@cesium/engine 7.0.0 → 9.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/ThirdParty/Workers/z-worker-pako.js +1 -5
- package/Build/Workers/{chunk-7XEAYGZK.js → chunk-24YTYWNB.js} +10 -10
- package/Build/Workers/{chunk-IQBYFRVW.js → chunk-2632RVPI.js} +7 -7
- package/Build/Workers/chunk-2KACWKS4.js +501 -0
- package/Build/Workers/{chunk-QZAD5O7I.js → chunk-2XPLH3JY.js} +7 -7
- package/Build/Workers/{chunk-JY5YEZFA.js → chunk-2ZBL3MVO.js} +8 -8
- package/Build/Workers/{chunk-ZK5JOS3D.js → chunk-3NCVAGDA.js} +14 -14
- package/Build/Workers/{chunk-AR5DNBJ4.js → chunk-5R6VWLMH.js} +6 -6
- package/Build/Workers/{chunk-PTQQUQC3.js → chunk-5TIV3L26.js} +13 -13
- package/Build/Workers/{chunk-BZP4T2JJ.js → chunk-6WF3KIF5.js} +10 -10
- package/Build/Workers/{chunk-5WQ523AW.js → chunk-73FKKY52.js} +5 -5
- package/Build/Workers/{chunk-F6SE42BK.js → chunk-7COR472O.js} +15 -472
- package/Build/Workers/{chunk-72SANQJV.js → chunk-ADOVHYWO.js} +9 -5
- package/Build/Workers/{chunk-5YLJ77FF.js → chunk-BCU2LH5T.js} +12 -11
- package/Build/Workers/{chunk-4EBHOMFX.js → chunk-C3XBUYBO.js} +17 -17
- package/Build/Workers/{chunk-IX2JCCNM.js → chunk-C6OI26DR.js} +1 -1
- package/Build/Workers/{chunk-2HJWSU7B.js → chunk-CO35JNNE.js} +4 -4
- package/Build/Workers/{chunk-OVLG3FRS.js → chunk-DGDUKCJJ.js} +6 -6
- package/Build/Workers/{chunk-DTAIXKTO.js → chunk-DPUSFA7S.js} +6 -6
- package/Build/Workers/{chunk-R5X4OQT4.js → chunk-E6WXPSJS.js} +7 -7
- package/Build/Workers/{chunk-VK3EJHWI.js → chunk-EOXYZ34O.js} +2 -2
- package/Build/Workers/{chunk-RAEV7K66.js → chunk-EPKE7GE3.js} +5 -5
- package/Build/Workers/{chunk-GV56Q4LU.js → chunk-GFA4SMXV.js} +11 -11
- package/Build/Workers/{chunk-NKPBIX7F.js → chunk-GXUXEOE2.js} +1 -1
- package/Build/Workers/{chunk-NY3K4IM3.js → chunk-HBQPB6IH.js} +12 -12
- package/Build/Workers/{chunk-6HZQPRUS.js → chunk-I37B3MZ2.js} +1 -1
- package/Build/Workers/{chunk-VRGFV2UO.js → chunk-L4BW3RUA.js} +10 -10
- package/Build/Workers/{chunk-6VJVYK2V.js → chunk-LAQP3SCC.js} +2 -2
- package/Build/Workers/{chunk-PNBGBETF.js → chunk-LQJ5FFFR.js} +10 -10
- package/Build/Workers/{chunk-UAEW6HKG.js → chunk-M2AYBTNH.js} +13 -13
- package/Build/Workers/{chunk-YUCVWAY6.js → chunk-MWV7IZK4.js} +7 -7
- package/Build/Workers/{chunk-JXDC723O.js → chunk-N4KXMWQU.js} +2 -2
- package/Build/Workers/{chunk-XWXM2O2R.js → chunk-NP2GYYE5.js} +6 -6
- package/Build/Workers/{chunk-GEJTYLCO.js → chunk-NZWNZA6S.js} +5 -5
- package/Build/Workers/{chunk-LZGHD6NY.js → chunk-P2YAAMT2.js} +15 -15
- package/Build/Workers/{chunk-S6SKF6DT.js → chunk-P4XKB3QZ.js} +5 -5
- package/Build/Workers/{chunk-U2VCRRQW.js → chunk-PXB7T27O.js} +6 -6
- package/Build/Workers/{chunk-RV7ZYPFT.js → chunk-QCQUZGXI.js} +4 -4
- package/Build/Workers/{chunk-JJ4VBOQ3.js → chunk-QKBGRKKG.js} +4 -4
- package/Build/Workers/{chunk-ODW7WYM4.js → chunk-RMOEYCZW.js} +2 -2
- package/Build/Workers/{chunk-ZUA2UUNV.js → chunk-RSJXEO2A.js} +2 -2
- package/Build/Workers/{chunk-UDO6BFSF.js → chunk-RV7ZOSS6.js} +13 -13
- package/Build/Workers/{chunk-LZ7JIV3K.js → chunk-SE4PXOEA.js} +17 -17
- package/Build/Workers/{chunk-S4MAZ3SS.js → chunk-SS4ESNE3.js} +2 -2
- package/Build/Workers/{chunk-AIPU2VSX.js → chunk-TJBU6GML.js} +6 -6
- package/Build/Workers/{chunk-5M3U6ZMA.js → chunk-TZORKRNK.js} +1 -1
- package/Build/Workers/{chunk-MY3VNFGQ.js → chunk-VR5RBW52.js} +7 -7
- package/Build/Workers/{chunk-FP6GYBFX.js → chunk-WHUSTDIB.js} +10 -10
- package/Build/Workers/{chunk-5HDYHG3F.js → chunk-X2F6BEPY.js} +13 -13
- package/Build/Workers/{chunk-WZU2YLWG.js → chunk-X6XOMPWL.js} +3 -3
- package/Build/Workers/{chunk-UGK3FCDY.js → chunk-YDVSBWEO.js} +1 -1
- package/Build/Workers/{chunk-46UD5ABS.js → chunk-YV4H2Y7M.js} +4 -4
- package/Build/Workers/{chunk-WBQCVXR3.js → chunk-Z7FQLK6N.js} +4 -4
- package/Build/Workers/{chunk-L2ZN645J.js → chunk-ZNVSKMQ2.js} +6 -6
- package/Build/Workers/{chunk-JCNXK6EL.js → chunk-ZYPTP7GS.js} +11 -11
- package/Build/Workers/combineGeometry.js +24 -23
- package/Build/Workers/createBoxGeometry.js +18 -17
- package/Build/Workers/createBoxOutlineGeometry.js +16 -15
- package/Build/Workers/createCircleGeometry.js +26 -25
- package/Build/Workers/createCircleOutlineGeometry.js +19 -18
- package/Build/Workers/createCoplanarPolygonGeometry.js +33 -32
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -30
- package/Build/Workers/createCorridorGeometry.js +29 -28
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -27
- package/Build/Workers/createCylinderGeometry.js +20 -19
- package/Build/Workers/createCylinderOutlineGeometry.js +18 -17
- package/Build/Workers/createEllipseGeometry.js +26 -25
- package/Build/Workers/createEllipseOutlineGeometry.js +19 -18
- package/Build/Workers/createEllipsoidGeometry.js +19 -18
- package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -17
- package/Build/Workers/createFrustumGeometry.js +18 -17
- package/Build/Workers/createFrustumOutlineGeometry.js +18 -17
