@cesium/engine 9.2.0 → 10.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (301) hide show
  1. package/Build/Workers/{chunk-GOQEANLM.js → chunk-2GEAGYUY.js} +13 -13
  2. package/Build/Workers/{chunk-WOYQB5HM.js → chunk-2J3JKXCP.js} +5 -5
  3. package/Build/Workers/{chunk-IXYFH7DV.js → chunk-3WUV74WM.js} +2 -2
  4. package/Build/Workers/{chunk-WHDEZSAL.js → chunk-4MSUJ4I7.js} +8 -8
  5. package/Build/Workers/chunk-4RMIRG6T.js +1800 -0
  6. package/Build/Workers/{chunk-CVCVMOQA.js → chunk-4VFBBNQ3.js} +1 -1
  7. package/Build/Workers/{chunk-ZHJDE6JN.js → chunk-4YSNMHZ4.js} +6 -6
  8. package/Build/Workers/{chunk-YGNQJ4YI.js → chunk-5BLJ5ZM6.js} +5 -5
  9. package/Build/Workers/{chunk-4RG6WOXH.js → chunk-5KWHSZYL.js} +11 -11
  10. package/Build/Workers/{chunk-BBBTT36L.js → chunk-5O6JWQ4E.js} +14 -14
  11. package/Build/Workers/{chunk-GX2BWBN2.js → chunk-65MZOUNU.js} +14 -14
  12. package/Build/Workers/{chunk-K5F23SZO.js → chunk-6D66DPRV.js} +7 -7
  13. package/Build/Workers/{chunk-2TRB253J.js → chunk-6OFDHMHR.js} +7 -7
  14. package/Build/Workers/{chunk-U6MTSO6A.js → chunk-76BYYG7N.js} +424 -449
  15. package/Build/Workers/{chunk-3PV5HQ2R.js → chunk-A5CODJ4M.js} +6 -6
  16. package/Build/Workers/{chunk-IF2OX6R4.js → chunk-AA4GZKOT.js} +1 -1
  17. package/Build/Workers/{chunk-OYP23VAL.js → chunk-ACRTCBN5.js} +11 -11
  18. package/Build/Workers/chunk-B75IEX2S.js +390 -0
  19. package/Build/Workers/{chunk-EODIOQ35.js → chunk-BAVI3ZS2.js} +1 -1
  20. package/Build/Workers/{chunk-CFBGPZU6.js → chunk-BBDZYSZB.js} +10 -10
  21. package/Build/Workers/{chunk-LZFFO4KB.js → chunk-BGE4QVG7.js} +12 -12
  22. package/Build/Workers/chunk-BY3E4ONI.js +456 -0
  23. package/Build/Workers/{chunk-RDR4KVPA.js → chunk-C3Z23UUJ.js} +18 -18
  24. package/Build/Workers/{chunk-I6CW7ZE5.js → chunk-C45MU4GZ.js} +10 -8
  25. package/Build/Workers/chunk-CF7P7K7E.js +684 -0
  26. package/Build/Workers/{chunk-KTZK2UDR.js → chunk-D2U4RI64.js} +7 -7
  27. package/Build/Workers/{chunk-QZIWFSRM.js → chunk-D4K27X2M.js} +4 -4
  28. package/Build/Workers/{chunk-UYKG3UFK.js → chunk-DKVHRNFY.js} +5 -5
  29. package/Build/Workers/{chunk-5OK5JFDP.js → chunk-EB7PNZTK.js} +5 -5
  30. package/Build/Workers/{chunk-7PFZ4Z7C.js → chunk-ELI4BUOT.js} +11 -9
  31. package/Build/Workers/chunk-F3NDOSTZ.js +963 -0
  32. package/Build/Workers/{chunk-3VDHTBY5.js → chunk-FDCLACT5.js} +10 -10
  33. package/Build/Workers/{chunk-BNT2SNWU.js → chunk-FEVVHITK.js} +4 -4
  34. package/Build/Workers/{chunk-7HLZRYGD.js → chunk-FOZWUH4T.js} +7 -7
  35. package/Build/Workers/chunk-FQPSOOPH.js +258 -0
  36. package/Build/Workers/{chunk-A5CSB5ZE.js → chunk-G5V4GPZE.js} +9 -9
  37. package/Build/Workers/{chunk-TDIGL45B.js → chunk-GNHZH7HP.js} +1 -1
  38. package/Build/Workers/{chunk-26NE4LRW.js → chunk-GPJR7MPQ.js} +11 -8
  39. package/Build/Workers/chunk-GWT64LKY.js +171 -0
  40. package/Build/Workers/{chunk-PUQR43HZ.js → chunk-HGEEOMSC.js} +6 -6
  41. package/Build/Workers/{chunk-SC3TBKST.js → chunk-I2RC4XVN.js} +4 -4
  42. package/Build/Workers/chunk-IUROUBPA.js +300 -0
  43. package/Build/Workers/{chunk-G7IAO7CW.js → chunk-J7MQUQJY.js} +7 -7
  44. package/Build/Workers/chunk-JNLWLSTP.js +476 -0
  45. package/Build/Workers/{chunk-TP4FFUAH.js → chunk-JYQNWIQQ.js} +2 -2
  46. package/Build/Workers/{chunk-RRUO4QEK.js → chunk-KUN2ZA5X.js} +4 -4
  47. package/Build/Workers/chunk-KV4EQHK4.js +1477 -0
  48. package/Build/Workers/chunk-LSSWVB2X.js +138 -0
  49. package/Build/Workers/{chunk-EJZVBTX4.js → chunk-LXQ5QAEJ.js} +6 -6
  50. package/Build/Workers/chunk-MBZH7YZ7.js +945 -0
  51. package/Build/Workers/{chunk-WP3LCUOE.js → chunk-MKXWJTFQ.js} +13 -13
  52. package/Build/Workers/{chunk-AROLUUGS.js → chunk-MMV6TO3P.js} +2 -2
  53. package/Build/Workers/{chunk-ETC45PHH.js → chunk-MSKXMXJI.js} +4 -4
  54. package/Build/Workers/chunk-N4QEHO3U.js +75 -0
  55. package/Build/Workers/chunk-NVOABL76.js +100 -0
  56. package/Build/Workers/chunk-OAPA2RTG.js +239 -0
  57. package/Build/Workers/{chunk-PHT53MCH.js → chunk-OE4MCOC7.js} +13 -13
  58. package/Build/Workers/chunk-OJF4RTJG.js +634 -0
  59. package/Build/Workers/{chunk-UICVDDCQ.js → chunk-OOK53QUQ.js} +1 -1
  60. package/Build/Workers/{chunk-W4OS542B.js → chunk-OOMCT7OL.js} +13 -13
  61. package/Build/Workers/{chunk-YGTWKLFY.js → chunk-OWGTMVDB.js} +19 -19
  62. package/Build/Workers/{chunk-GUFV24F4.js → chunk-OXALEQPI.js} +61 -17
  63. package/Build/Workers/chunk-OXSI7N4C.js +768 -0
  64. package/Build/Workers/{chunk-26XJDV3D.js → chunk-PNFHVBSF.js} +15 -15
  65. package/Build/Workers/chunk-POSRARY7.js +834 -0
  66. package/Build/Workers/{chunk-GX5LMUGZ.js → chunk-PYHLO636.js} +42 -13
  67. package/Build/Workers/chunk-Q55ECN3Y.js +37 -0
  68. package/Build/Workers/chunk-QD4KM3GO.js +138 -0
  69. package/Build/Workers/chunk-QMLTCCYG.js +55 -0
  70. package/Build/Workers/chunk-QX5XS4LC.js +101 -0
  71. package/Build/Workers/{chunk-UKJCFXVV.js → chunk-QYQIVZBU.js} +6 -6
  72. package/Build/Workers/chunk-R3TKLC6E.js +1075 -0
  73. package/Build/Workers/chunk-R4OIEIPE.js +500 -0
  74. package/Build/Workers/chunk-R4ZEWO4I.js +122 -0
  75. package/Build/Workers/chunk-R6B7UCQB.js +44 -0
  76. package/Build/Workers/chunk-RCK55EDX.js +691 -0
  77. package/Build/Workers/chunk-RHBWXX7C.js +629 -0
  78. package/Build/Workers/chunk-RZLZWKFN.js +305 -0
  79. package/Build/Workers/{chunk-DIVFF6DK.js → chunk-S3PI2KFM.js} +2 -2
  80. package/Build/Workers/chunk-SAPFXU5X.js +102 -0
  81. package/Build/Workers/chunk-T6LPN7RI.js +2857 -0
  82. package/Build/Workers/{chunk-U2LSTOMA.js → chunk-T77JILCU.js} +2 -2
  83. package/Build/Workers/chunk-TBBFDFCS.js +368 -0
  84. package/Build/Workers/chunk-TF776XCO.js +1258 -0
  85. package/Build/Workers/chunk-TGY6H6N6.js +163 -0
  86. package/Build/Workers/{chunk-RTIT7UDN.js → chunk-TO2PVHKI.js} +2 -2
  87. package/Build/Workers/chunk-UCIPJSZX.js +398 -0
  88. package/Build/Workers/chunk-UOEUCKKU.js +59 -0
  89. package/Build/Workers/chunk-VE7BFUIX.js +39 -0
  90. package/Build/Workers/chunk-VFBNELXB.js +353 -0
  91. package/Build/Workers/chunk-VRZ46QZ5.js +781 -0
  92. package/Build/Workers/chunk-VYWUFRRR.js +1052 -0
  93. package/Build/Workers/chunk-WVSELU6O.js +2716 -0
  94. package/Build/Workers/chunk-X23FRWHJ.js +117 -0
  95. package/Build/Workers/chunk-X2ZQ7RJR.js +287 -0
  96. package/Build/Workers/chunk-X43SJLQL.js +10364 -0
  97. package/Build/Workers/chunk-XLTOBCDI.js +220 -0
