@cesium/engine 18.3.1-ion.1 → 20.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (192) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +3 -3
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +3 -3
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +80 -89
  4. package/Build/Workers/{chunk-G7F2CKBW.js → chunk-22LUVCO3.js} +2 -2
  5. package/Build/Workers/{chunk-AIBIEA2N.js → chunk-3BO4XBWM.js} +12 -12
  6. package/Build/Workers/{chunk-LPLMZKZS.js → chunk-3SQPZVG4.js} +1 -1
  7. package/Build/Workers/{chunk-KQ7OYXT6.js → chunk-4O5SZ2RE.js} +3 -3
  8. package/Build/Workers/{chunk-EF747DYS.js → chunk-4UIKSIEZ.js} +9 -9
  9. package/Build/Workers/{chunk-LDFRBRJO.js → chunk-5FZEM66Y.js} +12 -12
  10. package/Build/Workers/{chunk-Z7UO3S7L.js → chunk-5G56VVL3.js} +10 -10
  11. package/Build/Workers/{chunk-KUVAFSVU.js → chunk-5GKRDXYJ.js} +12 -12
  12. package/Build/Workers/{chunk-GIRJEZHU.js → chunk-5W4EBNO3.js} +14 -14
  13. package/Build/Workers/{chunk-XMFKOU5X.js → chunk-67RLCIDP.js} +7 -7
  14. package/Build/Workers/{chunk-ACOAKTBU.js → chunk-74VODBWB.js} +4 -4
  15. package/Build/Workers/{chunk-QTFE5TBC.js → chunk-7HOD2LGH.js} +10 -10
  16. package/Build/Workers/{chunk-GOSJZP7N.js → chunk-D25QOWHR.js} +1 -1
  17. package/Build/Workers/{chunk-5UWLMG6V.js → chunk-D63DK275.js} +7 -7
  18. package/Build/Workers/{chunk-4JMMKZ4N.js → chunk-EHOOC4HJ.js} +5 -5
  19. package/Build/Workers/{chunk-PFTYXAVG.js → chunk-ELI5ZYDR.js} +5 -5
  20. package/Build/Workers/{chunk-RQRKALHB.js → chunk-FGF4ETPY.js} +9 -9
  21. package/Build/Workers/{chunk-YPMSP4IH.js → chunk-FKWL63D4.js} +5 -5
  22. package/Build/Workers/{chunk-IC5M3JRR.js → chunk-FLH3ZH2X.js} +4 -4
  23. package/Build/Workers/{chunk-5DF22LFV.js → chunk-HDOFAYEE.js} +16 -16
  24. package/Build/Workers/{chunk-37V6UO2J.js → chunk-HHUHFFYN.js} +5 -5
  25. package/Build/Workers/{chunk-GSLSXQGX.js → chunk-IHUXLSNT.js} +5 -4
  26. package/Build/Workers/{chunk-K4HUWRWA.js → chunk-IJM2HVTV.js} +1 -1
  27. package/Build/Workers/{chunk-AKLRSDAY.js → chunk-IPXMWP5Z.js} +6 -6
  28. package/Build/Workers/{chunk-G6I5XO4E.js → chunk-IWKYS6RV.js} +6 -6
  29. package/Build/Workers/{chunk-RVQ7LHW3.js → chunk-JMX3P7DE.js} +8 -8
  30. package/Build/Workers/{chunk-OQNQNBEM.js → chunk-JQSMAZAT.js} +9 -9
  31. package/Build/Workers/{chunk-GGNZKIG3.js → chunk-JRLT2FQV.js} +8 -8
  32. package/Build/Workers/{chunk-GK5WVMVN.js → chunk-KRXL3KZL.js} +13 -13
  33. package/Build/Workers/{chunk-OVXYMPQ7.js → chunk-KWB7PPVO.js} +2 -2
  34. package/Build/Workers/{chunk-DG4CHTQN.js → chunk-M62PWLGC.js} +16 -16
  35. package/Build/Workers/{chunk-T3UE5LOS.js → chunk-MSLO3MQF.js} +5 -5
  36. package/Build/Workers/{chunk-ZGH3R3CO.js → chunk-MZZK44UI.js} +6 -6
  37. package/Build/Workers/{chunk-3T2QV5NN.js → chunk-NB2NKFJL.js} +6 -6
  38. package/Build/Workers/{chunk-W2EMENZQ.js → chunk-NJYFQE5B.js} +1 -1
  39. package/Build/Workers/{chunk-GG2NLIC6.js → chunk-O2O4FYNI.js} +2 -2
  40. package/Build/Workers/{chunk-6HT3OW6S.js → chunk-PZEPLREA.js} +2 -2
  41. package/Build/Workers/{chunk-MYMBUYST.js → chunk-S2RSJJQI.js} +4 -4
  42. package/Build/Workers/{chunk-QBRCP474.js → chunk-S3UYLP3X.js} +8 -8
  43. package/Build/Workers/{chunk-JVSY3BGV.js → chunk-TH3P77KJ.js} +5 -5
  44. package/Build/Workers/{chunk-4HDG7AFU.js → chunk-UGSQJYGE.js} +6 -6
  45. package/Build/Workers/{chunk-SMVRX64E.js → chunk-UUXOFY6G.js} +12 -12
  46. package/Build/Workers/{chunk-DPG3EG2U.js → chunk-V36BVRDX.js} +11 -11
  47. package/Build/Workers/{chunk-3HRMP3V7.js → chunk-VJ2DNCFT.js} +4 -4
  48. package/Build/Workers/{chunk-DH3XQXDD.js → chunk-VQUVJWBK.js} +4 -4
  49. package/Build/Workers/{chunk-AJANTRVW.js → chunk-VWQWZ7OL.js} +5 -5
  50. package/Build/Workers/{chunk-XPXBRZXF.js → chunk-VXBNLAG4.js} +7 -7
  51. package/Build/Workers/{chunk-GXEQK7P4.js → chunk-W3KNMQT2.js} +6 -6
  52. package/Build/Workers/{chunk-5RUDB5R4.js → chunk-WIGH3CPD.js} +2 -2
  53. package/Build/Workers/{chunk-GMNXNBM4.js → chunk-XVHLXVN3.js} +1 -1
  54. package/Build/Workers/{chunk-KSNUH6WJ.js → chunk-YHB3RNF2.js} +4 -4
  55. package/Build/Workers/{chunk-BTXGNWFF.js → chunk-ZSHDRKLT.js} +4 -4
  56. package/Build/Workers/combineGeometry.js +21 -21
  57. package/Build/Workers/createBoxGeometry.js +15 -15
  58. package/Build/Workers/createBoxOutlineGeometry.js +13 -13
  59. package/Build/Workers/createCircleGeometry.js +23 -23
  60. package/Build/Workers/createCircleOutlineGeometry.js +16 -16
