@cazala/party 0.2.1 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +55 -13
- package/dist/engine.d.ts +8 -2
- package/dist/engine.d.ts.map +1 -1
- package/dist/index.js +541 -59
- package/dist/index.js.map +1 -1
- package/dist/interfaces.d.ts +45 -2
- package/dist/interfaces.d.ts.map +1 -1
- package/dist/modules/forces/boundary.d.ts.map +1 -1
- package/dist/runtimes/cpu/engine.d.ts +9 -2
- package/dist/runtimes/cpu/engine.d.ts.map +1 -1
- package/dist/runtimes/webgpu/engine.d.ts +9 -2
- package/dist/runtimes/webgpu/engine.d.ts.map +1 -1
- package/dist/runtimes/webgpu/gpu-resources.d.ts +5 -0
- package/dist/runtimes/webgpu/gpu-resources.d.ts.map +1 -1
- package/dist/runtimes/webgpu/local-query.d.ts +26 -0
- package/dist/runtimes/webgpu/local-query.d.ts.map +1 -0
- package/dist/runtimes/webgpu/particle-store.d.ts +12 -1
- package/dist/runtimes/webgpu/particle-store.d.ts.map +1 -1
- package/dist/spawner.d.ts +18 -2
- package/dist/spawner.d.ts.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -399,6 +399,33 @@ class GPUResources {
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399
399
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stagingBuffer.destroy();
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400
400
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}
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401
401
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}
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402
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+
/**
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403
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+
* Read an arbitrary GPUBuffer (storage/uniform) into an ArrayBuffer.
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404
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+
* Caller is responsible for interpreting the bytes.
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405
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+
*/
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406
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+
async readBuffer(buffer, sizeBytes) {
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407
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+
const bytes = Math.max(0, Math.floor(sizeBytes));
|
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408
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+
if (bytes === 0)
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409
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+
return new ArrayBuffer(0);
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410
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+
const stagingBuffer = this.getDevice().createBuffer({
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411
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+
size: bytes,
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412
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+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ,
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413
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+
});
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414
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+
try {
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415
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+
const encoder = this.getDevice().createCommandEncoder();
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416
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+
encoder.copyBufferToBuffer(buffer, 0, stagingBuffer, 0, bytes);
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417
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+
this.getDevice().queue.submit([encoder.finish()]);
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418
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+
await this.getDevice().queue.onSubmittedWorkDone();
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419
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+
await stagingBuffer.mapAsync(GPUMapMode.READ);
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420
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+
const mapped = stagingBuffer.getMappedRange();
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421
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+
const out = mapped.slice(0);
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422
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stagingBuffer.unmap();
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423
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+
return out;
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424
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+
}
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425
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+
finally {
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426
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+
stagingBuffer.destroy();
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427
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+
}
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428
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+
}
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402
429
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createModuleUniformBuffers(layouts) {
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403
430
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// Destroy old
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404
431
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this.moduleUniformBuffers.forEach(({ buffer }) => buffer.destroy());
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@@ -1160,9 +1187,22 @@ class ParticleStore {
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1160
1187
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}
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1161
1188
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addParticle(p) {
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1162
1189
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if (this.count >= this.maxParticles)
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1163
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-
return;
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1164
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-
this.
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1190
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+
return -1;
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1191
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+
const index = this.count;
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1192
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this.writeAtIndex(index, p);
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1165
1193
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this.count++;
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1194
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+
return index;
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1195
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+
}
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1196
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setParticle(index, p) {
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1197
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if (index < 0 || index >= this.count)
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1198
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return;
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1199
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+
this.writeAtIndex(index, p);
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1200
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+
}
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1201
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setParticleMass(index, mass) {
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1202
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+
if (index < 0 || index >= this.count)
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1203
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+
return;
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1204
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+
const base = index * this.floatsPerParticle;
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1205
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this.data[base + 7] = mass;
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1166
1206
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}
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1167
1207
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clear() {
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1168
1208
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this.count = 0;
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@@ -1192,6 +1232,28 @@ class ParticleStore {
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1192
1232
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},
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1193
1233
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};
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1194
1234
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}
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1235
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+
getFloatsPerParticle() {
|
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1236
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+
return this.floatsPerParticle;
|
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1237
|
+
}
|
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1238
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+
/**
|
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1239
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+
* Write a full particle record at index into GPU storage.
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1240
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+
*/
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1241
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+
syncParticleToGPU(resources, index) {
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1242
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+
if (index < 0 || index >= this.count)
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1243
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+
return;
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1244
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+
const base = index * this.floatsPerParticle;
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1245
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+
const slice = this.data.subarray(base, base + this.floatsPerParticle);
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1246
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+
resources.writeParticleSlice(base, slice);
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1247
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+
}
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1248
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+
/**
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1249
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+
* Write a single mass value at index into GPU storage.
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1250
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+
*/
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1251
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+
syncParticleMassToGPU(resources, index) {
|
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1252
|
+
if (index < 0 || index >= this.count)
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1253
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+
return;
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1254
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+
const offset = index * this.floatsPerParticle + 7;
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1255
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+
resources.writeParticleSlice(offset, new Float32Array([this.data[offset]]));
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1256
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+
}
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1195
1257
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/**
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1196
1258
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* Writes the currently active particle slice to the GPU particle buffer.
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1197
1259
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* Assumes the GPU storage buffer has already been created with matching capacity.
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@@ -3437,6 +3499,219 @@ class RenderPipeline {
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3437
3499
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}
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3438
3500
|
}
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3439
3501
|
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3502
|
+
/**
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3503
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+
* LocalQuery
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3504
|
+
*
|
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3505
|
+
* A small WebGPU compute pipeline used to query a bounded set of particles
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3506
|
+
* in a region without doing a full GPU→CPU readback of the entire particle buffer.
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3507
|
+
*
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3508
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+
* This is used by tool-like features (brush/pin/remove) that need local occupancy.
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3509
|
+
*/
|
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3510
|
+
class LocalQuery {
|
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3511
|
+
constructor() {
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3512
|
+
Object.defineProperty(this, "pipeline", {
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3513
|
+
enumerable: true,
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3514
|
+
configurable: true,
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3515
|
+
writable: true,
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3516
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+
value: null
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3517
|
+
});
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3518
|
+
Object.defineProperty(this, "uniform", {
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3519
|
+
enumerable: true,
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3520
|
+
configurable: true,
|
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3521
|
+
writable: true,
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3522
|
+
value: null
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3523
|
+
});
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3524
|
+
Object.defineProperty(this, "count", {
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3525
|
+
enumerable: true,
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3526
|
+
configurable: true,
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3527
|
+
writable: true,
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3528
|
+
value: null
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3529
|
+
});
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3530
|
+
Object.defineProperty(this, "out", {
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3531
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+
enumerable: true,
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3532
|
+
configurable: true,
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3533
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+
writable: true,
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3534
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+
value: null
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3535
|
+
});
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3536
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+
Object.defineProperty(this, "outIdx", {
|
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3537
|
+
enumerable: true,
|
|
3538
|
+
configurable: true,
|
|
3539
|
+
writable: true,
|
|
3540
|
+
value: null
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3541
|
+
});
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3542
|
+
Object.defineProperty(this, "capacity", {
|
|
3543
|
+
enumerable: true,
|
|
3544
|
+
configurable: true,
|
|
3545
|
+
writable: true,
|
|
3546
|
+
value: 0
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|
3547
|
+
});
|
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3548
|
+
Object.defineProperty(this, "device", {
|
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3549
|
+
enumerable: true,
|
|
3550
|
+
configurable: true,
|
|
3551
|
+
writable: true,
|
|
3552
|
+
value: null
|
|
3553
|
+
});
|
|
3554
|
+
}
|
|
3555
|
+
dispose() {
|
|
3556
|
+
this.pipeline = null;
|
|
3557
|
+
this.uniform?.destroy();
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|
3558
|
+
this.count?.destroy();
|
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3559
|
+
this.out?.destroy();
|
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3560
|
+
this.outIdx?.destroy();
|
|
3561
|
+
this.uniform = null;
|
|
3562
|
+
this.count = null;
|
|
3563
|
+
this.out = null;
|
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3564
|
+
this.outIdx = null;
|
|
3565
|
+
this.capacity = 0;
|
|
3566
|
+
this.device = null;
|
|
3567
|
+
}
|
|
3568
|
+
ensure(resources, maxResults) {
|
|
3569
|
+
const device = resources.getDevice();
|
|
3570
|
+
// If device changed (runtime toggle / recreate), rebuild everything.
