@cesium/engine 2.4.0 → 3.0.0

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Files changed (111) hide show
  1. package/Build/Workers/{Color-e5bfda3f.js → Color-8e135f71.js} +4 -4
  2. package/Build/Workers/cesiumWorkerBootstrapper.js +1 -1
  3. package/Build/Workers/createPolylineGeometry.js +1 -1
  4. package/Build/Workers/createSimplePolylineGeometry.js +1 -1
  5. package/Build/Workers/createVectorTileGeometries.js +1 -1
  6. package/Build/Workers/createVectorTilePolygons.js +1 -1
  7. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +0 -22
  8. package/Build/Workers/package.js +1 -1
  9. package/Build/Workers/transferTypedArrayTest.js +1 -1
  10. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +0 -75
  11. package/Source/Core/CesiumTerrainProvider.js +25 -75
  12. package/Source/Core/Color.js +4 -4
  13. package/Source/Core/CustomHeightmapTerrainProvider.js +0 -38
  14. package/Source/Core/EllipsoidTerrainProvider.js +0 -37
  15. package/Source/Core/GoogleEarthEnterpriseMetadata.js +0 -53
  16. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +1 -101
  17. package/Source/Core/GoogleMaps.js +1 -1
  18. package/Source/Core/Ion.js +1 -1
  19. package/Source/Core/TerrainProvider.js +0 -22
  20. package/Source/Core/VRTheWorldTerrainProvider.js +0 -59
  21. package/Source/Core/sampleTerrain.js +0 -3
  22. package/Source/Core/sampleTerrainMostDetailed.js +0 -3
  23. package/Source/DataSources/Cesium3DTilesetVisualizer.js +6 -5
  24. package/Source/DataSources/DataSourceDisplay.js +3 -2
  25. package/Source/DataSources/Entity.js +2 -3
  26. package/Source/DataSources/KmlTour.js +1 -12
  27. package/Source/DataSources/ModelVisualizer.js +0 -7
  28. package/Source/Renderer/Context.js +10 -2
  29. package/Source/Renderer/demodernizeShader.js +3 -0
  30. package/Source/Scene/ArcGisMapServerImageryProvider.js +7 -335
  31. package/Source/Scene/ArcGisMapService.js +1 -1
  32. package/Source/Scene/Billboard.js +7 -7
  33. package/Source/Scene/BingMapsImageryProvider.js +0 -326
  34. package/Source/Scene/Camera.js +1 -1
  35. package/Source/Scene/Cesium3DTile.js +4 -5
  36. package/Source/Scene/Cesium3DTileBatchTable.js +0 -3
  37. package/Source/Scene/Cesium3DTileContent.js +0 -16
  38. package/Source/Scene/Cesium3DTilesVoxelProvider.js +0 -123
  39. package/Source/Scene/Cesium3DTileset.js +183 -184
  40. package/Source/Scene/Cesium3DTilesetBaseTraversal.js +1 -1
  41. package/Source/Scene/Cesium3DTilesetCache.js +1 -3
  42. package/Source/Scene/Cesium3DTilesetSkipTraversal.js +5 -2
  43. package/Source/Scene/Cesium3DTilesetTraversal.js +2 -2
  44. package/Source/Scene/ClassificationPrimitive.js +5 -43
  45. package/Source/Scene/Composite3DTileContent.js +0 -27
  46. package/Source/Scene/CreditDisplay.js +0 -54
  47. package/Source/Scene/DerivedCommand.js +15 -10
  48. package/Source/Scene/Empty3DTileContent.js +0 -21
  49. package/Source/Scene/Geometry3DTileContent.js +0 -29
  50. package/Source/Scene/Globe.js +0 -4
  51. package/Source/Scene/GlobeSurfaceTile.js +13 -2
  52. package/Source/Scene/GlobeSurfaceTileProvider.js +10 -37
  53. package/Source/Scene/GltfPipeline/removeUnusedElements.js +27 -0
  54. package/Source/Scene/GltfPipeline/updateVersion.js +21 -4
  55. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +1 -339
  56. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +0 -326
  57. package/Source/Scene/GridImageryProvider.js +0 -274
  58. package/Source/Scene/GroundPolylinePrimitive.js +5 -38
  59. package/Source/Scene/GroundPrimitive.js +5 -43
  60. package/Source/Scene/I3SDataProvider.js +4 -99
  61. package/Source/Scene/I3SLayer.js +15 -22
  62. package/Source/Scene/Imagery.js +1 -6
  63. package/Source/Scene/ImageryLayer.js +1 -30
  64. package/Source/Scene/ImageryProvider.js +0 -138
  65. package/Source/Scene/Implicit3DTileContent.js +0 -23
  66. package/Source/Scene/IonImageryProvider.js +1 -369
  67. package/Source/Scene/MapboxImageryProvider.js +0 -276
  68. package/Source/Scene/MapboxStyleImageryProvider.js +0 -274
  69. package/Source/Scene/Model/CustomShader.js +1 -1
  70. package/Source/Scene/Model/Model.js +6 -249
  71. package/Source/Scene/Model/Model3DTileContent.js +0 -50
  72. package/Source/Scene/Model/ModelAnimationCollection.js +1 -1
  73. package/Source/Scene/Model/PointCloudStylingPipelineStage.js +1 -1
  74. package/Source/Scene/Multiple3DTileContent.js +0 -27
  75. package/Source/Scene/Primitive.js +10 -38
  76. package/Source/Scene/QuadtreePrimitive.js +3 -5
  77. package/Source/Scene/QuadtreeTileProvider.js +0 -10
  78. package/Source/Scene/Scene.js +3 -3
  79. package/Source/Scene/ScreenSpaceCameraController.js +7 -6
  80. package/Source/Scene/SingleTileImageryProvider.js +6 -302
  81. package/Source/Scene/TileCoordinatesImageryProvider.js +0 -273
  82. package/Source/Scene/TileMapServiceImageryProvider.js +3 -48
  83. package/Source/Scene/Tileset3DTileContent.js +0 -22
  84. package/Source/Scene/TimeDynamicPointCloud.js +0 -28
  85. package/Source/Scene/UrlTemplateImageryProvider.js +0 -375
  86. package/Source/Scene/Vector3DTileContent.js +0 -29
  87. package/Source/Scene/VoxelPrimitive.js +9 -49
  88. package/Source/Scene/VoxelProvider.js +0 -24
  89. package/Source/Scene/WebMapServiceImageryProvider.js +0 -274
  90. package/Source/Scene/WebMapTileServiceImageryProvider.js +0 -274
  91. package/Source/Scene/computeFlyToLocationForRectangle.js +0 -2
  92. package/Source/Scene/createGooglePhotorealistic3DTileset.js +5 -0
  93. package/Source/Shaders/BillboardCollectionFS.glsl +0 -4
  94. package/Source/Shaders/BillboardCollectionFS.js +1 -5
  95. package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +0 -3
  96. package/Source/Shaders/Builtin/Functions/writeLogDepth.js +0 -3
  97. package/Source/Shaders/Materials/ElevationContourMaterial.glsl +0 -4
  98. package/Source/Shaders/Materials/ElevationContourMaterial.js +1 -5
  99. package/Source/Shaders/Materials/GridMaterial.glsl +0 -4
  100. package/Source/Shaders/Materials/GridMaterial.js +1 -5
  101. package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +0 -4
  102. package/Source/Shaders/Materials/PolylineArrowMaterial.js +1 -5
  103. package/Source/Shaders/Model/ModelFS.glsl +0 -6
  104. package/Source/Shaders/Model/ModelFS.js +1 -7
  105. package/Source/Widget/CesiumWidget.js +2 -19
  106. package/index.d.ts +69 -1190
  107. package/index.js +95 -98
