@caupulican/pi-adaptative 0.93.8 → 0.93.10

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Files changed (51) hide show
  1. package/CHANGELOG.md +15 -0
  2. package/dist/core/agent-session-contracts.d.ts +5 -1
  3. package/dist/core/agent-session-contracts.d.ts.map +1 -1
  4. package/dist/core/agent-session-contracts.js +4 -0
  5. package/dist/core/agent-session-contracts.js.map +1 -1
  6. package/dist/core/agent-session.d.ts.map +1 -1
  7. package/dist/core/agent-session.js +5 -6
  8. package/dist/core/agent-session.js.map +1 -1
  9. package/dist/core/extensions/types.d.ts +1 -1
  10. package/dist/core/extensions/types.d.ts.map +1 -1
  11. package/dist/core/extensions/types.js.map +1 -1
  12. package/dist/core/goal-loop-controller.d.ts +1 -1
  13. package/dist/core/goal-loop-controller.d.ts.map +1 -1
  14. package/dist/core/goal-loop-controller.js +8 -5
  15. package/dist/core/goal-loop-controller.js.map +1 -1
  16. package/dist/core/goals/goal-auto-continue-controller.d.ts.map +1 -1
  17. package/dist/core/goals/goal-auto-continue-controller.js +3 -1
  18. package/dist/core/goals/goal-auto-continue-controller.js.map +1 -1
  19. package/dist/core/goals/goal-session-controller.d.ts +3 -2
  20. package/dist/core/goals/goal-session-controller.d.ts.map +1 -1
  21. package/dist/core/goals/goal-session-controller.js +22 -1
  22. package/dist/core/goals/goal-session-controller.js.map +1 -1
  23. package/dist/core/secrets/credential-exposure-guard.d.ts +1 -1
  24. package/dist/core/secrets/credential-exposure-guard.d.ts.map +1 -1
  25. package/dist/core/secrets/credential-exposure-guard.js +8 -1
  26. package/dist/core/secrets/credential-exposure-guard.js.map +1 -1
  27. package/dist/core/system-prompt.d.ts.map +1 -1
  28. package/dist/core/system-prompt.js +3 -2
  29. package/dist/core/system-prompt.js.map +1 -1
  30. package/dist/core/tasks/task-state.d.ts +1 -1
  31. package/dist/core/tasks/task-state.d.ts.map +1 -1
  32. package/dist/core/tasks/task-state.js +2 -4
  33. package/dist/core/tasks/task-state.js.map +1 -1
  34. package/dist/core/tools/bash.d.ts.map +1 -1
  35. package/dist/core/tools/bash.js +4 -1
  36. package/dist/core/tools/bash.js.map +1 -1
  37. package/dist/core/tools/edit.d.ts.map +1 -1
  38. package/dist/core/tools/edit.js +2 -6
  39. package/dist/core/tools/edit.js.map +1 -1
  40. package/dist/core/tools/write.d.ts.map +1 -1
  41. package/dist/core/tools/write.js +2 -8
  42. package/dist/core/tools/write.js.map +1 -1
  43. package/examples/extensions/custom-provider-anthropic/package-lock.json +2 -2
  44. package/examples/extensions/custom-provider-anthropic/package.json +1 -1
  45. package/examples/extensions/custom-provider-gitlab-duo/package.json +1 -1
  46. package/examples/extensions/sandbox/package-lock.json +2 -2
  47. package/examples/extensions/sandbox/package.json +1 -1
  48. package/examples/extensions/with-deps/package-lock.json +2 -2
  49. package/examples/extensions/with-deps/package.json +1 -1
  50. package/npm-shrinkwrap.json +12 -12
  51. package/package.json +4 -4
@@ -50,14 +50,14 @@ export class GoalLoopController {
50
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  return { submitted: false, snapshot };
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  }
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  const prompt = buildGoalContinuationPrompt();
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- await this.deps.prompt(prompt.text, {
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+ const turnOutcome = await this.deps.prompt(prompt.text, {
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  expandPromptTemplates: false,
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  processSlashCommands: false,
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  autoContinueGoal: false,
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  internalContextType: GOAL_CONTINUATION_TRIGGER_CUSTOM_TYPE,
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  goalExecutionId: snapshot.goalState?.goalId,
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  });
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- return { submitted: true, snapshot, prompt };
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+ return { submitted: true, snapshot, prompt, turnOutcome };
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  }
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  async continueGoalLoop(options) {
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  if (!Number.isSafeInteger(options.maxTurns) || options.maxTurns < 0) {
@@ -121,9 +121,6 @@ export class GoalLoopController {
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  turnsSubmitted++;
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  this.deps.recordGoalContinuationPass({ ...passAccounting, wallClockMs: now() - passStartedAt });
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  }
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- if (hasReachedWallClockBudget()) {
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- return { turnsSubmitted, stopReason: "wall_clock_budget_reached", finalSnapshot: snapshot() };
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- }
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  let afterSnapshot = snapshot();
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  if (afterSnapshot.goalState?.status === "budget_limited") {
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  return { turnsSubmitted, stopReason: "goal_budget_exhausted", finalSnapshot: afterSnapshot };
