@cesium/engine 6.0.0 → 6.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{chunk-2IZ2LJ3N.js → chunk-235MRXLH.js} +1 -1
- package/Build/Workers/{chunk-CBV4JE6S.js → chunk-364TQORK.js} +5 -5
- package/Build/Workers/{chunk-ZEHXFKIR.js → chunk-36ESDRIZ.js} +15 -15
- package/Build/Workers/{chunk-DZUFRYQK.js → chunk-3FCUUN6M.js} +11 -11
- package/Build/Workers/{chunk-FDNL4I6K.js → chunk-4EYB62WJ.js} +6 -6
- package/Build/Workers/{chunk-BZHAJSUN.js → chunk-5NZTU5YL.js} +2 -2
- package/Build/Workers/{chunk-ZADWOYGF.js → chunk-66CXKODF.js} +2 -2
- package/Build/Workers/{chunk-54QBXZYE.js → chunk-6PWSSCRA.js} +14 -10
- package/Build/Workers/{chunk-6EZ4NFIC.js → chunk-7FEGZO3D.js} +2 -2
- package/Build/Workers/{chunk-AXODHVUI.js → chunk-7ONRI7T4.js} +4 -4
- package/Build/Workers/{chunk-DUMQKN4C.js → chunk-AI3KSNM6.js} +2 -2
- package/Build/Workers/{chunk-CGHLEZ43.js → chunk-C53JYYKX.js} +1 -1
- package/Build/Workers/{chunk-DI3VM6NF.js → chunk-CHDJ66UM.js} +6 -6
- package/Build/Workers/{chunk-2AEUVYIC.js → chunk-CLVEIRXT.js} +15 -15
- package/Build/Workers/{chunk-7FAOTOUR.js → chunk-D325WRAY.js} +8 -8
- package/Build/Workers/{chunk-TV4Q4TKV.js → chunk-D4YHO4NZ.js} +9 -9
- package/Build/Workers/{chunk-J5YKECLG.js → chunk-DTNN3ODA.js} +5 -5
- package/Build/Workers/{chunk-ZBTL2GWA.js → chunk-FGUP2QEP.js} +6 -6
- package/Build/Workers/{chunk-3FNFTDKS.js → chunk-FRG2Z7DE.js} +4 -4
- package/Build/Workers/{chunk-HW6ANEVG.js → chunk-GTEXWEAP.js} +5 -5
- package/Build/Workers/{chunk-KXTDRKW5.js → chunk-HEROVJML.js} +7 -7
- package/Build/Workers/{chunk-MQ32KIOU.js → chunk-HSW63JN4.js} +3 -3
- package/Build/Workers/{chunk-BKVKFLIC.js → chunk-I6TVJ6T7.js} +7 -7
- package/Build/Workers/{chunk-A7T4GOG3.js → chunk-IZED7ODV.js} +4 -4
- package/Build/Workers/{chunk-CLVX47CD.js → chunk-J3U6Z5YQ.js} +5 -5
- package/Build/Workers/{chunk-EFUPZTUD.js → chunk-K6Q5IRBK.js} +6 -6
- package/Build/Workers/{chunk-MOSBHBQO.js → chunk-KUB2HQXR.js} +7 -7
- package/Build/Workers/{chunk-FBRBVOAJ.js → chunk-LSGUCCKJ.js} +6 -6
- package/Build/Workers/{chunk-TWN33EAP.js → chunk-MOLGJDJV.js} +10 -10
- package/Build/Workers/{chunk-XEOY7FXL.js → chunk-N7TYCDTR.js} +13 -13
- package/Build/Workers/{chunk-VEPSTOBV.js → chunk-OTBRPBCC.js} +8 -8
- package/Build/Workers/{chunk-ASJKRCO4.js → chunk-PB7BIXHI.js} +2 -2
- package/Build/Workers/{chunk-M57VBCI4.js → chunk-PHQVHDVI.js} +5 -5
- package/Build/Workers/{chunk-3ENSLRZD.js → chunk-PXLFBN2Q.js} +7 -7
- package/Build/Workers/{chunk-437Q4WBM.js → chunk-QUXSQQEF.js} +6 -6
- package/Build/Workers/{chunk-BWTCHYX6.js → chunk-QY2WY5XJ.js} +10 -10
- package/Build/Workers/{chunk-2HEFBNI2.js → chunk-R22RQAAM.js} +13 -13
- package/Build/Workers/{chunk-EJWAO37W.js → chunk-RSWBNJPT.js} +7 -7
- package/Build/Workers/{chunk-PZKVP2WI.js → chunk-S7IBK36I.js} +14 -14
- package/Build/Workers/{chunk-AMGYJNEB.js → chunk-SEFDWMCW.js} +10 -10
- package/Build/Workers/{chunk-I6R5G76Q.js → chunk-SJDXMQSP.js} +2 -2
- package/Build/Workers/{chunk-SAYI6XNA.js → chunk-T73B27DG.js} +13 -13
- package/Build/Workers/{chunk-FK5BM4WD.js → chunk-VKTKOIYG.js} +11 -11
- package/Build/Workers/{chunk-VBOAZG67.js → chunk-VLDDXYKI.js} +17 -17
- package/Build/Workers/{chunk-GQ66IPL6.js → chunk-VNRUVNIK.js} +1 -1
- package/Build/Workers/{chunk-YOZZHZVR.js → chunk-VOAZN4IP.js} +4 -4
- package/Build/Workers/{chunk-KGVHVTX7.js → chunk-VODWDCX6.js} +18 -18
- package/Build/Workers/{chunk-EZPA2AXQ.js → chunk-W7F5VTH6.js} +1 -1
- package/Build/Workers/{chunk-LCMSJE5D.js → chunk-XBZSOW3F.js} +12 -12
- package/Build/Workers/{chunk-XZKRFAT7.js → chunk-YS4KPNLC.js} +1 -1
- package/Build/Workers/{chunk-7W3AMBD6.js → chunk-Z6LPXA7S.js} +5 -5
- package/Build/Workers/{chunk-W2LZZCAF.js → chunk-ZGMOBRTG.js} +7 -7
- package/Build/Workers/{chunk-HYNBEK4C.js → chunk-ZTYE74E2.js} +4 -4
- package/Build/Workers/{chunk-Z6SS6KIF.js → chunk-ZVUAJKAL.js} +11 -11
- package/Build/Workers/combineGeometry.js +23 -23
- package/Build/Workers/createBoxGeometry.js +17 -17
- package/Build/Workers/createBoxOutlineGeometry.js +15 -15
