@ceale/util 1.12.5 → 1.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/cjs/index.js +6 -9
- package/dist/esm/index.js +6 -9
- package/dist/types/index.d.ts +1 -0
- package/dist/types/object.d.ts +34 -0
- package/dist/types/type.d.ts +1 -0
- package/package.json +1 -1
package/README.md
CHANGED
package/dist/cjs/index.js
CHANGED
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@@ -40,6 +40,7 @@ __export(exports_src, {
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debounce: () => debounce,
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cubicCurve: () => cubicCurve,
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css: () => css,
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assert: () => assert,
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QuadraticBezier: () => QuadraticBezier,
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CubicBezier: () => CubicBezier
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});
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@@ -255,12 +256,6 @@ var throttle = (func, delay) => {
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};
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};
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// src/bezier.ts
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class BezierError extends Error {
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constructor(message) {
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super(message);
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this.name = "BezierError";
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}
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}
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var quadraticCurve;
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((quadraticCurve) => {
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quadraticCurve.solveX = (p1, t) => {
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@@ -346,7 +341,7 @@ class QuadraticBezier {
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this.p1 = p1;
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this.accuracy = accuracy;
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if (this.p1[0] < 0 || this.p1[0] > 1) {
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throw new
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throw new TypeError("控制点P1的x坐标必须在[0, 1]之间");
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}
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if (accuracy !== -1) {
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this.accuracy = 10 ** accuracy;
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@@ -382,10 +377,10 @@ class CubicBezier {
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this.p2 = p2;
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this.accuracy = accuracy;
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if (this.p1[0] < 0 || this.p1[0] > 1) {
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throw new
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throw new TypeError("控制点P1的x坐标必须在[0, 1]之间");
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}
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if (this.p2[0] < 0 || this.p2[0] > 1) {
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throw new
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throw new TypeError("控制点P2的x坐标必须在[0, 1]之间");
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}
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if (accuracy !== -1) {
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this.accuracy = 10 ** accuracy;
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@@ -425,3 +420,5 @@ var tryCatch = (parameter) => {
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}
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throw new TypeError("参数类型错误,应为 Promise 或函数");
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};
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+
// src/type.ts
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var assert = (v) => {};
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package/dist/esm/index.js
CHANGED
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@@ -208,12 +208,6 @@ var throttle = (func, delay) => {
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};
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};
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// src/bezier.ts
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class BezierError extends Error {
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constructor(message) {
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super(message);
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this.name = "BezierError";
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}
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}
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var quadraticCurve;
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((quadraticCurve) => {
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quadraticCurve.solveX = (p1, t) => {
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@@ -299,7 +293,7 @@ class QuadraticBezier {
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this.p1 = p1;
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this.accuracy = accuracy;
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if (this.p1[0] < 0 || this.p1[0] > 1) {
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throw new
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throw new TypeError("控制点P1的x坐标必须在[0, 1]之间");
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}
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if (accuracy !== -1) {
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this.accuracy = 10 ** accuracy;
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@@ -335,10 +329,10 @@ class CubicBezier {
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this.p2 = p2;
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this.accuracy = accuracy;
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if (this.p1[0] < 0 || this.p1[0] > 1) {
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throw new
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throw new TypeError("控制点P1的x坐标必须在[0, 1]之间");
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}
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if (this.p2[0] < 0 || this.p2[0] > 1) {
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throw new
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throw new TypeError("控制点P2的x坐标必须在[0, 1]之间");
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}
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if (accuracy !== -1) {
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this.accuracy = 10 ** accuracy;
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@@ -378,6 +372,8 @@ var tryCatch = (parameter) => {
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}
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throw new TypeError("参数类型错误,应为 Promise 或函数");
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};
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// src/type.ts
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var assert = (v) => {};
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export {
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waitSync,
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wait,
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@@ -390,6 +386,7 @@ export {
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debounce,
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cubicCurve,
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css,
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assert,
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QuadraticBezier,
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CubicBezier
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};
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package/dist/types/index.d.ts
CHANGED
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@@ -0,0 +1,34 @@
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declare global {
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interface Object {
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deepAssign<T, U>(target: T, source: U, options?: DeepAssignOptions): T & U;
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deepAssign<T, U, V>(target: T, source1: U, source2: V, options?: DeepAssignOptions): T & U & V;
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deepAssign<T, U, V, W>(target: T, source1: U, source2: V, source3: W, options?: DeepAssignOptions): T & U & V & W;
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deepAssign(target: any, ...sources: any[]): any;
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}
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}
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interface DeepAssignOptions {
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/**
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* 合并深度:
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* - true: 无限深度
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* - false: 浅层合并 (等同于 Object.assign)
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* - number: 指定最大深度
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* @default true
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*/
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deep?: boolean | number;
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/**
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* 是否覆盖目标对象属性:
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* - true: 源对象属性覆盖目标对象
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* - false: 只合并目标对象没有的属性
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* @default true
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*/
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overwrite?: boolean;
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/**
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* 数组合并策略:
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* - 'merge': (默认)合并数组项 (递归合并数组元素)
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* - 'concat': 连接数组
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* - 'replace': 替换整个数组
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* @default 'replace'
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*/
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arrayStrategy?: 'replace' | 'merge' | 'concat';
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}
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export {};
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@@ -0,0 +1 @@
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export declare const assert: <T = any>(v: any) => asserts v is T;
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