  98. package/Build/Workers/chunk-XQI7XZHX.js +196 -0
  99. package/Build/Workers/chunk-XUOJCLOH.js +511 -0
  100. package/Build/Workers/chunk-XZZNKIEV.js +157 -0
  101. package/Build/Workers/chunk-YLYBLJ3Y.js +73 -0
  102. package/Build/Workers/chunk-ZEE2EIFD.js +430 -0
  103. package/Build/Workers/chunk-ZIKGV7EL.js +58 -0
  104. package/Build/Workers/chunk-ZU334IDQ.js +421 -0
  105. package/Build/Workers/combineGeometry.js +22 -22
  106. package/Build/Workers/createBoxGeometry.js +16 -16
  107. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  108. package/Build/Workers/createCircleGeometry.js +29 -25
  109. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  110. package/Build/Workers/createCoplanarPolygonGeometry.js +32 -32
  111. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  112. package/Build/Workers/createCorridorGeometry.js +29 -29
  113. package/Build/Workers/createCorridorOutlineGeometry.js +27 -27
  114. package/Build/Workers/createCylinderGeometry.js +18 -18
  115. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  116. package/Build/Workers/createEllipseGeometry.js +24 -24
  117. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  118. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  119. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  120. package/Build/Workers/createFrustumGeometry.js +16 -16
  121. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  122. package/Build/Workers/createGeometry.js +22 -22
  123. package/Build/Workers/createGroundPolylineGeometry.js +24 -24
  124. package/Build/Workers/createPlaneGeometry.js +14 -14
  125. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  126. package/Build/Workers/createPolygonGeometry.js +32 -32
  127. package/Build/Workers/createPolygonOutlineGeometry.js +29 -29
  128. package/Build/Workers/createPolylineGeometry.js +24 -24
  129. package/Build/Workers/createPolylineVolumeGeometry.js +30 -30
  130. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +26 -26
  131. package/Build/Workers/createRectangleGeometry.js +27 -27
  132. package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
  133. package/Build/Workers/createSimplePolylineGeometry.js +22 -22
  134. package/Build/Workers/createSphereGeometry.js +17 -17
  135. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  136. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  137. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  138. package/Build/Workers/createVectorTileGeometries.js +22 -22
  139. package/Build/Workers/createVectorTilePoints.js +12 -12
  140. package/Build/Workers/createVectorTilePolygons.js +20 -20
  141. package/Build/Workers/createVectorTilePolylines.js +13 -13
  142. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  143. package/Build/Workers/createVerticesFromHeightmap.js +21 -21
  144. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  145. package/Build/Workers/createWallGeometry.js +23 -23
  146. package/Build/Workers/createWallOutlineGeometry.js +22 -22
  147. package/Build/Workers/decodeDraco.js +11 -11
  148. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  149. package/Build/Workers/decodeI3S.js +10 -10
  150. package/Build/Workers/transcodeKTX2.js +8 -11
  151. package/Build/Workers/transferTypedArrayTest.js +1 -1
  152. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  153. package/Source/Core/ApproximateTerrainHeights.js +4 -4
  154. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +12 -8
  155. package/Source/Core/BoundingRectangle.js +2 -0
  156. package/Source/Core/BoundingSphere.js +4 -2
  157. package/Source/Core/Cartesian3.js +13 -10
  158. package/Source/Core/Cartographic.js +11 -8
  159. package/Source/Core/CesiumTerrainProvider.js +3 -2
  160. package/Source/Core/CircleGeometry.js +6 -2
  161. package/Source/Core/CircleOutlineGeometry.js +1 -1
  162. package/Source/Core/CoplanarPolygonGeometry.js +3 -3
  163. package/Source/Core/CorridorGeometry.js +4 -4
  164. package/Source/Core/CorridorOutlineGeometry.js +2 -2
  165. package/Source/Core/Credit.js +3 -2
  166. package/Source/Core/CustomHeightmapTerrainProvider.js +17 -3
  167. package/Source/Core/EllipseGeometry.js +4 -4
  168. package/Source/Core/EllipseOutlineGeometry.js +2 -2
  169. package/Source/Core/Ellipsoid.js +34 -0
  170. package/Source/Core/EllipsoidGeodesic.js +2 -2
  171. package/Source/Core/EllipsoidRhumbLine.js +4 -4
  172. package/Source/Core/EllipsoidTangentPlane.js +3 -3
  173. package/Source/Core/EllipsoidTerrainProvider.js +3 -3
  174. package/Source/Core/GeographicProjection.js +4 -3
  175. package/Source/Core/GeographicTilingScheme.js +3 -3
  176. package/Source/Core/GeometryPipeline.js +2 -2
  177. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +1 -1
  178. package/Source/Core/GoogleMaps.js +1 -1
  179. package/Source/Core/GroundPolylineGeometry.js +1 -1
  180. package/Source/Core/HeightmapTessellator.js +2 -2
  181. package/Source/Core/Ion.js +1 -1
  182. package/Source/Core/Occluder.js +3 -3
  183. package/Source/Core/OrientedBoundingBox.js +2 -2
  184. package/Source/Core/PolygonGeometry.js +4 -4
  185. package/Source/Core/PolygonGeometryLibrary.js +1 -1
  186. package/Source/Core/PolygonOutlineGeometry.js +3 -3
  187. package/Source/Core/PolygonPipeline.js +2 -2
  188. package/Source/Core/PolylineGeometry.js +2 -2
  189. package/Source/Core/PolylinePipeline.js +6 -6
  190. package/Source/Core/PolylineVolumeGeometry.js +2 -2
  191. package/Source/Core/PolylineVolumeOutlineGeometry.js +2 -2
  192. package/Source/Core/Rectangle.js +6 -6
  193. package/Source/Core/RectangleGeometry.js +6 -6
  194. package/Source/Core/RectangleGeometryLibrary.js +3 -0
  195. package/Source/Core/RectangleOutlineGeometry.js +2 -2
  196. package/Source/Core/Simon1994PlanetaryPositions.js +4 -2
  197. package/Source/Core/SimplePolylineGeometry.js +2 -2
  198. package/Source/Core/Stereographic.js +2 -2
  199. package/Source/Core/Transforms.js +154 -19
  200. package/Source/Core/VRTheWorldTerrainProvider.js +2 -2
  201. package/Source/Core/WallGeometry.js +3 -3
  202. package/Source/Core/WallOutlineGeometry.js +3 -3
  203. package/Source/Core/WebMercatorTilingScheme.js +3 -3
  204. package/Source/Core/createWorldTerrainAsync.js +2 -0
  205. package/Source/DataSources/BillboardGraphics.js +16 -0
  206. package/Source/DataSources/BillboardVisualizer.js +7 -0