- package/Build/Workers/createCircleGeometry.js +25 -25
- package/Build/Workers/createCircleOutlineGeometry.js +18 -18
- package/Build/Workers/createCoplanarPolygonGeometry.js +32 -32
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +30 -30
- package/Build/Workers/createCorridorGeometry.js +29 -29
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
- package/Build/Workers/createCylinderGeometry.js +19 -19
- package/Build/Workers/createCylinderOutlineGeometry.js +17 -17
- package/Build/Workers/createEllipseGeometry.js +25 -25
- package/Build/Workers/createEllipseOutlineGeometry.js +18 -18
- package/Build/Workers/createEllipsoidGeometry.js +18 -18
- package/Build/Workers/createEllipsoidOutlineGeometry.js +17 -17
- package/Build/Workers/createFrustumGeometry.js +17 -17
- package/Build/Workers/createFrustumOutlineGeometry.js +17 -17
- package/Build/Workers/createGeometry.js +23 -23
- package/Build/Workers/createGroundPolylineGeometry.js +21 -21
- package/Build/Workers/createPlaneGeometry.js +15 -15
- package/Build/Workers/createPlaneOutlineGeometry.js +14 -14
- package/Build/Workers/createPolygonGeometry.js +40 -38
- package/Build/Workers/createPolygonOutlineGeometry.js +29 -29
- package/Build/Workers/createPolylineGeometry.js +24 -24
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
- package/Build/Workers/createRectangleGeometry.js +26 -26
- package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
- package/Build/Workers/createSimplePolylineGeometry.js +22 -22
- package/Build/Workers/createSphereGeometry.js +18 -18
- package/Build/Workers/createSphereOutlineGeometry.js +17 -17
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +23 -23
- package/Build/Workers/createVectorTilePoints.js +12 -12
- package/Build/Workers/createVectorTilePolygons.js +21 -21
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +21 -21
- package/Build/Workers/createVerticesFromHeightmap.js +21 -21
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +18 -18
- package/Build/Workers/createWallGeometry.js +23 -23
- package/Build/Workers/createWallOutlineGeometry.js +22 -22
- package/Build/Workers/decodeDraco.js +11 -11
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +9 -9
- package/Build/Workers/transcodeKTX2.js +9 -9
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +21 -21
- package/README.md +1 -1
- package/Source/Core/CesiumTerrainProvider.js +11 -4
- package/Source/Core/EllipsoidRhumbLine.js +10 -4
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/PolygonGeometry.js +7 -6
- package/Source/DataSources/EntityCluster.js +1 -1
- package/Source/Renderer/UniformState.js +8 -18
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/BingMapsImageryProvider.js +27 -6
- package/Source/Scene/Cesium3DTileset.js +1 -1
- package/Source/Scene/IonImageryProvider.js +1 -1
- package/Source/Scene/LabelCollection.js +2 -1
- package/Source/Scene/createGooglePhotorealistic3DTileset.js +0 -1
- package/index.d.ts +10 -4
- package/index.js +103 -103
- package/package.json +2 -2
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}
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let outerRing = hierarchy.outerRing;
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const tangentPlane = EllipsoidTangentPlane.fromPoints(outerRing, ellipsoid);
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let positions2D = tangentPlane.projectPointsOntoPlane(
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outerRing,
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createGeometryFromPositionsExtrudedPositions
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const holes = hierarchy.holes;
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for (i = 0; i < holes.length; i++) {
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let hole = holes[i];
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tangentPlane = EllipsoidTangentPlane.fromPoints(hole, ellipsoid);
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positions2D = tangentPlane.projectPointsOntoPlane(