@@ -137,6 +134,12 @@ export class GoalLoopController {
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  if (afterSnapshot.continuation.action !== "continue") {
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  return { turnsSubmitted, stopReason: nonContinueStopReason(afterSnapshot), finalSnapshot: afterSnapshot };
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  }
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+ if (result.turnOutcome === "interrupted") {
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+ return { turnsSubmitted, stopReason: "turn_interrupted", finalSnapshot: afterSnapshot };
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+ }
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+ if (hasReachedWallClockBudget()) {
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+ return { turnsSubmitted, stopReason: "wall_clock_budget_reached", finalSnapshot: afterSnapshot };
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+ }
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  }
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  return {
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  turnsSubmitted,
@@ -1 +1 @@
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Drives the bounded \"keep the\n * active goal moving\" loop: each pass reads the goal runtime snapshot, and — only while the snapshot\n * says `continue` — submits one continuation prompt back through the session's own prompt path. It\n * owns no state; the goal state lives in the session log and is read fresh every pass. Termination is\n * gated only by real terminal conditions and limits the owner explicitly supplied: an optional\n * per-invocation turn cap, an optional per-invocation wall-clock cap, and an optional durable token\n * budget on the goal. Each submitted pass still reports turn/wall-clock telemetry; provider usage\n * and spend are attributed at the response boundary. The host compares each pass's authoritative\n * progress revision and records unchanged passes as stalls, so a model cannot bypass the stall\n * limit by omitting a voluntary `no_progress` call.\n */\n\nimport { AgentBusyError } from \"@caupulican/pi-agent-core/agent\";\nimport type {\n\tGoalContinuationLoopOptions,\n\tGoalContinuationLoopResult,\n\tGoalContinuationLoopStopReason,\n\tGoalContinuationOnceOptions,\n\tGoalContinuationOnceResult,\n\tPromptOptions,\n} from \"./agent-session-contracts.ts\";\nimport {\n\tbuildGoalContinuationPrompt,\n\tGOAL_CONTINUATION_TRIGGER_CUSTOM_TYPE,\n} from \"./goals/goal-continuation-prompt.ts\";\nimport { GoalBudgetExhaustedError } from \"./goals/goal-execution-errors.ts\";\nimport type { GoalRuntimeSnapshot, GoalRuntimeSnapshotSettings } from \"./goals/goal-runtime-snapshot.ts\";\nimport { type GoalState, isGoalExecutionActive } from \"./goals/goal-state.ts\";\n\n/**\n * Resolve an owner-supplied durable goal budget. Wall-clock and spend counters are deliberately\n * absent here: they are telemetry unless the public goal contract grows matching explicit limits.\n * Execution limits are policy inputs, not hidden runtime defaults.\n */\nfunction getExplicitGoalBudgetExhaustion(state: GoalState | undefined): string | undefined {\n\tif (!state || !isGoalExecutionActive(state.status)) return undefined;\n\tif (state.tokenBudget !== undefined && (state.tokensUsed ?? 0) >= state.tokenBudget) {\n\t\treturn `token budget exhausted (${state.tokensUsed ?? 0}/${state.tokenBudget})`;\n\t}\n\treturn undefined;\n}\n\n/**\n * Maps a non-\"continue\" continuation action onto the loop's own stopReason vocabulary.\n * `\"waiting\"` (a worker is dispatched against an open requirement) gets its OWN benign stopReason so\n * a wait is never misreported as `continuation_not_allowed` (which reads as a terminal refusal) —\n * callers/telemetry can tell \"paused, will resume on its own\" apart from \"stopped, needs a human or a\n * new decision.\" Every other non-continue action (ask-user/finalize/stop) keeps the existing\n * `continuation_not_allowed` stopReason unchanged.\n */\nfunction nonContinueStopReason(snapshot: GoalRuntimeSnapshot): GoalContinuationLoopStopReason {\n\treturn snapshot.continuation.action === \"waiting\" ? \"worker_in_flight\" : \"continuation_not_allowed\";\n}\n\nexport interface GoalLoopControllerDeps {\n\t/** Read the current goal runtime snapshot (continuation decision + goal state) fresh each pass. */\n\tgetGoalRuntimeSnapshot(settings: GoalRuntimeSnapshotSettings): GoalRuntimeSnapshot;\n\t/** Submit a continuation prompt through the session's own prompt path. */\n\tprompt(text: string, options?: PromptOptions): Promise<void>;\n\t/**\n\t * Persist one submitted pass's turn and active-wall-clock contribution. Provider usage is charged\n\t * at each assistant response before another request can be admitted. Called once per\n\t * pass actually SUBMITTED (never for a no-op `continueGoalOnce` call).\n\t */\n\trecordGoalContinuationPass(pass: {\n\t\tturns: number;\n\t\twallClockMs: number;\n\t\tgoalId: string;\n\t\tprogressRevision: number;\n\t\tstallTurns: number;\n\t}): void;\n\t/** Persist an exhausted/non-retryable continuation failure as a stopped goal state. */\n\trecordGoalContinuationFailure(error: unknown): void;\n\t/** Persist a reason-specific budget terminal state before returning control. */\n\tmarkGoalBudgetLimited(reason: string): void;\n}\n\nexport class GoalLoopController {\n\tprivate readonly deps: GoalLoopControllerDeps;\n\n\tconstructor(deps: GoalLoopControllerDeps) {\n\t\tthis.deps = deps;\n\t}\n\n\tasync continueGoalOnce(options: GoalContinuationOnceOptions): Promise<GoalContinuationOnceResult> {\n\t\tconst snapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns: options.maxStallTurns });\n\n\t\tif (snapshot.continuation.action !