|
|
3571
|
+
if (this.device && this.device !== device) {
|
|
3572
|
+
this.dispose();
|
|
3573
|
+
}
|
|
3574
|
+
this.device = device;
|
|
3575
|
+
// (Re)allocate buffers if capacity changed
|
|
3576
|
+
if (this.capacity !== maxResults) {
|
|
3577
|
+
this.capacity = maxResults;
|
|
3578
|
+
this.uniform?.destroy();
|
|
3579
|
+
this.count?.destroy();
|
|
3580
|
+
this.out?.destroy();
|
|
3581
|
+
this.outIdx?.destroy();
|
|
3582
|
+
this.uniform = device.createBuffer({
|
|
3583
|
+
size: 8 * 4,
|
|
3584
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
3585
|
+
});
|
|
3586
|
+
this.count = device.createBuffer({
|
|
3587
|
+
size: 4,
|
|
3588
|
+
usage: GPUBufferUsage.STORAGE |
|
|
3589
|
+
GPUBufferUsage.COPY_DST |
|
|
3590
|
+
GPUBufferUsage.COPY_SRC,
|
|
3591
|
+
});
|
|
3592
|
+
this.out = device.createBuffer({
|
|
3593
|
+
size: maxResults * 16,
|
|
3594
|
+
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
|
|
3595
|
+
});
|
|
3596
|
+
this.outIdx = device.createBuffer({
|
|
3597
|
+
size: maxResults * 4,
|
|
3598
|
+
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
|
|
3599
|
+
});
|
|
3600
|
+
}
|
|
3601
|
+
if (this.pipeline)
|
|
3602
|
+
return;
|
|
3603
|
+
const code = `
|
|
3604
|
+
struct Particle {
|
|
3605
|
+
position: vec2<f32>,
|
|
3606
|
+
velocity: vec2<f32>,
|
|
3607
|
+
acceleration: vec2<f32>,
|
|
3608
|
+
size: f32,
|
|
3609
|
+
mass: f32,
|
|
3610
|
+
color: vec4<f32>,
|
|
3611
|
+
};
|
|
3612
|
+
|
|
3613
|
+
struct QueryUniforms {
|
|
3614
|
+
v0: vec4<f32>, // center.x, center.y, radius, maxResults (as f32)
|
|
3615
|
+
v1: vec4<f32>, // particleCount, 0,0,0
|
|
3616
|
+
};
|
|
3617
|
+
|
|
3618
|
+
@group(0) @binding(0) var<storage, read> particles: array<Particle>;
|
|
3619
|
+
@group(0) @binding(1) var<uniform> query: QueryUniforms;
|
|
3620
|
+
@group(0) @binding(2) var<storage, read_write> outCount: atomic<u32>;
|
|
3621
|
+
@group(0) @binding(3) var<storage, read_write> outData: array<vec4<f32>>;
|
|
3622
|
+
@group(0) @binding(4) var<storage, read_write> outIndex: array<u32>;
|
|
3623
|
+
|
|
3624
|
+
@compute @workgroup_size(256)
|
|
3625
|
+
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
3626
|
+
let i = gid.x;
|
|
3627
|
+
let count = u32(query.v1.x);
|
|
3628
|
+
if (i >= count) { return; }
|
|
3629
|
+
|
|
3630
|
+
let p = particles[i];
|
|
3631
|
+
if (p.mass == 0.0) { return; }
|
|
3632
|
+
|
|
3633
|
+
let cx = query.v0.x;
|
|
3634
|
+
let cy = query.v0.y;
|
|
3635
|
+
let radius = query.v0.z;
|
|
3636
|
+
let maxResults = u32(query.v0.w);
|
|
3637
|
+
|
|
3638
|
+
// Disc-intersection semantics: dist <= radius + p.size
|
|
3639
|
+
let dx = p.position.x - cx;
|
|
3640
|
+
let dy = p.position.y - cy;
|
|
3641
|
+
let rr = radius + p.size;
|
|
3642
|
+
if (dx * dx + dy * dy > rr * rr) { return; }
|
|
3643
|
+
|
|
3644
|
+
let outIdx = atomicAdd(&outCount, 1u);
|
|
3645
|
+
if (outIdx >= maxResults) { return; }
|
|
3646
|
+
outData[outIdx] = vec4<f32>(p.position.x, p.position.y, p.size, p.mass);
|
|
3647
|
+
outIndex[outIdx] = i;
|
|
3648
|
+
}
|
|
3649
|
+
`;
|
|
3650
|
+
this.pipeline = device.createComputePipeline({
|
|
3651
|
+
layout: "auto",
|
|
3652
|
+
compute: { module: device.createShaderModule({ code }), entryPoint: "main" },
|
|
3653
|
+
});
|
|
3654
|
+
}
|
|
3655
|
+
async getParticlesInRadius(resources, center, radius, particleCount, opts) {
|
|
3656
|
+
const maxResults = Math.max(1, Math.floor(opts?.maxResults ?? 20000));
|
|
3657
|
+
this.ensure(resources, maxResults);
|
|
3658
|
+
const device = resources.getDevice();
|
|
3659
|
+
const particleBuffer = resources.getParticleBuffer();
|
|
3660
|
+
if (!particleBuffer)
|
|
3661
|
+
return { particles: [], truncated: false };
|
|
3662
|
+
// Reset atomic counter
|
|
3663
|
+
device.queue.writeBuffer(this.count, 0, new Uint32Array([0]));
|
|
3664
|
+
// Uniform: v0 = [cx, cy, radius, maxResults], v1 = [particleCount, 0, 0, 0]
|
|
3665
|
+
const u = new Float32Array(8);
|
|
3666
|
+
u[0] = center.x;
|
|
3667
|
+
u[1] = center.y;
|
|
3668
|
+
u[2] = radius;
|
|
3669
|
+
u[3] = maxResults;
|
|
3670
|
+
u[4] = particleCount;
|
|
3671
|
+
device.queue.writeBuffer(this.uniform, 0, u);
|
|
3672
|
+
const bindGroup = device.createBindGroup({
|
|
3673
|
+
layout: this.pipeline.getBindGroupLayout(0),
|
|
3674
|
+
entries: [
|
|
3675
|
+
