@cesium/engine 26.0.0 → 26.1.0

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Files changed (160) hide show
  1. package/Build/Workers/{chunk-EF2QYXGA.js → chunk-2EFYUSUY.js} +14 -14
  2. package/Build/Workers/{chunk-KFSTQKNM.js → chunk-5LSOO2KD.js} +7 -7
  3. package/Build/Workers/{chunk-VQYETPWC.js → chunk-6HK6IXK2.js} +4 -4
  4. package/Build/Workers/{chunk-AYKR4VBR.js → chunk-6YR6JBMY.js} +2 -2
  5. package/Build/Workers/{chunk-DOBXCNC3.js → chunk-76FDC45O.js} +13 -13
  6. package/Build/Workers/{chunk-54I6Y66F.js → chunk-7D2HZKH7.js} +6 -6
  7. package/Build/Workers/{chunk-4MGMYHOO.js → chunk-7KVKHY7O.js} +6 -6
  8. package/Build/Workers/{chunk-IRBKFCEJ.js → chunk-A3O6EDBK.js} +2 -2
  9. package/Build/Workers/{chunk-V7VQKN6N.js → chunk-A6X24AZI.js} +5 -5
  10. package/Build/Workers/{chunk-ZP7JMQV4.js → chunk-AHWAZRBV.js} +6 -2
  11. package/Build/Workers/{chunk-YLY7NKAB.js → chunk-B4CQSLZJ.js} +4 -4
  12. package/Build/Workers/{chunk-J6BWOHUF.js → chunk-C7JQVRLM.js} +3 -3
  13. package/Build/Workers/{chunk-KSSWJIZW.js → chunk-CDJDJ5LK.js} +2 -2
  14. package/Build/Workers/{chunk-G7PXZRVF.js → chunk-CEEZE3YZ.js} +7 -7
  15. package/Build/Workers/{chunk-INUEEEQA.js → chunk-CLCTQVVL.js} +8 -8
  16. package/Build/Workers/{chunk-O3EA5HS7.js → chunk-DBD5WWG2.js} +10 -10
  17. package/Build/Workers/{chunk-E7VQ76KE.js → chunk-DIGUUD6G.js} +6 -6
  18. package/Build/Workers/{chunk-424RNO3D.js → chunk-E7NZJOK7.js} +196 -22
  19. package/Build/Workers/{chunk-ACXQXN46.js → chunk-EHTS2YPT.js} +16 -16
  20. package/Build/Workers/{chunk-VWV2IJRB.js → chunk-ENNFMWDW.js} +11 -11
  21. package/Build/Workers/{chunk-FRQZECAO.js → chunk-FCP2QY4G.js} +5 -5
  22. package/Build/Workers/{chunk-ZZ46LWL6.js → chunk-FDK4K5IA.js} +1 -1
  23. package/Build/Workers/{chunk-C6KNZ7T4.js → chunk-FGQFQHN5.js} +17 -17
  24. package/Build/Workers/{chunk-MYP774IS.js → chunk-GSWMAFTE.js} +8 -8
  25. package/Build/Workers/{chunk-Y5BF6AFU.js → chunk-GXWQZBAI.js} +2 -2
  26. package/Build/Workers/{chunk-DDWSZVMY.js → chunk-HHV3MCGV.js} +5 -5
  27. package/Build/Workers/{chunk-52JDLOEM.js → chunk-HS6AD4P2.js} +14 -14
  28. package/Build/Workers/{chunk-Q3PY526V.js → chunk-IGAZBTFZ.js} +6 -6
  29. package/Build/Workers/{chunk-EBSIOBXY.js → chunk-ILME5BXA.js} +8 -8
  30. package/Build/Workers/{chunk-C6J67V5A.js → chunk-JKXV6PG5.js} +1 -1
  31. package/Build/Workers/{chunk-SMQZZOW6.js → chunk-JW6OZT4R.js} +10 -10
  32. package/Build/Workers/{chunk-F6QDY6HU.js → chunk-KGXSYGBG.js} +13 -13
  33. package/Build/Workers/{chunk-UOOIQ3KX.js → chunk-LD64RPYV.js} +12 -12
  34. package/Build/Workers/{chunk-CFQP6LYM.js → chunk-LGNDTZVX.js} +4 -4
  35. package/Build/Workers/{chunk-U3ZA64U7.js → chunk-LNSQVXFH.js} +2 -2
  36. package/Build/Workers/{chunk-TKKIREQ6.js → chunk-N7CCOFLX.js} +1 -1
  37. package/Build/Workers/{chunk-UA25D5MX.js → chunk-NIWITKQK.js} +10 -10
  38. package/Build/Workers/{chunk-KKOSKAZB.js → chunk-OBEU25PI.js} +17 -17
  39. package/Build/Workers/{chunk-M3B5JKSM.js → chunk-QVLAFFJY.js} +1 -1
  40. package/Build/Workers/{chunk-6YEE6JDR.js → chunk-R4FPNAZ2.js} +6 -6
  41. package/Build/Workers/{chunk-7J2HKPRH.js → chunk-RG4F5R57.js} +9 -9
  42. package/Build/Workers/{chunk-CXOYE2WM.js → chunk-SF6K72D7.js} +5 -5
  43. package/Build/Workers/{chunk-CZEYZU4N.js → chunk-SGRGNDOD.js} +10 -10
  44. package/Build/Workers/{chunk-DBOEKL43.js → chunk-SM2CDCYF.js} +7 -7
  45. package/Build/Workers/{chunk-Y57HREW5.js → chunk-SS5ABQGY.js} +4 -4
  46. package/Build/Workers/{chunk-QRWGUWI6.js → chunk-T5QBPLE3.js} +11 -11
  47. package/Build/Workers/{chunk-ZK3CF7ZD.js → chunk-TVZD72WJ.js} +12 -12
  48. package/Build/Workers/{chunk-IYOUHCZB.js → chunk-UEY73NRN.js} +1 -1
  49. package/Build/Workers/{chunk-7WM2PX4V.js → chunk-UVO6COT2.js} +5 -5
  50. package/Build/Workers/{chunk-P3CK7MCY.js → chunk-VAL7DYNR.js} +4 -4
  51. package/Build/Workers/{chunk-EPYXRCDB.js → chunk-WBSY7HDY.js} +12 -12
  52. package/Build/Workers/{chunk-4S7IE3LB.js → chunk-XDWCTQCZ.js} +2 -2
  53. package/Build/Workers/{chunk-QN67VG36.js → chunk-XLXSDIP5.js} +6 -6
  54. package/Build/Workers/{chunk-S4MCOY6I.js → chunk-XQ3SKCMM.js} +5 -5
  55. package/Build/Workers/{chunk-XZMBNNDX.js → chunk-YKU2Q3A2.js} +9 -9
  56. package/Build/Workers/{chunk-3VFEWOBI.js → chunk-ZMBHFYOX.js} +7 -7
  57. package/Build/Workers/{chunk-MPZHGZU6.js → chunk-ZSGUV73H.js} +4 -4
  58. package/Build/Workers/combineGeometry.js +24 -24
  59. package/Build/Workers/createBoxGeometry.js +18 -18
  60. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  61. package/Build/Workers/createCircleGeometry.js +26 -26
  62. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  65. package/Build/Workers/createCorridorGeometry.js +29 -29
  66. package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
  67. package/Build/Workers/createCylinderGeometry.js +20 -20
  68. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  69. package/Build/Workers/createEllipseGeometry.js +26 -26
  70. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  71. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  73. package/Build/Workers/createFrustumGeometry.js +18 -18
  74. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  75. package/Build/Workers/createGeometry.js +24 -24
  76. package/Build/Workers/createGroundPolylineGeometry.js +22 -22
  77. package/Build/Workers/createPlaneGeometry.js +16 -16
  78. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  79. package/Build/Workers/createPolygonGeometry.js +32 -32
  80. package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
  81. package/Build/Workers/createPolylineGeometry.js +25 -25
  82. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  84. package/Build/Workers/createRectangleGeometry.js +27 -27
  85. package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
  86. package/Build/Workers/createSimplePolylineGeometry.js +23 -23
  87. package/Build/Workers/createSphereGeometry.js +19 -19
  88. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  89. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  90. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  91. package/Build/Workers/createVectorTileGeometries.js +24 -24
  92. package/Build/Workers/createVectorTilePoints.js +13 -13
  93. package/Build/Workers/createVectorTilePolygons.js +22 -22
  94. package/Build/Workers/createVectorTilePolylines.js +14 -14
  95. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  96. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  97. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  98. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  99. package/Build/Workers/createWallGeometry.js +24 -24
  100. package/Build/Workers/createWallOutlineGeometry.js +23 -23
  101. package/Build/Workers/decodeDraco.js +10 -10