  207. package/Source/DataSources/BoxGeometryUpdater.js +2 -2
  208. package/Source/DataSources/CylinderGeometryUpdater.js +2 -2
  209. package/Source/DataSources/CzmlDataSource.js +8 -8
  210. package/Source/DataSources/EllipsoidGeometryUpdater.js +3 -3
  211. package/Source/DataSources/EntityCluster.js +1 -1
  212. package/Source/DataSources/EntityView.js +2 -2
  213. package/Source/DataSources/KmlDataSource.js +4 -4
  214. package/Source/DataSources/ModelVisualizer.js +1 -2
  215. package/Source/DataSources/PathVisualizer.js +4 -4
  216. package/Source/DataSources/PointGraphics.js +17 -0
  217. package/Source/DataSources/PointVisualizer.js +12 -0
  218. package/Source/DataSources/PolygonGeometryUpdater.js +1 -1
  219. package/Source/DataSources/PolylineGeometryUpdater.js +3 -2
  220. package/Source/DataSources/PositionProperty.js +4 -7
  221. package/Source/DataSources/RectangleGeometryUpdater.js +1 -1
  222. package/Source/DataSources/ScaledPositionProperty.js +2 -2
  223. package/Source/DataSources/TerrainOffsetProperty.js +3 -7
  224. package/Source/DataSources/VelocityOrientationProperty.js +2 -2
  225. package/Source/DataSources/exportKml.js +2 -2
  226. package/Source/Renderer/AutomaticUniforms.js +1 -1
  227. package/Source/Renderer/UniformState.js +6 -12
  228. package/Source/Scene/ArcGisMapServerImageryProvider.js +2 -2
  229. package/Source/Scene/ArcGisMapService.js +1 -1
  230. package/Source/Scene/Billboard.js +35 -6
  231. package/Source/Scene/BillboardCollection.js +49 -0
  232. package/Source/Scene/BingMapsImageryProvider.js +11 -2
  233. package/Source/Scene/Camera.js +16 -10
  234. package/Source/Scene/Cesium3DTileset.js +1 -1
  235. package/Source/Scene/ClippingPolygon.js +2 -2
  236. package/Source/Scene/ClippingPolygonCollection.js +1 -1
  237. package/Source/Scene/CreditDisplay.js +94 -104
  238. package/Source/Scene/Globe.js +16 -13
  239. package/Source/Scene/GltfLoaderUtil.js +2 -4
  240. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +1 -1
  241. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +1 -1
  242. package/Source/Scene/GridImageryProvider.js +2 -2
  243. package/Source/Scene/ImageBasedLighting.js +2 -2
  244. package/Source/Scene/ImageryLayerCollection.js +2 -2
  245. package/Source/Scene/MapboxImageryProvider.js +1 -1
  246. package/Source/Scene/MapboxStyleImageryProvider.js +1 -1
  247. package/Source/Scene/MetadataSemantic.js +4 -4
  248. package/Source/Scene/Model/InstancingPipelineStage.js +3 -3
  249. package/Source/Scene/Model/MaterialPipelineStage.js +49 -0
  250. package/Source/Scene/Model/Model.js +8 -5
  251. package/Source/Scene/Model/ModelSceneGraph.js +1 -1
  252. package/Source/Scene/Model/SceneMode2DPipelineStage.js +3 -3
  253. package/Source/Scene/Model/pickModel.js +2 -2
  254. package/Source/Scene/ModelComponents.js +9 -0
  255. package/Source/Scene/OctahedralProjectedCubeMap.js +5 -6
  256. package/Source/Scene/Picking.js +4 -13
  257. package/Source/Scene/PointPrimitive.js +33 -4
  258. package/Source/Scene/PointPrimitiveCollection.js +22 -9
  259. package/Source/Scene/Scene.js +39 -31
  260. package/Source/Scene/SceneTransforms.js +78 -20
  261. package/Source/Scene/SceneTransitioner.js +2 -2
  262. package/Source/Scene/ScreenSpaceCameraController.js +29 -19
  263. package/Source/Scene/SkyBox.js +26 -0
  264. package/Source/Scene/Sun.js +1 -1
  265. package/Source/Shaders/BillboardCollectionFS.glsl +4 -0
  266. package/Source/Shaders/BillboardCollectionFS.js +4 -0
  267. package/Source/Shaders/BillboardCollectionVS.glsl +3 -1
  268. package/Source/Shaders/BillboardCollectionVS.js +3 -1
  269. package/Source/Shaders/BrdfLutGeneratorFS.glsl +30 -13
  270. package/Source/Shaders/BrdfLutGeneratorFS.js +30 -13
  271. package/Source/Shaders/Builtin/CzmBuiltins.js +2 -2
  272. package/Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.glsl +10 -0
  273. package/Source/Shaders/Builtin/Functions/{ellipsoidWgs84TextureCoordinates.js → ellipsoidTextureCoordinates.js} +3 -3
  274. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +40 -39
  275. package/Source/Shaders/Builtin/Functions/pbrLighting.js +40 -39
  276. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +1 -1
  277. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +1 -1
  278. package/Source/Shaders/Builtin/Structs/materialInput.glsl +1 -1
  279. package/Source/Shaders/Builtin/Structs/materialInput.js +1 -1
  280. package/Source/Shaders/Builtin/Structs/modelMaterial.glsl +2 -0
  281. package/Source/Shaders/Builtin/Structs/modelMaterial.js +2 -0
  282. package/Source/Shaders/EllipsoidFS.glsl +1 -1
  283. package/Source/Shaders/EllipsoidFS.js +1 -1
  284. package/Source/Shaders/GlobeFS.glsl +2 -2
  285. package/Source/Shaders/GlobeFS.js +2 -2
  286. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +23 -23
  287. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +23 -23
  288. package/Source/Shaders/Model/LightingStageFS.glsl +6 -5
  289. package/Source/Shaders/Model/LightingStageFS.js +6 -5
  290. package/Source/Shaders/Model/MaterialStageFS.glsl +31 -26
  291. package/Source/Shaders/Model/MaterialStageFS.js +31 -26
  292. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +4 -0
  293. package/Source/Shaders/PointPrimitiveCollectionFS.js +4 -0
  294. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +9 -7
  295. package/Source/Shaders/PointPrimitiveCollectionVS.js +9 -7
  296. package/Source/Widget/CesiumWidget.css +0 -5
  297. package/Source/Widget/CesiumWidget.js +29 -28
  298. package/index.d.ts +254 -117
  299. package/index.js +45 -45
  300. package/package.json +4 -4
  301. package/Source/Shaders/Builtin/Functions/ellipsoidWgs84TextureCoordinates.glsl +0 -10
@@ -1,7 +1,7 @@
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  /**
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  * @license
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  * Cesium - https://github.com/CesiumGS/cesium
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- * Version 1.118
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+ * Version 1.120
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  *
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  * Copyright 2011-2022 Cesium Contributors
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  *
@@ -25,467 +25,36 @@
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  import {