{ binding: 0, resource: { buffer: particleBuffer } },
|
|
3676
|
+
{ binding: 1, resource: { buffer: this.uniform } },
|
|
3677
|
+
{ binding: 2, resource: { buffer: this.count } },
|
|
3678
|
+
{ binding: 3, resource: { buffer: this.out } },
|
|
3679
|
+
{ binding: 4, resource: { buffer: this.outIdx } },
|
|
3680
|
+
],
|
|
3681
|
+
});
|
|
3682
|
+
const encoder = device.createCommandEncoder();
|
|
3683
|
+
const pass = encoder.beginComputePass();
|
|
3684
|
+
pass.setPipeline(this.pipeline);
|
|
3685
|
+
pass.setBindGroup(0, bindGroup);
|
|
3686
|
+
const wg = 256;
|
|
3687
|
+
const n = Math.max(0, Math.floor(particleCount));
|
|
3688
|
+
pass.dispatchWorkgroups(Math.ceil(n / wg));
|
|
3689
|
+
pass.end();
|
|
3690
|
+
device.queue.submit([encoder.finish()]);
|
|
3691
|
+
const countBuf = await resources.readBuffer(this.count, 4);
|
|
3692
|
+
const found = new Uint32Array(countBuf)[0] ?? 0;
|
|
3693
|
+
const truncated = found > maxResults;
|
|
3694
|
+
const readCount = Math.min(found, maxResults);
|
|
3695
|
+
if (readCount === 0)
|
|
3696
|
+
return { particles: [], truncated };
|
|
3697
|
+
const idxBuf = await resources.readBuffer(this.outIdx, readCount * 4);
|
|
3698
|
+
const indices = new Uint32Array(idxBuf);
|
|
3699
|
+
const outBuf = await resources.readBuffer(this.out, readCount * 16);
|
|
3700
|
+
const outFloats = new Float32Array(outBuf);
|
|
3701
|
+
const particles = [];
|
|
3702
|
+
for (let i = 0; i < readCount; i++) {
|
|
3703
|
+
const base = i * 4;
|
|
3704
|
+
particles.push({
|
|
3705
|
+
index: indices[i] ?? 0,
|
|
3706
|
+
position: { x: outFloats[base + 0], y: outFloats[base + 1] },
|
|
3707
|
+
size: outFloats[base + 2],
|
|
3708
|
+
mass: outFloats[base + 3],
|
|
3709
|
+
});
|
|
3710
|
+
}
|
|
3711
|
+
return { particles, truncated };
|
|
3712
|
+
}
|
|
3713
|
+
}
|
|
3714
|
+
|
|
3440
3715
|
class WebGPUEngine extends AbstractEngine {
|
|
3441
3716
|
constructor(options) {
|
|
3442
3717
|
super({
|
|
@@ -3515,6 +3790,12 @@ class WebGPUEngine extends AbstractEngine {
|
|
|
3515
3790
|
writable: true,
|
|
3516
3791
|
value: false
|
|
3517
3792
|
});
|
|
3793
|
+
Object.defineProperty(this, "localQuery", {
|
|
3794
|
+
enumerable: true,
|
|
3795
|
+
configurable: true,
|
|
3796
|
+
writable: true,
|
|
3797
|
+
value: void 0
|
|
3798
|
+
});
|
|
3518
3799
|
Object.defineProperty(this, "animate", {
|
|
3519
3800
|
enumerable: true,
|
|
3520
3801
|
configurable: true,
|
|
@@ -3584,6 +3865,7 @@ class WebGPUEngine extends AbstractEngine {
|
|
|
3584
3865
|
this.sim = new SimulationPipeline();
|
|
3585
3866
|
this.render = new RenderPipeline();
|
|
3586
3867
|
this.grid = new SpacialGrid(this.cellSize);
|
|
3868
|
+
this.localQuery = new LocalQuery();
|
|
3587
3869
|
}
|
|
3588
3870
|
async initialize() {
|
|
3589
3871
|
await this.resources.initialize();
|
|
@@ -3640,6 +3922,7 @@ class WebGPUEngine extends AbstractEngine {
|
|
|
3640
3922
|
cancelAnimationFrame(this.animationId);
|
|
3641
3923
|
this.animationId = null;
|
|
3642
3924
|
}
|
|
3925
|
+
this.localQuery.dispose();
|
|
3643
3926
|
await this.resources.dispose();
|
|
3644
3927
|
}
|
|
3645
3928
|
// Override setSize to also update WebGPU-specific resources
|
|
@@ -3663,12 +3946,24 @@ class WebGPUEngine extends AbstractEngine {
|
|
|
3663
3946
|
this.updateMaxSize(particle.size);
|
|
3664
3947
|
}
|
|
3665
3948
|
}
|
|
3666
|
-
|
|
3667
|
-
|
|
3668
|
-
|
|
3669
|
-
|
|
3949
|
+
addParticle(p) {
|
|
3950
|
+
const index = this.particles.addParticle(p);
|
|
3951
|
+
if (index < 0)
|
|
3952
|
+
return -1;
|
|
3953
|
+
// Push only the new particle record to GPU (no full-scene readback).
|
|
3954
|
+
this.particles.syncParticleToGPU(this.resources, index);
|
|
3670
3955
|
// Update maxSize tracking
|
|
3671
3956
|
this.updateMaxSize(p.size);
|
|
3957
|
+
return index;
|
|
3958
|
+
}
|
|
3959
|
+
setParticle(index, p) {
|
|
3960
|
+
this.particles.setParticle(index, p);
|
|
3961
|
+
this.particles.syncParticleToGPU(this.resources, index);
|
|
3962
|
+
this.updateMaxSize(p.size);
|
|
3963
|
+
}
|
|
3964
|
+
setParticleMass(index, mass) {
|
|
3965
|
+
this.particles.setParticleMass(index, mass);
|
|
3966
|
+
this.particles.syncParticleMassToGPU(this.resources, index);
|
|
3672
3967
|
}
|
|
3673
3968
|
/**
|
|
3674
3969
|
* Forces GPU-to-CPU synchronization and returns current particle data.