  61. package/Build/Workers/createCoplanarPolygonGeometry.js +30 -30
  62. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +28 -28
  63. package/Build/Workers/createCorridorGeometry.js +26 -26
  64. package/Build/Workers/createCorridorOutlineGeometry.js +25 -25
  65. package/Build/Workers/createCylinderGeometry.js +17 -17
  66. package/Build/Workers/createCylinderOutlineGeometry.js +15 -15
  67. package/Build/Workers/createEllipseGeometry.js +23 -23
  68. package/Build/Workers/createEllipseOutlineGeometry.js +16 -16
  69. package/Build/Workers/createEllipsoidGeometry.js +16 -16
  70. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -15
  71. package/Build/Workers/createFrustumGeometry.js +15 -15
  72. package/Build/Workers/createFrustumOutlineGeometry.js +15 -15
  73. package/Build/Workers/createGeometry.js +21 -21
  74. package/Build/Workers/createGroundPolylineGeometry.js +19 -19
  75. package/Build/Workers/createPlaneGeometry.js +13 -13
  76. package/Build/Workers/createPlaneOutlineGeometry.js +12 -12
  77. package/Build/Workers/createPolygonGeometry.js +29 -29
  78. package/Build/Workers/createPolygonOutlineGeometry.js +27 -27
  79. package/Build/Workers/createPolylineGeometry.js +22 -22
  80. package/Build/Workers/createPolylineVolumeGeometry.js +28 -28
  81. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +24 -24
  82. package/Build/Workers/createRectangleGeometry.js +24 -24
  83. package/Build/Workers/createRectangleOutlineGeometry.js +17 -17
  84. package/Build/Workers/createSimplePolylineGeometry.js +20 -20
  85. package/Build/Workers/createSphereGeometry.js +16 -16
  86. package/Build/Workers/createSphereOutlineGeometry.js +15 -15
  87. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  88. package/Build/Workers/createVectorTileClampedPolylines.js +12 -12
  89. package/Build/Workers/createVectorTileGeometries.js +21 -21
  90. package/Build/Workers/createVectorTilePoints.js +11 -11
  91. package/Build/Workers/createVectorTilePolygons.js +19 -19
  92. package/Build/Workers/createVectorTilePolylines.js +12 -12
  93. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +19 -19
  94. package/Build/Workers/createVerticesFromHeightmap.js +25 -25
  95. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +16 -16
  96. package/Build/Workers/createWallGeometry.js +21 -21
  97. package/Build/Workers/createWallOutlineGeometry.js +20 -20
  98. package/Build/Workers/decodeDraco.js +10 -10
  99. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  100. package/Build/Workers/decodeI3S.js +9 -9
  101. package/Build/Workers/gaussianSplatSorter.js +4 -4
  102. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  103. package/Build/Workers/transcodeKTX2.js +17 -16
  104. package/Build/Workers/transferTypedArrayTest.js +1 -1
  105. package/Build/Workers/upsampleQuantizedTerrainMesh.js +19 -19
  106. package/LICENSE.md +32 -25
  107. package/Source/Core/Ellipsoid.js +9 -0
  108. package/Source/Core/ITwinPlatform.js +8 -1
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/IonResource.js +14 -8
  111. package/Source/Core/ScreenSpaceEventHandler.js +3 -3
  112. package/Source/Core/addAllToArray.js +40 -0
  113. package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +54 -26
  114. package/Source/Renderer/Context.js +8 -4
  115. package/Source/Renderer/Renderbuffer.js +4 -2
  116. package/Source/Renderer/Sampler.js +13 -0
  117. package/Source/Renderer/ShaderBuilder.js +7 -6
  118. package/Source/Renderer/SharedContext.js +186 -0
  119. package/Source/Renderer/Texture.js +4 -5
  120. package/Source/Renderer/Texture3D.js +17 -7
  121. package/Source/Scene/ArcGisMapService.js +1 -1
  122. package/Source/Scene/BillboardCollection.js +1 -1
  123. package/Source/Scene/BingMapsImageryProvider.js +1 -1
  124. package/Source/Scene/Cesium3DTileBatchTable.js +6 -4
  125. package/Source/Scene/Cesium3DTileContentFactory.js +7 -16
  126. package/Source/Scene/Cesium3DTileStyle.js +4 -3
  127. package/Source/Scene/Cesium3DTileset.js +2 -2
  128. package/Source/Scene/ConditionsExpression.js +3 -2
  129. package/Source/Scene/GaussianSplat3DTileContent.js +253 -9
  130. package/Source/Scene/GaussianSplatPrimitive.js +167 -15
  131. package/Source/Scene/GltfLoader.js +23 -4
  132. package/Source/Scene/GltfPipeline/ForEach.js +7 -7
  133. package/Source/Scene/GltfPipeline/addDefaults.js +1 -2
  134. package/Source/Scene/GltfPipeline/addToArray.js +2 -0
  135. package/Source/Scene/GltfPipeline/findAccessorMinMax.js +1 -1