  102. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +987 -2320
  103. package/Build/Workers/decodeI3S.js +10 -10
  104. package/Build/Workers/gaussianSplatSorter.js +4 -4
  105. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  106. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  107. package/Build/Workers/transcodeKTX2.js +6 -6
  108. package/Build/Workers/transferTypedArrayTest.js +1 -1
  109. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  110. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  111. package/Source/Core/BoundingRectangle.js +6 -8
  112. package/Source/Core/Color.js +1 -0
  113. package/Source/Core/InterpolationAlgorithm.js +57 -50
  114. package/Source/Core/Ion.js +1 -1
  115. package/Source/Core/TerrainMesh.js +3 -3
  116. package/Source/Core/TerrainPicker.js +1 -0
  117. package/Source/Core/writeTextToCanvas.js +1 -0
  118. package/Source/DataSources/CzmlDataSource.js +12 -0
  119. package/Source/DataSources/KmlDataSource.js +528 -555
  120. package/Source/DataSources/PathGraphics.js +8 -1
  121. package/Source/DataSources/PathMode.js +27 -0
  122. package/Source/DataSources/PathVisualizer.js +298 -1
  123. package/Source/Renderer/Texture.js +1 -1
  124. package/Source/Renderer/VertexArray.js +1 -0
  125. package/Source/Scene/ArcGisMapService.js +1 -1
  126. package/Source/Scene/BillboardTexture.js +5 -3
  127. package/Source/Scene/Cesium3DTileOptimizations.js +4 -6
  128. package/Source/Scene/ClippingPlaneCollection.js +2 -2
  129. package/Source/Scene/ClippingPolygon.js +2 -0
  130. package/Source/Scene/ClippingPolygonCollection.js +2 -2
  131. package/Source/Scene/DerivedCommand.js +4 -0
  132. package/Source/Scene/Expression.js +6 -8
  133. package/Source/Scene/GlobeSurfaceShaderSet.js +501 -409
  134. package/Source/Scene/GlobeSurfaceTile.js +540 -401
  135. package/Source/Scene/GlobeSurfaceTileProvider.js +1259 -1146
  136. package/Source/Scene/GltfBufferViewLoader.js +3 -3
  137. package/Source/Scene/GltfLoader.js +1 -0
  138. package/Source/Scene/GltfLoaderUtil.js +20 -4
  139. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +10 -0
  140. package/Source/Scene/GltfPipeline/removeUnusedElements.js +21 -11
  141. package/Source/Scene/ImageryLayer.js +2 -2
  142. package/Source/Scene/ImageryLayerCollection.js +2 -2
  143. package/Source/Scene/Material.js +1 -0
  144. package/Source/Scene/Model/Extensions/Gpm/GltfGpmLoader.js +4 -0
  145. package/Source/Scene/Model/Model.js +3 -0
  146. package/Source/Scene/Model/ModelUtility.js +1 -0
  147. package/Source/Scene/Picking.js +5 -0
  148. package/Source/Scene/PntsParser.js +1 -0
  149. package/Source/Scene/QuadtreePrimitive.js +3 -2
  150. package/Source/Scene/ResourceCacheKey.js +5 -5
  151. package/Source/Scene/Scene.js +1 -0
  152. package/Source/Scene/findMeshoptExtension.js +23 -0
  153. package/Source/Scene/renderBufferPointCollection.js +13 -8
  154. package/Source/Scene/renderBufferPolygonCollection.js +9 -13
  155. package/Source/Scene/renderBufferPolylineCollection.js +120 -192
  156. package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  157. package/Source/Workers/incrementallyBuildTerrainPicker.js +2 -0
  158. package/index.d.ts +59 -254
  159. package/index.js +155 -153
  160. package/package.json +4 -4
package/index.js CHANGED
@@ -1,51 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.142.0";
2
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
- export { default as Buffer } from './Source/Renderer/Buffer.js';
4
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
- export { default as Context } from './Source/Renderer/Context.js';
9
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
11
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
- export { default as Pass } from './Source/Renderer/Pass.js';
18
- export { default as PassState } from './Source/Renderer/PassState.js';
19
- export { default as PickId } from './Source/Renderer/PickId.js';
20
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
21
- export { default as RenderState } from './Source/Renderer/RenderState.js';
22
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
23
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
24
- export { default as Sampler } from './Source/Renderer/Sampler.js';
25
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
26
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
27
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
28
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
29
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
30
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
31
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
32
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
33
- export { default as Sync } from './Source/Renderer/Sync.js';
34
- export { default as Texture } from './Source/Renderer/Texture.js';
35
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
36
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
37
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
38
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
39
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
40
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
41
- export { default as UniformState } from './Source/Renderer/UniformState.js';
42
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
43
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
44
- export { default as createUniform } from './Source/Renderer/createUniform.js';
45
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
46
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
47
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
48
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
1
+ globalThis.CESIUM_VERSION = "1.143.0";
49
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
50
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
51
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -104,6 +57,7 @@ export { default as ModelGraphics } from './Source/DataSources/ModelGraphics.js'
104
57
  export { default as ModelVisualizer } from './Source/DataSources/ModelVisualizer.js';
105
58
  export { default as NodeTransformationProperty } from './Source/DataSources/NodeTransformationProperty.js';
106
59
  export { default as PathGraphics } from './Source/DataSources/PathGraphics.js';
60
+ export { default as PathMode } from './Source/DataSources/PathMode.js';
107
61
  export { default as PathVisualizer } from './Source/DataSources/PathVisualizer.js';
108
62
  export { default as PlaneGeometryUpdater } from './Source/DataSources/PlaneGeometryUpdater.js';
109
63
  export { default as PlaneGraphics } from './Source/DataSources/PlaneGraphics.js';
