, is refused by the API
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+ * while still minutes from its own `exp` — so nothing on this side has
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+ * any reason to replace it, and every request fails until the buffer
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+ * finally comes around. `getToken` cannot help, being synchronous.
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+ *
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+ * The client awaits this after a 401 and retries the request once with
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+ * what it returns; the same token, or nothing, means no retry, so a
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+ * doomed request is never sent — or billed — twice.
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+ *
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+ * It REJECTS when the refresh itself fails, and that is left to
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+ * propagate out of `send` deliberately: the consumer learns the token
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+ * endpoint is down rather than being told the API rejected them. Same
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+ * answer the pre-flight `ensureValidToken` path already gives.
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+ */
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+ refreshToken: async () => {
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+ await refreshToken();
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+ return tokenRef.current;
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+ },
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  });
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  // A plain object, not Object.create(baseClient): the prototype hack was
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  // opaque, and its `send` dropped the second argument entirely — so once
@@ -203,7 +225,7 @@ function LocationClientProvider({ children, getConfig, }) {
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  if (timerRef.current)
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  clearTimeout(timerRef.current);
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  };
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- }, [getToken]);
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+ }, [getToken, refreshToken]);
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  return ((0, jsx_runtime_1.jsx)(LocationClientContext.Provider, { value: { client, getToken, loading, error }, children: children }));
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  }
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  function useLocationClient() {
@@ -159,6 +159,28 @@ export function LocationClientProvider({ children, getConfig, }) {
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  apiUrl: cfg.apiUrl,
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  token: cfg.token,
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  getToken,
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+ /**
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+ * The 401 escape hatch (#19).
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+ *
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+ * Covers what the timer cannot: a token revoked from the portal, or
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+ * minted against a client secret since rotated, is refused by the API
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+ * while still minutes from its own `exp` — so nothing on this side has
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+ * any reason to replace it, and every request fails until the buffer
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+ * finally comes around. `getToken` cannot help, being synchronous.
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+ *
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+ * The client awaits this after a 401 and retries the request once with
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+ * what it returns; the same token, or nothing, means no retry, so a
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+ * doomed request is never sent — or billed — twice.
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+ *
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+ * It REJECTS when the refresh itself fails, and that is left to
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+ * propagate out of `send` deliberately: the consumer learns the token
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+ * endpoint is down rather than being told the API rejected them. Same
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+ * answer the pre-flight `ensureValidToken` path already gives.
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+ */
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+ refreshToken: async () => {
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+ await refreshToken();
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+ return tokenRef.current;
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+ },
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  });
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  // A plain object, not Object.create(baseClient): the prototype hack was
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  // opaque, and its `send` dropped the second argument entirely — so once
@@ -196,7 +218,7 @@ export function LocationClientProvider({ children, getConfig, }) {
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  if (timerRef.current)
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  clearTimeout(timerRef.current);
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  };
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- }, [getToken]);
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+ }, [getToken, refreshToken]);
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  return (_jsx(LocationClientContext.Provider, { value: { client, getToken, loading, error }, children: children }));
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  }
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  export function useLocationClient() {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@chaosity/location-client-react",
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- "version": "0.5.0",
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+ "version": "0.6.0",
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  "description": "React bindings for Chaosity Location Service client",
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  "type": "module",
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  "main": "dist/cjs/index.js",
@@ -48,7 +48,7 @@
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  }
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  },
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  "devDependencies": {
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- "@chaosity/location-client": "^0.6.0",
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+ "@chaosity/location-client": "^0.7.0",
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  "@eslint/js": "^10.0.1",
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  "@testing-library/react": "^16.0.0",
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  "@testing-library/user-event": "^14.0.0",