@cc-component/cc-guide 1.1.0 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/assets/guide/guide/model/GuideCommon.ts +0 -6
- package/assets/guide/guide/view/GuideViewItem.ts +1 -1
- package/assets/guide/interface/Interface.ts +0 -11
- package/package.json +1 -1
- package/assets/guide/guide/model/ITableNPC.ts +0 -10
- package/assets/guide/guide/model/ITableNPC.ts.meta +0 -9
- package/assets/guide/guide/view/GuideTest.ts +0 -150
- package/assets/guide/guide/view/GuideTest.ts.meta +0 -9
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@@ -32,16 +32,5 @@ declare global {
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function GuideShow(): boolean;
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/**开启日志打印 */
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function Debug(enable: boolean)
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//任务
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// const TaskCenter: TaskCenter;
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// function TaskInit(node: Node, step?: number, step_week?: number)
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// function CheckGroup(id: number, index: number);
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// function TaskStartGuideGroup<T>(group_id: number): Promise<T>;
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// function TaskGuideSDK(): any;
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// /**移动到界面指定位置
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// * window:界面名称
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// * row :Task位置 大于0 为移动
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// */
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}
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}
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package/package.json
CHANGED
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@@ -1,150 +0,0 @@
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import { GraphicsComponent } from 'cc';
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import { Graphics } from 'cc';
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import { Color } from 'cc';
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import { Mask } from 'cc';
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import { _decorator, Component, Node } from 'cc';
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const { ccclass, property } = _decorator;
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@ccclass('GuideTest')
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export class GuideTest extends Component {
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@property(Mask)
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mask: Mask = null!;
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@property(Graphics)
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graphics: Graphics = null!;
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protected onLoad(): void {
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this.drawCircleWithInnerBlur(0, 0, 500);
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// this.drawRectWithGradient()
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}
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/** 绘制带有透明度渐变的圆形遮罩 */
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drawCircleWithGradient(centerX: number, centerY: number, radius: number, gradientWidth: number = 20): void {
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// if (this.mask.type !== Mask.Type.GRAPHICS_STENCIL) {
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// return;
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// }
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var g: Graphics = this.graphics;
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g.clear();
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// 绘制中心不透明圆形
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g.fillColor = new Color(0, 0, 0, 255);
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g.circle(centerX, centerY, radius);
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g.fill();
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// 创建渐变边缘(通过多个半透明圆环实现)
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const steps = 15;
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for (let i = 1; i <= steps; i++) {
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const progress = i / steps;
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const currentRadius = radius + gradientWidth * progress;
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const alpha = Math.floor(255 * (1 - progress));
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g.fillColor = new Color(0, 0, 0, alpha);
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g.circle(centerX, centerY, currentRadius);
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g.fill();
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}
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}
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/** 绘制带有从中心向边缘渐变的圆形遮罩 */
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drawCircleWithInnerBlur2(centerX: number, centerY: number, radius: number, blurWidth: number = 20): void {
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var g: Graphics = this.graphics;
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g.clear();
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// 从内向外绘制多个半透明圆环,实现向外渐变效果
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const steps = 20;
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for (let i = steps; i >= 1; i--) {
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const progress = i / steps;
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const currentRadius = radius * progress;
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// 从中心到边缘,透明度逐渐增加
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const alpha = Math.floor(255 * (1 - progress));
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g.fillColor = new Color(0, 0, 0, alpha);
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g.circle(centerX, centerY, currentRadius);
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g.fill();
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}
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}
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drawCircleWithInnerBlur(centerX: number, centerY: number, radius: number): void {
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const g: Graphics = this.graphics;
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g.clear(); // 清空之前的绘制
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const steps = 3; // 渐变的步数,越高越平滑
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const maxAlpha = 255; // 最大透明度
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const minAlpha = 0; // 最小透明度
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// 从内到外逐步绘制多个圆形,透明度逐渐增加
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for (let i = 0; i < steps; i++) {
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const progress = i / (steps - 1); // 计算每一步的进度(从 0 到 1)
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const currentRadius = radius * progress; // 当前圆的半径
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const alpha = Math.floor(maxAlpha * progress); // 计算透明度,越远离中心越不透明
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// 设置每个圆的填充颜色,透明度逐渐增加
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g.fillColor = new Color(0, 0, 0, 20); // 黑色,透明度渐变
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g.circle(centerX, centerY, currentRadius); // 绘制圆形
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g.fill(); // 填充当前圆形
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}
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}
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/** 绘制带边缘渐变的矩形遮罩 */
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drawRectWithGradient(x: number, y: number, width: number, height: number, gradientWidth: number = 20): void {
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if (this.mask.type !== Mask.Type.GRAPHICS_STENCIL) {
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return;
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}
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var g: GraphicsComponent = this.graphics;
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g.clear();
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// 绘制中心不透明矩形
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g.fillColor = new Color(0, 0, 0, 255);
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g.rect(x, y, width, height);
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g.fill();
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// 绘制渐变边缘
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const steps = 10;
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for (let i = 1; i <= steps; i++) {
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const progress = i / steps;
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const alpha = Math.floor(255 * (1 - progress));
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const currentColor = new Color(0, 0, 0, alpha);
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// 上边缘
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g.fillColor = currentColor;
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g.rect(x - gradientWidth * progress, y + height, gradientWidth * progress * 2 + width, gradientWidth * progress);
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g.fill();
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// 下边缘
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g.fillColor = currentColor;
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g.rect(x - gradientWidth * progress, y - gradientWidth * progress, gradientWidth * progress * 2 + width, gradientWidth * progress);
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g.fill();
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// 左边缘
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g.fillColor = currentColor;
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g.rect(x - gradientWidth * progress, y, gradientWidth * progress, height);
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g.fill();
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// 右边缘
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g.fillColor = currentColor;
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g.rect(x + width, y, gradientWidth * progress, height);
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g.fill();
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}
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}
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yang() {
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const g = this.graphics
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g.lineWidth = 10;
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g.fillColor.fromHEX('#00ccffff');
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g.strokeColor = Color.GREEN
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g.moveTo(-40, 0);
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g.lineTo(0, -80);
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g.lineTo(40, 0);
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g.lineTo(0, 80);
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g.close();
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g.stroke();
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g.fill();
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}
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}
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