@chamvi/chat-discord 0.0.0-stage → 0.7.0

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package/NOTICE ADDED
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+ chamvi
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+ Copyright 2026 Peter Placzek
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+
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+ This product includes software developed by Peter Placzek (tada5hi).
package/README.md CHANGED
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- # Temporary Holding Version
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+ <p align="center">
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+ <img src="https://raw.githubusercontent.com/chamvi/chamvi/master/.github/assets/logo.svg" alt="@chamvi/chat-discord" width="128" height="128" />
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+ </p>
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ <h1 align="center">@chamvi/chat-discord</h1>
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+
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+ <p align="center">
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+ <b>Discord for chamvi agents.</b><br>
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+ A Gateway connection and the Chat SDK Discord adapter,<br>
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+ plugged into an <code>@chamvi/chat</code> channel.
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+ </p>
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+
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+ <p align="center">
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+ <a href="https://www.npmjs.com/package/@chamvi/chat-discord"><img src="https://img.shields.io/npm/v/@chamvi/chat-discord" alt="npm version" /></a>
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+ <a href="https://github.com/chamvi/chamvi/actions/workflows/ci.yml"><img src="https://github.com/chamvi/chamvi/actions/workflows/ci.yml/badge.svg" alt="CI" /></a>
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+ <a href="https://github.com/chamvi/chamvi/blob/master/packages/chat-discord/LICENSE"><img src="https://img.shields.io/npm/l/@chamvi/chat-discord" alt="License" /></a>
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+ </p>
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+
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+ ---
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+
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+ **Table of Contents**
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+ - [Installation](#installation)
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+ - [Usage](#usage)
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+ - [Limits](#limits)
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+ - [Operations](#operations)
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+ - [API](#api)
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+ - [License](#license)
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+
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+ ## Installation
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+
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+ ```bash
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+ npm install @chamvi/chat-discord @chamvi/chat @chamvi/core @chamvi/http chat @chat-adapter/discord@4.44.0 discord.js --save
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+ ```
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+
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+ ESM only, Node.js `>=26.0.0`. `@chamvi/chat`, `@chamvi/core`, [`chat`](https://www.npmjs.com/package/chat) (the Chat SDK, 4.44 or later in the 4.x line), `@chat-adapter/discord` and `discord.js` (14.25.1 or later in the 14.x line) are peer dependencies; `@chat-adapter/discord` is pinned to the one version chamvi was verified against (`4.44.0`). `smob` is the only runtime dependency. The package uses only `@chamvi/chat`'s public API: its channel is a `chatChannel()` with the Discord hooks passed as `platform` ([`IChatPlatform`](https://www.npmjs.com/package/@chamvi/chat#platform-packages)).
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+
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+ ## Usage
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+
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+ `createDiscordChat()` builds a Chat SDK `Chat`, the Discord adapter and its `chatChannel()`. Contribute the channel with `chatModule()`, subscribe an agent with `channel.on()` and reply from a tool with `ctx.channels.findOneOrFail('chat').emit()`:
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+
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+ ```typescript
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+ import type { LanguageModel } from 'ai';
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+ import { z } from 'zod';
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+ import { createApp, defineModelAgent, defineTool } from '@chamvi/app';
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+ import type { IApp } from '@chamvi/app';
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+ import { chatModule } from '@chamvi/chat/module';
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+ import { createDiscordChat } from '@chamvi/chat-discord';
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+ import type { DiscordChatOptions } from '@chamvi/chat-discord';
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+
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+ export function createDiscordApp(
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+ model: LanguageModel,
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+ // state: a Chat SDK state adapter
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+ options: Pick<DiscordChatOptions, 'state' | 'clientFactory' | 'fetch'>,
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+ ): IApp {
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+ const {
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+ DISCORD_BOT_TOKEN,
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+ DISCORD_APPLICATION_ID,
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+ DISCORD_GUILD_ID,
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+ DISCORD_USER_IDS,
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+ APP_URL,
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+ } = process.env;
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+
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+ if (!DISCORD_BOT_TOKEN || !DISCORD_APPLICATION_ID || !DISCORD_GUILD_ID || !DISCORD_USER_IDS || !APP_URL) {
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+ throw new Error('Set DISCORD_BOT_TOKEN, DISCORD_APPLICATION_ID, DISCORD_GUILD_ID, DISCORD_USER_IDS (comma separated) and APP_URL.');
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+ }
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+
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+ const discord = createDiscordChat({
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+ // a non-secret alias of the bot (the conversation account)
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+ account: 'assistant',
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+ // read from the environment per login and per send; never stored or logged
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+ token: async () => process.env.DISCORD_BOT_TOKEN ?? '',