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  EllipsoidRhumbLine_default
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- } from "./chunk-WHDEZSAL.js";
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+ } from "./chunk-BY3E4ONI.js";
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  import {
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  GeometryAttribute_default,
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  Geometry_default,
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  PrimitiveType_default
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- } from "./chunk-7HLZRYGD.js";
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+ } from "./chunk-IUROUBPA.js";
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  import {
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  ComponentDatatype_default
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- } from "./chunk-WOYQB5HM.js";
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+ } from "./chunk-FQPSOOPH.js";
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  import {
38
38
  Cartesian2_default,
39
39
  Cartesian3_default,
40
40
  Cartographic_default,
41
41
  Ellipsoid_default
42
- } from "./chunk-GX5LMUGZ.js";
42
+ } from "./chunk-T6LPN7RI.js";
43
43
  import {
44
44
  Math_default
45
- } from "./chunk-ETC45PHH.js";
45
+ } from "./chunk-R4OIEIPE.js";
46
46
  import {
47
47
  WebGLConstants_default
48
- } from "./chunk-UICVDDCQ.js";
48
+ } from "./chunk-RHBWXX7C.js";
49
49
  import {
50
50
  defaultValue_default
51
- } from "./chunk-EODIOQ35.js";
51
+ } from "./chunk-BAVI3ZS2.js";
52
52
  import {
53
53
  Check_default
54
- } from "./chunk-DIVFF6DK.js";
54
+ } from "./chunk-TGY6H6N6.js";
55
55
  import {
56
- __commonJS,
57
- __toESM,
58
56
  defined_default
59
- } from "./chunk-IF2OX6R4.js";
60
-
61
- // node_modules/earcut/src/earcut.js
62
- var require_earcut = __commonJS({
63
- "node_modules/earcut/src/earcut.js"(exports, module) {
64
- "use strict";
65
- module.exports = earcut2;
66
- module.exports.default = earcut2;
67
- function earcut2(data, holeIndices, dim) {
68
- dim = dim || 2;
69
- var hasHoles = holeIndices && holeIndices.length, outerLen = hasHoles ? holeIndices[0] * dim : data.length, outerNode = linkedList(data, 0, outerLen, dim, true), triangles = [];
70
- if (!outerNode || outerNode.next === outerNode.prev) return triangles;
71
- var minX, minY, maxX, maxY, x, y, invSize;
72
- if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);
73
- if (data.length > 80 * dim) {
74
- minX = maxX = data[0];
75
- minY = maxY = data[1];
76
- for (var i = dim; i < outerLen; i += dim) {
77
- x = data[i];
78
- y = data[i + 1];
79
- if (x < minX) minX = x;
80
- if (y < minY) minY = y;
81
- if (x > maxX) maxX = x;
82
- if (y > maxY) maxY = y;
83
- }
84
- invSize = Math.max(maxX - minX, maxY - minY);
85
- invSize = invSize !== 0 ? 32767 / invSize : 0;
86
- }
87
- earcutLinked(outerNode, triangles, dim, minX, minY, invSize, 0);
88
- return triangles;
89
- }
90
- function linkedList(data, start, end, dim, clockwise) {
91
- var i, last;
92
- if (clockwise === signedArea(data, start, end, dim) > 0) {
93
- for (i = start; i < end; i += dim) last = insertNode(i, data[i], data[i + 1], last);
94
- } else {
95
- for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i], data[i + 1], last);
96
- }
97
- if (last && equals(last, last.next)) {
98
- removeNode(last);
99
- last = last.next;
100
- }
101
- return last;
102
- }
103
- function filterPoints(start, end) {
104
- if (!start) return start;
105
- if (!end) end = start;
106
- var p = start, again;
107
- do {
108
- again = false;
109
- if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {
110
- removeNode(p);
111
- p = end = p.prev;
112
- if (p === p.next) break;
113
- again = true;
114
- } else {
115
- p = p.next;
116
- }
117
- } while (again || p !== end);
118
- return end;
119
- }
120
- function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {
121
- if (!ear) return;
122
- if (!pass && invSize) indexCurve(ear, minX, minY, invSize);
123
- var stop = ear, prev, next;
124
- while (ear.prev !== ear.next) {
125
- prev = ear.prev;
126
- next = ear.next;
127
- if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {
128
- triangles.push(prev.i / dim | 0);
129
- triangles.push(ear.i / dim | 0);
130
- triangles.push(next.i / dim | 0);
131
- removeNode(ear);
132
- ear = next.next;
133
- stop = next.next;
134
- continue;
135
- }
136
- ear = next;
137
- if (ear === stop) {
138
- if (!pass) {
139
- earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1);
140
- } else if (pass === 1) {
141
- ear = cureLocalIntersections(filterPoints(ear), triangles, dim);
142
- earcutLinked(ear, triangles, dim, minX, minY, invSize, 2);
143
- } else if (pass === 2) {
144
- splitEarcut(ear, triangles, dim, minX, minY, invSize);
145
- }
146
- break;
147
- }
148
- }
149
- }
150
- function isEar(ear) {
151
- var a = ear.prev, b = ear, c = ear.next;
152
- if (area(a, b, c) >= 0) return false;
153
- var ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
154
- var x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx, y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy, x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx, y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy;
155
- var p = c.next;
156
- while (p !== a) {
157
- if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
158
- p = p.next;
159
- }
160
- return true;
161
- }
162
- function isEarHashed(ear, minX, minY, invSize) {
163
- var a = ear.prev, b = ear, c = ear.next;
164
- if (area(a, b, c) >= 0) return false;
165
- var ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
166
- var x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx, y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy, x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx, y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy;
167
- var minZ = zOrder(x0, y0, minX, minY, invSize), maxZ = zOrder(x1, y1, minX, minY, invSize);
168
- var p = ear.prevZ, n = ear.nextZ;
169
- while (p && p.z >= minZ && n && n.z <= maxZ) {
170
- if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
171
- p = p.prevZ;
172
- if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
173
- n = n.nextZ;
174
- }
175
- while (p && p.z >= minZ) {
176
- if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
177
- p = p.prevZ;
