@cesium/engine 5.0.0 → 6.0.0

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Files changed (107) hide show
  1. package/Build/Workers/{chunk-MG2TXIO5.js → chunk-2AEUVYIC.js} +15 -15
  2. package/Build/Workers/{chunk-DWJZFZ67.js → chunk-2HEFBNI2.js} +13 -13
  3. package/Build/Workers/{chunk-IQN2LMGD.js → chunk-2IZ2LJ3N.js} +1 -1
  4. package/Build/Workers/{chunk-Z2MP3UBE.js → chunk-3ENSLRZD.js} +7 -7
  5. package/Build/Workers/{chunk-OCIX2CQ7.js → chunk-3FNFTDKS.js} +4 -4
  6. package/Build/Workers/{chunk-YNZ4DMR7.js → chunk-437Q4WBM.js} +6 -6
  7. package/Build/Workers/{chunk-RCI7BSOM.js → chunk-54QBXZYE.js} +6 -6
  8. package/Build/Workers/{chunk-6EHT6GS3.js → chunk-6EZ4NFIC.js} +2 -2
  9. package/Build/Workers/{chunk-VWSD2XV5.js → chunk-7FAOTOUR.js} +8 -8
  10. package/Build/Workers/{chunk-CTJCECTX.js → chunk-7W3AMBD6.js} +5 -5
  11. package/Build/Workers/{chunk-4HN3N5SE.js → chunk-A7T4GOG3.js} +4 -4
  12. package/Build/Workers/{chunk-2U6EBIRX.js → chunk-AMGYJNEB.js} +10 -10
  13. package/Build/Workers/{chunk-GLCRFDOB.js → chunk-ASJKRCO4.js} +2 -2
  14. package/Build/Workers/{chunk-J2FHYK2Z.js → chunk-AXODHVUI.js} +4 -4
  15. package/Build/Workers/{chunk-QUCJGBCK.js → chunk-BKVKFLIC.js} +7 -7
  16. package/Build/Workers/{chunk-FOOYJER7.js → chunk-BWTCHYX6.js} +10 -10
  17. package/Build/Workers/{chunk-3TSHZWOZ.js → chunk-BZHAJSUN.js} +2 -2
  18. package/Build/Workers/{chunk-AQQGAFKX.js → chunk-CBV4JE6S.js} +5 -5
  19. package/Build/Workers/{chunk-GPO47TW4.js → chunk-CGHLEZ43.js} +1 -1
  20. package/Build/Workers/{chunk-CROU4RHL.js → chunk-CLVX47CD.js} +5 -5
  21. package/Build/Workers/{chunk-5E3V7Y4R.js → chunk-DI3VM6NF.js} +6 -6
  22. package/Build/Workers/{chunk-UM7FIUQW.js → chunk-DUMQKN4C.js} +2 -2
  23. package/Build/Workers/{chunk-IC7G4BX2.js → chunk-DZUFRYQK.js} +11 -11
  24. package/Build/Workers/{chunk-KZFXE35V.js → chunk-EFUPZTUD.js} +6 -6
  25. package/Build/Workers/{chunk-MYDS6HBL.js → chunk-EJWAO37W.js} +7 -7
  26. package/Build/Workers/{chunk-UMLTOPAE.js → chunk-EZPA2AXQ.js} +1 -1
  27. package/Build/Workers/{chunk-Y24CDOJC.js → chunk-FBRBVOAJ.js} +6 -6
  28. package/Build/Workers/{chunk-6I22NWKQ.js → chunk-FDNL4I6K.js} +6 -6
  29. package/Build/Workers/{chunk-44B6FQSJ.js → chunk-FK5BM4WD.js} +11 -11
  30. package/Build/Workers/{chunk-TXYJOVQK.js → chunk-GQ66IPL6.js} +1 -1
  31. package/Build/Workers/{chunk-EHJQEARC.js → chunk-HW6ANEVG.js} +5 -5
  32. package/Build/Workers/{chunk-MRCFDEKH.js → chunk-HYNBEK4C.js} +4 -4
  33. package/Build/Workers/{chunk-YLMDWSXO.js → chunk-I6R5G76Q.js} +2 -2
  34. package/Build/Workers/{chunk-X2KIWBTW.js → chunk-J5YKECLG.js} +5 -5
  35. package/Build/Workers/{chunk-7N67FBLW.js → chunk-KGVHVTX7.js} +18 -18
  36. package/Build/Workers/{chunk-UFIT5XDI.js → chunk-KXTDRKW5.js} +7 -7
  37. package/Build/Workers/{chunk-4AJR66C5.js → chunk-LCMSJE5D.js} +12 -12
  38. package/Build/Workers/{chunk-HIDSEUWS.js → chunk-M57VBCI4.js} +5 -5
  39. package/Build/Workers/{chunk-PMDLIBEQ.js → chunk-MOSBHBQO.js} +7 -7
  40. package/Build/Workers/{chunk-ULLMQNFQ.js → chunk-MQ32KIOU.js} +3 -3
  41. package/Build/Workers/{chunk-VN2IHJKM.js → chunk-PZKVP2WI.js} +14 -14
  42. package/Build/Workers/{chunk-SVTSC7FX.js → chunk-SAYI6XNA.js} +13 -13
  43. package/Build/Workers/{chunk-V5S5N2IS.js → chunk-TV4Q4TKV.js} +9 -9
  44. package/Build/Workers/{chunk-K3VEWONC.js → chunk-TWN33EAP.js} +10 -10
  45. package/Build/Workers/{chunk-H5Q2JKIA.js → chunk-VBOAZG67.js} +17 -17
  46. package/Build/Workers/{chunk-HV67ARO7.js → chunk-VEPSTOBV.js} +8 -8
  47. package/Build/Workers/{chunk-4RKE4B3G.js → chunk-W2LZZCAF.js} +7 -7
  48. package/Build/Workers/{chunk-EVLKHUAE.js → chunk-XEOY7FXL.js} +13 -13
  49. package/Build/Workers/{chunk-TXOGSFHZ.js → chunk-XZKRFAT7.js} +1 -1
  50. package/Build/Workers/{chunk-4QGPYV3W.js → chunk-YOZZHZVR.js} +4 -4
  51. package/Build/Workers/{chunk-QDUOGCCO.js → chunk-Z6SS6KIF.js} +11 -11
  52. package/Build/Workers/{chunk-2ZI7FZ3Q.js → chunk-ZADWOYGF.js} +2 -2
  53. package/Build/Workers/{chunk-PEVZYZBQ.js → chunk-ZBTL2GWA.js} +6 -6
  54. package/Build/Workers/{chunk-P32XMW4I.js → chunk-ZEHXFKIR.js} +15 -15
  55. package/Build/Workers/combineGeometry.js +23 -23
  56. package/Build/Workers/createBoxGeometry.js +17 -17
  57. package/Build/Workers/createBoxOutlineGeometry.js +15 -15
  58. package/Build/Workers/createCircleGeometry.js +25 -25
  59. package/Build/Workers/createCircleOutlineGeometry.js +18 -18
  60. package/Build/Workers/createCoplanarPolygonGeometry.js +32 -32
  61. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +30 -30
  62. package/Build/Workers/createCorridorGeometry.js +29 -29
  63. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  64. package/Build/Workers/createCylinderGeometry.js +19 -19
  65. package/Build/Workers/createCylinderOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipseGeometry.js +25 -25
  67. package/Build/Workers/createEllipseOutlineGeometry.js +18 -18
  68. package/Build/Workers/createEllipsoidGeometry.js +18 -18
  69. package/Build/Workers/createEllipsoidOutlineGeometry.js +17 -17
  70. package/Build/Workers/createFrustumGeometry.js +17 -17
  71. package/Build/Workers/createFrustumOutlineGeometry.js +17 -17
  72. package/Build/Workers/createGeometry.js +23 -23
  73. package/Build/Workers/createGroundPolylineGeometry.js +21 -21
  74. package/Build/Workers/createPlaneGeometry.js +15 -15
  75. package/Build/Workers/createPlaneOutlineGeometry.js +14 -14
  76. package/Build/Workers/createPolygonGeometry.js +33 -33
  77. package/Build/Workers/createPolygonOutlineGeometry.js +29 -29
  78. package/Build/Workers/createPolylineGeometry.js +24 -24
  79. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  80. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  81. package/Build/Workers/createRectangleGeometry.js +26 -26
  82. package/Build/Workers/createRectangleOutlineGeometry.js +19 -19
  83. package/Build/Workers/createSimplePolylineGeometry.js +22 -22
  84. package/Build/Workers/createSphereGeometry.js +18 -18
  85. package/Build/Workers/createSphereOutlineGeometry.js +17 -17
  86. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  87. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  88. package/Build/Workers/createVectorTileGeometries.js +23 -23
  89. package/Build/Workers/createVectorTilePoints.js +12 -12
  90. package/Build/Workers/createVectorTilePolygons.js +21 -21
  91. package/Build/Workers/createVectorTilePolylines.js +14 -14
  92. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +21 -21
  93. package/Build/Workers/createVerticesFromHeightmap.js +21 -21
  94. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +18 -18
  95. package/Build/Workers/createWallGeometry.js +23 -23
  96. package/Build/Workers/createWallOutlineGeometry.js +22 -22
  97. package/Build/Workers/decodeDraco.js +11 -11
  98. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  99. package/Build/Workers/decodeI3S.js +9 -9
  100. package/Build/Workers/transcodeKTX2.js +7 -7
  101. package/Build/Workers/transferTypedArrayTest.js +1 -1
  102. package/Build/Workers/upsampleQuantizedTerrainMesh.js +21 -21
  103. package/Source/Core/GoogleMaps.js +8 -23
  104. package/Source/Scene/createGooglePhotorealistic3DTileset.js +38 -8
  105. package/index.d.ts +12 -3
  106. package/index.js +103 -103
  107. package/package.json +1 -1
package/index.js CHANGED
@@ -1,4 +1,46 @@
1
- globalThis.CESIUM_VERSION = "1.110";
1
+ globalThis.CESIUM_VERSION = "1.110.1";
2
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
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+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
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+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
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+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