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+ applicationId: DISCORD_APPLICATION_ID,
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+ // ids only: these users in this guild, when they mention the bot or reply to it
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+ policy: { guilds: [DISCORD_GUILD_ID], users: DISCORD_USER_IDS.split(',').map((id) => id.trim()) },
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+ resolveInvoker: (identity) => ({
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+ id: identity.author,
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+ kind: 'discord',
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+ permissions: [],
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+ }),
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+ // a link to the approval in the chamvi UI: ids only, answered there
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+ approvalUrl: ({ runId, approvalId }) => `${APP_URL}/ui/approvals?run=${encodeURIComponent(runId)}&approval=${encodeURIComponent(approvalId)}`,
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+ ...options,
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+ });
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+
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+ const reply = defineTool({
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+ description: 'Reply in the channel or thread the message came from.',
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+ inputSchema: z.object({ text: z.string() }),
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+ execute: async ({ text }, { context }) => {
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+ // the source channel or thread: no address needed, and the reply pings nobody
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+ await context.channels.findOneOrFail('chat').emit({ body: text });
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+
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+ return 'sent';
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+ },
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+ });
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+
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+ const assistant = defineModelAgent({
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+ name: 'assistant',
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+ model,
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+ instructions: 'You are the team\'s assistant on Discord. Answer with the reply tool.',
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+ // one memory per thread and one per channel's top-level messages
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+ conversation: true,
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+ // mentions and replies in an allowed guild
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+ channels: [discord.channel.on()],
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+ tools: { reply },
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+ });
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+
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+ // chatModule() contributes the channel; the engine starts and stops it
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+ return createApp({
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+ agents: [assistant],
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+ modules: [chatModule({ channel: discord.channel })],
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+ conversations: { authorize: ({ agent }) => agent === 'assistant' },
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+ });
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+ }
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+ ```
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+
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+ The app entry's default export is `createDiscordApp(model, { state })`. Nothing connects when the setup is built, and `chamvi start --check` reads no token and makes no client: the channel's `start` (the engine's) initializes the Chat, then logs one discord.js client in to the Gateway (intents `Guilds`, `GuildMessages`, `MessageContent`, `DirectMessages`). `setup.status()` reports `stopped`, `connecting`, `connected`, `disconnected` or `failed`, from the client's events only.
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+
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+ `token` is the bot token or an async provider of it, read per login and per send; it never reaches a store, a run, a log, `onError` or an error message. `state` is a Chat SDK `StateAdapter`; chamvi's intake does not depend on its deduplication.
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+
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+ Who may start runs is `policy`, by Discord ids (snowflakes) only, never by names:
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+
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+ | Policy | Allows |
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+ |---|---|
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+ | `guilds: [...]` | Required. Guild messages only from these guilds (empty: no guild intake) |
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+ | `channels: [...]` | Narrows the guilds to these channels; a thread matches by its parent channel (a parent discord.js does not know is looked up once) |
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+ | `users: [...]`, `roles: [...]` | Authors by user id, or by one of their member role ids; with neither, no guild author passes |
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+ | `dms: { users: [...] }` | Direct messages of these users (default `false`: no DMs); group DMs are refused |
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+ | `requireMention` | Default `true`: a guild message must mention the bot user directly or reply to a bot message (`@everyone`, `@here` and role mentions do not count) |
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+
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+ A message starts runs only when the policy allows it and `resolveInvoker` names an invoker. The bot's own messages, other bots, webhooks and everything the policy refuses are dropped silently, before any other work: no run, no reply, no thread, no Discord call.
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+
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+ Subscriptions, replies, approvals, memory and trust follow [`@chamvi/chat`](https://www.npmjs.com/package/@chamvi/chat): the conversation of a message is `{ account, thread id, audience }` with the audience `direct:<user>` for a DM, `channel:<parent channel>` for a guild channel and its public threads, `thread:<thread>` for a private thread or one whose type is unknown. A thread is one memory, a channel's top-level messages another (no threads are created).
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+
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+ ## Limits
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+
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+ - Text only: messages with attachments or no text are refused (reported, no run); replies are text up to 2000 characters (`DISCORD_TEXT_MAX_CHARS`), never split. No buttons, embeds, reactions, edits or slash commands; approvals are a link into the UI.