- package/Build/Workers/createGeometry.js +54 -33
- package/Build/Workers/createGroundPolylineGeometry.js +22 -21
- package/Build/Workers/createPlaneGeometry.js +16 -15
- package/Build/Workers/createPlaneOutlineGeometry.js +15 -14
- package/Build/Workers/createPolygonGeometry.js +33 -32
- package/Build/Workers/createPolygonOutlineGeometry.js +30 -29
- package/Build/Workers/createPolylineGeometry.js +25 -24
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -30
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -26
- package/Build/Workers/createRectangleGeometry.js +27 -26
- package/Build/Workers/createRectangleOutlineGeometry.js +20 -19
- package/Build/Workers/createSimplePolylineGeometry.js +23 -22
- package/Build/Workers/createSphereGeometry.js +19 -18
- package/Build/Workers/createSphereOutlineGeometry.js +18 -17
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +24 -23
- package/Build/Workers/createVectorTilePoints.js +12 -12
- package/Build/Workers/createVectorTilePolygons.js +22 -21
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -21
- package/Build/Workers/createVerticesFromHeightmap.js +22 -21
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +19 -18
- package/Build/Workers/createWallGeometry.js +24 -23
- package/Build/Workers/createWallOutlineGeometry.js +23 -22
- package/Build/Workers/decodeDraco.js +11 -11
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +601 -92
- package/Build/Workers/transcodeKTX2.js +7 -7
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -21
- package/Source/Core/Check.d.ts +127 -0
- package/Source/Core/Check.js +0 -1
- package/Source/Core/Ellipsoid.js +6 -0
- package/Source/Core/Geometry.js +1 -1
- package/Source/Core/IntersectionTests.js +6 -3
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/PixelFormat.js +5 -0
- package/Source/Core/PolygonGeometry.js +1 -1
- package/Source/Core/Transforms.js +3 -0
- package/Source/Core/VerticalExaggeration.js +2 -1
- package/Source/Core/srgbToLinear.js +32 -0
- package/Source/DataSources/CzmlDataSource.js +51 -23
- package/Source/DataSources/DataSourceDisplay.js +27 -0
- package/Source/DataSources/Entity.js +20 -2
- package/Source/DataSources/GeometryUpdaterSet.js +114 -0
- package/Source/DataSources/GeometryVisualizer.js +19 -83
- package/Source/Renderer/Context.js +10 -0
- package/Source/Renderer/ContextLimits.js +2 -0
- package/Source/Renderer/demodernizeShader.js +4 -1
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/Axis.js +12 -7
- package/Source/Scene/Billboard.js +32 -0
- package/Source/Scene/BillboardCollection.js +1 -1
- package/Source/Scene/BingMapsImageryProvider.js +4 -0
- package/Source/Scene/Camera.js +46 -4
- package/Source/Scene/Cesium3DTilesVoxelProvider.js +2 -9
- package/Source/Scene/Cesium3DTileset.js +10 -7
- package/Source/Scene/Cesium3DTilesetBaseTraversal.js +2 -4
- package/Source/Scene/FrameState.js +5 -0
- package/Source/Scene/Globe.js +0 -67
- package/Source/Scene/GlobeTranslucencyState.js +1 -1
- package/Source/Scene/GltfPipeline/updateVersion.js +69 -68
- package/Source/Scene/I3SDataProvider.js +270 -53
- package/Source/Scene/I3SDecoder.js +8 -1
- package/Source/Scene/I3SFeature.js +2 -5
- package/Source/Scene/I3SField.js +136 -31
- package/Source/Scene/I3SGeometry.js +70 -2
- package/Source/Scene/I3SLayer.js +55 -10
- package/Source/Scene/I3SNode.js +175 -18
- package/Source/Scene/I3SStatistics.js +94 -0
- package/Source/Scene/I3SSublayer.js +176 -0
- package/Source/Scene/I3SSymbology.js +337 -0
- package/Source/Scene/KeyframeNode.js +1 -1
- package/Source/Scene/Label.js +33 -0
- package/Source/Scene/LabelCollection.js +2 -1
- package/Source/Scene/Model/pickModel.js +25 -7
- package/Source/Scene/PickFramebuffer.js +37 -2
- package/Source/Scene/Picking.js +113 -39
- package/Source/Scene/Primitive.js +6 -5
- package/Source/Scene/Scene.js +126 -42
- package/Source/Scene/ScreenSpaceCameraController.js +21 -7
- package/Source/Scene/SensorVolumePortionToDisplay.js +69 -0
- package/Source/Scene/SpatialNode.js +12 -19
- package/Source/Scene/StructuralMetadata.js +1 -1
- package/Source/Scene/VoxelBoxShape.js +67 -6
- package/Source/Scene/VoxelCell.js +273 -0
- package/Source/Scene/VoxelCylinderShape.js +117 -163
- package/Source/Scene/VoxelEllipsoidShape.js +255 -304
- package/Source/Scene/VoxelPrimitive.js +109 -15
- package/Source/Scene/VoxelRenderResources.js +12 -3
- package/Source/Scene/VoxelShape.js +7 -4
- package/Source/Scene/VoxelTraversal.js +76 -54
- package/Source/Scene/buildVoxelDrawCommands.js +23 -0
- package/Source/Scene/createGooglePhotorealistic3DTileset.js +1 -0
- package/Source/Scene/processVoxelProperties.js +3 -0
- package/Source/Shaders/Voxels/IntersectBox.glsl +21 -47
- package/Source/Shaders/Voxels/IntersectBox.js +21 -47
- package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +1 -1
- package/Source/Shaders/Voxels/IntersectClippingPlanes.js +1 -1
- package/Source/Shaders/Voxels/IntersectCylinder.glsl +76 -203
