@cesium/engine 2.4.0 → 2.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{Color-e5bfda3f.js → Color-8e135f71.js} +4 -4
- package/Build/Workers/cesiumWorkerBootstrapper.js +1 -1
- package/Build/Workers/createPolylineGeometry.js +1 -1
- package/Build/Workers/createSimplePolylineGeometry.js +1 -1
- package/Build/Workers/createVectorTileGeometries.js +1 -1
- package/Build/Workers/createVectorTilePolygons.js +1 -1
- package/Build/Workers/package.js +1 -1
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Source/Core/ArcGISTiledElevationTerrainProvider.js +3 -3
- package/Source/Core/CesiumTerrainProvider.js +28 -3
- package/Source/Core/Color.js +4 -4
- package/Source/Core/CustomHeightmapTerrainProvider.js +2 -2
- package/Source/Core/EllipsoidTerrainProvider.js +2 -2
- package/Source/Core/GoogleEarthEnterpriseMetadata.js +2 -2
- package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +4 -4
- package/Source/Core/GoogleMaps.js +1 -1
- package/Source/Core/Ion.js +2 -1
- package/Source/Core/VRTheWorldTerrainProvider.js +3 -3
- package/Source/Core/createWorldTerrain.js +2 -1
- package/Source/Core/sampleTerrain.js +5 -1
- package/Source/Core/sampleTerrainMostDetailed.js +5 -1
- package/Source/DataSources/DataSourceDisplay.js +3 -2
- package/Source/DataSources/Entity.js +2 -3
- package/Source/DataSources/ModelVisualizer.js +6 -1
- package/Source/Renderer/demodernizeShader.js +3 -0
- package/Source/Scene/ArcGisMapServerImageryProvider.js +23 -23
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/Billboard.js +0 -7
- package/Source/Scene/BingMapsImageryProvider.js +23 -23
- package/Source/Scene/Cesium3DTileBatchTable.js +0 -3
- package/Source/Scene/Globe.js +7 -3
- package/Source/Scene/GlobeSurfaceTile.js +7 -1
- package/Source/Scene/GlobeSurfaceTileProvider.js +46 -21
- package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +24 -24
- package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +22 -22
- package/Source/Scene/GridImageryProvider.js +22 -22
- package/Source/Scene/Imagery.js +5 -2
- package/Source/Scene/ImageryLayer.js +13 -3
- package/Source/Scene/IonImageryProvider.js +23 -23
- package/Source/Scene/MapboxImageryProvider.js +22 -22
- package/Source/Scene/MapboxStyleImageryProvider.js +22 -22
- package/Source/Scene/Model/CustomShader.js +1 -1
- package/Source/Scene/ScreenSpaceCameraController.js +2 -1
- package/Source/Scene/SingleTileImageryProvider.js +22 -22
- package/Source/Scene/TileCoordinatesImageryProvider.js +22 -22
- package/Source/Scene/TileMapServiceImageryProvider.js +1 -1
- package/Source/Scene/UrlTemplateImageryProvider.js +23 -23
- package/Source/Scene/WebMapServiceImageryProvider.js +22 -22
- package/Source/Scene/WebMapTileServiceImageryProvider.js +22 -22
- package/Source/Scene/computeFlyToLocationForRectangle.js +5 -1
- package/Source/Scene/createOsmBuildings.js +2 -1
- package/Source/Scene/createWorldImagery.js +1 -1
- package/Source/Shaders/BillboardCollectionFS.glsl +0 -4
- package/Source/Shaders/BillboardCollectionFS.js +1 -5
- package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +0 -3
- package/Source/Shaders/Builtin/Functions/writeLogDepth.js +0 -3
- package/Source/Shaders/Materials/ElevationContourMaterial.glsl +0 -4
- package/Source/Shaders/Materials/ElevationContourMaterial.js +1 -5
- package/Source/Shaders/Materials/GridMaterial.glsl +0 -4
- package/Source/Shaders/Materials/GridMaterial.js +1 -5
- package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +0 -4
- package/Source/Shaders/Materials/PolylineArrowMaterial.js +1 -5
- package/Source/Shaders/Model/ModelFS.glsl +0 -6
- package/Source/Shaders/Model/ModelFS.js +1 -7
- package/Source/Widget/CesiumWidget.js +1 -1
- package/index.d.ts +7 -7
- package/index.js +61 -61
- package/package.json +2 -2
package/index.js
CHANGED
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@@ -1,4 +1,4 @@
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globalThis.CESIUM_VERSION = "1.