== \"continue\") {\n\t\t\treturn { submitted: false, snapshot };\n\t\t}\n\n\t\tconst prompt = buildGoalContinuationPrompt();\n\t\tawait this.deps.prompt(prompt.text, {\n\t\t\texpandPromptTemplates: false,\n\t\t\tprocessSlashCommands: false,\n\t\t\tautoContinueGoal: false,\n\t\t\tinternalContextType: GOAL_CONTINUATION_TRIGGER_CUSTOM_TYPE,\n\t\t\tgoalExecutionId: snapshot.goalState?.goalId,\n\t\t});\n\n\t\treturn { submitted: true, snapshot, prompt };\n\t}\n\n\tasync continueGoalLoop(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult> {\n\t\tif (!Number.isSafeInteger(options.maxTurns) || options.maxTurns < 0) {\n\t\t\tthrow new Error(\"Goal continuation maxTurns must be a non-negative safe integer; 0 means unbounded.\");\n\t\t}\n\t\tlet turnsSubmitted = 0;\n\t\tconst hasExplicitTurnLimit = options.maxTurns > 0;\n\t\tconst now = options.now ?? Date.now;\n\t\tconst maxWallClockMs =\n\t\t\ttypeof options.maxWallClockMinutes === \"number\" && options.maxWallClockMinutes > 0\n\t\t\t\t? options.maxWallClockMinutes * 60_000\n\t\t\t\t: undefined;\n\t\tconst startedAt = now();\n\t\tconst hasReachedWallClockBudget = () => maxWallClockMs !== undefined && now() - startedAt >= maxWallClockMs;\n\t\tconst snapshot = () => this.deps.getGoalRuntimeSnapshot({ maxStallTurns: options.maxStallTurns });\n\n\t\tif (hasReachedWallClockBudget()) {\n\t\t\treturn { turnsSubmitted, stopReason: \"wall_clock_budget_reached\", finalSnapshot: snapshot() };\n\t\t}\n\n\t\twhile (!hasExplicitTurnLimit || turnsSubmitted < options.maxTurns) {\n\t\t\tconst beforeSnapshot = snapshot();\n\t\t\tif (beforeSnapshot.continuation.action !== \"continue\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: nonContinueStopReason(beforeSnapshot), finalSnapshot: beforeSnapshot };\n\t\t\t}\n\n\t\t\t// Owner-supplied durable token budget — read fresh every pass so an invocation stops as\n\t\t\t// soon as its own latest persisted usage crosses the explicit ceiling.\n\t\t\tconst beforeBudgetExhaustion = getExplicitGoalBudgetExhaustion(beforeSnapshot.goalState);\n\t\t\tif (beforeBudgetExhaustion) {\n\t\t\t\tthis.deps.markGoalBudgetLimited(beforeBudgetExhaustion);\n\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: snapshot() };\n\t\t\t}\n\n\t\t\tconst passStartedAt = now();\n\t\t\tconst beforeGoal = beforeSnapshot.goalState;\n\t\t\tif (!beforeGoal) {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"continuation_not_allowed\", finalSnapshot: beforeSnapshot };\n\t\t\t}\n\t\t\tconst passAccounting = {\n\t\t\t\tturns: 1,\n\t\t\t\tgoalId: beforeGoal.goalId,\n\t\t\t\tprogressRevision: beforeGoal.progressRevision ?? 0,\n\t\t\t\tstallTurns: beforeGoal.stallTurns,\n\t\t\t};\n\t\t\tlet result: GoalContinuationOnceResult;\n\t\t\ttry {\n\t\t\t\tresult = await this.continueGoalOnce(options);\n\t\t\t} catch (error) {\n\t\t\t\t// Prompt admission did not happen. A concurrent foreground owner is transient session\n\t\t\t\t// coordination, not a consumed goal turn and not evidence that the goal is blocked.\n\t\t\t\tif (error instanceof AgentBusyError) throw error;\n\t\t\t\tif (error instanceof GoalBudgetExhaustedError) {\n\t\t\t\t\t// The goal already stopped itself durably (markBudgetLimited ran synchronously before\n\t\t\t\t\t// this signal was thrown) — surface the existing clean stop instead of charging a turn.\n\t\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: snapshot() };\n\t\t\t\t}\n\t\t\t\tturnsSubmitted++;\n\t\t\t\tthis.deps.recordGoalContinuationPass({ ...passAccounting, wallClockMs: now() - passStartedAt });\n\t\t\t\tthis.deps.recordGoalContinuationFailure(error);\n\t\t\t\tthrow error;\n\t\t\t}\n\t\t\tif (result.submitted) {\n\t\t\t\tturnsSubmitted++;\n\t\t\t\tthis.deps.recordGoalContinuationPass({ ...passAccounting, wallClockMs: now() - passStartedAt });\n\t\t\t}\n\n\t\t\tif (hasReachedWallClockBudget()) {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"wall_clock_budget_reached\", finalSnapshot: snapshot() };\n\t\t\t}\n\n\t\t\tlet afterSnapshot = snapshot();\n\t\t\tif (afterSnapshot.goalState?.status === \"budget_limited\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t\tconst afterBudgetExhaustion = getExplicitGoalBudgetExhaustion(afterSnapshot.goalState);\n\t\t\tif (afterBudgetExhaustion) {\n\t\t\t\tthis.deps.markGoalBudgetLimited(afterBudgetExhaustion);\n\t\t\t\tafterSnapshot = snapshot();\n\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t\tif (afterSnapshot.continuation.action !== \"continue\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: nonContinueStopReason(afterSnapshot), finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tturnsSubmitted,\n\t\t\tstopReason: \"max_turns_reached\",\n\t\t\tfinalSnapshot: snapshot(),\n\t\t};\n\t}\n}\n"]}
1