- package/Source/Shaders/Voxels/IntersectCylinder.js +76 -203
- package/Source/Shaders/Voxels/IntersectEllipsoid.glsl +220 -229
- package/Source/Shaders/Voxels/IntersectEllipsoid.js +220 -229
- package/Source/Shaders/Voxels/IntersectLongitude.glsl +102 -0
- package/Source/Shaders/Voxels/IntersectLongitude.js +104 -0
- package/Source/Shaders/Voxels/IntersectionUtils.glsl +33 -11
- package/Source/Shaders/Voxels/IntersectionUtils.js +33 -11
- package/Source/Shaders/Voxels/Megatexture.glsl +1 -2
- package/Source/Shaders/Voxels/Megatexture.js +1 -2
- package/Source/Shaders/Voxels/Octree.glsl +14 -9
- package/Source/Shaders/Voxels/Octree.js +14 -9
- package/Source/Shaders/Voxels/VoxelFS.glsl +128 -40
- package/Source/Shaders/Voxels/VoxelFS.js +128 -40
- package/Source/Shaders/Voxels/VoxelUtils.glsl +31 -0
- package/Source/Shaders/Voxels/VoxelUtils.js +33 -0
- package/Source/Shaders/Voxels/convertUvToBox.glsl +24 -3
- package/Source/Shaders/Voxels/convertUvToBox.js +24 -4
- package/Source/Shaders/Voxels/convertUvToCylinder.glsl +64 -40
- package/Source/Shaders/Voxels/convertUvToCylinder.js +64 -40
- package/Source/Shaders/Voxels/convertUvToEllipsoid.glsl +100 -91
- package/Source/Shaders/Voxels/convertUvToEllipsoid.js +100 -91
- package/Source/ThirdParty/Workers/z-worker-pako.js +1 -1
- package/Source/Workers/createGeometry.js +40 -11
- package/Source/Workers/decodeI3S.js +720 -94
- package/index.d.ts +542 -40
- package/index.js +75 -66
- package/package.json +2 -2
package/index.js
CHANGED
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@@ -1,4 +1,46 @@
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globalThis.CESIUM_VERSION = "1.
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globalThis.CESIUM_VERSION = "1.116";
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export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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export { default as Buffer } from './Source/Renderer/Buffer.js';
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export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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export { default as Context } from './Source/Renderer/Context.js';
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export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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export { default as Pass } from './Source/Renderer/Pass.js';
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export { default as PassState } from './Source/Renderer/PassState.js';
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export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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export { default as RenderState } from './Source/Renderer/RenderState.js';
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export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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export { default as Sampler } from './Source/Renderer/Sampler.js';
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export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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export { default as Texture } from './Source/Renderer/Texture.js';
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export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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export { default as UniformState } from './Source/Renderer/UniformState.js';
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export { default as VertexArray } from './Source/Renderer/VertexArray.js';
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export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
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export { default as createUniform } from './Source/Renderer/createUniform.js';
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export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
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export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
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export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
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export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
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export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
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export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
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export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
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export { default as EntityView } from './Source/DataSources/EntityView.js';
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export { default as GeoJsonDataSource } from './Source/DataSources/GeoJsonDataSource.js';