  136. package/Source/Scene/GltfPipeline/getComponentReader.js +16 -16
  137. package/Source/Scene/GltfPipeline/moveTechniqueRenderStates.js +1 -1
  138. package/Source/Scene/GltfPipeline/moveTechniquesToExtension.js +3 -3
  139. package/Source/Scene/GltfPipeline/parseGlb.js +1 -1
  140. package/Source/Scene/GltfPipeline/readAccessorPacked.js +2 -2
  141. package/Source/Scene/GltfPipeline/removeUnusedElements.js +5 -6
  142. package/Source/Scene/GltfPipeline/updateAccessorComponentTypes.js +1 -1
  143. package/Source/Scene/GltfPipeline/updateVersion.js +13 -13
  144. package/Source/Scene/GltfSpzLoader.js +3 -1
  145. package/Source/Scene/GltfVertexBufferLoader.js +56 -2
  146. package/Source/Scene/HeightReference.js +1 -1
  147. package/Source/Scene/ITwinData.js +49 -25
  148. package/Source/Scene/ImageBasedLighting.js +6 -2
  149. package/Source/Scene/ImageryLayer.js +10 -10
  150. package/Source/Scene/MetadataTableProperty.js +2 -1
  151. package/Source/Scene/Model/ClassificationModelDrawCommand.js +7 -6
  152. package/Source/Scene/Model/GeoJsonLoader.js +3 -1
  153. package/Source/Scene/Model/ImageryConfiguration.js +1 -0
  154. package/Source/Scene/Model/ImageryPipelineStage.js +8 -2
  155. package/Source/Scene/Model/InstancingPipelineStage.js +3 -8
  156. package/Source/Scene/Model/MaterialPipelineStage.js +10 -1
  157. package/Source/Scene/Model/Model.js +3 -0
  158. package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +8 -2
  159. package/Source/Scene/Model/ModelImagery.js +3 -0
  160. package/Source/Scene/Model/ModelSceneGraph.js +2 -1
  161. package/Source/Scene/Model/ModelUtility.js +1 -0
  162. package/Source/Scene/Model/PntsLoader.js +7 -3
  163. package/Source/Scene/Picking.js +41 -1
  164. package/Source/Scene/PntsParser.js +6 -3
  165. package/Source/Scene/Primitive.js +0 -1
  166. package/Source/Scene/PrimitiveCollection.js +32 -6
  167. package/Source/Scene/PrimitiveLoadPlan.js +1 -37
  168. package/Source/Scene/PropertyTable.js +7 -12
  169. package/Source/Scene/Scene.js +41 -32
  170. package/Source/Scene/ScreenSpaceCameraController.js +2 -0
  171. package/Source/Scene/VertexAttributeSemantic.js +4 -2
  172. package/Source/Scene/WebMapServiceImageryProvider.js +3 -2
  173. package/Source/Scene/WebMapTileServiceImageryProvider.js +0 -22
  174. package/Source/Scene/getMeshPrimitives.js +72 -0
  175. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.glsl +2 -1
  176. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.js +2 -1
  177. package/Source/Shaders/EllipsoidVS.glsl +4 -4
  178. package/Source/Shaders/EllipsoidVS.js +4 -4
  179. package/Source/Shaders/FXAA3_11.glsl +2 -0
  180. package/Source/Shaders/FXAA3_11.js +2 -0
  181. package/Source/Shaders/GlobeVS.glsl +2 -1
  182. package/Source/Shaders/GlobeVS.js +2 -1
  183. package/Source/Shaders/PrimitiveGaussianSplatFS.glsl +5 -5
  184. package/Source/Shaders/PrimitiveGaussianSplatFS.js +5 -5
  185. package/Source/Shaders/PrimitiveGaussianSplatVS.glsl +102 -5
  186. package/Source/Shaders/PrimitiveGaussianSplatVS.js +102 -5
  187. package/Source/Shaders/SkyAtmosphereVS.glsl +2 -1
  188. package/Source/Shaders/SkyAtmosphereVS.js +2 -1
  189. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -1
  190. package/index.d.ts +191 -54
  191. package/index.js +93 -90
  192. package/package.json +4 -4
package/index.js CHANGED
@@ -1,4 +1,4 @@
1
- globalThis.CESIUM_VERSION = "1.131.1-ion.1";
1
+ globalThis.CESIUM_VERSION = "1.133";
2
2
  export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
3
  export { default as Buffer } from './Source/Renderer/Buffer.js';
4
4
  export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
@@ -28,6 +28,7 @@ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
28
28
  export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
29
29
  export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
30
30
  export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
31
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
31
32
  export { default as Texture } from './Source/Renderer/Texture.js';
32
33
  export { default as Texture3D } from './Source/Renderer/Texture3D.js';
33
34
  export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
@@ -438,6 +439,7 @@ export { default as WebMercatorProjection } from './Source/Core/WebMercatorProje
438
439
  export { default as WebMercatorTilingScheme } from './Source/Core/WebMercatorTilingScheme.js';
439