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+ - Replies never ping: every send carries `allowed_mentions: { parse: [] }`.
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+ - Delivery is at least once: each send carries a nonce derived from the channel name, the target channel or thread and the message key with `enforce_nonce`, so a retry within Discord's nonce window returns the first message instead of posting a copy; beyond it a retry may post again. A rate-limited (429) or failed send is `chat_request`, without the token; chamvi has no retry loop of its own.
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+ - No lossless or offline ingestion. A message that arrives while the connector is down is not fetched later.
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+
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+ ## Operations
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+
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+ Read the [Discord guide](https://chamvi.dev/deployment/discord) before going live. In short:
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+
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+ - **Developer Portal.** Enable the **Message Content** privileged intent; without it the login fails with `discord_connection`. Invite the bot with View Channel, Send Messages, Send Messages in Threads and Read Message History. Leave the **Interactions Endpoint URL** empty: setting it diverts interactions away from the Gateway, and chamvi serves no endpoint.
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+ - **One connector per bot token.** Run one deployment, `Recreate`/stop-then-start, never two replicas.
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+ - **Login**: an invalid or empty token (or a failing provider) is `discord_auth`, disallowed intents and an invalidated session `discord_connection`; neither retries. Other login failures retry with backoff (`DISCORD_RECONNECT`: 2 s growing to 30 s, 12 attempts); discord.js resumes and reconnects an established session by itself.
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+ - **Stop** destroys the client within `DISCORD_SHUTDOWN_TIMEOUT_MS` (30 s) and never reconnects after.
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+ - **Sends** go through Discord REST, independent of the Gateway status.
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+
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+ ## API
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+
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+ | Export | Holds |
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+ |---|---|
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+ | `createDiscordChat(options)` | `{ chat, ingress, channel, status() }` |
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+ | Types `DiscordChatOptions`, `DiscordChatSetup`, `DiscordPolicy`, `DiscordIdentity`, `DiscordConnectionStatus`, `DiscordClient`, `DiscordClientFactory`, `DiscordInboundMessage`, `DiscordInboundAttachment` | |
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+ | `DISCORD_ADAPTER_NAME` `'discord'`, `DISCORD_API_URL`, `DISCORD_TEXT_MAX_CHARS` 2000, `DISCORD_RECONNECT`, `DISCORD_SHUTDOWN_TIMEOUT_MS` 30 000 | |
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+ | Error codes `discord_auth`, `discord_connection` (`DISCORD_*_ERROR_CODE`) | |
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+
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+ The full option reference is the [Discord guide](https://chamvi.dev/deployment/discord).
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+
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+ ## License
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+
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+ Made with 💚
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+
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+ Published under [Apache License 2.0](./LICENSE).
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+ import "@chat-adapter/discord";
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+ import { ClientOptions } from "discord.js";
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+ import { Chat, Logger, StateAdapter } from "chat";
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+ import { IClock, Invoker } from "@chamvi/core";
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+ import { ChatApprovalRef, ChatChannel, ChatIngress } from "@chamvi/chat";
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+ /** The adapter's name: thread ids are `discord:<guild | @me>:<channel>[:<thread>]`. */
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+ export declare const DISCORD_ADAPTER_NAME = "discord";
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+ /** The Discord REST base every send goes to unless `apiUrl` overrides it. */
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+ export declare const DISCORD_API_URL = "https://discord.com/api/v10";
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+ /** Discord's bound on a message's content, in characters. */
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+ export declare const DISCORD_TEXT_MAX_CHARS = 2000;
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+ /**
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+ * Re-create the client after a transient login failure: attempt n (0-based)
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+ * waits `min(maxMs, initialMs * factor^n)`, scaled by a random factor in
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+ * `1 ± jitter` and capped at `maxMs`; after `maxAttempts` failed attempts in a
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+ * row (a ready resets the count) the connection stays failed.
