@cesdk/node 1.8.0 → 1.9.0-preview.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
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# Creative Engine
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The
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simple-to-use design editor.
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The (**IMGLYEngine**) for Node.js is the rendering engine that powers CE.SDK.
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Seamlessly integrate it into any
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also facilitates both template creation and adaption workflows, also featuring
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constraints and text placeholders for database automations.
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Seamlessly integrate it into any Node.js script with just a few lines of code. The
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engine enables automated image processing as well as building creative editing experiences.
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This package contains the Node.JS version of the Creative Engine, the core of
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our SDK.
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our SDK. It is suitable for integrating image processing and editing into
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SwiftUI or UIKit applications.
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Visit our [website](https://img.ly) for more tutorials on how to integrate and
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customize the engine for your specific use
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Visit our [website](https://img.ly/docs/cesdk) for more tutorials on how to integrate and
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customize the engine for your specific use case.
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## Usage
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package/ThirdPartyLicenses.md
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-------------------------------------------------------------------------------
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## popmotion (https://popmotion.io)
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The MIT License (MIT)
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Copyright © 2019 Framer BV
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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-------------------------------------------------------------------------------
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## react (https://reactjs.org/)
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package/index.d.ts
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* @returns A thumbnail encoded as PNG with a height of 128px.
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*/
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getVideoFillThumbnail(id: DesignBlockId): Promise<Blob>;
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/**
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* Generate an 8x8 thumbnail atlas for the given video fill.
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* @param id - The video fill.
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* @returns A thumbnail atlas of the video as PNG.
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*/
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getVideoFillThumbnailAtlas(id: DesignBlockId): Promise<Blob>;
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}
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/** @public */
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*/
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saveToArchive(): Promise<Blob>;
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/**
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* Create a new scene, along with its own camera.
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* @returns The
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* Create a new design scene, along with its own camera.
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* @returns The scene's handle.
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*/
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create(): DesignBlockId;
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/**
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* Create a new scene in video mode, along with its own camera and page stack.
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* @returns The scene's handle.
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*/
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createVideo(): DesignBlockId;
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/**
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* Loads the given image and creates a scene with a single page showing the image.
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* Fetching the image may take an arbitrary amount of time, so the scene isn't immediately
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