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  export { default as WindingOrder } from './Source/Core/WindingOrder.js';
440
441
  export { default as WireframeIndexGenerator } from './Source/Core/WireframeIndexGenerator.js';
442
+ export { default as addAllToArray } from './Source/Core/addAllToArray.js';
441
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  export { default as appendForwardSlash } from './Source/Core/appendForwardSlash.js';
442
444
  export { default as arrayRemoveDuplicates } from './Source/Core/arrayRemoveDuplicates.js';
443
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  export { default as barycentricCoordinates } from './Source/Core/barycentricCoordinates.js';
@@ -830,6 +832,7 @@ export { default as findTileMetadata } from './Source/Scene/findTileMetadata.js'
830
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  export { default as getBinaryAccessor } from './Source/Scene/getBinaryAccessor.js';
831
833
  export { default as getClipAndStyleCode } from './Source/Scene/getClipAndStyleCode.js';
832
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  export { default as getClippingFunction } from './Source/Scene/getClippingFunction.js';
835
+ export { default as getMeshPrimitives } from './Source/Scene/getMeshPrimitives.js';
833
836
  export { default as getMetadataClassProperty } from './Source/Scene/getMetadataClassProperty.js';
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837
  export { default as getMetadataProperty } from './Source/Scene/getMetadataProperty.js';
835
838
  export { default as hasExtension } from './Source/Scene/hasExtension.js';
@@ -872,32 +875,6 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
872
875
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
873
876
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
874
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  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
875
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
876
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
877
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
878
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
879
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
880
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
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- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
882
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
883
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
884
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
885
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
886
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
887
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
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- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
889
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
890
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
891
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
892
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
893
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
894
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
895
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
896
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
897
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
898
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
899
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
900
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
901
878
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
902
879
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
903
880
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -932,6 +909,32 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
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  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
933
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  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
934
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  export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
912
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
913
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
914
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
915
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
916
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
917
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
918