178
- }
179
- while (n && n.z <= maxZ) {
180
- if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
181
- n = n.nextZ;
182
- }
183
- return true;
184
- }
185
- function cureLocalIntersections(start, triangles, dim) {
186
- var p = start;
187
- do {
188
- var a = p.prev, b = p.next.next;
189
- if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
190
- triangles.push(a.i / dim | 0);
191
- triangles.push(p.i / dim | 0);
192
- triangles.push(b.i / dim | 0);
193
- removeNode(p);
194
- removeNode(p.next);
195
- p = start = b;
196
- }
197
- p = p.next;
198
- } while (p !== start);
199
- return filterPoints(p);
200
- }
201
- function splitEarcut(start, triangles, dim, minX, minY, invSize) {
202
- var a = start;
203
- do {
204
- var b = a.next.next;
205
- while (b !== a.prev) {
206
- if (a.i !== b.i && isValidDiagonal(a, b)) {
207
- var c = splitPolygon(a, b);
208
- a = filterPoints(a, a.next);
209
- c = filterPoints(c, c.next);
210
- earcutLinked(a, triangles, dim, minX, minY, invSize, 0);
211
- earcutLinked(c, triangles, dim, minX, minY, invSize, 0);
212
- return;
213
- }
214
- b = b.next;
215
- }
216
- a = a.next;
217
- } while (a !== start);
218
- }
219
- function eliminateHoles(data, holeIndices, outerNode, dim) {
220
- var queue = [], i, len, start, end, list;
221
- for (i = 0, len = holeIndices.length; i < len; i++) {
222
- start = holeIndices[i] * dim;
223
- end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
224
- list = linkedList(data, start, end, dim, false);
225
- if (list === list.next) list.steiner = true;
226
- queue.push(getLeftmost(list));
227
- }
228
- queue.sort(compareX);
229
- for (i = 0; i < queue.length; i++) {
230
- outerNode = eliminateHole(queue[i], outerNode);
231
- }
232
- return outerNode;
233
- }
234
- function compareX(a, b) {
235
- return a.x - b.x;
236
- }
237
- function eliminateHole(hole, outerNode) {
238
- var bridge = findHoleBridge(hole, outerNode);
239
- if (!bridge) {
240
- return outerNode;
241
- }
242
- var bridgeReverse = splitPolygon(bridge, hole);
243
- filterPoints(bridgeReverse, bridgeReverse.next);
244
- return filterPoints(bridge, bridge.next);
245
- }
246
- function findHoleBridge(hole, outerNode) {
247
- var p = outerNode, hx = hole.x, hy = hole.y, qx = -Infinity, m;
248
- do {
249
- if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {
250
- var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);
251
- if (x <= hx && x > qx) {
252
- qx = x;
253
- m = p.x < p.next.x ? p : p.next;
254
- if (x === hx) return m;
255
- }
256
- }
257
- p = p.next;
258
- } while (p !== outerNode);
259
- if (!m) return null;
260
- var stop = m, mx = m.x, my = m.y, tanMin = Infinity, tan;
261
- p = m;
262
- do {
263
- if (hx >= p.x && p.x >= mx && hx !== p.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {
264
- tan = Math.abs(hy - p.y) / (hx - p.x);
265
- if (locallyInside(p, hole) && (tan < tanMin || tan === tanMin && (p.x > m.x || p.x === m.x && sectorContainsSector(m, p)))) {
266
- m = p;
267
- tanMin = tan;
268
- }
269
- }
270
- p = p.next;
271
- } while (p !== stop);
272
- return m;
273
- }
274
- function sectorContainsSector(m, p) {
275
- return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0;
276
- }
277
- function indexCurve(start, minX, minY, invSize) {
278
- var p = start;
279
- do {
280
- if (p.z === 0) p.z = zOrder(p.x, p.y, minX, minY, invSize);
281
- p.prevZ = p.prev;
282
- p.nextZ = p.next;
283
- p = p.next;
284
- } while (p !== start);
285
- p.prevZ.nextZ = null;
286
- p.prevZ = null;
287
- sortLinked(p);
288
- }
289
- function sortLinked(list) {
290
- var i, p, q, e, tail, numMerges, pSize, qSize, inSize = 1;
291
- do {
292
- p = list;
293
- list = null;
294
- tail = null;
295
- numMerges = 0;
296
- while (p) {
297
- numMerges++;
298
- q = p;
299
- pSize = 0;
300
- for (i = 0; i < inSize; i++) {
301
- pSize++;
302
- q = q.nextZ;
303
- if (!q) break;
304
- }
305
- qSize = inSize;
306
- while (pSize > 0 || qSize > 0 && q) {
307
- if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {
308
- e = p;
309
- p = p.nextZ;
310
- pSize--;
311
- } else {
312
- e = q;
313
- q = q.nextZ;
314
- qSize--;
315
- }
316
- if (tail) tail.nextZ = e;
317
- else list = e;
318
- e.prevZ = tail;
319
- tail = e;
320
- }
321
- p = q;
322
- }
323
- tail.nextZ = null;
324
- inSize *= 2;
325
- } while (numMerges > 1);
326
- return list;
327
- }
328
- function zOrder(x, y, minX, minY, invSize) {
329
- x = (x - minX) * invSize | 0;
330
- y = (y - minY) * invSize | 0;
331
- x = (x | x << 8) & 16711935;
332
- x = (x | x << 4) & 252645135;
333
- x = (x | x << 2) & 858993459;
334
- x = (x | x << 1) & 1431655765;
335
- y = (y | y << 8) & 16711935;
336
- y = (y | y << 4) & 252645135;
337
- y = (y | y << 2) & 858993459;
338
- y = (y | y << 1) & 1431655765;
339
- return x | y << 1;
340
- }
341
- function getLeftmost(start) {
342
- var p = start, leftmost = start;
343
- do {
344
- if (p.x < leftmost.x || p.x === leftmost.x && p.y < leftmost.y) leftmost = p;
345
- p = p.next;
346
- } while (p !== start);
347
- return leftmost;
348
- }
349
- function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
350
- return (cx - px) * (ay - py) >= (ax - px) * (cy - py) && (ax - px) * (by - py) >= (bx - px) * (ay - py) && (bx - px) * (cy - py) >= (cx - px) * (by - py);
351
- }
352
- function isValidDiagonal(a, b) {
353
- return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && // dones't intersect other edges
354
- (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && // locally visible
355
- (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors
356
- equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0);
357
- }
358
- function area(p, q, r) {
359
- return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
360
- }
361
- function equals(p1, p2) {
362
- return p1.x === p2.x && p1.y === p2.y;
363
- }
364
- function intersects(p1, q1, p2, q2) {
365
- var o1 = sign(area(p1, q1, p2));
366
- var o2 = sign(area(p1, q1, q2));
367
- var o3 = sign(area(p2, q2, p1));
368
- var o4 = sign(area(p2, q2, q1));
369
- if (o1 !== o2 && o3 !== o4) return true;
370
- if (o1 === 0 && onSegment(p1, p2, q1)) return true;
371
- if (o2 === 0 && onSegment(p1, q2, q1)) return true;
372
- if (o3 === 0 && onSegment(p2, p1, q2)) return true;
373
- if (o4 === 0 && onSegment(p2, q1, q2)) return true;
374
- return false;
375
- }
376
- function onSegment(p, q, r) {