  108. package/package.json +3 -3
  109. package/Source/Core/createWorldTerrain.js +0 -60
  110. package/Source/Scene/createOsmBuildings.js +0 -81
  111. package/Source/Scene/createWorldImagery.js +0 -47
package/index.js CHANGED
@@ -1,46 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.105.1";
2
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
- export { default as Buffer } from './Source/Renderer/Buffer.js';
4
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
- export { default as Context } from './Source/Renderer/Context.js';
9
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
11
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
- export { default as Pass } from './Source/Renderer/Pass.js';
18
- export { default as PassState } from './Source/Renderer/PassState.js';
19
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
20
- export { default as RenderState } from './Source/Renderer/RenderState.js';
21
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
22
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
23
- export { default as Sampler } from './Source/Renderer/Sampler.js';
24
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
25
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
26
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
27
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
28
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
29
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
30
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
31
- export { default as Texture } from './Source/Renderer/Texture.js';
32
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
33
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
34
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
35
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
36
- export { default as UniformState } from './Source/Renderer/UniformState.js';
37
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
38
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
39
- export { default as createUniform } from './Source/Renderer/createUniform.js';
40
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
41
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
42
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
43
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
1
+ globalThis.CESIUM_VERSION = "1.107";
44
2
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
45
3
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
46
4
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -147,57 +105,48 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
147
105
  export { default as exportKml } from './Source/DataSources/exportKml.js';
148
106
  export { default as getElement } from './Source/DataSources/getElement.js';
149
107
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
150
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
151
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
152
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
153
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
154
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
155
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
156
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
157
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
158
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
159
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
160
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
161
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
162
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
163
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
164
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
165
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
166
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
167
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
168
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
169
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
170
- export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
171
- export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
172
- export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
173
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
174
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
175
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
176
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
177
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
178
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
179
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
180
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
181
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
182
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
183
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
184
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
185
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
186
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
187
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
188
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
189
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
190
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
191
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
192
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
193
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
194
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
195
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
196
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
197
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
198
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
199
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
200
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
108
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
109
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
110
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
111
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
112
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
113
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
114
+ export { default as Context } from './Source/Renderer/Context.js';
115
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
116
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