|
|
@@ -3682,6 +3977,9 @@ class WebGPUEngine extends AbstractEngine {
|
|
|
3682
3977
|
await this.particles.syncFromGPU(this.resources);
|
|
3683
3978
|
return this.particles.getParticle(index);
|
|
3684
3979
|
}
|
|
3980
|
+
async getParticlesInRadius(center, radius, opts) {
|
|
3981
|
+
return await this.localQuery.getParticlesInRadius(this.resources, center, radius, this.getCount(), opts);
|
|
3982
|
+
}
|
|
3685
3983
|
getCount() {
|
|
3686
3984
|
const actualCount = this.particles.getCount();
|
|
3687
3985
|
if (this.maxParticles === null) {
|
|
@@ -4298,6 +4596,12 @@ class CPUEngine extends AbstractEngine {
|
|
|
4298
4596
|
writable: true,
|
|
4299
4597
|
value: null
|
|
4300
4598
|
});
|
|
4599
|
+
Object.defineProperty(this, "particleIdToIndex", {
|
|
4600
|
+
enumerable: true,
|
|
4601
|
+
configurable: true,
|
|
4602
|
+
writable: true,
|
|
4603
|
+
value: new Map()
|
|
4604
|
+
});
|
|
4301
4605
|
Object.defineProperty(this, "animate", {
|
|
4302
4606
|
enumerable: true,
|
|
4303
4607
|
configurable: true,
|
|
@@ -4372,6 +4676,7 @@ class CPUEngine extends AbstractEngine {
|
|
|
4372
4676
|
this.fpsEstimate = 60;
|
|
4373
4677
|
// Reset maxSize tracking
|
|
4374
4678
|
this.resetMaxSize();
|
|
4679
|
+
this.particleIdToIndex.clear();
|
|
4375
4680
|
}
|
|
4376
4681
|
getCount() {
|
|
4377
4682
|
const actualCount = this.particles.length;
|
|
@@ -4395,11 +4700,33 @@ class CPUEngine extends AbstractEngine {
|
|
|
4395
4700
|
for (const p of particle) {
|
|
4396
4701
|
this.updateMaxSize(p.size);
|
|
4397
4702
|
}
|
|
4703
|
+
this.particleIdToIndex.clear();
|
|
4398
4704
|
}
|
|
4399
4705
|
addParticle(particle) {
|
|
4706
|
+
const index = this.particles.length;
|
|
4400
4707
|
this.particles.push(new Particle(particle));
|
|
4401
4708
|
// Update maxSize tracking
|
|
4402
4709
|
this.updateMaxSize(particle.size);
|
|
4710
|
+
const created = this.particles[index];
|
|
4711
|
+
if (created)
|
|
4712
|
+
this.particleIdToIndex.set(created.id, index);
|
|
4713
|
+
return index;
|
|
4714
|
+
}
|
|
4715
|
+
setParticle(index, p) {
|
|
4716
|
+
if (index < 0)
|
|
4717
|
+
return;
|
|
4718
|
+
if (index >= this.particles.length)
|
|
4719
|
+
return;
|
|
4720
|
+
this.particles[index] = new Particle(p);
|
|
4721
|
+
// Best-effort maxSize tracking (monotonic)
|
|
4722
|
+
this.updateMaxSize(p.size);
|
|
4723
|
+
}
|
|
4724
|
+
setParticleMass(index, mass) {
|
|
4725
|
+
if (index < 0)
|
|
4726
|
+
return;
|
|
4727
|
+
if (index >= this.particles.length)
|
|
4728
|
+
return;
|
|
4729
|
+
this.particles[index].mass = mass;
|
|
4403
4730
|
}
|
|
4404
4731
|
getParticles() {
|
|
4405
4732
|
return Promise.resolve(this.particles.map((p) => p.toJSON()));
|
|
@@ -4407,10 +4734,47 @@ class CPUEngine extends AbstractEngine {
|
|
|
4407
4734
|
getParticle(index) {
|
|
4408
4735
|
return Promise.resolve(this.particles[index]);
|
|
4409
4736
|
}
|
|
4737
|
+
async getParticlesInRadius(center, radius, opts) {
|
|
4738
|
+
const maxResults = Math.max(1, Math.floor(opts?.maxResults ?? 20000));
|
|
4739
|
+
// Expand search radius to ensure we can find large particles whose discs
|
|
4740
|
+
// intersect the query circle: dist <= radius + p.size.
|
|
4741
|
+
const searchRadius = Math.max(0, radius) + this.getMaxSize();
|
|
4742
|
+
// Use the existing spatial grid (built during the last simulation tick).
|
|
4743
|
+
// Snapshot semantics: this is "as of last grid build" which is good enough
|
|
4744
|
+
// for tool usage and avoids global scans.
|
|
4745
|
+
const neighbors = this.grid.getParticles(new Vector(center.x, center.y), searchRadius,
|
|
4746
|
+
// Ask for up to maxResults+1 so we can mark truncated more reliably.
|
|
4747
|
+
maxResults + 1);
|
|
4748
|
+
const out = [];
|
|
4749
|
+
const r = Math.max(0, radius);
|
|
4750
|
+
for (const p of neighbors) {
|
|
4751
|
+
if (p.mass === 0)
|
|
4752
|
+
continue;
|
|
4753
|
+
const index = this.particleIdToIndex.get(p.id);
|
|
4754
|
+
if (index === undefined)
|
|
4755
|
+
continue;
|
|
4756
|
+
const dx = p.position.x - center.x;
|
|
4757
|
+
const dy = p.position.y - center.y;
|
|
4758
|
+
const rr = r + p.size;
|
|
4759
|
+
if (dx * dx + dy * dy <= rr * rr) {
|
|
4760
|
+
out.push({
|
|
4761
|
+
index,
|
|
4762
|
+
position: { x: p.position.x, y: p.position.y },
|
|
4763
|
+
size: p.size,
|
|
4764
|
+
mass: p.mass,
|
|
4765
|
+
});
|
|
4766
|
+
if (out.length >= maxResults + 1)
|
|
4767
|
+
break;
|
|
4768
|
+
}
|
|
4769
|
+
}
|
|
4770
|
+
const truncated = out.length > maxResults;
|
|
4771
|
+
return { particles: truncated ? out.slice(0, maxResults) : out, truncated };
|
|
4772
|
+
}
|
|
4410
4773
|
destroy() {
|
|
4411
4774
|
this.pause();
|
|
4412
4775
|
this.particles = [];
|
|
4413
4776
|
this.grid.clear();
|
|
4777
|
+
this.particleIdToIndex.clear();
|
|
4414
4778
|
return Promise.resolve();
|
|
4415
4779
|
}
|
|
4416
4780
|
// Handle configuration changes
|
|
@@ -4457,8 +4821,10 @@ class CPUEngine extends AbstractEngine {
|
|
|
4457
4821
|
// Update spatial grid with current particle positions and camera
|
|
4458
4822
|
this.grid.setCamera(this.view.getCamera().x, this.view.getCamera().y, this.view.getZoom());
|
|
4459
4823
|
this.grid.clear();
|
|
4824
|
+
this.particleIdToIndex.clear();
|
|
4460
4825
|
for (let i = 0; i < effectiveCount; i++) {
|
|
4461
4826
|
this.grid.insert(this.particles[i]);
|
|
4827
|
+
this.particleIdToIndex.set(this.particles[i].id, i);
|
|
4462
4828
|
}
|
|
4463
4829
|
// Global state for modules that need it
|
|
4464
4830
|
const globalState = {};
|
|
@@ -4948,7 +5314,13 @@ class Engine {
|
|
|
4948
5314
|
this.engine.setParticles(p);
|
|
4949
5315
|
}
|
|
4950
5316
|
addParticle(p) {
|
|
4951
|
-
this.engine.addParticle(p);
|
|
5317
|
+
return this.engine.addParticle(p);
|
|
5318
|
+
}
|
|
5319
|
+
setParticle(index, p) {
|
|
5320
|
+
this.engine.setParticle(index, p);
|
|
5321
|
+
}
|
|
5322
|
+
setParticleMass(index, mass) {
|
|
5323
|
+
this.engine.setParticleMass(index, mass);
|
|
4952
5324
|
}
|
|
4953
5325
|
getParticles() {
|
|
4954
5326
|
return this.engine.getParticles();
|
|
@@ -4956,6 +5328,9 @@ class Engine {
|
|
|
4956
5328
|
getParticle(index) {
|
|
4957
5329
|
return this.engine.getParticle(index);
|
|
4958
5330
|
}
|
|
5331
|
+
getParticlesInRadius(center, radius, opts) {
|
|
5332
|
+
return this.engine.getParticlesInRadius(center, radius, opts);
|
|
5333
|
+
}
|
|