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
919
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
920
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
921
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
922
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
923
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
924
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
925
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
926
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
927
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
928
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
929
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
930
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
931
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
932
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
933
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
934
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
935
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
936
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
937
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
935
938
  export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
936
939
  export { default as _shadersIntersectClippingPlanes } from './Source/Shaders/Voxels/IntersectClippingPlanes.js';
937
940
  export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
@@ -948,30 +951,6 @@ export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
948
951
  export { default as _shadersconvertUvToBox } from './Source/Shaders/Voxels/convertUvToBox.js';
949
952
  export { default as _shadersconvertUvToCylinder } from './Source/Shaders/Voxels/convertUvToCylinder.js';
950
953
  export { default as _shadersconvertUvToEllipsoid } from './Source/Shaders/Voxels/convertUvToEllipsoid.js';
951
- export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
952
- export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
953
- export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
954
- export { default as addExtensionsRequired } from './Source/Scene/GltfPipeline/addExtensionsRequired.js';
955
- export { default as addExtensionsUsed } from './Source/Scene/GltfPipeline/addExtensionsUsed.js';
956
- export { default as addPipelineExtras } from './Source/Scene/GltfPipeline/addPipelineExtras.js';
957
- export { default as addToArray } from './Source/Scene/GltfPipeline/addToArray.js';
958
- export { default as findAccessorMinMax } from './Source/Scene/GltfPipeline/findAccessorMinMax.js';
959
- export { default as forEachTextureInMaterial } from './Source/Scene/GltfPipeline/forEachTextureInMaterial.js';
960
- export { default as getAccessorByteStride } from './Source/Scene/GltfPipeline/getAccessorByteStride.js';
961
- export { default as getComponentReader } from './Source/Scene/GltfPipeline/getComponentReader.js';
962
- export { default as moveTechniqueRenderStates } from './Source/Scene/GltfPipeline/moveTechniqueRenderStates.js';
963
- export { default as moveTechniquesToExtension } from './Source/Scene/GltfPipeline/moveTechniquesToExtension.js';
964
- export { default as numberOfComponentsForType } from './Source/Scene/GltfPipeline/numberOfComponentsForType.js';
965
- export { default as parseGlb } from './Source/Scene/GltfPipeline/parseGlb.js';
966
- export { default as readAccessorPacked } from './Source/Scene/GltfPipeline/readAccessorPacked.js';
967
- export { default as removeExtension } from './Source/Scene/GltfPipeline/removeExtension.js';
968
- export { default as removeExtensionsRequired } from './Source/Scene/GltfPipeline/removeExtensionsRequired.js';
969
- export { default as removeExtensionsUsed } from './Source/Scene/GltfPipeline/removeExtensionsUsed.js';
970
- export { default as removePipelineExtras } from './Source/Scene/GltfPipeline/removePipelineExtras.js';
971
- export { default as removeUnusedElements } from './Source/Scene/GltfPipeline/removeUnusedElements.js';
972
- export { default as updateAccessorComponentTypes } from './Source/Scene/GltfPipeline/updateAccessorComponentTypes.js';
973
- export { default as updateVersion } from './Source/Scene/GltfPipeline/updateVersion.js';
974
- export { default as usesExtension } from './Source/Scene/GltfPipeline/usesExtension.js';
975
954
  export { default as AlphaPipelineStage } from './Source/Scene/Model/AlphaPipelineStage.js';
976
955
  export { default as AtmospherePipelineStage } from './Source/Scene/Model/AtmospherePipelineStage.js';