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const scratchCartographicCyllindrical = new Cartographic();
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function createProjectTo2d(rectangle, ellipsoid) {
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function createProjectTo2d(rectangle, outerPositions, ellipsoid) {
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return (positions, results) => {
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// If the polygon positions span a large enough extent, use a specialized projection
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if (rectangle.height >= CesiumMath.PI || rectangle.width >= CesiumMath.PI) {
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const tangentPlane = EllipsoidTangentPlane.fromPoints(
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const tangentPlane = EllipsoidTangentPlane.fromPoints(
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outerPositions,
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ellipsoid
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);
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const results = PolygonGeometryLibrary.polygonsFromHierarchy(
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hasTextureCoordinates,
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createProjectTo2d(rectangle, ellipsoid),
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createProjectTo2d(rectangle, outerPositions, ellipsoid),
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!perPositionHeight,
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index = unusedIndices.shift();
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entityItem = collection.get(index);
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let defaultTokenCredit;
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const defaultAccessToken =
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"
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"AAPK2b93071721df4cc78be0d8b3d79b1fd54YMocOcx2NxlbYTDkyO5gPk8XsDnguQgeMdFKepFwLwTgb8vHfPvSTdjy_KlMHlS";
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/**
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* Default options for accessing the ArcGIS image tile service.
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* @property {BingMapsStyle} [mapStyle=BingMapsStyle.AERIAL] The type of Bing Maps imagery to load.
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* @property {string} [mapLayer] Additional display layer options as defined on {@link https://learn.microsoft.com/en-us/bingmaps/rest-services/imagery/get-imagery-metadata#template-parameters}
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* Gets the additional map layer options as defined in {@link https://learn.microsoft.com/en-us/bingmaps/rest-services/imagery/get-imagery-metadata#template-parameters}/
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};
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|
const provider = new BingMapsImageryProvider(options);
|
|
@@ -1902,7 +1902,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
|
|
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1902
1902
|
* used for streaming massive heterogeneous 3D geospatial datasets, from a Cesium ion asset ID.
|
|
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1903
|
*
|
|
1904
1904
|
* @param {number} assetId The Cesium ion asset id.
|
|
1905
|
-
* @param {Cesium3DTileset.ConstructorOptions} options An object describing initialization options
|
|
1905
|
+
* @param {Cesium3DTileset.ConstructorOptions} [options] An object describing initialization options
|
|
1906
1906
|
* @returns {Promise<Cesium3DTileset>}
|
|
1907
1907
|
*
|
|
1908
1908
|
* @exception {DeveloperError} The tileset must be 3D Tiles version 0.0 or 1.0.
|
|
@@ -251,7 +251,7 @@ Object.defineProperties(IonImageryProvider.prototype, {
|
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|
* Creates a provider for tiled imagery using the Cesium ion REST API.