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* Goal auto-continuation loop.\n *\n * Extracted verbatim from agent-session.ts (god-file decomposition). Drives the bounded \"keep the\n * active goal moving\" loop: each pass reads the goal runtime snapshot, and — only while the snapshot\n * says `continue` — submits one continuation prompt back through the session's own prompt path. It\n * owns no state; the goal state lives in the session log and is read fresh every pass. Termination is\n * gated only by real terminal conditions and limits the owner explicitly supplied: an optional\n * per-invocation turn cap, an optional per-invocation wall-clock cap, and an optional durable token\n * budget on the goal. Each submitted pass still reports turn/wall-clock telemetry; provider usage\n * and spend are attributed at the response boundary. The host compares each pass's authoritative\n * progress revision and records unchanged passes as stalls, so a model cannot bypass the stall\n * limit by omitting a voluntary `no_progress` call.\n */\n\nimport { AgentBusyError } from \"@caupulican/pi-agent-core/agent\";\nimport type {\n\tGoalContinuationLoopOptions,\n\tGoalContinuationLoopResult,\n\tGoalContinuationLoopStopReason,\n\tGoalContinuationOnceOptions,\n\tGoalContinuationOnceResult,\n\tPromptOptions,\n} from \"./agent-session-contracts.ts\";\nimport {\n\tbuildGoalContinuationPrompt,\n\tGOAL_CONTINUATION_TRIGGER_CUSTOM_TYPE,\n} from \"./goals/goal-continuation-prompt.ts\";\nimport { GoalBudgetExhaustedError } from \"./goals/goal-execution-errors.ts\";\nimport type { GoalRuntimeSnapshot, GoalRuntimeSnapshotSettings } from \"./goals/goal-runtime-snapshot.ts\";\nimport { type GoalState, isGoalExecutionActive } from \"./goals/goal-state.ts\";\n\n/**\n * Resolve an owner-supplied durable goal budget. Wall-clock and spend counters are deliberately\n * absent here: they are telemetry unless the public goal contract grows matching explicit limits.\n * Execution limits are policy inputs, not hidden runtime defaults.\n */\nfunction getExplicitGoalBudgetExhaustion(state: GoalState | undefined): string | undefined {\n\tif (!state || !isGoalExecutionActive(state.status)) return undefined;\n\tif (state.tokenBudget !== undefined && (state.tokensUsed ?? 0) >= state.tokenBudget) {\n\t\treturn `token budget exhausted (${state.tokensUsed ?? 0}/${state.tokenBudget})`;\n\t}\n\treturn undefined;\n}\n\n/**\n * Maps a non-\"continue\" continuation action onto the loop's own stopReason vocabulary.\n * `\"waiting\"` (a worker is dispatched against an open requirement) gets its OWN benign stopReason so\n * a wait is never misreported as `continuation_not_allowed` (which reads as a terminal refusal) —\n * callers/telemetry can tell \"paused, will resume on its own\" apart from \"stopped, needs a human or a\n * new decision.\" Every other non-continue action (ask-user/finalize/stop) keeps the existing\n * `continuation_not_allowed` stopReason unchanged.\n */\nfunction nonContinueStopReason(snapshot: GoalRuntimeSnapshot): GoalContinuationLoopStopReason {\n\treturn snapshot.continuation.action === \"waiting\" ? \"worker_in_flight\" : \"continuation_not_allowed\";\n}\n\nexport interface GoalLoopControllerDeps {\n\t/** Read the current goal runtime snapshot (continuation decision + goal state) fresh each pass. */\n\tgetGoalRuntimeSnapshot(settings: GoalRuntimeSnapshotSettings): GoalRuntimeSnapshot;\n\t/** Submit a continuation prompt through the session's own prompt path. */\n\tprompt(text: string, options?: PromptOptions): Promise<\"completed\" | \"interrupted\">;\n\t/**\n\t * Persist one submitted pass's turn and active-wall-clock contribution. Provider usage is charged\n\t * at each assistant response before another request can be admitted. Called once per\n\t * pass actually SUBMITTED (never for a no-op `continueGoalOnce` call).\n\t */\n\trecordGoalContinuationPass(pass: {\n\t\tturns: number;\n\t\twallClockMs: number;\n\t\tgoalId: string;\n\t\tprogressRevision: number;\n\t\tstallTurns: number;\n\t}): void;\n\t/** Persist an exhausted/non-retryable continuation failure as a stopped goal state. */\n\trecordGoalContinuationFailure(error: unknown): void;\n\t/** Persist a reason-specific budget terminal state before returning control. */\n\tmarkGoalBudgetLimited(reason: string): void;\n}\n\nexport class GoalLoopController {\n\tprivate readonly deps: GoalLoopControllerDeps;\n\n\tconstructor(deps: GoalLoopControllerDeps) {\n\t\tthis.deps = deps;\n\t}\n\n\tasync continueGoalOnce(options: GoalContinuationOnceOptions): Promise<GoalContinuationOnceResult> {\n\t\tconst snapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns: options.maxStallTurns });\n\n\t\tif (snapshot.continuation.action !== \"continue\") {\n\t\t\treturn { submitted: false, snapshot };\n\t\t}\n\n\t\tconst prompt = buildGoalContinuationPrompt();\n\t\tconst turnOutcome = await this.deps.prompt(prompt.text, {\n\t\t\texpandPromptTemplates: false,\n\t\t\tprocessSlashCommands: false,\n\t\t\tautoContinueGoal: false,\n\t\t\tinternalContextType: GOAL_CONTINUATION_TRIGGER_CUSTOM_TYPE,\n\t\t\tgoalExecutionId: snapshot.goalState?.goalId,\n\t\t});\n\n\t\treturn { submitted: true, snapshot, prompt, turnOutcome };\n\t}\n\n\tasync continueGoalLoop(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult> {\n\t\tif (!Number.isSafeInteger(options.maxTurns) || options.maxTurns < 0) {\n\t\t\tthrow new Error(\"Goal continuation maxTurns must be a non-negative safe integer; 0 means unbounded.\");\n\t\t}\n\t\tlet turnsSubmitted = 0;\n\t\tconst hasExplicitTurnLimit = options.maxTurns > 0;\n\t\tconst now = options.now ?? Date.now;\n\t\tconst maxWallClockMs =\n\t\t\ttypeof options.maxWallClockMinutes === \"number\" && options.maxWallClockMinutes > 0\n\t\t\t\t? options.maxWallClockMinutes * 60_000\n\t\t\t\t: undefined;\n\t\tconst startedAt = now();\n\t\tconst hasReachedWallClockBudget = () => maxWallClockMs !