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export { default as GeometryUpdater } from './Source/DataSources/GeometryUpdater.js';
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export { default as GeometryUpdaterSet } from './Source/DataSources/GeometryUpdaterSet.js';
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export { default as GeometryVisualizer } from './Source/DataSources/GeometryVisualizer.js';
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export { default as GpxDataSource } from './Source/DataSources/GpxDataSource.js';
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export { default as GridMaterialProperty } from './Source/DataSources/GridMaterialProperty.js';
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export { default as exportKml } from './Source/DataSources/exportKml.js';
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export { default as getElement } from './Source/DataSources/getElement.js';
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export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
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export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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export { default as Buffer } from './Source/Renderer/Buffer.js';
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export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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export { default as Context } from './Source/Renderer/Context.js';
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export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
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export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
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export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
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export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
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export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
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export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
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export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
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export { default as Pass } from './Source/Renderer/Pass.js';
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export { default as PassState } from './Source/Renderer/PassState.js';
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export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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export { default as RenderState } from './Source/Renderer/RenderState.js';
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export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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export { default as Sampler } from './Source/Renderer/Sampler.js';
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export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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-
export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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-
export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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-
export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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export { default as Texture } from './Source/Renderer/Texture.js';
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export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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-
export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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-
export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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-
export { default as UniformState } from './Source/Renderer/UniformState.js';
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export { default as VertexArray } from './Source/Renderer/VertexArray.js';
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export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
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-
export { default as createUniform } from './Source/Renderer/createUniform.js';
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export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
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export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
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export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
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-
export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