@@ -154,68 +108,53 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
154
108
  export { default as exportKml } from './Source/DataSources/exportKml.js';
155
109
  export { default as getElement } from './Source/DataSources/getElement.js';
156
110
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
157
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
158
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
159
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
160
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
161
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
162
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
163
- export { default as _shadersBufferPointMaterialFS } from './Source/Shaders/BufferPointMaterialFS.js';
164
- export { default as _shadersBufferPointMaterialVS } from './Source/Shaders/BufferPointMaterialVS.js';
165
- export { default as _shadersBufferPolygonMaterialFS } from './Source/Shaders/BufferPolygonMaterialFS.js';
166
- export { default as _shadersBufferPolygonMaterialVS } from './Source/Shaders/BufferPolygonMaterialVS.js';
167
- export { default as _shadersBufferPolylineMaterialFS } from './Source/Shaders/BufferPolylineMaterialFS.js';
168
- export { default as _shadersBufferPolylineMaterialVS } from './Source/Shaders/BufferPolylineMaterialVS.js';
169
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
170
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
171
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
172
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
173
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
174
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
175
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
176
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
177
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
178
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
179
- export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
180
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
181
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
182
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
183
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
184
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
185
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
186
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
187
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
188
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
189
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
190
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
191
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
192
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
193
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
194
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
195
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
196
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
197
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
198
- export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
199
- export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
200
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
201
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
202
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
203
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
204
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
205
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
206
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
207
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
208
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
209
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
210
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
211
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
212
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
213
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
214
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
215
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
216
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
217
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
218
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
111
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
112
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
113
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
114
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
115
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
116
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
117
+ export { default as Context } from './Source/Renderer/Context.js';
118
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
119
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
120
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
121
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
122
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
123
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
124
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
125
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
126
+ export { default as Pass } from './Source/Renderer/Pass.js';
127
+ export { default as PassState } from './Source/Renderer/PassState.js';
128
+ export { default as PickId } from './Source/Renderer/PickId.js';
129
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
130
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
131
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
132
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
133
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
134
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
135
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
136
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
137
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
138
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
139
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
140
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
141
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
142
+ export { default as Sync } from './Source/Renderer/Sync.js';
143
+ export { default as Texture } from './Source/Renderer/Texture.js';
144
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
145
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
146
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
147
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
148
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
149
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
150
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
151
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
152
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
153