== undefined && now() - startedAt >= maxWallClockMs;\n\t\tconst snapshot = () => this.deps.getGoalRuntimeSnapshot({ maxStallTurns: options.maxStallTurns });\n\n\t\tif (hasReachedWallClockBudget()) {\n\t\t\treturn { turnsSubmitted, stopReason: \"wall_clock_budget_reached\", finalSnapshot: snapshot() };\n\t\t}\n\n\t\twhile (!hasExplicitTurnLimit || turnsSubmitted < options.maxTurns) {\n\t\t\tconst beforeSnapshot = snapshot();\n\t\t\tif (beforeSnapshot.continuation.action !== \"continue\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: nonContinueStopReason(beforeSnapshot), finalSnapshot: beforeSnapshot };\n\t\t\t}\n\n\t\t\t// Owner-supplied durable token budget — read fresh every pass so an invocation stops as\n\t\t\t// soon as its own latest persisted usage crosses the explicit ceiling.\n\t\t\tconst beforeBudgetExhaustion = getExplicitGoalBudgetExhaustion(beforeSnapshot.goalState);\n\t\t\tif (beforeBudgetExhaustion) {\n\t\t\t\tthis.deps.markGoalBudgetLimited(beforeBudgetExhaustion);\n\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: snapshot() };\n\t\t\t}\n\n\t\t\tconst passStartedAt = now();\n\t\t\tconst beforeGoal = beforeSnapshot.goalState;\n\t\t\tif (!beforeGoal) {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"continuation_not_allowed\", finalSnapshot: beforeSnapshot };\n\t\t\t}\n\t\t\tconst passAccounting = {\n\t\t\t\tturns: 1,\n\t\t\t\tgoalId: beforeGoal.goalId,\n\t\t\t\tprogressRevision: beforeGoal.progressRevision ?? 0,\n\t\t\t\tstallTurns: beforeGoal.stallTurns,\n\t\t\t};\n\t\t\tlet result: GoalContinuationOnceResult;\n\t\t\ttry {\n\t\t\t\tresult = await this.continueGoalOnce(options);\n\t\t\t} catch (error) {\n\t\t\t\t// Prompt admission did not happen. A concurrent foreground owner is transient session\n\t\t\t\t// coordination, not a consumed goal turn and not evidence that the goal is blocked.\n\t\t\t\tif (error instanceof AgentBusyError) throw error;\n\t\t\t\tif (error instanceof GoalBudgetExhaustedError) {\n\t\t\t\t\t// The goal already stopped itself durably (markBudgetLimited ran synchronously before\n\t\t\t\t\t// this signal was thrown) — surface the existing clean stop instead of charging a turn.\n\t\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: snapshot() };\n\t\t\t\t}\n\t\t\t\tturnsSubmitted++;\n\t\t\t\tthis.deps.recordGoalContinuationPass({ ...passAccounting, wallClockMs: now() - passStartedAt });\n\t\t\t\tthis.deps.recordGoalContinuationFailure(error);\n\t\t\t\tthrow error;\n\t\t\t}\n\t\t\tif (result.submitted) {\n\t\t\t\tturnsSubmitted++;\n\t\t\t\tthis.deps.recordGoalContinuationPass({ ...passAccounting, wallClockMs: now() - passStartedAt });\n\t\t\t}\n\n\t\t\tlet afterSnapshot = snapshot();\n\t\t\tif (afterSnapshot.goalState?.status === \"budget_limited\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t\tconst afterBudgetExhaustion = getExplicitGoalBudgetExhaustion(afterSnapshot.goalState);\n\t\t\tif (afterBudgetExhaustion) {\n\t\t\t\tthis.deps.markGoalBudgetLimited(afterBudgetExhaustion);\n\t\t\t\tafterSnapshot = snapshot();\n\t\t\t\treturn { turnsSubmitted, stopReason: \"goal_budget_exhausted\", finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t\tif (afterSnapshot.continuation.action !== \"continue\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: nonContinueStopReason(afterSnapshot), finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t\tif (result.turnOutcome === \"interrupted\") {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"turn_interrupted\", finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t\tif (hasReachedWallClockBudget()) {\n\t\t\t\treturn { turnsSubmitted, stopReason: \"wall_clock_budget_reached\", finalSnapshot: afterSnapshot };\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tturnsSubmitted,\n\t\t\tstopReason: \"max_turns_reached\",\n\t\t\tfinalSnapshot: snapshot(),\n\t\t};\n\t}\n}\n"]}
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"goal-auto-continue-controller.d.ts","sourceRoot":"","sources":["../../../src/core/goals/goal-auto-continue-controller.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EACX,iBAAiB,EACjB,2BAA2B,EAC3B,0BAA0B,EAC1B,aAAa,EACb,MAAM,qBAAqB,CAAC;AAC7B,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAC;AAC9D,OAAO,KAAK,EAAE,mBAAmB,EAAE,2BAA2B,EAAE,MAAM,4BAA4B,CAAC;AAEnG,MAAM,WAAW,8BAA8B;IAC9C,UAAU,IAAI,OAAO,CAAC;IACtB,gBAAgB,IAAI,OAAO,CAAC;IAC5B,kBAAkB,IAAI,eAAe,CAAC;IACtC,sBAAsB,CAAC,QAAQ,EAAE,2BAA2B,GAAG,mBAAmB,CAAC;IACnF,sBAAsB,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC;IAChD,gBAAgB,CAAC,OAAO,EAAE,2BAA2B,GAAG,OAAO,CAAC,0BAA0B,CAAC,CAAC;IAC5F,gBAAgB,IAAI,OAAO,CAAC;IAC5B,qBAAqB,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACvC,uBAAuB,IAAI,IAAI,CAAC;IAChC,IAAI,CAAC,KAAK,EAAE,iBAAiB,GAAG,IAAI,CAAC;CACrC;AAED,mFAAmF;AACnF,qBAAa,0BAA0B;IACtC,OAAO,CAAC,MAAM,CAA4C;IAC1D,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAiC;IAEtD,YAAY,IAAI,EAAE,8BAA8B,EAE/C;IAED,UAAU,IAAI,IAAI,CAKjB;IAED,gBAAgB,CAAC,OAAO,CAAC,EAAE,aAAa,GAAG,IAAI,CAsB9C;IAEK,iBAAiB,CAAC,OAAO,EAAE,2BAA2B,GAAG,OAAO,CAAC,0BAA0B,CAAC,CAqBjG;IAED,OAAO,CAAC,iBAAiB;YAOX,YAAY;IA2B1B,OAAO,CAAC,aAAa;CAUrB"}
@@ -85,11 +85,13 @@ export class GoalAutoContinueController {
85
85
  if (snapshot.continuation.action !== "continue")
86
86
  return;
87
87
  try {
88
- await this.continueExclusive({
88
+ const result = await this.continueExclusive({
89
89
  maxTurns: goalContinueTurns,
90
90
  maxStallTurns,
91
91
  maxWallClockMinutes: goalContinueMaxWallClockMinutes,
92
92
  });
93
+ if (result.stopReason === "turn_interrupted")
94
+ return;
93
95