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*
|
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* @param {IonImageryProvider.ConstructorOptions} options Object describing initialization options.
|
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|
+
* @param {IonImageryProvider.ConstructorOptions} [options] Object describing initialization options.
|
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|
* @returns {Promise<IonImageryProvider>} A promise which resolves to the created IonImageryProvider.
|
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*
|
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* @example
|
|
@@ -143,7 +143,7 @@ function rebindAllGlyphs(labelCollection, label) {
|
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|
glyphs.length = textLength;
|
|
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|
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const showBackground =
|
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|
-
label._showBackground && text.split("\n").join("").length > 0;
|
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+
label.show && label._showBackground && text.split("\n").join("").length > 0;
|
|
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|
let backgroundBillboard = label._backgroundBillboard;
|
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|
const backgroundBillboardCollection =
|
|
149
149
|
labelCollection._backgroundBillboardCollection;
|
|
@@ -181,6 +181,7 @@ function rebindAllGlyphs(labelCollection, label) {
|
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181
|
label._distanceDisplayCondition;
|
|
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|
backgroundBillboard.disableDepthTestDistance =
|
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label._disableDepthTestDistance;
|
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+
backgroundBillboard.clusterShow = label.clusterShow;
|
|
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|
}
|
|
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|
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const glyphTextureCache = labelCollection._glyphTextureCache;
|
|
@@ -41,7 +41,6 @@ import Resource from "../Core/Resource.js";
|
|
|
41
41
|
*/
|
|
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42
|
async function createGooglePhotorealistic3DTileset(key, options) {
|
|
43
43
|
options = defaultValue(options, {});
|
|
44
|
-
options.showCreditsOnScreen = true;
|
|
45
44
|
options.cacheBytes = defaultValue(options.cacheBytes, 1536 * 1024 * 1024);
|
|
46
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|
options.maximumCacheOverflowBytes = defaultValue(
|
|
47
46
|
options.maximumCacheOverflowBytes,
|
package/index.d.ts
CHANGED
|
@@ -26114,6 +26114,7 @@ export namespace BingMapsImageryProvider {
|
|
|
26114
26114
|
* @property [tileProtocol] - The protocol to use when loading tiles, e.g. 'http' or 'https'.
|
|
26115
26115
|
* By default, tiles are loaded using the same protocol as the page.
|
|
26116
26116
|
* @property [mapStyle = BingMapsStyle.AERIAL] - The type of Bing Maps imagery to load.
|
|
26117
|
+
* @property [mapLayer] - Additional display layer options as defined on {@link https://learn.microsoft.com/en-us/bingmaps/rest-services/imagery/get-imagery-metadata#template-parameters}
|
|
26117
26118
|
* @property [culture = ''] - The culture to use when requesting Bing Maps imagery. Not
|
|
26118
26119
|
* all cultures are supported. See {@link http://msdn.microsoft.com/en-us/library/hh441729.aspx}
|
|
26119
26120
|
* for information on the supported cultures.
|
|
@@ -26127,6 +26128,7 @@ export namespace BingMapsImageryProvider {
|
|
|
26127
26128
|
key?: string;
|
|
26128
26129
|
tileProtocol?: string;
|
|
26129
26130
|
mapStyle?: BingMapsStyle;
|
|
26131
|
+
mapLayer?: string;
|
|
26130
26132
|
culture?: string;
|
|
26131
26133
|
ellipsoid?: Ellipsoid;
|
|
26132
26134
|
tileDiscardPolicy?: TileDiscardPolicy;
|
|
@@ -26165,6 +26167,10 @@ export class BingMapsImageryProvider {
|
|
|
26165
26167
|
* Gets the type of Bing Maps imagery to load.