377
- return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y);
378
- }
379
- function sign(num) {
380
- return num > 0 ? 1 : num < 0 ? -1 : 0;
381
- }
382
- function intersectsPolygon(a, b) {
383
- var p = a;
384
- do {
385
- if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true;
386
- p = p.next;
387
- } while (p !== a);
388
- return false;
389
- }
390
- function locallyInside(a, b) {
391
- return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
392
- }
393
- function middleInside(a, b) {
394
- var p = a, inside = false, px = (a.x + b.x) / 2, py = (a.y + b.y) / 2;
395
- do {
396
- if (p.y > py !== p.next.y > py && p.next.y !== p.y && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)
397
- inside = !inside;
398
- p = p.next;
399
- } while (p !== a);
400
- return inside;
401
- }
402
- function splitPolygon(a, b) {
403
- var a2 = new Node(a.i, a.x, a.y), b2 = new Node(b.i, b.x, b.y), an = a.next, bp = b.prev;
404
- a.next = b;
405
- b.prev = a;
406
- a2.next = an;
407
- an.prev = a2;
408
- b2.next = a2;
409
- a2.prev = b2;
410
- bp.next = b2;
411
- b2.prev = bp;
412
- return b2;
413
- }
414
- function insertNode(i, x, y, last) {
415
- var p = new Node(i, x, y);
416
- if (!last) {
417
- p.prev = p;
418
- p.next = p;
419
- } else {
420
- p.next = last.next;
421
- p.prev = last;
422
- last.next.prev = p;
423
- last.next = p;
424
- }
425
- return p;
426
- }
427
- function removeNode(p) {
428
- p.next.prev = p.prev;
429
- p.prev.next = p.next;
430
- if (p.prevZ) p.prevZ.nextZ = p.nextZ;
431
- if (p.nextZ) p.nextZ.prevZ = p.prevZ;
432
- }
433
- function Node(i, x, y) {
434
- this.i = i;
435
- this.x = x;
436
- this.y = y;
437
- this.prev = null;
438
- this.next = null;
439
- this.z = 0;
440
- this.prevZ = null;
441
- this.nextZ = null;
442
- this.steiner = false;
443
- }
444
- earcut2.deviation = function(data, holeIndices, dim, triangles) {
445
- var hasHoles = holeIndices && holeIndices.length;
446
- var outerLen = hasHoles ? holeIndices[0] * dim : data.length;
447
- var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim));
448
- if (hasHoles) {
449
- for (var i = 0, len = holeIndices.length; i < len; i++) {
450
- var start = holeIndices[i] * dim;
451
- var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
452
- polygonArea -= Math.abs(signedArea(data, start, end, dim));
453
- }
454
- }
455
- var trianglesArea = 0;
456
- for (i = 0; i < triangles.length; i += 3) {
457
- var a = triangles[i] * dim;
458
- var b = triangles[i + 1] * dim;
459
- var c = triangles[i + 2] * dim;
460
- trianglesArea += Math.abs(
461
- (data[a] - data[c]) * (data[b + 1] - data[a + 1]) - (data[a] - data[b]) * (data[c + 1] - data[a + 1])
462
- );
463
- }
464
- return polygonArea === 0 && trianglesArea === 0 ? 0 : Math.abs((trianglesArea - polygonArea) / polygonArea);
465
- };
466
- function signedArea(data, start, end, dim) {
467
- var sum = 0;
468
- for (var i = start, j = end - dim; i < end; i += dim) {
469
- sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
470
- j = i;
471
- }
472
- return sum;
473
- }
474
- earcut2.flatten = function(data) {
475
- var dim = data[0][0].length, result = { vertices: [], holes: [], dimensions: dim }, holeIndex = 0;
476
- for (var i = 0; i < data.length; i++) {
477
- for (var j = 0; j < data[i].length; j++) {
478
- for (var d = 0; d < dim; d++) result.vertices.push(data[i][j][d]);
479
- }
480
- if (i > 0) {
481
- holeIndex += data[i - 1].length;
482
- result.holes.push(holeIndex);
483
- }
484
- }
485
- return result;
486
- };
487
- }
488
- });
57
+ } from "./chunk-N4QEHO3U.js";
489
58
 
490
59
  // packages/engine/Source/Core/WindingOrder.js
491
60
  var WindingOrder = {
@@ -509,8 +78,414 @@ WindingOrder.validate = function(windingOrder) {
509
78
  };
510
79
  var WindingOrder_default = Object.freeze(WindingOrder);
511
80
 
81
+ // node_modules/earcut/src/earcut.js
82
+ function earcut(data, holeIndices, dim = 2) {
83
+ const hasHoles = holeIndices && holeIndices.length;
84
+ const outerLen = hasHoles ? holeIndices[0] * dim : data.length;
85
+ let outerNode = linkedList(data, 0, outerLen, dim, true);
86
+ const triangles = [];
87
+ if (!outerNode || outerNode.next === outerNode.prev) return triangles;
88
+ let minX, minY, invSize;
89
+ if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);
90
+ if (data.length > 80 * dim) {
91
+ minX = Infinity;
92
+ minY = Infinity;
93
+ let maxX = -Infinity;
94
+ let maxY = -Infinity;
95
+ for (let i = dim; i < outerLen; i += dim) {
96
+ const x = data[i];
97
+ const y = data[i + 1];
98
+ if (x < minX) minX = x;
99
+ if (y < minY) minY = y;
100
+ if (x > maxX) maxX = x;
101
+ if (y > maxY) maxY = y;
102
+ }
103
+ invSize = Math.max(maxX - minX, maxY - minY);
104
+ invSize = invSize !== 0 ? 32767 / invSize : 0;
105
+ }
106
+ earcutLinked(outerNode, triangles, dim, minX, minY, invSize, 0);
107
+ return triangles;
108
+ }
109
+ function linkedList(data, start, end, dim, clockwise) {
110
+ let last;
111
+ if (clockwise === signedArea(data, start, end, dim) > 0) {
112
+ for (let i = start; i < end; i += dim) last = insertNode(i / dim | 0, data[i], data[i + 1], last);
113
+ } else {
114
+ for (let i = end - dim; i >= start; i -= dim) last = insertNode(i / dim | 0, data[i], data[i + 1], last);
115
+ }
116
+ if (last && equals(last, last.next)) {
117
+ removeNode(last);
118
+ last = last.next;
119
+ }
120
+ return last;
121
+ }
122
+ function filterPoints(start, end) {
123
+ if (!start) return start;
124
+ if (!end) end = start;
125
+ let p = start, again;
126
+ do {
127
+ again = false;
128
+ if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {
129
+ removeNode(p);
130
+ p = end = p.prev;
131
+ if (p === p.next) break;
132
+ again = true;
133
+ } else {
134
+ p = p.next;
135
+ }
136
+ } while (again || p !== end);
137
+ return end;
138
+ }
139
+ function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {
140
+ if (!ear) return;
141
+ if (!pass && invSize) indexCurve(ear, minX, minY, invSize);
142
+ let stop = ear;
143
+ while (ear.prev !== ear.next) {
144
+ const prev = ear.prev;
145
+ const next = ear.next;
146
+ if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {
147
+ triangles.push(prev.i, ear.i, next.i);
148
+ removeNode(ear);
149
+ ear = next.next;
150
+ stop = next.next;
151
+ continue;
152
+ }
153
+ ear = next;
154
+ if (ear === stop) {
155
+ if (!pass) {
156
+ earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1);
157
+ } else if (pass === 1) {
158
+ ear = cureLocalIntersections(filterPoints(ear), triangles);
159
+ earcutLinked(ear, triangles, dim, minX, minY, invSize, 2);
160
+ } else if (pass === 2) {
161
+ splitEarcut(ear, triangles, dim, minX, minY, invSize);
162
+ }
163
+ break;
164
+ }
165
+ }
166
+ }
167
+ function isEar(ear) {
168
+ const a = ear.prev, b = ear, c = ear.next;
169
+ if (area(a, b, c) >= 0) return false;
170
+ const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
171
+ const x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx, y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy, x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx, y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy;
172
+ let p = c.next;
173
+ while (p !== a) {
174
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
175
+ p = p.next;
176
+ }
177
+ return true;
178
+ }
179
+ function isEarHashed(ear, minX, minY, invSize) {
180
+ const a = ear.prev, b = ear, c = ear.next;
181
+ if (area(a, b, c) >= 0) return false;
182
+ const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
183
+ const x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx, y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy, x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx, y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy;
184
+ const minZ = zOrder(x0, y0, minX, minY, invSize), maxZ = zOrder(x1, y1, minX, minY, invSize);
185
+ let p = ear.prevZ, n = ear.nextZ;
186
+ while (p && p.z >= minZ && n && n.z <= maxZ) {
187
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
188
+ p = p.prevZ;
189
+ if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
190
+ n = n.nextZ;
191
+ }
192
+ while (p && p.z >= minZ) {
193
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
194
+ p = p.prevZ;
195
+ }
196
+ while (n && n.z <= maxZ) {
197
+ if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
198
+ n = n.nextZ;
199
+ }
200
+ return true;
201
+ }
202
+ function cureLocalIntersections(start, triangles) {
203
+ let p = start;
204
+ do {
205
+ const a = p.prev, b = p.next.next;
206
+ if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
207
+ triangles.push(a.i, p.i, b.i);
208
+ removeNode(p);
209
+ removeNode(p.next);
210
+ p = start = b;
211
+ }
212
+ p = p.next;
213
+ } while (p !== start);
214
+ return filterPoints(p);
215
+ }
216
+ function splitEarcut(start, triangles, dim, minX, minY, invSize) {
217
+ let a = start;
218
+ do {
219
+ let b = a.next.next;
220
+ while (b !== a.prev) {
221
+ if (a.i !== b.i && isValidDiagonal(a, b)) {
222
+ let c = splitPolygon(a, b);
223
+ a = filterPoints(a, a.next);
224
+ c = filterPoints(c, c.next);
225
+ earcutLinked(a, triangles, dim, minX, minY, invSize, 0);
226
+ earcutLinked(c, triangles, dim, minX, minY, invSize, 0);
227
+ return;
228
+ }
229
+ b = b.next;
230
+ }
231
+ a = a.next;
232
+ } while (a !== start);
233
+ }
234
+ function eliminateHoles(data, holeIndices, outerNode, dim) {
235
+ const queue = [];
236
+ for (let i = 0, len = holeIndices.length; i < len; i++) {
237
+ const start = holeIndices[i] * dim;
238
+ const end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
239
+ const list = linkedList(data, start, end, dim, false);
240
+ if (list === list.next) list.steiner = true;
241
+ queue.push(getLeftmost(list));
242
+ }
243
+ queue.sort(compareX);
244
+ for (let i = 0; i < queue.length; i++) {
245
+ outerNode = eliminateHole(queue[i], outerNode);
246
+ }
247
+ return outerNode;
248
+ }
249
+ function compareX(a, b) {
250
+ return a.x - b.x;
251
+ }
252
+ function eliminateHole(hole, outerNode) {
253
+ const bridge = findHoleBridge(hole, outerNode);
254
+ if (!bridge) {
255
+ return outerNode;
256
+ }
257
+ const bridgeReverse = splitPolygon(bridge, hole);
258
+ filterPoints(bridgeReverse, bridgeReverse.next);
259
+ return filterPoints(bridge, bridge.next);
260
+ }
261
+ function findHoleBridge(hole, outerNode) {
262
+ let p = outerNode;
263
+ const hx = hole.x;
264
+ const hy = hole.y;
265
+ let qx = -Infinity;
266
+ let m;
267
+ do {
268
+ if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {
269
+ const x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);
270
+ if (x <= hx && x > qx) {
271
+ qx = x;
272
+ m = p.x < p.next.x ? p : p.next;
273
+ if (x === hx) return m;
274
+ }
275
+ }
276
+ p = p.next;
277
+ } while (p !== outerNode);
278
+ if (!m) return null;
279
+ const stop = m;
280
+ const mx = m.x;
281
+ const my = m.y;
282
+ let tanMin = Infinity;
283
+ p = m;
284
+ do {
285
+ if (hx >= p.x && p.x >= mx && hx !== p.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {
286
+ const tan = Math.abs(hy - p.y) / (hx - p.x);
287
+ if (locallyInside(p, hole) && (tan < tanMin || tan === tanMin && (p.x > m.x || p.x === m.x && sectorContainsSector(m, p)))) {
288
+ m = p;
289
+ tanMin = tan;
290
+ }
291
+ }
292
+ p = p.next;
293
+ } while (p !== stop);
294
+ return m;
295
+ }
296
+ function sectorContainsSector(m, p) {
297
+ return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0;
298
+ }
299
+ function indexCurve(start, minX, minY, invSize) {
300
+ let p = start;
301
+ do {
302
+ if (p.z === 0) p.z = zOrder(p.x, p.y, minX, minY, invSize);
303
+ p.prevZ = p.prev;
304
+ p.nextZ = p.next;
305
+ p = p.next;
306
+ } while (p !== start);
307
+ p.prevZ.nextZ = null;
308
+ p.prevZ = null;
309
+ sortLinked(p);
310
+ }
311
+ function sortLinked(list) {
312
+ let numMerges;
313
+ let inSize = 1;
314
+ do {
315
+ let p = list;
316
+ let e;
317
+ list = null;
318
+ let tail = null;
319
+ numMerges = 0;
320
+ while (p) {
321
+ numMerges++;
322
+ let q = p;
323
+ let pSize = 0;
324
+ for (let i = 0; i < inSize; i++) {
325
+ pSize++;
326
+ q = q.nextZ;
327
+ if (!q) break;
328
+ }
329
+ let qSize = inSize;
330
+ while (pSize > 0 || qSize > 0 && q) {
331
+ if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {
332
+ e = p;
333
+ p = p.nextZ;
334
+ pSize--;
335
+ } else {
336
+ e = q;
337
+ q = q.nextZ;
338
+ qSize--;
339
+ }
340
+ if (tail) tail.nextZ = e;
341
+ else list = e;
342
+ e.prevZ = tail;
343
+ tail = e;
344
+ }
345
+ p = q;
346
+ }
347
+ tail.nextZ = null;
348
+ inSize *= 2;
349
+ } while (numMerges > 1);
350
+ return list;
351
+ }
352
+ function zOrder(x, y, minX, minY, invSize) {
353
+ x = (x - minX) * invSize | 0;
354
+ y = (y - minY) * invSize | 0;
355
+ x = (x | x << 8) & 16711935;