  if (!this.deps.isDisposed()) {
94
96
  const nextSnapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });
95
97
  if (nextSnapshot.continuation.action === "continue") {
@@ -1 +1 @@
1
- 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{ AgentBusyError } from \"@caupulican/pi-agent-core/agent\";\nimport type {\n\tAgentSessionEvent,\n\tGoalContinuationLoopOptions,\n\tGoalContinuationLoopResult,\n\tPromptOptions,\n} from \"../agent-session.ts\";\nimport type { SettingsManager } from \"../settings-manager.ts\";\nimport type { GoalRuntimeSnapshot, GoalRuntimeSnapshotSettings } from \"./goal-runtime-snapshot.ts\";\n\nexport interface GoalAutoContinueControllerDeps {\n\tisDisposed(): boolean;\n\tisGoalToolActive(): boolean;\n\tgetSettingsManager(): SettingsManager;\n\tgetGoalRuntimeSnapshot(settings: GoalRuntimeSnapshotSettings): GoalRuntimeSnapshot;\n\thasInFlightLaneForGoal(goalId: string): boolean;\n\tcontinueGoalLoop(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult>;\n\tisForegroundBusy(): boolean;\n\twaitForForegroundIdle(): Promise<void>;\n\tmarkGoalToolUnavailable(): void;\n\temit(event: AgentSessionEvent): void;\n}\n\n/** Owns the single-flight goal continuation loop and its foreground-idle timer. */\nexport class GoalAutoContinueController {\n\tprivate _timer: ReturnType<typeof setTimeout> | undefined;\n\tprivate _isContinuing = false;\n\tprivate readonly deps: GoalAutoContinueControllerDeps;\n\n\tconstructor(deps: GoalAutoContinueControllerDeps) {\n\t\tthis.deps = deps;\n\t}\n\n\tclearTimer(): void {\n\t\tif (this._timer !== undefined) {\n\t\t\tclearTimeout(this._timer);\n\t\t\tthis._timer = undefined;\n\t\t}\n\t}\n\n\tscheduleFromIdle(options?: PromptOptions): void {\n\t\tif (options?.autoContinueGoal === false || this._isContinuing || this.deps.isDisposed()) return;\n\n\t\tconst { maxStallTurns, goalAutoContinue, goalAutoContinueDelayMs } = this.deps\n\t\t\t.getSettingsManager()\n\t\t\t.getAutonomySettings();\n\t\tif (!goalAutoContinue) return;\n\t\tconst snapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });\n\t\tif (snapshot.continuation.action !== \"continue\") return;\n\t\tconst activeGoalId = snapshot.goalState?.goalId;\n\t\tif (activeGoalId !== undefined && this.deps.hasInFlightLaneForGoal(activeGoalId)) return;\n\n\t\tthis.clearTimer();\n\t\tthis._timer = setTimeout(() => {\n\t\t\tthis._timer = undefined;\n\t\t\tvoid this.runScheduled();\n\t\t}, goalAutoContinueDelayMs);\n\t\tconst timer = this._timer;\n\t\tif (typeof timer === \"object\" && timer && \"unref\" in timer) {\n\t\t\tconst { unref } = timer as { unref?: () => void };\n\t\t\tunref?.call(timer);\n\t\t}\n\t}\n\n\tasync continueExclusive(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult> {\n\t\tif (this._isContinuing) return this.skippedResult(options, \"already_continuing\");\n\t\tconst initialGuard = this.unavailableResult(options);\n\t\tif (initialGuard) return initialGuard;\n\t\tthis._isContinuing = true;\n\t\ttry {\n\t\t\twhile (true) {\n\t\t\t\tif (this.deps.isForegroundBusy()) await this.deps.waitForForegroundIdle();\n\t\t\t\tconst postWaitGuard = this.unavailableResult(options);\n\t\t\t\tif (postWaitGuard) return postWaitGuard;\n\t\t\t\ttry {\n\t\t\t\t\treturn await this.deps.continueGoalLoop(options);\n\t\t\t\t} catch (error) {\n\t\t\t\t\t// A different foreground owner can acquire the Agent after the idle event but before\n\t\t\t\t\t// prompt admission. Wait for that exact run and retry without terminalizing the goal.\n\t\t\t\t\tif (!(error instanceof AgentBusyError)) throw error;\n\t\t\t\t}\n\t\t\t}\n\t\t} finally {\n\t\t\tthis._isContinuing = false;\n\t\t}\n\t}\n\n\tprivate unavailableResult(options: GoalContinuationLoopOptions): GoalContinuationLoopResult | undefined {\n\t\tif (this.deps.isDisposed()) return this.skippedResult(options, \"session_disposed\");\n\t\tif (this.deps.isGoalToolActive()) return undefined;\n\t\tthis.deps.markGoalToolUnavailable();\n\t\treturn this.skippedResult(options, \"goal_tool_unavailable\");\n\t}\n\n\tprivate async runScheduled(): Promise<void> {\n\t\tif (this._isContinuing || this.deps.isDisposed()) return;\n\t\tconst { maxStallTurns, goalContinueTurns, goalContinueMaxWallClockMinutes, goalAutoContinue } = this.deps\n\t\t\t.getSettingsManager()\n\t\t\t.getAutonomySettings();\n\t\tif (!goalAutoContinue) return;\n\t\tconst snapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });\n\t\tif (snapshot.continuation.action !== \"continue\") return;\n\t\ttry {\n\t\t\tawait this.continueExclusive({\n\t\t\t\tmaxTurns: goalContinueTurns,\n\t\t\t\tmaxStallTurns,\n\t\t\t\tmaxWallClockMinutes: goalContinueMaxWallClockMinutes,\n\t\t\t});\n\t\t\tif (!this.deps.isDisposed()) {\n\t\t\t\tconst nextSnapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });\n\t\t\t\tif (nextSnapshot.continuation.action === \"continue\") {\n\t\t\t\t\tthis.scheduleFromIdle();\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (error) {\n\t\t\tconst message = error instanceof Error ? error.message : String(error);\n\t\t\tthis.deps.emit({ type: \"warning\", message: `Goal auto-continuation failed: ${message}` });\n\t\t}\n\t}\n\n\tprivate skippedResult(\n\t\toptions: GoalContinuationLoopOptions,\n\t\tstopReason: \"already_continuing\" | \"session_disposed\" | \"goal_tool_unavailable\",\n\t): GoalContinuationLoopResult {\n\t\treturn {\n\t\t\tturnsSubmitted: 0,\n\t\t\tstopReason,\n\t\t\tfinalSnapshot: this.deps.getGoalRuntimeSnapshot({ maxStallTurns: options.maxStallTurns }),\n\t\t};\n\t}\n}\n"]}
1