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|
export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
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export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
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export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
|
|
@@ -470,6 +471,7 @@ export { default as resizeImageToNextPowerOfTwo } from './Source/Core/resizeImag
|
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470
471
|
export { default as sampleTerrain } from './Source/Core/sampleTerrain.js';
|
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|
export { default as sampleTerrainMostDetailed } from './Source/Core/sampleTerrainMostDetailed.js';
|
|
472
473
|
export { default as scaleToGeodeticSurface } from './Source/Core/scaleToGeodeticSurface.js';
|
|
474
|
+
export { default as srgbToLinear } from './Source/Core/srgbToLinear.js';
|
|
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475
|
export { default as subdivideArray } from './Source/Core/subdivideArray.js';
|
|
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|
export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
|
|
475
477
|
export { default as wrapFunction } from './Source/Core/wrapFunction.js';
|
|
@@ -603,6 +605,9 @@ export { default as I3SField } from './Source/Scene/I3SField.js';
|
|
|
603
605
|
export { default as I3SGeometry } from './Source/Scene/I3SGeometry.js';
|
|
604
606
|
export { default as I3SLayer } from './Source/Scene/I3SLayer.js';
|
|
605
607
|
export { default as I3SNode } from './Source/Scene/I3SNode.js';
|
|
608
|
+
export { default as I3SStatistics } from './Source/Scene/I3SStatistics.js';
|
|
609
|
+
export { default as I3SSublayer } from './Source/Scene/I3SSublayer.js';
|
|
610
|
+
export { default as I3SSymbology } from './Source/Scene/I3SSymbology.js';
|
|
606
611
|
export { default as I3dmParser } from './Source/Scene/I3dmParser.js';
|
|
607
612
|
export { default as ImageBasedLighting } from './Source/Scene/ImageBasedLighting.js';
|
|
608
613
|
export { default as Imagery } from './Source/Scene/Imagery.js';
|
|
@@ -713,6 +718,7 @@ export { default as SceneMode } from './Source/Scene/SceneMode.js';
|
|
|
713
718
|
export { default as SceneTransforms } from './Source/Scene/SceneTransforms.js';
|
|
714
719
|
export { default as SceneTransitioner } from './Source/Scene/SceneTransitioner.js';
|
|
715
720
|
export { default as ScreenSpaceCameraController } from './Source/Scene/ScreenSpaceCameraController.js';
|
|
721
|
+
export { default as SensorVolumePortionToDisplay } from './Source/Scene/SensorVolumePortionToDisplay.js';
|
|
716
722
|
export { default as ShadowMap } from './Source/Scene/ShadowMap.js';
|
|
717
723
|
export { default as ShadowMapShader } from './Source/Scene/ShadowMapShader.js';
|
|
718
724
|
export { default as ShadowMode } from './Source/Scene/ShadowMode.js';
|
|
@@ -771,6 +777,7 @@ export { default as VerticalOrigin } from './Source/Scene/VerticalOrigin.js';
|
|
|
771
777
|
export { default as View } from './Source/Scene/View.js';
|
|
772
778
|
export { default as ViewportQuad } from './Source/Scene/ViewportQuad.js';
|
|
773
779
|
export { default as VoxelBoxShape } from './Source/Scene/VoxelBoxShape.js';
|
|
780
|
+
export { default as VoxelCell } from './Source/Scene/VoxelCell.js';
|
|
774
781
|
export { default as VoxelContent } from './Source/Scene/VoxelContent.js';
|
|
775
782
|
export { default as VoxelCylinderShape } from './Source/Scene/VoxelCylinderShape.js';
|
|
776
783
|
export { default as VoxelEllipsoidShape } from './Source/Scene/VoxelEllipsoidShape.js';
|
|
@@ -867,6 +874,22 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
|
|
|
867
874
|
export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
|
|
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875
|
export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
|
|
869
876
|
export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
|
|
877
|
+
export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
|
|
878
|
+
export { default as _shadersIntersectClippingPlanes } from './Source/Shaders/Voxels/IntersectClippingPlanes.js';
|
|
879
|
+
export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
|
|
880
|
+
export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
|
|
881
|
+
export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
|
|
882
|
+
export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
|
|
883
|
+
export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
|
|
884
|
+
export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
|
|
885
|
+
export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
|
|
886
|
+
export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
|
|
887
|
+
export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
|
|
888
|
+
export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
|
|
889
|
+