977
956
  export { default as B3dmLoader } from './Source/Scene/Model/B3dmLoader.js';
@@ -1056,6 +1035,30 @@ export { default as VaryingType } from './Source/Scene/Model/VaryingType.js';
1056
1035
  export { default as VerticalExaggerationPipelineStage } from './Source/Scene/Model/VerticalExaggerationPipelineStage.js';
1057
1036
  export { default as WireframePipelineStage } from './Source/Scene/Model/WireframePipelineStage.js';
1058
1037
  export { default as pickModel } from './Source/Scene/Model/pickModel.js';
1038
+ export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
1039
+ export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
1040
+ export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
1041
+ export { default as addExtensionsRequired } from './Source/Scene/GltfPipeline/addExtensionsRequired.js';
1042
+ export { default as addExtensionsUsed } from './Source/Scene/GltfPipeline/addExtensionsUsed.js';
1043
+ export { default as addPipelineExtras } from './Source/Scene/GltfPipeline/addPipelineExtras.js';
1044
+ export { default as addToArray } from './Source/Scene/GltfPipeline/addToArray.js';
1045
+ export { default as findAccessorMinMax } from './Source/Scene/GltfPipeline/findAccessorMinMax.js';
1046
+ export { default as forEachTextureInMaterial } from './Source/Scene/GltfPipeline/forEachTextureInMaterial.js';
1047
+ export { default as getAccessorByteStride } from './Source/Scene/GltfPipeline/getAccessorByteStride.js';
1048
+ export { default as getComponentReader } from './Source/Scene/GltfPipeline/getComponentReader.js';
1049
+ export { default as moveTechniqueRenderStates } from './Source/Scene/GltfPipeline/moveTechniqueRenderStates.js';
1050
+ export { default as moveTechniquesToExtension } from './Source/Scene/GltfPipeline/moveTechniquesToExtension.js';
1051
+ export { default as numberOfComponentsForType } from './Source/Scene/GltfPipeline/numberOfComponentsForType.js';
1052
+ export { default as parseGlb } from './Source/Scene/GltfPipeline/parseGlb.js';
1053
+ export { default as readAccessorPacked } from './Source/Scene/GltfPipeline/readAccessorPacked.js';
1054
+ export { default as removeExtension } from './Source/Scene/GltfPipeline/removeExtension.js';
1055
+ export { default as removeExtensionsRequired } from './Source/Scene/GltfPipeline/removeExtensionsRequired.js';
1056
+ export { default as removeExtensionsUsed } from './Source/Scene/GltfPipeline/removeExtensionsUsed.js';
1057
+ export { default as removePipelineExtras } from './Source/Scene/GltfPipeline/removePipelineExtras.js';
1058
+ export { default as removeUnusedElements } from './Source/Scene/GltfPipeline/removeUnusedElements.js';
1059
+ export { default as updateAccessorComponentTypes } from './Source/Scene/GltfPipeline/updateAccessorComponentTypes.js';
1060
+ export { default as updateVersion } from './Source/Scene/GltfPipeline/updateVersion.js';
1061
+ export { default as usesExtension } from './Source/Scene/GltfPipeline/usesExtension.js';
1059
1062
  export { default as _shadersdepthRangeStruct } from './Source/Shaders/Builtin/Structs/depthRangeStruct.js';
1060
1063
  export { default as _shadersmaterial } from './Source/Shaders/Builtin/Structs/material.js';
1061
1064
  export { default as _shadersmaterialInput } from './Source/Shaders/Builtin/Structs/materialInput.js';
@@ -1064,45 +1067,6 @@ export { default as _shadersmodelVertexOutput } from './Source/Shaders/Builtin/S
1064
1067
  export { default as _shadersray } from './Source/Shaders/Builtin/Structs/ray.js';
1065
1068
  export { default as _shadersraySegment } from './Source/Shaders/Builtin/Structs/raySegment.js';
1066
1069
  export { default as _shadersshadowParameters } from './Source/Shaders/Builtin/Structs/shadowParameters.js';
1067
- export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1068
- export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1069
- export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
1070
- export { default as _shadersepsilon2 } from './Source/Shaders/Builtin/Constants/epsilon2.js';
1071
- export { default as _shadersepsilon3 } from './Source/Shaders/Builtin/Constants/epsilon3.js';
1072
- export { default as _shadersepsilon4 } from './Source/Shaders/Builtin/Constants/epsilon4.js';
1073
- export { default as _shadersepsilon5 } from './Source/Shaders/Builtin/Constants/epsilon5.js';
1074
- export { default as _shadersepsilon6 } from './Source/Shaders/Builtin/Constants/epsilon6.js';
1075