+ 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{ AgentBusyError } from \"@caupulican/pi-agent-core/agent\";\nimport type {\n\tAgentSessionEvent,\n\tGoalContinuationLoopOptions,\n\tGoalContinuationLoopResult,\n\tPromptOptions,\n} from \"../agent-session.ts\";\nimport type { SettingsManager } from \"../settings-manager.ts\";\nimport type { GoalRuntimeSnapshot, GoalRuntimeSnapshotSettings } from \"./goal-runtime-snapshot.ts\";\n\nexport interface GoalAutoContinueControllerDeps {\n\tisDisposed(): boolean;\n\tisGoalToolActive(): boolean;\n\tgetSettingsManager(): SettingsManager;\n\tgetGoalRuntimeSnapshot(settings: GoalRuntimeSnapshotSettings): GoalRuntimeSnapshot;\n\thasInFlightLaneForGoal(goalId: string): boolean;\n\tcontinueGoalLoop(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult>;\n\tisForegroundBusy(): boolean;\n\twaitForForegroundIdle(): Promise<void>;\n\tmarkGoalToolUnavailable(): void;\n\temit(event: AgentSessionEvent): void;\n}\n\n/** Owns the single-flight goal continuation loop and its foreground-idle timer. */\nexport class GoalAutoContinueController {\n\tprivate _timer: ReturnType<typeof setTimeout> | undefined;\n\tprivate _isContinuing = false;\n\tprivate readonly deps: GoalAutoContinueControllerDeps;\n\n\tconstructor(deps: GoalAutoContinueControllerDeps) {\n\t\tthis.deps = deps;\n\t}\n\n\tclearTimer(): void {\n\t\tif (this._timer !== undefined) {\n\t\t\tclearTimeout(this._timer);\n\t\t\tthis._timer = undefined;\n\t\t}\n\t}\n\n\tscheduleFromIdle(options?: PromptOptions): void {\n\t\tif (options?.autoContinueGoal === false || this._isContinuing || this.deps.isDisposed()) return;\n\n\t\tconst { maxStallTurns, goalAutoContinue, goalAutoContinueDelayMs } = this.deps\n\t\t\t.getSettingsManager()\n\t\t\t.getAutonomySettings();\n\t\tif (!goalAutoContinue) return;\n\t\tconst snapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });\n\t\tif (snapshot.continuation.action !== \"continue\") return;\n\t\tconst activeGoalId = snapshot.goalState?.goalId;\n\t\tif (activeGoalId !== undefined && this.deps.hasInFlightLaneForGoal(activeGoalId)) return;\n\n\t\tthis.clearTimer();\n\t\tthis._timer = setTimeout(() => {\n\t\t\tthis._timer = undefined;\n\t\t\tvoid this.runScheduled();\n\t\t}, goalAutoContinueDelayMs);\n\t\tconst timer = this._timer;\n\t\tif (typeof timer === \"object\" && timer && \"unref\" in timer) {\n\t\t\tconst { unref } = timer as { unref?: () => void };\n\t\t\tunref?.call(timer);\n\t\t}\n\t}\n\n\tasync continueExclusive(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult> {\n\t\tif (this._isContinuing) return this.skippedResult(options, \"already_continuing\");\n\t\tconst initialGuard = this.unavailableResult(options);\n\t\tif (initialGuard) return initialGuard;\n\t\tthis._isContinuing = true;\n\t\ttry {\n\t\t\twhile (true) {\n\t\t\t\tif (this.deps.isForegroundBusy()) await this.deps.waitForForegroundIdle();\n\t\t\t\tconst postWaitGuard = this.unavailableResult(options);\n\t\t\t\tif (postWaitGuard) return postWaitGuard;\n\t\t\t\ttry {\n\t\t\t\t\treturn await this.deps.continueGoalLoop(options);\n\t\t\t\t} catch (error) {\n\t\t\t\t\t// A different foreground owner can acquire the Agent after the idle event but before\n\t\t\t\t\t// prompt admission. Wait for that exact run and retry without terminalizing the goal.\n\t\t\t\t\tif (!(error instanceof AgentBusyError)) throw error;\n\t\t\t\t}\n\t\t\t}\n\t\t} finally {\n\t\t\tthis._isContinuing = false;\n\t\t}\n\t}\n\n\tprivate unavailableResult(options: GoalContinuationLoopOptions): GoalContinuationLoopResult | undefined {\n\t\tif (this.deps.isDisposed()) return this.skippedResult(options, \"session_disposed\");\n\t\tif (this.deps.isGoalToolActive()) return undefined;\n\t\tthis.deps.markGoalToolUnavailable();\n\t\treturn this.skippedResult(options, \"goal_tool_unavailable\");\n\t}\n\n\tprivate async runScheduled(): Promise<void> {\n\t\tif (this._isContinuing || this.deps.isDisposed()) return;\n\t\tconst { maxStallTurns, goalContinueTurns, goalContinueMaxWallClockMinutes, goalAutoContinue } = this.deps\n\t\t\t.getSettingsManager()\n\t\t\t.getAutonomySettings();\n\t\tif (!goalAutoContinue) return;\n\t\tconst snapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });\n\t\tif (snapshot.continuation.action !== \"continue\") return;\n\t\ttry {\n\t\t\tconst result = await this.continueExclusive({\n\t\t\t\tmaxTurns: goalContinueTurns,\n\t\t\t\tmaxStallTurns,\n\t\t\t\tmaxWallClockMinutes: goalContinueMaxWallClockMinutes,\n\t\t\t});\n\t\t\tif (result.stopReason === \"turn_interrupted\") return;\n\t\t\tif (!this.deps.isDisposed()) {\n\t\t\t\tconst nextSnapshot = this.deps.getGoalRuntimeSnapshot({ maxStallTurns });\n\t\t\t\tif (nextSnapshot.continuation.action === \"continue\") {\n\t\t\t\t\tthis.scheduleFromIdle();\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (error) {\n\t\t\tconst message = error instanceof Error ? error.message : String(error);\n\t\t\tthis.deps.emit({ type: \"warning\", message: `Goal auto-continuation failed: ${message}` });\n\t\t}\n\t}\n\n\tprivate skippedResult(\n\t\toptions: GoalContinuationLoopOptions,\n\t\tstopReason: \"already_continuing\" | \"session_disposed\" | \"goal_tool_unavailable\",\n\t): GoalContinuationLoopResult {\n\t\treturn {\n\t\t\tturnsSubmitted: 0,\n\t\t\tstopReason,\n\t\t\tfinalSnapshot: this.deps.getGoalRuntimeSnapshot({ maxStallTurns: options.maxStallTurns }),\n\t\t};\n\t}\n}\n"]}
@@ -1,7 +1,7 @@
1
- import type { SessionManager } from "@caupulican/pi-agent-core/session";
1