|
|
26166
26168
|
*/
|
|
26167
26169
|
readonly mapStyle: BingMapsStyle;
|
|
26170
|
+
/**
|
|
26171
|
+
* Gets the additional map layer options as defined in {@link https://learn.microsoft.com/en-us/bingmaps/rest-services/imagery/get-imagery-metadata#template-parameters}/
|
|
26172
|
+
*/
|
|
26173
|
+
readonly mapLayer: string;
|
|
26168
26174
|
/**
|
|
26169
26175
|
* The culture to use when requesting Bing Maps imagery. Not
|
|
26170
26176
|
* all cultures are supported. See {@link http://msdn.microsoft.com/en-us/library/hh441729.aspx}
|
|
@@ -29467,9 +29473,9 @@ export class Cesium3DTileset {
|
|
|
29467
29473
|
* console.error(`Error creating tileset: ${error}`);
|
|
29468
29474
|
* }
|
|
29469
29475
|
* @param assetId - The Cesium ion asset id.
|
|
29470
|
-
* @param options - An object describing initialization options
|
|
29476
|
+
* @param [options] - An object describing initialization options
|
|
29471
29477
|
*/
|
|
29472
|
-
static fromIonAssetId(assetId: number, options
|
|
29478
|
+
static fromIonAssetId(assetId: number, options?: Cesium3DTileset.ConstructorOptions): Promise<Cesium3DTileset>;
|
|
29473
29479
|
/**
|
|
29474
29480
|
* Creates a {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification|3D Tiles tileset},
|
|
29475
29481
|
* used for streaming massive heterogeneous 3D geospatial datasets.
|
|
@@ -33607,10 +33613,10 @@ export class IonImageryProvider {
|
|
|
33607
33613
|
* const imageryLayer = Cesium.ImageryLayer.fromProviderAsync(Cesium.IonImageryProvider.fromAssetId(3812));
|
|
33608
33614
|
* viewer.imageryLayers.add(imageryLayer);
|
|
33609
33615
|
* @param assetId - An ion imagery asset ID.
|
|
33610
|
-
* @param options - Object describing initialization options.
|
|
33616
|
+
* @param [options] - Object describing initialization options.
|
|
33611
33617
|
* @returns A promise which resolves to the created IonImageryProvider.
|
|
33612
33618
|
*/
|
|
33613
|
-
static fromAssetId(assetId: number, options
|
|
33619
|
+
static fromAssetId(assetId: number, options?: IonImageryProvider.ConstructorOptions): Promise<IonImageryProvider>;
|
|
33614
33620
|
/**
|
|
33615
33621
|
* Gets the credits to be displayed when a given tile is displayed.
|
|
33616
33622
|
* @param x - The tile X coordinate.
|
package/index.js
CHANGED
|
@@ -1,46 +1,4 @@
|
|
|
1
|
-
globalThis.CESIUM_VERSION = "1.
|
|
2
|
-
export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
|
|
3
|
-
export { default as Buffer } from './Source/Renderer/Buffer.js';
|
|
4
|
-
export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
|
|
5
|
-
export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
|
|
6
|
-
export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
|
|
7
|
-
export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
|
|
8
|
-
export { default as Context } from './Source/Renderer/Context.js';
|
|
9
|
-
export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
|
|
10
|
-
export { default as CubeMap } from './Source/Renderer/CubeMap.js';
|
|
11
|
-
export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
|
|
12
|
-
export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
|
|
13
|
-
export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
|
|
14
|
-
export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
|
|
15
|
-
export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
|
|
16
|
-
export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
|
|
17
|
-
export { default as Pass } from './Source/Renderer/Pass.js';
|
|
18
|
-
export { default as PassState } from './Source/Renderer/PassState.js';
|
|
19
|
-
export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
|
|
20
|
-
export { default as RenderState } from './Source/Renderer/RenderState.js';
|
|
21
|
-
export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
|
|
22
|
-
export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
|
|
23
|
-
export { default as Sampler } from './Source/Renderer/Sampler.js';
|
|
24
|
-
export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
|
|
25
|
-
export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
|
|
26
|
-
export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
|
|
27
|
-
export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
|
|
28
|
-
export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
|
|
29
|
-
export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
|
|
30
|
-
export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
|
|
31
|
-
export { default as Texture } from './Source/Renderer/Texture.js';
|
|
32
|
-
export { default as TextureCache } from './Source/Renderer/TextureCache.js';
|
|
33
|
-
export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
|
|
34
|
-
export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
|
|
35
|
-
export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
|
|
36
|
-
export { default as UniformState } from './Source/Renderer/UniformState.js';
|
|
37
|
-
export { default as VertexArray } from './Source/Renderer/VertexArray.js';
|
|
38
|
-
export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
|
|
39
|
-
export { default as createUniform } from './Source/Renderer/createUniform.js';
|
|
40
|
-
export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
|
|
41
|
-
export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
|
|
42
|
-
export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
|
|
43
|
-
export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
|
|
1
|
+
globalThis.CESIUM_VERSION = "1.112";
|
|
44
2
|
export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
|
|
45
3
|
export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
|
|
46
4
|
export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
|
|
@@ -147,57 +105,48 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
|
|
|
147
105
|
export { default as exportKml } from './Source/DataSources/exportKml.js';
|
|
148
106
|
export { default as getElement } from './Source/DataSources/getElement.js';
|
|
149
107
|
export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
|
|
150
|
-
export { default as
|
|
151
|
-
export { default as
|
|
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|
-
export { default as
|
|
153
|
-
export { default as
|
|
154
|
