@cesdk/cesdk-js 1.75.0-rc.4 → 1.75.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.d.ts CHANGED
@@ -718,15 +718,6 @@ declare interface BleedMarginOptions {
718
718
 
719
719
  export { BlendMode }
720
720
 
721
- /**
722
- * Asset source ID for the per-block dominant-colors source registered internally by
723
- * the editor. Added to the `ly.img.colors` asset library entry so the panel shows a
724
- * "Block Colors" section.
725
- *
726
- * @public
727
- */
728
- export declare const BLOCK_COLORS_SOURCE_ID = "ly.img.colors.blockColors";
729
-
730
721
  export { BlockAPI }
731
722
 
732
723
  export { BlockEvent }
@@ -1558,7 +1549,7 @@ export declare interface BuiltinTranslations {
1558
1549
  'libraries.ly.img.audio.label': string;
1559
1550
  'libraries.ly.img.audio.upload.label': string;
1560
1551
  'libraries.ly.img.color.palette.label': string;
1561
- 'libraries.ly.img.colors.blockColors.label': string;
1552
+ 'libraries.ly.img.colors.imageColors.label': string;
1562
1553
  'libraries.ly.img.colors.documentColors.label': string;
1563
1554
  'libraries.ly.img.crop.presets.label': string;
1564
1555
  'libraries.ly.img.image.label': string;
@@ -5723,19 +5714,6 @@ export declare type SceneCreateOptions = {
5723
5714
  pageCount?: never;
5724
5715
  });
5725
5716
 
5726
- /**
5727
- * Cheap synchronous predicate: returns true if the scene currently contains at least one
5728
- * graphic block whose fill can contribute colors to the Block Colors palette. Used to
5729
- * decide whether the section should be rendered in the panel at all.
5730
- *
5731
- * Best-effort hint: an image fill that has not finished loading yet will still make this
5732
- * return true so the user sees the section appear as soon as the scene has something that
5733
- * could plausibly contribute colors.
5734
- *
5735
- * @public
5736
- */
5737
- export declare function sceneHasBlockColors(engine: CreativeEngine_2): boolean;
5738
-
5739
5717
  export { SceneLayout }
5740
5718
 
5741
5719
  export { SceneMode }