117
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
118
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
119
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
120
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
121
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
122
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
123
+ export { default as Pass } from './Source/Renderer/Pass.js';
124
+ export { default as PassState } from './Source/Renderer/PassState.js';
125
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
126
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
127
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
128
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
129
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
130
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
131
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
132
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
133
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
134
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
135
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
136
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
137
+ export { default as Texture } from './Source/Renderer/Texture.js';
138
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
139
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
140
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
141
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
142
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
143
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
144
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
145
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
146
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
147
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
148
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
149
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
201
150
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
202
151
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
203
152
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -431,7 +380,6 @@ export { default as buildModuleUrl } from './Source/Core/buildModuleUrl.js';
431
380
  export { default as clone } from './Source/Core/clone.js';
432
381
  export { default as combine } from './Source/Core/combine.js';
433
382
  export { default as createGuid } from './Source/Core/createGuid.js';
434
- export { default as createWorldTerrain } from './Source/Core/createWorldTerrain.js';
435
383
  export { default as createWorldTerrainAsync } from './Source/Core/createWorldTerrainAsync.js';
436
384
  export { default as decodeGoogleEarthEnterpriseData } from './Source/Core/decodeGoogleEarthEnterpriseData.js';
437
385
  export { default as decodeVectorPolylinePositions } from './Source/Core/decodeVectorPolylinePositions.js';
@@ -473,6 +421,57 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
473
421
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
474
422
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
475
423
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
424
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
425
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
426
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
427
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
428
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
429
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
430
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
431
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
432
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
433
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
434
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
435
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
436
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
437
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
438
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
439
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
440
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
441
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
442
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
443
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
444
+ export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
445
+ export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
446
+ export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
447
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
448
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
449
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
450
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
451
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
452
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
453
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
454
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
455
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
456
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
457
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
458
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
459
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
460
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
461
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
462
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
463
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
464
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
465
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
466
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
467
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
468
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
469
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
470
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
471
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
472
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
473
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
474
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
476
475
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
477
476
  export { default as Appearance } from './Source/Scene/Appearance.js';
478
477
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -782,10 +781,8 @@ export { default as computeFlyToLocationForRectangle } from './Source/Scene/comp