-
export { default as
|
|
155
|
-
export { default as
|
|
156
|
-
export { default as
|
|
157
|
-
export { default as
|
|
158
|
-
export { default as
|
|
159
|
-
export { default as
|
|
160
|
-
export { default as
|
|
161
|
-
export { default as
|
|
162
|
-
export { default as
|
|
163
|
-
export { default as
|
|
164
|
-
export { default as
|
|
165
|
-
export { default as
|
|
166
|
-
export { default as
|
|
167
|
-
export { default as
|
|
168
|
-
export { default as
|
|
169
|
-
export { default as
|
|
170
|
-
export { default as
|
|
171
|
-
export { default as
|
|
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|
-
export { default as
|
|
173
|
-
export { default as
|
|
174
|
-
export { default as
|
|
175
|
-
export { default as
|
|
176
|
-
export { default as
|
|
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|
-
export { default as
|
|
178
|
-
export { default as
|
|
179
|
-
export { default as
|
|
180
|
-
export { default as
|
|
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|
-
export { default as
|
|
182
|
-
export { default as
|
|
183
|
-
export { default as
|
|
184
|
-
export { default as
|
|
185
|
-
export { default as
|
|
186
|
-
export { default as
|
|
187
|
-
export { default as
|
|
188
|
-
export { default as
|
|
189
|
-
export { default as
|
|
190
|
-
export { default as
|
|
191
|
-
export { default as
|
|
192
|
-
export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
|
|
193
|
-
export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
|
|
194
|
-
export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
|
|
195
|
-
export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
|
|
196
|
-
export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
|
|
197
|
-
export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
|
|
198
|
-
export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
|
|
199
|
-
export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
|
|
200
|
-
export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
|
|
108
|
+
export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
|
|
109
|
+
export { default as Buffer } from './Source/Renderer/Buffer.js';
|
|
110
|
+
export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
|
|
111
|
+
export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
|
|
112
|
+
export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
|
|
113
|
+
export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
|
|
114
|
+
export { default as Context } from './Source/Renderer/Context.js';
|
|
115
|
+
export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
|
|
116
|
+
export { default as CubeMap } from './Source/Renderer/CubeMap.js';
|
|
117
|
+
export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
|
|
118
|
+
export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
|
|
119
|
+
export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
|
|
120
|
+
export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
|
|
121
|
+
export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
|
|
122
|
+
export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
|
|
123
|
+
export { default as Pass } from './Source/Renderer/Pass.js';
|
|
124
|
+
export { default as PassState } from './Source/Renderer/PassState.js';
|
|
125
|
+
export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
|
|
126
|
+
export { default as RenderState } from './Source/Renderer/RenderState.js';
|
|
127
|
+
export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
|
|
128
|
+
export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
|
|
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|
+
export { default as Sampler } from './Source/Renderer/Sampler.js';
|
|
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|
+
export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
|
|
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|
+
export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
|
|
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|
+
export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
|
|
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|
+
export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
|
|
134
|
+
export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
|
|
135
|
+
export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
|
|
136
|
+
export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
|
|
137
|
+
export { default as Texture } from './Source/Renderer/Texture.js';
|
|
138
|
+
export { default as TextureCache } from './Source/Renderer/TextureCache.js';
|
|
139
|
+
export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
|
|
140
|
+
export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
|
|
141
|
+
export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
|
|
142
|
+
export { default as UniformState } from './Source/Renderer/UniformState.js';
|
|
143
|
+
export { default as VertexArray } from './Source/Renderer/VertexArray.js';
|
|
144
|
+
export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
|
|
145
|
+
export { default as createUniform } from './Source/Renderer/createUniform.js';
|
|
146
|
+
export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
|
|
147
|
+
export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
|
|
148
|
+
export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
|
|
149
|
+
export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
|
|
201
150
|
export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
|
|
202
151
|
export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
|
|
203
152
|
export { default as ArcType } from './Source/Core/ArcType.js';
|
|
@@ -473,6 +422,57 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
|
|
|
473
422
|
export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
|
|
474
423
|
export { default as wrapFunction } from './Source/Core/wrapFunction.js';
|
|
475
424
|
export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
|
|
425
|
+
export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
|
|
426
|
+
export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
|
|
427
|
+
export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
|
|
428
|
+
export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
|
|
429
|
+