- export { default as _shadersepsilon7 } from './Source/Shaders/Builtin/Constants/epsilon7.js';
1076
- export { default as _shadersinfinity } from './Source/Shaders/Builtin/Constants/infinity.js';
1077
- export { default as _shadersoneOverPi } from './Source/Shaders/Builtin/Constants/oneOverPi.js';
1078
- export { default as _shadersoneOverTwoPi } from './Source/Shaders/Builtin/Constants/oneOverTwoPi.js';
1079
- export { default as _shaderspassCesium3DTile } from './Source/Shaders/Builtin/Constants/passCesium3DTile.js';
1080
- export { default as _shaderspassCesium3DTileClassification } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js';
1081
- export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
1082
- export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1083
- export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1084
- export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
1085
- export { default as _shaderspassGaussianSplats } from './Source/Shaders/Builtin/Constants/passGaussianSplats.js';
1086
- export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
1087
- export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
1088
- export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
1089
- export { default as _shaderspassTerrainClassification } from './Source/Shaders/Builtin/Constants/passTerrainClassification.js';
1090
- export { default as _shaderspassTranslucent } from './Source/Shaders/Builtin/Constants/passTranslucent.js';
1091
- export { default as _shaderspassVoxels } from './Source/Shaders/Builtin/Constants/passVoxels.js';
1092
- export { default as _shaderspi } from './Source/Shaders/Builtin/Constants/pi.js';
1093
- export { default as _shaderspiOverFour } from './Source/Shaders/Builtin/Constants/piOverFour.js';
1094
- export { default as _shaderspiOverSix } from './Source/Shaders/Builtin/Constants/piOverSix.js';
1095
- export { default as _shaderspiOverThree } from './Source/Shaders/Builtin/Constants/piOverThree.js';
1096
- export { default as _shaderspiOverTwo } from './Source/Shaders/Builtin/Constants/piOverTwo.js';
1097
- export { default as _shadersradiansPerDegree } from './Source/Shaders/Builtin/Constants/radiansPerDegree.js';
1098
- export { default as _shaderssceneMode2D } from './Source/Shaders/Builtin/Constants/sceneMode2D.js';
1099
- export { default as _shaderssceneMode3D } from './Source/Shaders/Builtin/Constants/sceneMode3D.js';
1100
- export { default as _shaderssceneModeColumbusView } from './Source/Shaders/Builtin/Constants/sceneModeColumbusView.js';
1101
- export { default as _shaderssceneModeMorphing } from './Source/Shaders/Builtin/Constants/sceneModeMorphing.js';
1102
- export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constants/solarRadius.js';
1103
- export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1104
- export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1105
- export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1106
1070
  export { default as _shadersHSBToRGB } from './Source/Shaders/Builtin/Functions/HSBToRGB.js';
1107
1071
  export { default as _shadersHSLToRGB } from './Source/Shaders/Builtin/Functions/HSLToRGB.js';
1108
1072
  export { default as _shadersRGBToHSB } from './Source/Shaders/Builtin/Functions/RGBToHSB.js';
@@ -1193,6 +1157,45 @@ export { default as _shaderswindowToEyeCoordinates } from './Source/Shaders/Buil
1193
1157
  export { default as _shaderswriteDepthClamp } from './Source/Shaders/Builtin/Functions/writeDepthClamp.js';
1194
1158
  export { default as _shaderswriteLogDepth } from './Source/Shaders/Builtin/Functions/writeLogDepth.js';
1195
1159
  export { default as _shaderswriteNonPerspective } from './Source/Shaders/Builtin/Functions/writeNonPerspective.js';
1160
+ export { default as _shadersdegreesPerRadian } from './Source/Shaders/Builtin/Constants/degreesPerRadian.js';
1161
+ export { default as _shadersdepthRange } from './Source/Shaders/Builtin/Constants/depthRange.js';
1162
+ export { default as _shadersepsilon1 } from './Source/Shaders/Builtin/Constants/epsilon1.js';
1163
+ export { default as _shadersepsilon2 } from './Source/Shaders/Builtin/Constants/epsilon2.js';
1164
+ export { default as _shadersepsilon3 } from './Source/Shaders/Builtin/Constants/epsilon3.js';
1165
+ export { default as _shadersepsilon4 } from './Source/Shaders/Builtin/Constants/epsilon4.js';
1166
+ export { default as _shadersepsilon5 } from './Source/Shaders/Builtin/Constants/epsilon5.js';