782
781
  export { default as createBillboardPointCallback } from './Source/Scene/createBillboardPointCallback.js';
783
782
  export { default as createElevationBandMaterial } from './Source/Scene/createElevationBandMaterial.js';
784
783
  export { default as createGooglePhotorealistic3DTileset } from './Source/Scene/createGooglePhotorealistic3DTileset.js';
785
- export { default as createOsmBuildings } from './Source/Scene/createOsmBuildings.js';
786
784
  export { default as createOsmBuildingsAsync } from './Source/Scene/createOsmBuildingsAsync.js';
787
785
  export { default as createTangentSpaceDebugPrimitive } from './Source/Scene/createTangentSpaceDebugPrimitive.js';
788
- export { default as createWorldImagery } from './Source/Scene/createWorldImagery.js';
789
786
  export { default as createWorldImageryAsync } from './Source/Scene/createWorldImageryAsync.js';
790
787
  export { default as findContentMetadata } from './Source/Scene/findContentMetadata.js';
791
788
  export { default as findGroupMetadata } from './Source/Scene/findGroupMetadata.js';
@@ -800,6 +797,7 @@ export { default as parseFeatureMetadataLegacy } from './Source/Scene/parseFeatu
800
797
  export { default as parseStructuralMetadata } from './Source/Scene/parseStructuralMetadata.js';
801
798
  export { default as preprocess3DTileContent } from './Source/Scene/preprocess3DTileContent.js';
802
799
  export { default as processVoxelProperties } from './Source/Scene/processVoxelProperties.js';
800
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
803
801
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
804
802
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
805
803
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -814,7 +812,6 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
814
812
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
815
813
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
816
814
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
817
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
818
815
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
819
816
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
820
817
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "2.4.0",
3
+ "version": "3.0.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -32,7 +32,7 @@
32
32
  "./Specs/**/*"
33
33
  ],
34
34
  "dependencies": {
35
- "@tweenjs/tween.js": "^18.6.4",
35
+ "@tweenjs/tween.js": "^21.0.0",
36
36
  "@zip.js/zip.js": "2.4.x",
37
37
  "autolinker": "^4.0.0",
38
38
  "bitmap-sdf": "^1.0.3",
@@ -44,7 +44,7 @@
44
44
  "ktx-parse": "^0.5.0",
45
45
  "lerc": "^2.0.0",
46
46
  "mersenne-twister": "^1.1.0",
47
- "meshoptimizer": "^0.18.1",
47
+ "meshoptimizer": "^0.19.0",
48
48
  "pako": "^2.0.4",
49
49
  "protobufjs": "^7.1.0",
50
50
  "rbush": "^3.0.1",
@@ -1,60 +0,0 @@
1
- import CesiumTerrainProvider from "./CesiumTerrainProvider.js";
2
- import defaultValue from "./defaultValue.js";
3
- import deprecationWarning from "./deprecationWarning.js";
4
- import IonResource from "./IonResource.js";
5
-
6
- /**
7
- * Creates a {@link CesiumTerrainProvider} instance for the {@link https://cesium.com/content/#cesium-world-terrain|Cesium World Terrain}.
8
- *
9
- * @function
10
- *
11
- * @param {object} [options] Object with the following properties:
12
- * @param {boolean} [options.requestVertexNormals=false] Flag that indicates if the client should request additional lighting information from the server if available.
13
- * @param {boolean} [options.requestWaterMask=false] Flag that indicates if the client should request per tile water masks from the server if available.
14
- * @returns {CesiumTerrainProvider}
15
- *
16
- * @see Ion
17
- *
18
- * @example
19
- * // Create Cesium World Terrain with default settings
20
- * const viewer = new Cesium.Viewer('cesiumContainer', {
21
- * terrainProvider : Cesium.createWorldTerrain();
22
- * });
23
- *
24
- * @example
25
- * // Create Cesium World Terrain with water and normals.
26
- * const viewer1 = new Cesium.Viewer('cesiumContainer', {
27
- * terrainProvider : Cesium.createWorldTerrain({
28
- * requestWaterMask : true,
29
- * requestVertexNormals : true
30
- * });
31
- * });
32
- *
33
- */
34
- function createWorldTerrain(options) {
35
- deprecationWarning(
36
- "createWorldTerrain",
37
- "createWorldTerrain was deprecated in CesiumJS 1.104. It will be in CesiumJS 1.107. Use createWorldTerrainAsync instead."
38
- );
39
-
40
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
41
-
42
- const provider = new CesiumTerrainProvider({
43
- requestVertexNormals: defaultValue(options.requestVertexNormals, false),
44
- requestWaterMask: defaultValue(options.requestWaterMask, false),
45
- });
46
-
47
- // This is here in order to avoid throwing a second deprecation error
48
- // by using the deprecated url parameter in the constructor above
49
- provider._readyPromise = CesiumTerrainProvider._initializeReadyPromise(
50
- {
51
- url: IonResource.fromAssetId(1),
52
- requestVertexNormals: defaultValue(options.requestVertexNormals, false),
53
- requestWaterMask: defaultValue(options.requestWaterMask, false),
54
- },
55
- provider
56
- );
57
-
58
- return provider;
59
- }
60
- export default createWorldTerrain;
@@ -1,81 +0,0 @@
1
- import Color from "../Core/Color.js";
2
- import combine from "../Core/combine.js";
3
- import defaultValue from "../Core/defaultValue.js";
4
- import defined from "../Core/defined.js";
5
- import deprecationWarning from "../Core/deprecationWarning.js";
6
- import IonResource from "../Core/IonResource.js";
7
- import Cesium3DTileset from "./Cesium3DTileset.js";
8
- import Cesium3DTileStyle from "./Cesium3DTileStyle.js";
9
-
10
- /**
11
- * Creates a {@link Cesium3DTileset} instance for the
12
- * {@link https://cesium.com/content/cesium-osm-buildings/|Cesium OSM Buildings}
13
- * tileset.
14
- *
15
- * @function
16
- *
17
- * @param {object} [options] Construction options. Any options allowed by the {@link Cesium3DTileset} constructor
18
- * may be specified here. In addition to those, the following properties are supported:
19
- * @param {Color} [options.defaultColor=Color.WHITE] The default color to use for buildings
20
- * that do not have a color. This parameter is ignored if <code>options.style</code> is specified.