export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
|
|
430
|
+
export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
|
|
431
|
+
export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
|
|
432
|
+
export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
|
|
433
|
+
export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
|
|
434
|
+
export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
|
|
435
|
+
export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
|
|
436
|
+
export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
|
|
437
|
+
export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
|
|
438
|
+
export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
|
|
439
|
+
export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
|
|
440
|
+
export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
|
|
441
|
+
export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
|
|
442
|
+
export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
|
|
443
|
+
export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
|
|
444
|
+
export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
|
|
445
|
+
export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
|
|
446
|
+
export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
|
|
447
|
+
export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
|
|
448
|
+
export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
|
|
449
|
+
export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
|
|
450
|
+
export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
|
|
451
|
+
export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
|
|
452
|
+
export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
|
|
453
|
+
export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
|
|
454
|
+
export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
|
|
455
|
+
export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
|
|
456
|
+
export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
|
|
457
|
+
export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
|
|
458
|
+
export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
|
|
459
|
+
export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
|
|
460
|
+
export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
|
|
461
|
+
export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
|
|
462
|
+
export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
|
|
463
|
+
export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
|
|
464
|
+
export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
|
|
465
|
+
export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
|
|
466
|
+
export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
|
|
467
|
+
export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
|
|
468
|
+
export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
|
|
469
|
+
export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
|
|
470
|
+
export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
|
|
471
|
+
export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
|
|
472
|
+
export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
|
|
473
|
+
export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
|
|
474
|
+
export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
|
|
475
|
+
export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
|
|
476
476
|
export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
|
|
477
477
|
export { default as Appearance } from './Source/Scene/Appearance.js';
|
|
478
478
|
export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
|
|
@@ -1030,15 +1030,6 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
|
|
|
1030
1030
|
export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
|
|
1031
1031
|
export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
|
|
1032
1032
|
export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
|
|
1033
|
-
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1034
|
-
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1035
|
-
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
|
1036
|
-
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1037
|
-
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1038
|
-
export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
|
|
1039
|
-
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1040
|
-
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1041
|
-
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1042
1033
|
export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
|
|
1043
1034
|
export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
|
|
1044
1035
|
export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
|
|
@@ -1123,4 +1114,13 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
|
|
|
1123
1114
|
export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
|
|
1124
1115
|
export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
|
|
1125
1116
|
export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
|
|
1117
|
+
export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
|
|
1118
|
+
export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
|
|
1119
|
+
export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
|
|
1120
|
+
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1121
|
+
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1122
|
+
export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
|
|
1123
|
+
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1124
|
+
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1125
|
+
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1126
1126
|
export { default as createTaskProcessorWorker } from './Source/Workers/createTaskProcessorWorker.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cesium/engine",
|
|
3
|
-
"version": "6.
|
|
3
|
+
"version": "6.1.1",
|
|
4
4
|
"description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"3D",
|
|
@@ -45,7 +45,7 @@
|
|
|
45
45
|
"ktx-parse": "^0.6.0",
|
|
46
46
|
"lerc": "^2.0.0",
|
|
47
47
|
"mersenne-twister": "^1.1.0",
|
|
48
|
-
"meshoptimizer": "^0.
|
|
48
|
+
"meshoptimizer": "^0.20.0",
|
|
49
49
|
"pako": "^2.0.4",
|
|
50
50
|
"protobufjs": "^7.1.0",
|
|
51
51
|
"rbush": "^3.0.1",
|