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+ export { default as Context } from './Source/Renderer/Context.js';
9
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
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+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
+ export { default as Pass } from './Source/Renderer/Pass.js';
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+ export { default as PassState } from './Source/Renderer/PassState.js';
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+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
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+ export { default as RenderState } from './Source/Renderer/RenderState.js';
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+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
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+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
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+ export { default as Sampler } from './Source/Renderer/Sampler.js';
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+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
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+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
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+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
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+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
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+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
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+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
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+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
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+ export { default as Texture } from './Source/Renderer/Texture.js';
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+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
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+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
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+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
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+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
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+ export { default as UniformState } from './Source/Renderer/UniformState.js';
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+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
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+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
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+ export { default as createUniform } from './Source/Renderer/createUniform.js';
40
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
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+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
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+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
43
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
2
44
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
45
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
46
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -105,48 +147,57 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
105
147
  export { default as exportKml } from './Source/DataSources/exportKml.js';
106
148
  export { default as getElement } from './Source/DataSources/getElement.js';
107
149
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
108
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
109
- export { default as Buffer } from './Source/Renderer/Buffer.js';
110
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
111
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
112
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
113
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
114
- export { default as Context } from './Source/Renderer/Context.js';
115
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
116
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
117
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
118
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
119
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
120
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
121
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
122
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
123
- export { default as Pass } from './Source/Renderer/Pass.js';
124
- export { default as PassState } from './Source/Renderer/PassState.js';
125
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
126
- export { default as RenderState } from './Source/Renderer/RenderState.js';
127
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
128
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
129
- export { default as Sampler } from './Source/Renderer/Sampler.js';
130
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
131
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
132
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
133
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
134
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
135
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
136
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
137
- export { default as Texture } from './Source/Renderer/Texture.js';
138
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
139
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
140
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
141
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
142
- export { default as UniformState } from './Source/Renderer/UniformState.js';
143
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
144
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
145
- export { default as createUniform } from './Source/Renderer/createUniform.js';
146
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
147
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
148
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
149
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
150
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
151
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
152
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
153
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
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+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
155
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
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+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
157
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
158
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
159
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
160
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
161
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
162
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
163
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
164
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
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+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
166
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
167
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
168
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
169
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
170
+ export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
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+ export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
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+ export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
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+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