21
- * @param {Cesium3DTileStyle} [options.style] The style to use with the tileset. If not
22
- * specified, a default style is used which gives each building or building part a
23
- * color inferred from its OpenStreetMap <code>tags</code>. If no color can be inferred,
24
- * <code>options.defaultColor</code> is used.
25
- * @param {boolean} [options.enableShowOutline=true] If true, enable rendering outlines. This can be set to false to avoid the additional processing of geometry at load time.
26
- * @param {boolean} [options.showOutline=true] Whether to show outlines around buildings. When true,
27
- * outlines are displayed. When false, outlines are not displayed.
28
- * @returns {Cesium3DTileset}
29
- *
30
- * @see Ion
31
- *
32
- * @example
33
- * // Create Cesium OSM Buildings with default styling
34
- * const viewer = new Cesium.Viewer('cesiumContainer');
35
- * viewer.scene.primitives.add(Cesium.createOsmBuildings());
36
- *
37
- * @example
38
- * // Create Cesium OSM Buildings with a custom style highlighting
39
- * // schools and hospitals.
40
- * viewer.scene.primitives.add(Cesium.createOsmBuildings({
41
- * style: new Cesium.Cesium3DTileStyle({
42
- * color: {
43
- * conditions: [
44
- * ["${feature['building']} === 'hospital'", "color('#0000FF')"],
45
- * ["${feature['building']} === 'school'", "color('#00FF00')"],
46
- * [true, "color('#ffffff')"]
47
- * ]
48
- * }
49
- * })
50
- * }));
51
- */
52
- function createOsmBuildings(options) {
53
- deprecationWarning(
54
- "createOsmBuildings",
55
- "createOsmBuildings was deprecated in CesiumJS 1.104. It will be in CesiumJS 1.107. Use createOsmBuildingsAsync instead."
56
- );
57
-
58
- options = combine(options, {
59
- url: IonResource.fromAssetId(96188),
60
- });
61
-
62
- const tileset = new Cesium3DTileset(options);
63
-
64
- let style = options.style;
65
-
66
- if (!defined(style)) {
67
- const color = defaultValue(
68
- options.defaultColor,
69
- Color.WHITE
70
- ).toCssColorString();
71
- style = new Cesium3DTileStyle({
72
- color: `Boolean(\${feature['cesium#color']}) ? color(\${feature['cesium#color']}) : ${color}`,
73
- });
74
- }
75
-
76
- tileset.style = style;
77
-
78
- return tileset;
79
- }
80
-
81
- export default createOsmBuildings;
@@ -1,47 +0,0 @@
1
- import defaultValue from "../Core/defaultValue.js";
2
- import deprecationWarning from "../Core/deprecationWarning.js";
3
- import IonImageryProvider from "./IonImageryProvider.js";
4
- import IonWorldImageryStyle from "./IonWorldImageryStyle.js";
5
-
6
- /**
7
- * Creates an {@link IonImageryProvider} instance for ion's default global base imagery layer, currently Bing Maps.
8
- *
9
- * @function
10
- *
11
- * @param {object} [options] Object with the following properties:
12
- * @param {IonWorldImageryStyle} [options.style=IonWorldImageryStyle] The style of base imagery, only AERIAL, AERIAL_WITH_LABELS, and ROAD are currently supported.
13
- * @returns {IonImageryProvider}
14
- * @deprecated
15
- *
16
- * @see Ion
17
- *
18
- * @example
19
- * // Create Cesium World Imagery with default settings
20
- * const viewer = new Cesium.Viewer('cesiumContainer', {
21
- * imageryProvider : Cesium.createWorldImagery();
22
- * });
23
- *
24
- * @example
25
- * // Create Cesium World Imagery with a different style
26
- * const viewer = new Cesium.Viewer('cesiumContainer', {
27
- * imageryProvider : Cesium.createWorldImagery({
28
- * style: Cesium.IonWorldImageryStyle.AERIAL_WITH_LABELS
29
- * })
30
- * });
31
- *
32
- */
33
- function createWorldImagery(options) {
34
- deprecationWarning(
35
- "createWorldImagery",
36
- "createWorldImagery was deprecated in CesiumJS 1.104. It will be in CesiumJS 1.107. Use createWorldImageryAsync instead."
37
- );
38
-
39
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
40
- const style = defaultValue(options.style, IonWorldImageryStyle.AERIAL);
41
- const provider = new IonImageryProvider();
42
-
43
- // This is here for backwards compatibility
44
- IonImageryProvider._initialize(provider, style, options);
45
- return provider;
46
- }
47
- export default createWorldImagery;