4959
5334
|
// Helpers for pinning/unpinning
|
|
4960
5335
|
async pinParticles(indexes) {
|
|
4961
5336
|
const particles = await this.getParticles();
|
|
@@ -5056,6 +5431,7 @@ class Engine {
|
|
|
5056
5431
|
}
|
|
5057
5432
|
}
|
|
5058
5433
|
|
|
5434
|
+
const TEXT_SPAWNER_FONTS = ["sans-serif", "serif", "monospace"];
|
|
5059
5435
|
function calculateVelocity(position, center, cfg) {
|
|
5060
5436
|
if (!cfg || cfg.speed === 0)
|
|
5061
5437
|
return { vx: 0, vy: 0 };
|
|
@@ -5097,7 +5473,7 @@ function calculateVelocity(position, center, cfg) {
|
|
|
5097
5473
|
}
|
|
5098
5474
|
class Spawner {
|
|
5099
5475
|
initParticles(options) {
|
|
5100
|
-
const { count, shape, center, spacing = 25, radius = 100, innerRadius = 50, squareSize = 200, cornerRadius = 0, size = 5, mass = 1, bounds, velocity, colors, } = options;
|
|
5476
|
+
const { count, shape, center, spacing = 25, radius = 100, innerRadius = 50, squareSize = 200, cornerRadius = 0, size = 5, mass = 1, bounds, velocity, colors, text = "Party", font = "sans-serif", textSize = 64, position, align, } = options;
|
|
5101
5477
|
const particles = [];
|
|
5102
5478
|
if (count <= 0)
|
|
5103
5479
|
return particles;
|
|
@@ -5124,6 +5500,93 @@ class Spawner {
|
|
|
5124
5500
|
return { r: 1, g: 1, b: 1, a: 1 };
|
|
5125
5501
|
return toColor(colors[Math.floor(Math.random() * colors.length)]);
|
|
5126
5502
|
};
|
|
5503
|
+
if (shape === "text") {
|
|
5504
|
+
const textValue = text.trim();
|
|
5505
|
+
if (!textValue)
|
|
5506
|
+
return particles;
|
|
5507
|
+
const createCanvas = () => {
|
|
5508
|
+
if (typeof OffscreenCanvas !== "undefined") {
|
|
5509
|
+
return new OffscreenCanvas(1, 1);
|
|
5510
|
+
}
|
|
5511
|
+
if (typeof document !== "undefined") {
|
|
5512
|
+
return document.createElement("canvas");
|
|
5513
|
+
}
|
|
5514
|
+
return null;
|
|
5515
|
+
};
|
|
5516
|
+
const canvas = createCanvas();
|
|
5517
|
+
if (!canvas)
|
|
5518
|
+
return particles;
|
|
5519
|
+
const ctx = canvas.getContext("2d");
|
|
5520
|
+
if (!ctx)
|
|
5521
|
+
return particles;
|
|
5522
|
+
const fontSize = Math.max(1, Math.floor(textSize));
|
|
5523
|
+
const fontSpec = `${fontSize}px ${font}`;
|
|
5524
|
+
ctx.font = fontSpec;
|
|
5525
|
+
ctx.textBaseline = "alphabetic";
|
|
5526
|
+
ctx.textAlign = "left";
|
|
5527
|
+
const metrics = ctx.measureText(textValue);
|
|
5528
|
+
const ascent = metrics.actualBoundingBoxAscent || fontSize;
|
|
5529
|
+
const descent = metrics.actualBoundingBoxDescent || fontSize * 0.25;
|
|
5530
|
+
const left = metrics.actualBoundingBoxLeft || 0;
|
|
5531
|
+
const right = metrics.actualBoundingBoxRight || metrics.width;
|
|
5532
|
+
const textWidth = Math.max(1, Math.ceil(left + right));
|
|
5533
|
+
const textHeight = Math.max(1, Math.ceil(ascent + descent));
|
|
5534
|
+
const padding = Math.ceil(fontSize * 0.25);
|
|
5535
|
+
canvas.width = textWidth + padding * 2;
|
|
5536
|
+
canvas.height = textHeight + padding * 2;
|
|
5537
|
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
5538
|
+
ctx.font = fontSpec;
|
|
5539
|
+
ctx.textBaseline = "alphabetic";
|
|
5540
|
+
ctx.textAlign = "left";
|
|
5541
|
+
ctx.fillStyle = "#ffffff";
|
|
5542
|
+
ctx.fillText(textValue, padding + left, padding + ascent);
|
|
5543
|
+
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
|
|
5544
|
+
const data = imageData.data;
|
|
5545
|
+
const sampleStep = Math.max(1, Math.round(size));
|
|
5546
|
+
const points = [];
|
|
5547
|
+
for (let y = 0; y < canvas.height; y += sampleStep) {
|
|
5548
|
+
for (let x = 0; x < canvas.width; x += sampleStep) {
|
|
5549
|
+
const idx = (y * canvas.width + x) * 4 + 3;
|
|
5550
|
+
if (data[idx] > 0) {
|
|
5551
|
+
points.push({ x, y });
|
|
5552
|
+
}
|
|
5553
|
+
}
|
|
5554
|
+
}
|
|
5555
|
+
const maxCount = Math.min(count, points.length);
|
|
5556
|
+
if (maxCount <= 0)
|
|
5557
|
+
return particles;
|
|
5558
|
+
const textPosition = position ?? center;
|
|
5559
|
+
const horizontal = align?.horizontal ?? "center";
|
|
5560
|
+
const vertical = align?.vertical ?? "center";
|
|
5561
|
+
const originX = horizontal === "left"
|
|
5562
|
+
? textPosition.x
|
|
5563
|
+
: horizontal === "right"
|
|
5564
|
+
? textPosition.x - textWidth
|
|
5565
|
+
: textPosition.x - textWidth / 2;
|
|
5566
|
+
const originY = vertical === "top"
|
|
5567
|
+
? textPosition.y
|
|
5568
|
+
: vertical === "bottom"
|
|
5569
|
+
? textPosition.y - textHeight
|
|
5570
|
+
: textPosition.y - textHeight / 2;
|
|
5571
|
+
const stride = points.length / maxCount;
|
|
5572
|
+
for (let i = 0; i < maxCount; i++) {
|
|
5573
|
+
const idx = Math.floor(i * stride);
|
|
5574
|
+
const point = points[idx];
|
|
5575
|
+
if (!point)
|
|
5576
|
+
continue;
|
|
5577
|
+
const x = originX + (point.x - padding);
|
|
5578
|
+
const y = originY + (point.y - padding);
|
|
5579
|
+
const { vx, vy } = calculateVelocity({ x, y }, textPosition, velocity);
|
|
5580
|
+
particles.push({
|
|
5581
|
+
position: { x, y },
|
|
5582
|
+
velocity: { x: vx, y: vy },
|
|
5583
|
+
size,
|
|
5584
|
+
mass,
|
|
5585
|
+
color: getColor(),
|
|
5586
|
+
});
|
|
5587
|
+
}
|
|
5588
|
+
return particles;
|
|
5589
|
+
}
|
|
5127
5590
|
if (shape === "grid") {
|
|
5128
5591
|
const cols = Math.ceil(Math.sqrt(count));
|
|
5129
5592
|
const rows = Math.ceil(count / cols);
|
|
@@ -5720,15 +6183,11 @@ class Boundary extends Module {
|
|
|
5720
6183
|
webgpu() {
|
|
5721
6184
|
return {
|
|
5722
6185
|
apply: ({ particleVar, getUniform }) => `{
|
|
5723
|
-
// Bounce using global grid extents
|
|
5724
6186
|
let halfSize = ${particleVar}.size;
|
|
5725
6187
|
let minX = GRID_MINX();
|
|
5726
6188
|
let maxX = GRID_MAXX();
|
|
5727
6189
|
let minY = GRID_MINY();
|
|
5728
6190
|
let maxY = GRID_MAXY();
|
|
5729
|
-
let bounce = ${getUniform("restitution")};
|
|
5730
|
-
let friction = ${getUniform("friction")};
|
|
5731
|
-
let mode = ${getUniform("mode")};
|
|
5732
6191
|
let repelDist = ${getUniform("repelDistance")};
|
|
5733
6192
|
let repelStrength = ${getUniform("repelStrength")};
|
|
5734
6193
|
|
|
@@ -5773,34 +6232,54 @@ class Boundary extends Module {
|
|
|
5773
6232
|
}
|
|
5774
6233
|
${particleVar}.acceleration += vec2<f32>(fx, fy);
|
|
5775
6234
|
}
|
|
6235
|
+
}`,
|
|
6236
|
+
correct: ({ particleVar, prevPosVar, postPosVar, getUniform }) => `{
|
|
6237
|
+
// Resolve boundaries post-integration to reduce dt-dependent jitter.