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
154
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
155
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
156
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
157
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
219
158
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
220
159
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
221
160
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -505,6 +444,68 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
505
444
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
506
445
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
507
446
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
447
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
448
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
449
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
450
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
451
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
452
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
453
+ export { default as _shadersBufferPointMaterialFS } from './Source/Shaders/BufferPointMaterialFS.js';
454
+ export { default as _shadersBufferPointMaterialVS } from './Source/Shaders/BufferPointMaterialVS.js';
455
+ export { default as _shadersBufferPolygonMaterialFS } from './Source/Shaders/BufferPolygonMaterialFS.js';
456
+ export { default as _shadersBufferPolygonMaterialVS } from './Source/Shaders/BufferPolygonMaterialVS.js';
457
+ export { default as _shadersBufferPolylineMaterialFS } from './Source/Shaders/BufferPolylineMaterialFS.js';
458
+ export { default as _shadersBufferPolylineMaterialVS } from './Source/Shaders/BufferPolylineMaterialVS.js';
459
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
460
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
461
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
462
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
463
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
464
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
465
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
466
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
467
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
468
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
469
+ export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
470
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
471
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
472
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
473
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
474
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
475
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
476
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
477
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
478
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
479
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
480
+ export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
481
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
482
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
483
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
484
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
485
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
486
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
487
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
488
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
489
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
490
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
491
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
492
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
493
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
494
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
495
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
496
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
497
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
498
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
499
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
500
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
501
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
502
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
503
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
504
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
505
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
506
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
507
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
508
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
508
509
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
509
510
  export { default as Appearance } from './Source/Scene/Appearance.js';
510
511
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -873,6 +874,7 @@ export { default as createWorldImageryAsync } from './Source/Scene/createWorldIm
873
874
  export { default as decodeMVT } from './Source/Scene/decodeMVT.js';
874
875
  export { default as findContentMetadata } from './Source/Scene/findContentMetadata.js';
875
876
  export { default as findGroupMetadata } from './Source/Scene/findGroupMetadata.js';
877
+ export { default as findMeshoptExtension } from './Source/Scene/findMeshoptExtension.js';
876
878
  export { default as findTileMetadata } from './Source/Scene/findTileMetadata.js';
877
879
  export { default as getBinaryAccessor } from './Source/Scene/getBinaryAccessor.js';
878
880
  export { default as getClipAndStyleCode } from './Source/Scene/getClipAndStyleCode.js';
@@ -889,6 +891,7 @@ export { default as processVoxelProperties } from './Source/Scene/processVoxelPr
889
891
  export { default as renderBufferPointCollection } from './Source/Scene/renderBufferPointCollection.js';
890
892
  export { default as renderBufferPolygonCollection } from './Source/Scene/renderBufferPolygonCollection.js';
891
893
  export { default as renderBufferPolylineCollection } from './Source/Scene/renderBufferPolylineCollection.js';
894
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
892
895
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
893
896
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
894
897
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -903,7 +906,22 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
903
906
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
904
907
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
905
908
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
906
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
909
+ export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
910
+ export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
911