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+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
175
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
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+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
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+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
178
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
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+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
180
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
181
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
182
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
183
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
184
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
185
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
186
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
187
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
188
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
189
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
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+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
191
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
192
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
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+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
194
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
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+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
196
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
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+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
198
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
199
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
200
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
150
201
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
151
202
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
152
203
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -422,57 +473,6 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
422
473
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
423
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  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
424
475
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
425
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
426
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
427
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
428
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
429
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
430
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
431
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
432
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
433
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
434
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
435
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
436
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
437
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
438
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
439
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
440
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
441
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
442
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
443
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
444
- export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
445
- export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
446
- export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
447
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
448
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
449
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
450
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
451
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
452
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
453
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
454
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
455
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
456
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
457
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
458
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
459
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
460
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
461
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
462
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
463
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
464
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
465
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
466
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
467
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
468
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
469
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
470
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
471
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
472
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
473
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
474
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
475
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
476
476
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
477
477
  export { default as Appearance } from './Source/Scene/Appearance.js';
478
478
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -1030,6 +1030,15 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
1030
1030
  export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1031
1031
  export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1032
1032
  export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1033
+ export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1034
+ export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1035
+ export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1036
+ export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1037
+ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1038
+ export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
1039
+ export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1040
+ export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1041
+ export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1033
1042
  export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
1034
1043
  export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
1035
1044
  export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
@@ -1114,13 +1123,4 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
1114
1123
  export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
1115
1124
  export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
1116
1125
  export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
1117
- export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1118
- export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1119
- export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
1120
- export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
1121
- export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
1122
- export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
1123
- export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1124
- export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1125
- export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1126
1126
  export { default as createTaskProcessorWorker } from './Source/Workers/createTaskProcessorWorker.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "5.0.0",
3
+ "version": "6.0.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",