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+ */
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+ export declare const DISCORD_RECONNECT: Readonly<{
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+ initialMs: 2000;
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+ factor: 1.8;
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+ maxMs: 30000;
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+ jitter: 0.25;
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+ maxAttempts: 12;
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+ }>;
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+ /** The bound on destroying the client when the channel stops. */
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+ export declare const DISCORD_SHUTDOWN_TIMEOUT_MS = 30000;
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+ /** The bot token was refused, empty, or its provider failed: nothing reconnects. */
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+ export declare const DISCORD_AUTH_ERROR_CODE = "discord_auth";
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+ /** The connection gave up: disallowed intents, an invalidated session, or reconnects exhausted. */
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+ export declare const DISCORD_CONNECTION_ERROR_CODE = "discord_connection";
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+ /** Who may start runs: Discord ids (snowflakes) only, never names. */
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+ type DiscordPolicy = {
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+ /** Guilds whose messages may start runs; empty: no guild intake. */
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+ guilds: readonly string[];
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+ /** Narrows guild intake to these channels; a thread matches by its parent channel id. */
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+ channels?: readonly string[];
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+ /** Author ids allowed in the guilds. */
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+ users?: readonly string[];
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+ /** Author role ids (from the Gateway member payload) allowed in the guilds. */
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+ roles?: readonly string[];
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+ /** Direct messages from these user ids; default false (no DMs). */
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+ dms?: {
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+ users: readonly string[];
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+ } | false;
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+ /** A guild message must mention the bot or reply to it; default true. */
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+ requireMention?: boolean;
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+ };
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+ /** The identity of one incoming message, as the policy and resolveInvoker see it: ids only. */
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+ type DiscordIdentity = {
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+ /** The operator's account alias. */
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+ account: string;
52
+ /** The adapter thread id: `discord:<guild | @me>:<channel>[:<thread>]`. */
53
+ chat: string;
54
+ /** undefined for a DM */
55
+ guild?: string;
56
+ /** The parent channel of a thread (the thread's own id when its parent is unknown), else the message's channel. */
57
+ channel: string;
58
+ /** The thread a message was written in. */
59
+ thread?: string;
60
+ /** For a thread: true private, false public or announcement, undefined when unknown. */
61
+ privateThread?: boolean;
62
+ /** The author's user id. */
63
+ author: string;
64
+ /** The author's member role ids (empty in a DM). */
65
+ roles: readonly string[];
66
+ dm: boolean;
67
+ /** The bot user is mentioned directly, or the message replies to the bot. */
68
+ mentioned: boolean;
69
+ };
70
+ /** An attachment as chamvi reads it (a discord.js Attachment is one). */
71
+ type DiscordInboundAttachment = {
72
+ id: string;
73
+ name: string;
74
+ contentType: string | null;
75
+ size: number;
76
+ url: string;
77
+ proxyURL: string;
78
+ width: number | null;
79
+ height: number | null;
80
+ };
81
+ /**
82
+ * The members of a discord.js `Message` chamvi reads, structurally, so a fake
83
+ * needs no discord.js runtime (a discord.js Message is one).
84
+ */
85
+ type DiscordInboundMessage = {
86
+ id: string;
87
+ type: number;
88
+ content: string;
89
+ createdAt: Date;
90
+ editedAt: Date | null;
91
+ webhookId: string | null;
92
+ guildId: string | null;
93
+ channelId: string;
94
+ author: {
95
+ id: string;
96
+ bot: boolean;
97
+ username: string;
98
+ globalName: string | null;
99
+ };
100
+ member?: {
101
+ roles: {
102
+ cache: {
103
+ keys(): Iterable<string>;
104
+ };
105
+ };
106
+ } | null;
107
+ mentions: {
108
+ users: {
109
+ has(id: string): boolean;
110
+ };
111
+ repliedUser?: {
112
+ id: string;
113
+ } | null;
114
+ };
115
+ attachments: {
116
+ values(): Iterable<DiscordInboundAttachment>;
117
+ };
118
+ channel: DiscordInboundChannel;
119
+ };
120
+ /** The channel of an incoming message; `fetch()` loads a partial one (a thread whose parent is unknown). */
121
+ type DiscordInboundChannel = {
122
+ type: number;
123
+ isThread(): boolean;
124
+ parentId?: string | null;
125
+ fetch?(): Promise<DiscordInboundChannel>;
126
+ };
127
+ /**
128
+ * The Gateway connection's state: `failed` is terminal (an invalid token,
129
+ * disallowed intents, an invalidated session, reconnects exhausted) until the
130
+ * channel starts again.