+ export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
912
+ export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
913
+ export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
914
+ export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
915
+ export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
916
+ export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
917
+ export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
918
+ export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
919
+ export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
920
+ export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
921
+ export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
922
+ export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
923
+ export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
924
+ export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
907
925
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
908
926
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
909
927
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
@@ -923,6 +941,32 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
923
941
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
924
942
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
925
943
  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
944
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
945
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
946
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
947
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
948
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
949
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
950
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
951
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
952
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
953
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
954
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
955
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
956
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
957
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
958
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
959
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
960
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
961
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
962
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
963
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
964
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
965
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
966
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
967
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
968
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
969
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
926
970
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
927
971
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
928
972
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -962,48 +1006,6 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
962
1006
  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
963
1007
  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
964
1008
  export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
965
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
966
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
967
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
968
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
969
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
970
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
971
- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
972
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
973
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
974
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
975
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
976
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
977
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
978
- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
979
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
980
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
981
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
982
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
983
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
984
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
985
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
986
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
987
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
988
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
989
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
990
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
991
- export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
992
- export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
993
- export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
994
- export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
995
- export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
996
- export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
997
- export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
998
- export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
999
- export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
1000
- export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
1001
- export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
1002
- export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
1003
- export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
1004
- export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
1005
- export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
1006
- export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
1007
1009
  export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
1008
1010
  export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
1009
1011
  export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "26.0.0",
3
+ "version": "26.1.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -41,7 +41,7 @@
41
41
  "bitmap-sdf": "^1.0.3",
42
42
  "dompurify": "^3.3.0",
43
43
  "draco3d": "^1.5.1",
44
- "earcut": "^3.0.0",
44
+ "earcut": "3.0.2",
45
45
  "grapheme-splitter": "^1.0.4",
46
46
  "jsep": "^1.3.8",
47
47
  "kdbush": "^4.0.1",
@@ -49,8 +49,8 @@
49
49
  "lerc": "^2.0.0",
50
50
  "mersenne-twister": "^1.1.0",
51
51
  "meshoptimizer": "^1.0.1",
52
- "pako": "^2.0.4",
53
- "protobufjs": "^8.5.0",
52
+ "pako": "^3.0.0",
53
+ "protobufjs": "^8.6.5",
54
54
  "rbush": "^4.0.1",
55
55
  "topojson-client": "^3.1.0",
56
56
  "urijs": "^1.19.7"