1167
+ export { default as _shadersepsilon6 } from './Source/Shaders/Builtin/Constants/epsilon6.js';
1168
+ export { default as _shadersepsilon7 } from './Source/Shaders/Builtin/Constants/epsilon7.js';
1169
+ export { default as _shadersinfinity } from './Source/Shaders/Builtin/Constants/infinity.js';
1170
+ export { default as _shadersoneOverPi } from './Source/Shaders/Builtin/Constants/oneOverPi.js';
1171
+ export { default as _shadersoneOverTwoPi } from './Source/Shaders/Builtin/Constants/oneOverTwoPi.js';
1172
+ export { default as _shaderspassCesium3DTile } from './Source/Shaders/Builtin/Constants/passCesium3DTile.js';
1173
+ export { default as _shaderspassCesium3DTileClassification } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js';
1174
+ export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
1175
+ export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1176
+ export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1177
+ export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
1178
+ export { default as _shaderspassGaussianSplats } from './Source/Shaders/Builtin/Constants/passGaussianSplats.js';
1179
+ export { default as _shaderspassGlobe } from './Source/Shaders/Builtin/Constants/passGlobe.js';
1180
+ export { default as _shaderspassOpaque } from './Source/Shaders/Builtin/Constants/passOpaque.js';
1181
+ export { default as _shaderspassOverlay } from './Source/Shaders/Builtin/Constants/passOverlay.js';
1182
+ export { default as _shaderspassTerrainClassification } from './Source/Shaders/Builtin/Constants/passTerrainClassification.js';
1183
+ export { default as _shaderspassTranslucent } from './Source/Shaders/Builtin/Constants/passTranslucent.js';
1184
+ export { default as _shaderspassVoxels } from './Source/Shaders/Builtin/Constants/passVoxels.js';
1185
+ export { default as _shaderspi } from './Source/Shaders/Builtin/Constants/pi.js';
1186
+ export { default as _shaderspiOverFour } from './Source/Shaders/Builtin/Constants/piOverFour.js';
1187
+ export { default as _shaderspiOverSix } from './Source/Shaders/Builtin/Constants/piOverSix.js';
1188
+ export { default as _shaderspiOverThree } from './Source/Shaders/Builtin/Constants/piOverThree.js';
1189
+ export { default as _shaderspiOverTwo } from './Source/Shaders/Builtin/Constants/piOverTwo.js';
1190
+ export { default as _shadersradiansPerDegree } from './Source/Shaders/Builtin/Constants/radiansPerDegree.js';
1191
+ export { default as _shaderssceneMode2D } from './Source/Shaders/Builtin/Constants/sceneMode2D.js';
1192
+ export { default as _shaderssceneMode3D } from './Source/Shaders/Builtin/Constants/sceneMode3D.js';
1193
+ export { default as _shaderssceneModeColumbusView } from './Source/Shaders/Builtin/Constants/sceneModeColumbusView.js';
1194
+ export { default as _shaderssceneModeMorphing } from './Source/Shaders/Builtin/Constants/sceneModeMorphing.js';
1195
+ export { default as _shaderssolarRadius } from './Source/Shaders/Builtin/Constants/solarRadius.js';
1196
+ export { default as _shadersthreePiOver2 } from './Source/Shaders/Builtin/Constants/threePiOver2.js';
1197
+ export { default as _shaderstwoPi } from './Source/Shaders/Builtin/Constants/twoPi.js';
1198
+ export { default as _shaderswebMercatorMaxLatitude } from './Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js';
1196
1199
  export { default as AnchorPointDirect } from './Source/Scene/Model/Extensions/Gpm/AnchorPointDirect.js';
1197
1200
  export { default as AnchorPointIndirect } from './Source/Scene/Model/Extensions/Gpm/AnchorPointIndirect.js';
1198
1201
  export { default as CorrelationGroup } from './Source/Scene/Model/Extensions/Gpm/CorrelationGroup.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "18.3.1-ion.1",
3
+ "version": "20.0.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -33,9 +33,9 @@
33
33
  ],
34
34
  "dependencies": {
35
35
  "@cesium/wasm-splats": "^0.1.0-alpha.2",
36
- "@spz-loader/core": "0.1.0",
36
+ "@spz-loader/core": "0.3.0",
37
37
  "@tweenjs/tween.js": "^25.0.0",
38
- "@zip.js/zip.js": "^2.7.34",
38
+ "@zip.js/zip.js": "^2.7.70",
39
39
  "autolinker": "^4.0.0",
40
40
  "bitmap-sdf": "^1.0.3",
41
41
  "dompurify": "^3.0.2",
@@ -47,7 +47,7 @@
47
47
  "ktx-parse": "^1.0.0",
48
48
  "lerc": "^2.0.0",
49
49
  "mersenne-twister": "^1.1.0",
50
- "meshoptimizer": "^0.24.0",
50
+ "meshoptimizer": "^0.25.0",
51
51
  "pako": "^2.0.4",
52
52
  "protobufjs": "^7.1.0",
53
53
  "rbush": "^4.0.1",