@cc-component/cc-core 1.2.5 → 1.2.6

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@@ -29,7 +29,7 @@ export class i18nEditorComponent extends Component {
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  await this.loadConfig()
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  LanguageData.current = language
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- Logger.debug("编辑器语言设置成功", language);
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+ console.log("编辑器语言设置成功", language);
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  // MainModule.language.setLanguage('', language)
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  // this.node.children.forEach(child => {
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  // console.error(child.name)
@@ -68,7 +68,7 @@ export class i18nEditorComponent extends Component {
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  }
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  public editorChangeBundle(language: string) {
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- Logger.debug("bundle", language);
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+ console.log("bundle", language);
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  MainModule.language.setLanguage('', language)
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  //i18nMgr.editorChangeBundle(language);
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  }
@@ -89,7 +89,7 @@ export class i18nEditorComponent extends Component {
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  /**编辑器环境下改变多语言 */
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  public async changeLabel(dbUrl: string, language?: string) {
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  const db_json = dbUrl + `/${MainModule.gui.config.language.path.json}/${language}.json`
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- Logger.debug(db_json)
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+ console.log(db_json)
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  let uuid = await Editor.Message.request("asset-db", "query-uuid", db_json);
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  assetManager.loadAny(uuid, (err, jsonAsset: JsonAsset) => {
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  // Logger.debug("加载表格", jsonAsset, err);
@@ -77,12 +77,11 @@ export class ResourceManager {
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  if (record) {
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  let { asset } = record;
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  record.refCount--;
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- ResourceManager.instance.LogAssets(bundleName)
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  if (record.refCount <= 0) {
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  asset.decRef(); // 减少引用计数
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  this.loadedAssets.delete(key);
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-
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  }
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+ ResourceManager.instance.LogAssets(bundleName)
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  }
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  }
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@@ -208,7 +207,7 @@ export class ResourceManager {
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  list.push({ name: asset.name, refCount: asset.refCount })
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  }
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  });
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- Logger.warn("资源计数:\n", list)
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+ Logger.debug("资源计数:\n", list)
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  }
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  LogAssetsAll() {
@@ -71,8 +71,7 @@ export class MainModule {
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  private openWindowLayer: Map<string, string[]> = new Map();
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  static async InitGameConfig(param: IInitConfig) {
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- if (MainModule.Ins._gui) { return }
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-
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+ if (!EDITOR) { if (MainModule.Ins._gui) { return } }
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  /**资源下载配置 */
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  assetManager.downloader.maxConcurrency = 10;
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  assetManager.downloader.maxRequestsPerFrame = 6;
@@ -94,8 +93,10 @@ export class MainModule {
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  // 免网络
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  self._http.server = config.httpServer;
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  self._http.timeout = config.httpTimeout;
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+ Logger.debug("初始化完成")
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+ } else {
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+ console.log("初始化完成")
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  }
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- Logger.debug("初始化完成")
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  }
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  static OpenLoading(is_show: boolean) {
@@ -140,7 +140,7 @@ export class LanguageLabel extends Component {
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  async addEditor() {
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  if (EDITOR) {
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- await MainModule.InitGameConfig()
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+ await MainModule.InitGameConfig({ bundleName: 'resources', launchComponent: null })
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  MainModule.language.addEditorLabel(this);
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  this.changeLabelEditor()
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  } else {
@@ -85,7 +85,7 @@ export class LanguageSprite extends Component {
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  //#endregion编辑器
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  async addEditor() {
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  if (EDITOR) {
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- await MainModule.InitGameConfig()
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+ await MainModule.InitGameConfig({ bundleName: 'resources', launchComponent: null })
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  MainModule.language.addEditorSprite(this);
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  this.changeSpriteEditor()
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  } else {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@cc-component/cc-core",
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- "version": "1.2.5",
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+ "version": "1.2.6",
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  "engine": ">=3.8.6",
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  "description": "系统组件添加常用扩展方法",
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  "main": "index.ts",