131
+ */
132
+ type DiscordConnectionStatus = 'stopped' | 'connecting' | 'connected' | 'disconnected' | 'failed';
133
+ /** The members of a discord.js `Client` chamvi uses (a Client is one). */
134
+ type DiscordClient = {
135
+ on(event: string, listener: (...args: any[]) => void): unknown;
136
+ off(event: string, listener: (...args: any[]) => void): unknown;
137
+ login(token: string): Promise<string>;
138
+ destroy(): Promise<void> | void;
139
+ readonly user: {
140
+ id: string;
141
+ } | null;
142
+ };
143
+ /** Makes a client; default `new Client(options)` of discord.js (tests pass a fake). */
144
+ type DiscordClientFactory = (options: ClientOptions) => DiscordClient;
145
+ type DiscordChatOptions = {
146
+ /** The operator's non-secret alias of the bot (the conversation account). */
147
+ account: string;
148
+ /** The bot token, or a provider read per login and per send (never in a store, run, log or error). */
149
+ token: string | (() => Promise<string>);
150
+ /** The bot's application id (a snowflake). */
151
+ applicationId: string;
152
+ /** Who may start runs: ids only; unknown guilds, channels and users are denied. */
153
+ policy: DiscordPolicy;
154
+ /** The invoker of an allowed message's runs; undefined denies the message. */
155
+ resolveInvoker: (identity: DiscordIdentity) => Invoker | undefined | Promise<Invoker | undefined>;
156
+ /** The Chat SDK state adapter of the Chat. */
157
+ state: StateAdapter;
158
+ /** The approval link (ids only); approvals are answered in the UI. */
159
+ approvalUrl: (ref: ChatApprovalRef) => string;
160
+ /** Default `chat`. */
161
+ name?: string;
162
+ /** Default true (runs are tainted). */
163
+ untrusted?: boolean;
164
+ /** Bound of one send; default `CHAT_TIMEOUT_MS`. */
165
+ timeoutMs?: number;
166
+ /** The connector's clock (login retry backoff, shutdown bound); default the engine's. */
167
+ clock?: IClock;
168
+ /** Failures nobody awaits; default console.error. Never gets the token. */
169
+ onError?: (error: unknown) => void;
170
+ /** The logger of the Chat and the adapter; default a console logger at level `warn`. */
171
+ logger?: Logger;
172
+ /** The Chat's bot user name; default `chamvi`. */
173
+ userName?: string;
174
+ /** The Discord REST base; default DISCORD_API_URL. */
175
+ apiUrl?: string;
176
+ /** Makes the discord.js client; default `new Client(options)` (tests pass a fake). */
177
+ clientFactory?: DiscordClientFactory;
178
+ /** The fetch of the REST send; default the global fetch. */
179
+ fetch?: typeof fetch;
180
+ };
181
+ type DiscordChatSetup = {
182
+ chat: Chat;
183
+ ingress: ChatIngress;
184
+ channel: ChatChannel;
185
+ status(): DiscordConnectionStatus;
186
+ };
187
+ /**
188
+ * Discord as a chat channel: a Chat SDK Chat with `@chat-adapter/discord`
189
+ * (initialize, parsing, thread ids only) wrapped by createChatIngressAdapter(),
190
+ * and its chatChannel() bounded at DISCORD_TEXT_MAX_CHARS (2000). Nothing is
191
+ * read or connected here (a factory or `start --check` reads no token and
192
+ * makes no client): the channel's start initializes the Chat, then the
193
+ * connection logs one discord.js client in to the Gateway; its stop destroys
194
+ * the client. `status()` follows the client's events.
195
+ *
196
+ * Inbound, per Gateway message: the bot's own, bot and webhook messages are
197
+ * dropped, then the policy decides on ids alone (DiscordPolicy) before any
198
+ * other work, so a refused message leaves no trace on Discord; an allowed one
199
+ * is parsed by the adapter's public parseMessage(), rebuilt with its thread id
200
+ * and mention verdict, and handed to the facade's processMessage, one after
201
+ * another per channel or thread. `resolveInvoker` names the invoker
202
+ * (undefined denies). An agent with `conversation` gets
203
+ * `{ account, thread id, direct:<user> | channel:<parent> | thread:<thread> }`.
204
+ *
205
+ * Outbound is chamvi's own REST send (createDiscordSender): no pings, a nonce
206
+ * per message key with `enforce_nonce`, abortable at the send deadline,
207
+ * independent of the Gateway status. Delivery is at least once.
208
+ */
209
+ export declare function createDiscordChat(options: DiscordChatOptions): DiscordChatSetup;
210
+ export type { DiscordChatOptions, DiscordChatSetup, DiscordClient, DiscordClientFactory, DiscordConnectionStatus, DiscordIdentity, DiscordInboundAttachment, DiscordInboundMessage, DiscordPolicy };
211
+ //# sourceMappingURL=index.d.mts.map