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globalThis.CESIUM_VERSION = "1.106";
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export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
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export { default as Buffer } from './Source/Renderer/Buffer.js';
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export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
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@@ -147,57 +147,6 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
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export { default as exportKml } from './Source/DataSources/exportKml.js';
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export { default as getElement } from './Source/DataSources/getElement.js';
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export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
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export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
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export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
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export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
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export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
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export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
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export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
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export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
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export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
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export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
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export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
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export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
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export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
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export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
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export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
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export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
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export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
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export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
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export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
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export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
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export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
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export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
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export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
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export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
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export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
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export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
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export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
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export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
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export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
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export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
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export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
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export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
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export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
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export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
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export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
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export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
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export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
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export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
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export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
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export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
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export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
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export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
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export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
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export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
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export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
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export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
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export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
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export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
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export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
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export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
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export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
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export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
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export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
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export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
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export { default as ArcType } from './Source/Core/ArcType.js';
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@@ -473,6 +422,56 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
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export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
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export { default as wrapFunction } from './Source/Core/wrapFunction.js';
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export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
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export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
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export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
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export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
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export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
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export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
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export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
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export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
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export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
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export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
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export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
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export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
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export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
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export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
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export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
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export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
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export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
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export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
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export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
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export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
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export { default as _shadersOctahedralProjectionAtlasFS } from './Source/Shaders/OctahedralProjectionAtlasFS.js';
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export { default as _shadersOctahedralProjectionFS } from './Source/Shaders/OctahedralProjectionFS.js';
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export { default as _shadersOctahedralProjectionVS } from './Source/Shaders/OctahedralProjectionVS.js';
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export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
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export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
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export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
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export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
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export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
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export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
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export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
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export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
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export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
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export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
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export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
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export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
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export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
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export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
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export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
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export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
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export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
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export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
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export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
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export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
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export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
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export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
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export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
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export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
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export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
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export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
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export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
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export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
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export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
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export { default as Appearance } from './Source/Scene/Appearance.js';
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export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
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export { default as parseStructuralMetadata } from './Source/Scene/parseStructuralMetadata.js';
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export { default as preprocess3DTileContent } from './Source/Scene/preprocess3DTileContent.js';
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export { default as processVoxelProperties } from './Source/Scene/processVoxelProperties.js';
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export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
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export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
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export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
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export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
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@@ -1031,15 +1031,6 @@ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constan
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export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
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export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
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export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
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export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
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export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
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export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
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export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
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export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
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export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
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export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
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export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
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export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
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export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
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export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
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export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
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export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
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export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
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export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
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export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
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export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
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export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
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1121
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+
export { default as _shadersmodelMaterial } from './Source/Shaders/Builtin/Structs/modelMaterial.js';
|
|
1122
|
+
export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/Structs/modelVertexOutput.js';
|
|
1123
|
+
export { default as _shaderspbrParameters } from './Source/Shaders/Builtin/Structs/pbrParameters.js';
|
|
1124
|
+
export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
|
|
1125
|
+
export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
|
|
1126
|
+
export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
|
|
1127
1127
|
export { default as createTaskProcessorWorker } from './Source/WorkersES6/createTaskProcessorWorker.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@cesium/engine",
|
|
3
|
-
"version": "2.4.
|
|
3
|
+
"version": "2.4.1",
|
|
4
4
|
"description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"3D",
|
|
@@ -44,7 +44,7 @@
|
|
|
44
44
|
"ktx-parse": "^0.5.0",
|
|
45
45
|
"lerc": "^2.0.0",
|
|
46
46
|
"mersenne-twister": "^1.1.0",
|
|
47
|
-
"meshoptimizer": "^0.
|
|
47
|
+
"meshoptimizer": "^0.19.0",
|
|
48
48
|
"pako": "^2.0.4",
|
|
49
49
|
"protobufjs": "^7.1.0",
|
|
50
50
|
"rbush": "^3.0.1",
|