@cesdk/engine 1.11.0-preview.0 → 1.11.0-preview.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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Binary file
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package/index.d.ts
CHANGED
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@@ -903,6 +903,24 @@ export declare class BlockAPI {
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* @returns The position and size of the bounding box.
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*/
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getScreenSpaceBoundingBoxXYWH(ids: DesignBlockId[]): XYWH;
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/**
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* Align multiple blocks horizontally within their bounding box (or group) or a single block to its parent.
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908
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* @param ids - A non-empty array of block ids.
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* @param alignment - How they should be aligned: left, right, or center
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*/
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alignHorizontally(ids: DesignBlockId[], horizontalBlockAlignment: HorizontalBlockAlignment): void;
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/**
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* Align multiple blocks vertically within their bounding box (or group) or a single block to its parent.
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* @param ids - A non-empty array of block ids.
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* @param alignment - How they should be aligned: top, bottom, or center
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*/
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alignVertically(ids: DesignBlockId[], verticalBlockAlignment: VerticalBlockAlignment): void;
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/**
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* Confirms that a given set of blocks can be aligned.
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* @param ids - A non-empty array of block ids.
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* @returns Whether the blocks can be aligned.
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*/
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isAlignable(ids: DesignBlockId[]): boolean;
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/**
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* Scales the block and all of its children proportionally around the specified
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* relative anchor point.
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@@ -2266,7 +2284,6 @@ export declare interface Configuration {
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*/
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extensions: ConfigTypes.Extensions;
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core: ConfigTypes.Core;
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scene: ConfigTypes.Scene;
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assetSources: ConfigTypes.AssetSources;
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presets: ConfigTypes.Presets;
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variables: ConfigTypes.Variables;
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@@ -2793,7 +2810,7 @@ declare type Extensions = {
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/**
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* @public
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*/
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-
export declare type FillType = 'Solid' | 'Gradient' | 'Video';
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export declare type FillType = 'Solid' | 'Gradient' | 'Video' | 'Image';
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/** @public */
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declare interface FindAssetsQuery {
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@@ -2869,6 +2886,15 @@ declare type HexColorString = string;
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*/
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export declare type HistoryId = number;
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/**
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* - Left: The blocks get left aligned.
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* - Right: The blocks get right aligned.
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* - Center: The blocks get center aligned.
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*
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* @public
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*/
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export declare type HorizontalBlockAlignment = 'Left' | 'Right' | 'Center';
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/** @public */
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export declare type HorizontalTextAlignment = 'Left' | 'Right' | 'Center';
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@@ -2948,6 +2974,13 @@ export declare interface OldConfiguration {
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* - `setSettingBool('page/title/dimOutOfPageAreas', dim)`
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*/
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page?: Page;
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/**
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* @deprecated This type definition has been removed
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* The settings that were configured here can be set via the
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* BlockApi on the scene block
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* @public
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*/
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scene?: Scene;
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}
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/**
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@@ -3129,23 +3162,26 @@ export declare interface RGBColor {
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export declare type RoleString = 'Creator' | 'Adopter' | 'Viewer' | 'Presenter';
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/**
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*
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* @deprecated This type definition is not used anymore and will be removed
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* in the future. The settings that were configured here can be set via the
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* BlockApi on the scene block:
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*
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* ```ts
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* engine.block.setInt(sceneId, 'scene/dpi', dpi);
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* engine.block.setInt(sceneId, 'scene/pixelScaleFactor', factor);
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* ```
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*
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* @public
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*/
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declare type Scene = {
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/**
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*
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*
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*
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* This is only relevant for new scenes that are created in the editor. Loaded scenes will use the
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* value stored in their serialization file.
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* @deprecated Setting this value has no effect. You can change the dpi of the
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* current scene via `engine.block.setInt(sceneId, 'scene/dpi', dpi)`
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*/
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dpi: number;
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/**
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*
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*
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* This is only relevant for new scenes that are created in the editor. Loaded scenes will use the
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* value stored in their serialization file.
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* @deprecated Setting this value has no effect. You can change the dpi of the
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* current scene via `engine.block.setInt(sceneId, 'scene/pixelScaleFactor', * factor)`
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*/
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pixelScaleFactor: number;
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};
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@@ -3516,6 +3552,15 @@ export declare interface Vec4 {
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w: number;
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}
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/**
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* - Top: The blocks get top aligned.
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* - Bottom: The blocks get bottom aligned.
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* - Center: The blocks get center aligned.
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*
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* @public
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*/
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export declare type VerticalBlockAlignment = 'Top' | 'Bottom' | 'Center';
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/** @public */
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export declare type VerticalTextAlignment = 'Top' | 'Bottom' | 'Center';
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