|
|
6238
|
+
// We use prev/post integration positions (SIM_STATE) to detect crossings.
|
|
6239
|
+
let halfSize = ${particleVar}.size;
|
|
6240
|
+
let minX = GRID_MINX();
|
|
6241
|
+
let maxX = GRID_MAXX();
|
|
6242
|
+
let minY = GRID_MINY();
|
|
6243
|
+
let maxY = GRID_MAXY();
|
|
6244
|
+
let bounce = ${getUniform("restitution")};
|
|
6245
|
+
let friction = ${getUniform("friction")};
|
|
6246
|
+
let mode = ${getUniform("mode")};
|
|
6247
|
+
|
|
6248
|
+
let prevPos = ${prevPosVar};
|
|
6249
|
+
let postPos = ${postPosVar};
|
|
6250
|
+
var vel = ${particleVar}.velocity;
|
|
5776
6251
|
|
|
5777
6252
|
if (mode == 0.0) {
|
|
5778
|
-
// bounce
|
|
5779
|
-
//
|
|
5780
|
-
if (
|
|
6253
|
+
// bounce (CCD-ish using prev/post)
|
|
6254
|
+
// Left wall
|
|
6255
|
+
if (postPos.x - halfSize < minX) {
|
|
5781
6256
|
${particleVar}.position.x = minX + halfSize;
|
|
5782
|
-
|
|
5783
|
-
|
|
5784
|
-
}
|
|
6257
|
+
if (vel.x < 0.0) { vel.x = -vel.x * bounce; }
|
|
6258
|
+
vel.y = vel.y * max(0.0, 1.0 - friction);
|
|
6259
|
+
}
|
|
6260
|
+
// Right wall
|
|
6261
|
+
else if (postPos.x + halfSize > maxX) {
|
|
5785
6262
|
${particleVar}.position.x = maxX - halfSize;
|
|
5786
|
-
|
|
5787
|
-
|
|
6263
|
+
if (vel.x > 0.0) { vel.x = -vel.x * bounce; }
|
|
6264
|
+
vel.y = vel.y * max(0.0, 1.0 - friction);
|
|
5788
6265
|
}
|
|
5789
6266
|
|
|
5790
|
-
//
|
|
5791
|
-
if (
|
|
6267
|
+
// Top
|
|
6268
|
+
if (postPos.y - halfSize < minY) {
|
|
5792
6269
|
${particleVar}.position.y = minY + halfSize;
|
|
5793
|
-
|
|
5794
|
-
|
|
5795
|
-
}
|
|
6270
|
+
if (vel.y < 0.0) { vel.y = -vel.y * bounce; }
|
|
6271
|
+
vel.x = vel.x * max(0.0, 1.0 - friction);
|
|
6272
|
+
}
|
|
6273
|
+
// Bottom (floor)
|
|
6274
|
+
else if (postPos.y + halfSize > maxY) {
|
|
5796
6275
|
${particleVar}.position.y = maxY - halfSize;
|
|
5797
|
-
|
|
5798
|
-
|
|
6276
|
+
if (vel.y > 0.0) { vel.y = -vel.y * bounce; }
|
|
6277
|
+
vel.x = vel.x * max(0.0, 1.0 - friction);
|
|
5799
6278
|
}
|
|
6279
|
+
${particleVar}.velocity = vel;
|
|
5800
6280
|
} else if (mode == 1.0) {
|
|
5801
|
-
// warp
|
|
5802
|
-
|
|
5803
|
-
let eps = 1.0; // spawn just outside the opposite edge so it slides in
|
|
6281
|
+
// warp (post-integration)
|
|
6282
|
+
let eps = 1.0;
|
|
5804
6283
|
if (${particleVar}.position.x + halfSize < minX) {
|
|
5805
6284
|
${particleVar}.position.x = maxX + halfSize + eps;
|
|
5806
6285
|
} else if (${particleVar}.position.x - halfSize > maxX) {
|
|
@@ -5812,24 +6291,15 @@ class Boundary extends Module {
|
|
|
5812
6291
|
${particleVar}.position.y = minY - halfSize - eps;
|
|
5813
6292
|
}
|
|
5814
6293
|
} else if (mode == 2.0) {
|
|
5815
|
-
// kill
|
|
5816
|
-
|
|
5817
|
-
|
|
5818
|
-
|
|
5819
|
-
|
|
5820
|
-
} else if (${particleVar}.position.x + halfSize > maxX) {
|
|
5821
|
-
${particleVar}.position.x = maxX + halfSize * 4;
|
|
6294
|
+
// kill (post-integration)
|
|
6295
|
+
if (${particleVar}.position.x + halfSize < minX ||
|
|
6296
|
+
${particleVar}.position.x - halfSize > maxX ||
|
|
6297
|
+
${particleVar}.position.y + halfSize < minY ||
|
|
6298
|
+
${particleVar}.position.y - halfSize > maxY) {
|
|
5822
6299
|
${particleVar}.mass = 0.0;
|
|
5823
6300
|
}
|
|
5824
|
-
if (${particleVar}.position.y - halfSize < minY) {
|
|
5825
|
-
${particleVar}.position.y = minY - halfSize * 4;
|
|
5826
|
-
${particleVar}.mass = 0.0;
|
|
5827
|
-
} else if (${particleVar}.position.y + halfSize > maxY) {
|
|
5828
|
-
${particleVar}.position.y = maxY + halfSize * 4;
|
|
5829
|
-
${particleVar}.mass = 0.0;
|
|
5830
|
-
}
|
|
5831
6301
|
} else if (mode == 3.0) {
|
|
5832
|
-
// none
|
|
6302
|
+
// none
|
|
5833
6303
|
}
|
|
5834
6304
|
}`,
|
|
5835
6305
|
};
|
|
@@ -5848,9 +6318,6 @@ class Boundary extends Module {
|
|
|
5848
6318
|
const minY = camera.y - halfH;
|
|
5849
6319
|
const maxY = camera.y + halfH;
|
|
5850
6320
|
const halfSize = particle.size;
|
|
5851
|
-
const bounce = input.restitution;
|
|
5852
|
-
const friction = input.friction;
|
|
5853
|
-
const mode = input.mode;
|
|
5854
6321
|
const repelDist = input.repelDistance;
|
|
5855
6322
|
const repelStrength = input.repelStrength;
|
|
5856
6323
|
// Repel force applied for all modes
|
|
@@ -5901,35 +6368,52 @@ class Boundary extends Module {
|
|
|
5901
6368
|
}
|
|
5902
6369
|
particle.acceleration.add(new Vector(fx, fy));
|
|
5903
6370
|
}
|
|
6371
|
+
},
|
|
6372
|
+
correct: ({ particle, input, view }) => {
|
|
6373
|
+
// Resolve boundaries post-integration to reduce dt-dependent jitter.