export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
|
|
890
|
+
export { default as _shadersconvertUvToBox } from './Source/Shaders/Voxels/convertUvToBox.js';
|
|
891
|
+
export { default as _shadersconvertUvToCylinder } from './Source/Shaders/Voxels/convertUvToCylinder.js';
|
|
892
|
+
export { default as _shadersconvertUvToEllipsoid } from './Source/Shaders/Voxels/convertUvToEllipsoid.js';
|
|
870
893
|
export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
|
|
871
894
|
export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
|
|
872
895
|
export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
|
|
@@ -892,20 +915,6 @@ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProces
|
|
|
892
915
|
export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
|
|
893
916
|
export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
|
|
894
917
|
export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
|
|
895
|
-
export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
|
|
896
|
-
export { default as _shadersIntersectClippingPlanes } from './Source/Shaders/Voxels/IntersectClippingPlanes.js';
|
|
897
|
-
export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
|
|
898
|
-
export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
|
|
899
|
-
export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
|
|
900
|
-
export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
|
|
901
|
-
export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
|
|
902
|
-
export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
|
|
903
|
-
export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
|
|
904
|
-
export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
|
|
905
|
-
export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
|
|
906
|
-
export { default as _shadersconvertUvToBox } from './Source/Shaders/Voxels/convertUvToBox.js';
|
|
907
|
-
export { default as _shadersconvertUvToCylinder } from './Source/Shaders/Voxels/convertUvToCylinder.js';
|
|
908
|
-
export { default as _shadersconvertUvToEllipsoid } from './Source/Shaders/Voxels/convertUvToEllipsoid.js';
|
|
909
918
|
export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
|
|
910
919
|
export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
|
|
911
920
|
export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
|
|
@@ -1039,15 +1048,6 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
|
|
|
1039
1048
|
export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
|
|
1040
1049
|
export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
|
|
1041
1050
|
export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
|
|
1042
|
-
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1043
|
-
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1044
|
-
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
|
1045
|
-
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1046
|
-
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1047
|
-
export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
|
|
1048
|
-
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1049
|
-
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1050
|
-
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1051
1051
|
export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
|
|
1052
1052
|
export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
|
|
1053
1053
|
export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
|
|
@@ -1138,4 +1138,13 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
|
|
|
1138
1138
|
export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
|
|
1139
1139
|
export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
|
|
1140
1140
|
export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
|
|
1141
|
+
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1142
|
+
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1143
|
+
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
|
1144
|
+
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1145
|
+
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1146
|
+
export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
|
|
1147
|
+
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1148
|
+
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1149
|
+
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1141
1150
|
export { default as createTaskProcessorWorker } from './Source/Workers/createTaskProcessorWorker.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cesium/engine",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "9.0.0",
|
|
4
4
|
"description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"3D",
|
|
@@ -42,7 +42,7 @@
|
|
|
42
42
|
"grapheme-splitter": "^1.0.4",
|
|
43
43
|
"jsep": "^1.3.8",
|
|
44
44
|
"kdbush": "^4.0.1",
|
|
45
|
-
"ktx-parse": "^0.
|
|
45
|
+
"ktx-parse": "^0.7.0",
|
|
46
46
|
"lerc": "^2.0.0",
|
|
47
47
|
"mersenne-twister": "^1.1.0",
|
|
48
48
|
"meshoptimizer": "^0.20.0",
|