356
+ x = (x | x << 4) & 252645135;
357
+ x = (x | x << 2) & 858993459;
358
+ x = (x | x << 1) & 1431655765;
359
+ y = (y | y << 8) & 16711935;
360
+ y = (y | y << 4) & 252645135;
361
+ y = (y | y << 2) & 858993459;
362
+ y = (y | y << 1) & 1431655765;
363
+ return x | y << 1;
364
+ }
365
+ function getLeftmost(start) {
366
+ let p = start, leftmost = start;
367
+ do {
368
+ if (p.x < leftmost.x || p.x === leftmost.x && p.y < leftmost.y) leftmost = p;
369
+ p = p.next;
370
+ } while (p !== start);
371
+ return leftmost;
372
+ }
373
+ function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
374
+ return (cx - px) * (ay - py) >= (ax - px) * (cy - py) && (ax - px) * (by - py) >= (bx - px) * (ay - py) && (bx - px) * (cy - py) >= (cx - px) * (by - py);
375
+ }
376
+ function isValidDiagonal(a, b) {
377
+ return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && // dones't intersect other edges
378
+ (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && // locally visible
379
+ (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors
380
+ equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0);
381
+ }
382
+ function area(p, q, r) {
383
+ return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
384
+ }
385
+ function equals(p1, p2) {
386
+ return p1.x === p2.x && p1.y === p2.y;
387
+ }
388
+ function intersects(p1, q1, p2, q2) {
389
+ const o1 = sign(area(p1, q1, p2));
390
+ const o2 = sign(area(p1, q1, q2));
391
+ const o3 = sign(area(p2, q2, p1));
392
+ const o4 = sign(area(p2, q2, q1));
393
+ if (o1 !== o2 && o3 !== o4) return true;
394
+ if (o1 === 0 && onSegment(p1, p2, q1)) return true;
395
+ if (o2 === 0 && onSegment(p1, q2, q1)) return true;
396
+ if (o3 === 0 && onSegment(p2, p1, q2)) return true;
397
+ if (o4 === 0 && onSegment(p2, q1, q2)) return true;
398
+ return false;
399
+ }
400
+ function onSegment(p, q, r) {
401
+ return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y);
402
+ }
403
+ function sign(num) {
404
+ return num > 0 ? 1 : num < 0 ? -1 : 0;
405
+ }
406
+ function intersectsPolygon(a, b) {
407
+ let p = a;
408
+ do {
409
+ if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true;
410
+ p = p.next;
411
+ } while (p !== a);
412
+ return false;
413
+ }
414
+ function locallyInside(a, b) {
415
+ return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
416
+ }
417
+ function middleInside(a, b) {
418
+ let p = a;
419
+ let inside = false;
420
+ const px = (a.x + b.x) / 2;
421
+ const py = (a.y + b.y) / 2;
422
+ do {
423
+ if (p.y > py !== p.next.y > py && p.next.y !== p.y && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)
424
+ inside = !inside;
425
+ p = p.next;
426
+ } while (p !== a);
427
+ return inside;
428
+ }
429
+ function splitPolygon(a, b) {
430
+ const a2 = createNode(a.i, a.x, a.y), b2 = createNode(b.i, b.x, b.y), an = a.next, bp = b.prev;
431
+ a.next = b;
432
+ b.prev = a;
433
+ a2.next = an;
434
+ an.prev = a2;
435
+ b2.next = a2;
436
+ a2.prev = b2;
437
+ bp.next = b2;
438
+ b2.prev = bp;
439
+ return b2;
440
+ }
441
+ function insertNode(i, x, y, last) {
442
+ const p = createNode(i, x, y);
443
+ if (!last) {
444
+ p.prev = p;
445
+ p.next = p;
446
+ } else {
447
+ p.next = last.next;
448
+ p.prev = last;
449
+ last.next.prev = p;
450
+ last.next = p;
451
+ }
452
+ return p;
453
+ }
454
+ function removeNode(p) {
455
+ p.next.prev = p.prev;
456
+ p.prev.next = p.next;
457
+ if (p.prevZ) p.prevZ.nextZ = p.nextZ;
458
+ if (p.nextZ) p.nextZ.prevZ = p.prevZ;
459
+ }
460
+ function createNode(i, x, y) {
461
+ return {
462
+ i,
463
+ // vertex index in coordinates array
464
+ x,
465
+ y,
466
+ // vertex coordinates
467
+ prev: null,
468
+ // previous and next vertex nodes in a polygon ring
469
+ next: null,
470
+ z: 0,
471
+ // z-order curve value
472
+ prevZ: null,
473
+ // previous and next nodes in z-order
474
+ nextZ: null,
475
+ steiner: false
476
+ // indicates whether this is a steiner point
477
+ };
478
+ }
479
+ function signedArea(data, start, end, dim) {
480
+ let sum = 0;
481
+ for (let i = start, j = end - dim; i < end; i += dim) {
482
+ sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
483
+ j = i;
484
+ }
485
+ return sum;
486
+ }
487
+
512
488
  // packages/engine/Source/Core/PolygonPipeline.js
513
- var import_earcut = __toESM(require_earcut(), 1);
514
489
  var scaleToGeodeticHeightN = new Cartesian3_default();
515
490
  var scaleToGeodeticHeightP = new Cartesian3_default();
516
491
  var PolygonPipeline = {};
@@ -522,22 +497,22 @@ PolygonPipeline.computeArea2D = function(positions) {
522
497
  3
523
498
  );
524
499
  const length = positions.length;
525
- let area = 0;
500
+ let area2 = 0;
526
501
  for (let i0 = length - 1, i1 = 0; i1 < length; i0 = i1++) {
527
502
  const v0 = positions[i0];
528
503
  const v1 = positions[i1];
529
- area += v0.x * v1.y - v1.x * v0.y;
504
+ area2 += v0.x * v1.y - v1.x * v0.y;
530
505
  }
531
- return area * 0.5;
506
+ return area2 * 0.5;
532
507
  };
533
508
  PolygonPipeline.computeWindingOrder2D = function(positions) {
534
- const area = PolygonPipeline.computeArea2D(positions);
535
- return area > 0 ? WindingOrder_default.COUNTER_CLOCKWISE : WindingOrder_default.CLOCKWISE;
509
+ const area2 = PolygonPipeline.computeArea2D(positions);
510
+ return area2 > 0 ? WindingOrder_default.COUNTER_CLOCKWISE : WindingOrder_default.CLOCKWISE;
536
511
  };
537
512
  PolygonPipeline.triangulate = function(positions, holes) {
538
513
  Check_default.defined("positions", positions);
539
514
  const flattenedPositions = Cartesian2_default.packArray(positions);
540
- return (0, import_earcut.default)(flattenedPositions, holes, 2);
515
+ return earcut(flattenedPositions, holes, 2);
541
516
  };
542
517
  var subdivisionV0Scratch = new Cartesian3_default();
543
518
  var subdivisionV1Scratch = new Cartesian3_default();
@@ -938,7 +913,7 @@ PolygonPipeline.computeRhumbLineSubdivision = function(ellipsoid, positions, ind
938
913
  return new Geometry_default(geometryOptions);
939
914
  };
940
915
  PolygonPipeline.scaleToGeodeticHeight = function(positions, height, ellipsoid, scaleToSurface) {
941
- ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.WGS84);
916
+ ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.default);
942
917
  let n = scaleToGeodeticHeightN;
943
918
  let p = scaleToGeodeticHeightP;
944
919
  height = defaultValue_default(height, 0);