|
|
6374
|
+
const camera = view.getCamera();
|
|
6375
|
+
const zoom = Math.max(view.getZoom(), 0.0001);
|
|
6376
|
+
const size = view.getSize();
|
|
6377
|
+
const halfW = size.width / (2 * zoom);
|
|
6378
|
+
const halfH = size.height / (2 * zoom);
|
|
6379
|
+
const minX = camera.x - halfW;
|
|
6380
|
+
const maxX = camera.x + halfW;
|
|
6381
|
+
const minY = camera.y - halfH;
|
|
6382
|
+
const maxY = camera.y + halfH;
|
|
6383
|
+
const halfSize = particle.size;
|
|
6384
|
+
const bounce = input.restitution;
|
|
6385
|
+
const friction = input.friction;
|
|
6386
|
+
const mode = input.mode;
|
|
5904
6387
|
if (mode === 0) {
|
|
5905
6388
|
// bounce
|
|
5906
|
-
// X axis
|
|
5907
6389
|
if (particle.position.x - halfSize < minX) {
|
|
5908
6390
|
particle.position.x = minX + halfSize;
|
|
5909
|
-
|
|
6391
|
+
if (particle.velocity.x < 0)
|
|
6392
|
+
particle.velocity.x = -particle.velocity.x * bounce;
|
|
5910
6393
|
particle.velocity.y *= Math.max(0, 1 - friction);
|
|
5911
6394
|
}
|
|
5912
6395
|
else if (particle.position.x + halfSize > maxX) {
|
|
5913
6396
|
particle.position.x = maxX - halfSize;
|
|
5914
|
-
|
|
6397
|
+
if (particle.velocity.x > 0)
|
|
6398
|
+
particle.velocity.x = -particle.velocity.x * bounce;
|
|
5915
6399
|
particle.velocity.y *= Math.max(0, 1 - friction);
|
|
5916
6400
|
}
|
|
5917
|
-
// Y axis
|
|
5918
6401
|
if (particle.position.y - halfSize < minY) {
|
|
5919
6402
|
particle.position.y = minY + halfSize;
|
|
5920
|
-
|
|
6403
|
+
if (particle.velocity.y < 0)
|
|
6404
|
+
particle.velocity.y = -particle.velocity.y * bounce;
|
|
5921
6405
|
particle.velocity.x *= Math.max(0, 1 - friction);
|
|
5922
6406
|
}
|
|
5923
6407
|
else if (particle.position.y + halfSize > maxY) {
|
|
5924
6408
|
particle.position.y = maxY - halfSize;
|
|
5925
|
-
|
|
6409
|
+
if (particle.velocity.y > 0)
|
|
6410
|
+
particle.velocity.y = -particle.velocity.y * bounce;
|
|
5926
6411
|
particle.velocity.x *= Math.max(0, 1 - friction);
|
|
5927
6412
|
}
|
|
5928
6413
|
}
|
|
5929
6414
|
else if (mode === 1) {
|
|
5930
6415
|
// warp
|
|
5931
|
-
|
|
5932
|
-
const eps = 1; // spawn just outside the opposite edge so it slides in
|
|
6416
|
+
const eps = 1;
|
|
5933
6417
|
if (particle.position.x + halfSize < minX) {
|
|
5934
6418
|
particle.position.x = maxX + halfSize + eps;
|
|
5935
6419
|
}
|
|
@@ -5945,7 +6429,6 @@ class Boundary extends Module {
|
|
|
5945
6429
|
}
|
|
5946
6430
|
else if (mode === 2) {
|
|
5947
6431
|
// kill
|
|
5948
|
-
// Only kill once the particle is fully outside the bounds
|
|
5949
6432
|
if (particle.position.x + halfSize < minX ||
|
|
5950
6433
|
particle.position.x - halfSize > maxX ||
|
|
5951
6434
|
particle.position.y + halfSize < minY ||
|
|
@@ -5953,7 +6436,6 @@ class Boundary extends Module {
|
|
|
5953
6436
|
particle.mass = 0;
|
|
5954
6437
|
}
|
|
5955
6438
|
}
|
|
5956
|
-
else ;
|
|
5957
6439
|
},
|
|
5958
6440
|
};
|
|
5959
6441
|
}
|
|
@@ -9998,5 +10480,5 @@ class Particles extends Module {
|
|
|
9998
10480
|
}
|
|
9999
10481
|
}
|
|
10000
10482
|
|
|
10001
|
-
export { AbstractEngine, Behavior, Boundary, CanvasComposition, Collisions, DEFAULT_BEHAVIOR_ALIGNMENT, DEFAULT_BEHAVIOR_AVOID, DEFAULT_BEHAVIOR_CHASE, DEFAULT_BEHAVIOR_COHESION, DEFAULT_BEHAVIOR_REPULSION, DEFAULT_BEHAVIOR_SEPARATION, DEFAULT_BEHAVIOR_VIEW_ANGLE, DEFAULT_BEHAVIOR_VIEW_RADIUS, DEFAULT_BEHAVIOR_WANDER, DEFAULT_BOUNDARY_FRICTION, DEFAULT_BOUNDARY_MODE, DEFAULT_BOUNDARY_REPEL_DISTANCE, DEFAULT_BOUNDARY_REPEL_STRENGTH, DEFAULT_BOUNDARY_RESTITUTION, DEFAULT_COLLISIONS_RESTITUTION, DEFAULT_ENVIRONMENT_DAMPING, DEFAULT_ENVIRONMENT_FRICTION, DEFAULT_ENVIRONMENT_GRAVITY_ANGLE, DEFAULT_ENVIRONMENT_GRAVITY_DIRECTION, DEFAULT_ENVIRONMENT_GRAVITY_STRENGTH, DEFAULT_ENVIRONMENT_INERTIA, DEFAULT_FLUIDS_ENABLE_NEAR_PRESSURE, DEFAULT_FLUIDS_INFLUENCE_RADIUS, DEFAULT_FLUIDS_MAX_ACCELERATION, DEFAULT_FLUIDS_NEAR_PRESSURE_MULTIPLIER, DEFAULT_FLUIDS_NEAR_THRESHOLD, DEFAULT_FLUIDS_PRESSURE_MULTIPLIER, DEFAULT_FLUIDS_TARGET_DENSITY, DEFAULT_FLUIDS_VISCOSITY, DEFAULT_GRAB_GRABBED_INDEX, DEFAULT_GRAB_POSITION_X, DEFAULT_GRAB_POSITION_Y, DEFAULT_INTERACTION_MODE, DEFAULT_INTERACTION_RADIUS, DEFAULT_INTERACTION_STRENGTH, DEFAULT_JOINTS_ENABLE_JOINT_COLLISIONS, DEFAULT_JOINTS_ENABLE_PARTICLE_COLLISIONS, DEFAULT_JOINTS_FRICTION, DEFAULT_JOINTS_MOMENTUM, DEFAULT_JOINTS_RESTITUTION, DEFAULT_JOINTS_SEPARATION, DEFAULT_JOINTS_STEPS, DEFAULT_PICFLIP_DENSITY, DEFAULT_PICFLIP_FLIP_RATIO, DEFAULT_PICFLIP_INFLUENCE_RADIUS, DEFAULT_PICFLIP_INTERNAL_MAX_ACCELERATION, DEFAULT_PICFLIP_PRESSURE, DEFAULT_PICFLIP_PRESSURE_MULTIPLIER, DEFAULT_PICFLIP_RADIUS, DEFAULT_PICFLIP_TARGET_DENSITY, DEFAULT_SENSORS_COLOR_SIMILARITY_THRESHOLD, DEFAULT_SENSORS_FLEE_ANGLE, DEFAULT_SENSORS_FLEE_BEHAVIOR, DEFAULT_SENSORS_FOLLOW_BEHAVIOR, DEFAULT_SENSORS_SENSOR_ANGLE, DEFAULT_SENSORS_SENSOR_DISTANCE, DEFAULT_SENSORS_SENSOR_RADIUS, DEFAULT_SENSORS_SENSOR_STRENGTH, DEFAULT_SENSORS_SENSOR_THRESHOLD, DEFAULT_TRAILS_TRAIL_DECAY, DEFAULT_TRAILS_TRAIL_DIFFUSE, DataType, Engine, Environment, Fluids, FluidsMethod, Grab, Interaction, Joints, Lines, Module, ModuleRole, OscillatorManager, Particles, ParticlesColorType, RenderPassKind, Sensors, Spawner, Trails, Vector, degToRad, radToDeg };
|
|
10483
|
+
export { AbstractEngine, Behavior, Boundary, CanvasComposition, Collisions, DEFAULT_BEHAVIOR_ALIGNMENT, DEFAULT_BEHAVIOR_AVOID, DEFAULT_BEHAVIOR_CHASE, DEFAULT_BEHAVIOR_COHESION, DEFAULT_BEHAVIOR_REPULSION, DEFAULT_BEHAVIOR_SEPARATION, DEFAULT_BEHAVIOR_VIEW_ANGLE, DEFAULT_BEHAVIOR_VIEW_RADIUS, DEFAULT_BEHAVIOR_WANDER, DEFAULT_BOUNDARY_FRICTION, DEFAULT_BOUNDARY_MODE, DEFAULT_BOUNDARY_REPEL_DISTANCE, DEFAULT_BOUNDARY_REPEL_STRENGTH, DEFAULT_BOUNDARY_RESTITUTION, DEFAULT_COLLISIONS_RESTITUTION, DEFAULT_ENVIRONMENT_DAMPING, DEFAULT_ENVIRONMENT_FRICTION, DEFAULT_ENVIRONMENT_GRAVITY_ANGLE, DEFAULT_ENVIRONMENT_GRAVITY_DIRECTION, DEFAULT_ENVIRONMENT_GRAVITY_STRENGTH, DEFAULT_ENVIRONMENT_INERTIA, DEFAULT_FLUIDS_ENABLE_NEAR_PRESSURE, DEFAULT_FLUIDS_INFLUENCE_RADIUS, DEFAULT_FLUIDS_MAX_ACCELERATION, DEFAULT_FLUIDS_NEAR_PRESSURE_MULTIPLIER, DEFAULT_FLUIDS_NEAR_THRESHOLD, DEFAULT_FLUIDS_PRESSURE_MULTIPLIER, DEFAULT_FLUIDS_TARGET_DENSITY, DEFAULT_FLUIDS_VISCOSITY, DEFAULT_GRAB_GRABBED_INDEX, DEFAULT_GRAB_POSITION_X, DEFAULT_GRAB_POSITION_Y, DEFAULT_INTERACTION_MODE, DEFAULT_INTERACTION_RADIUS, DEFAULT_INTERACTION_STRENGTH, DEFAULT_JOINTS_ENABLE_JOINT_COLLISIONS, DEFAULT_JOINTS_ENABLE_PARTICLE_COLLISIONS, DEFAULT_JOINTS_FRICTION, DEFAULT_JOINTS_MOMENTUM, DEFAULT_JOINTS_RESTITUTION, DEFAULT_JOINTS_SEPARATION, DEFAULT_JOINTS_STEPS, DEFAULT_PICFLIP_DENSITY, DEFAULT_PICFLIP_FLIP_RATIO, DEFAULT_PICFLIP_INFLUENCE_RADIUS, DEFAULT_PICFLIP_INTERNAL_MAX_ACCELERATION, DEFAULT_PICFLIP_PRESSURE, DEFAULT_PICFLIP_PRESSURE_MULTIPLIER, DEFAULT_PICFLIP_RADIUS, DEFAULT_PICFLIP_TARGET_DENSITY, DEFAULT_SENSORS_COLOR_SIMILARITY_THRESHOLD, DEFAULT_SENSORS_FLEE_ANGLE, DEFAULT_SENSORS_FLEE_BEHAVIOR, DEFAULT_SENSORS_FOLLOW_BEHAVIOR, DEFAULT_SENSORS_SENSOR_ANGLE, DEFAULT_SENSORS_SENSOR_DISTANCE, DEFAULT_SENSORS_SENSOR_RADIUS, DEFAULT_SENSORS_SENSOR_STRENGTH, DEFAULT_SENSORS_SENSOR_THRESHOLD, DEFAULT_TRAILS_TRAIL_DECAY, DEFAULT_TRAILS_TRAIL_DIFFUSE, DataType, Engine, Environment, Fluids, FluidsMethod, Grab, Interaction, Joints, Lines, Module, ModuleRole, OscillatorManager, Particles, ParticlesColorType, RenderPassKind, Sensors, Spawner, TEXT_SPAWNER_FONTS, Trails, Vector, degToRad, radToDeg };
|
|
10002
10484
|
//# sourceMappingURL=index.js.map
|