+ import { type SessionManager } from "@caupulican/pi-agent-core/session";
2
2
  import type { AgentMessage, AgentRunawayStopInfo } from "@caupulican/pi-agent-core/types";
3
3
  import type { AssistantMessage } from "@caupulican/pi-ai";
4
- import type { GoalContinuationLoopOptions, GoalContinuationLoopResult, GoalContinuationOnceOptions, GoalContinuationOnceResult, PromptOptions } from "../agent-session-contracts.ts";
4
+ import { type GoalContinuationLoopOptions, type GoalContinuationLoopResult, type GoalContinuationOnceOptions, type GoalContinuationOnceResult, type PromptOptions } from "../agent-session-contracts.ts";
5
5
  import type { LaneRecord } from "../autonomy/lane-tracker.ts";
6
6
  import type { BackgroundToolTaskRef } from "../background-tool-task-controller.ts";
7
7
  import type { TaskRuntimeProjection } from "../orchestration/task-runtime.ts";
@@ -47,6 +47,7 @@ export declare class GoalSessionController {
47
47
  private readonly queuedOwnerChatGoals;
48
48
  private queuedOwnerChatExecutionLease;
49
49
  constructor(deps: GoalSessionControllerDeps);
50
+ private getContinuationTurnOutcome;
50
51
  saveState(state: GoalState, expected?: GoalStateRevision): string;
51
52
  clearState(state: GoalState, now: string): string;
52
53
  getState(): GoalState | undefined;
@@ -1 +1 @@
1
- {"version":3,"file":"goal-session-controller.d.ts","sourceRoot":"","sources":["../../../src/core/goals/goal-session-controller.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,mCAAmC,CAAC;AACxE,OAAO,KAAK,EAAE,YAAY,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAC1F,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AAC1D,OAAO,KAAK,EACX,2BAA2B,EAC3B,0BAA0B,EAC1B,2BAA2B,EAC3B,0BAA0B,EAC1B,aAAa,EACb,MAAM,+BAA+B,CAAC;AACvC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAC;AAC9D,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,uCAAuC,CAAC;AAGnF,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,kCAAkC,CAAC;AAE9E,OAAO,EAAE,KAAK,iBAAiB,EAA4C,MAAM,qBAAqB,CAAC;AACvG,OAAO,EAEN,KAAK,mBAAmB,EACxB,KAAK,2BAA2B,EAChC,MAAM,4BAA4B,CAAC;AACpC,OAAO,EAAkB,KAAK,SAAS,EAAiD,MAAM,iBAAiB,CAAC;AAEhH,OAAO,EACN,KAAK,0BAA0B,EAG/B,MAAM,4BAA4B,CAAC;AAOpC,MAAM,WAAW,yBAAyB;IACzC,iBAAiB,IAAI,cAAc,CAAC;IACpC,gBAAgB,IAAI,MAAM,GAAG,SAAS,CAAC;IACvC,cAAc,IAAI,SAAS,UAAU,EAAE,CAAC;IACxC,sBAAsB,IAAI,qBAAqB,GAAG,SAAS,CAAC;IAC5D,sBAAsB,IAAI,SAAS,qBAAqB,EAAE,CAAC;IAC3D,oBAAoB,CAAC,KAAK,EAAE,SAAS,GAAG,IAAI,CAAC;IAC7C,gCAAgC,IAAI,IAAI,CAAC;IACzC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7D,WAAW,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAAC;CACnC;AAED,MAAM,MAAM,iBAAiB,GAC1B;IAAE,MAAM,EAAE,cAAc,CAAA;CAAE,GAC1B;IAAE,MAAM,EAAE,SAAS,CAAC;IAAC,KAAK,EAAE,SAAS,CAAA;CAAE,GACvC;IAAE,MAAM,EAAE,wBAAwB,CAAC;IAAC,KAAK,EAAE,SAAS,CAAA;CAAE,CAAC;AAe1D,QAAA,MAAM,wBAAwB,EAAE,OAAO,MAAqC,CAAC;AAE7E,0EAA0E;AAC1E,MAAM,WAAW,kBAAkB;IAClC,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,CAAC,wBAAwB,CAAC,EAAE,IAAI,CAAC;CAC1C;AAqBD;;;GAGG;AACH,qBAAa,qBAAqB;IACjC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAA4B;IACjD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAqB;IAC1C,OAAO,CAAC,cAAc,CAAwC;IAC9D,OAAO,CAAC,cAAc,CAAyC;IAC/D,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAoD;IACzF,OAAO,CAAC,6BAA6B,CAAiC;IAEtE,YAAY,IAAI,EAAE,yBAAyB,EAS1C;IAED,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,QAAQ,CAAC,EAAE,iBAAiB,GAAG,MAAM,CAmBhE;IAED,UAAU,CAAC,KAAK,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,CAUhD;IAED,QAAQ,IAAI,SAAS,GAAG,SAAS,CAEhC;IAED;;;;OAIG;IACH,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,OAAO,CAAA;KAAE,EAAE,GAAG,iBAAiB,CAE5G;IAED,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,OAAO,CAAA;KAAE,EAAE,GAAG,MAAM,GAAG,SAAS,CAS7G;IAED,kBAAkB,CAAC,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,0BAA0B,GAAG,IAAI,CAEnG;IAED,2BAA2B,CAAC,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE,SAAS;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,OAAO,CAAA;KAAE,EAAE,GAAG,IAAI,CAajH;IAED,+BAA+B,IAAI,IAAI,CAMtC;IAED,qBAAqB,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,aAAa,CAAC,EAAE,MAAM,GAAG,iBAAiB,CAyB3F;IAED,sGAAsG;IACtG,2BAA2B,CAAC,IAAI,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAE9E;IAED,6FAA6F;IAC7F,OAAO,CAAC,sBAAsB;IAU9B,OAAO,CAAC,uBAAuB;IAkC/B,gGAAgG;IAChG,cAAc,CACb,MAAM,EAAE,MAAM,GAAG,SAAS,EAC1B,OAAO,GAAE;QAAE,YAAY,CAAC,EAAE,OAAO,CAAC;QAAC,sBAAsB,CAAC,EAAE,MAAM,CAAA;KAAO,GACvE,kBAAkB,GAAG,SAAS,CAmBhC;IAED,YAAY,CAAC,KAAK,EAAE,kBAAkB,GAAG,SAAS,GAAG,IAAI,CAKxD;IAED,iHAAiH;IACjH,oBAAoB,CAAC,OAAO,EAAE,gBAAgB,GAAG,IAAI,CAmBpD;IAED,OAAO,CAAC,oBAAoB;IA4B5B,0BAA0B,CAAC,YAAY,EAAE,MAAM,GAAG,OAAO,CAaxD;IAED,iBAAiB,CAAC,SAAS,EAAE,0BAA0B,GAAG,SAAS,GAAG,IAAI,CAEzE;IAED,sBAAsB,CAAC,KAAK,EAAE;QAAE,WAAW,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,MAAM,GAAG,SAAS,CAU1E;IAED;;;;;;;;;OASG;IACH,mCAAmC,IAAI,OAAO,CAI7C;IAED,4FAA4F;IAC5F,oBAAoB,IAAI,MAAM,GAAG,SAAS,CA2CzC;IAED,OAAO,CAAC,qBAAqB;IAU7B,OAAO,CAAC,0BAA0B;IAsBlC,mBAAmB,IAAI,IAAI,CAK1B;IAED,uBAAuB,CAAC,IAAI,EAAE,oBAAoB,GAAG,OAAO,CAM3D;IAED,8BAA8B,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAKxD;IAED,kBAAkB,CAAC,QAAQ,EAAE,2BAA2B,GAAG,mBAAmB,CAQ7E;IAED,YAAY,CAAC,OAAO,EAAE,2BAA2B,GAAG,OAAO,CAAC,0BAA0B,CAAC,CAEtF;IAED,YAAY,CAAC,OAAO,EAAE,2BAA2B,GAAG,OAAO,CAAC,0BAA0B,CAAC,CAEtF;IAED,kBAAkB,IAAI,IAAI,CAEzB;IAED,OAAO,CAAC,yBAAyB;IASjC,OAAO,CAAC,iBAAiB;IAIzB,OAAO,CAAC,cAAc;CAOtB"}
1
+ {"version":3,"file":"goal-session-controller.d.ts","sourceRoot":"","sources":["../../../src/core/goals/goal-session-controller.ts"],"names":[],"mappings":"AAEA,OAAO,EAAiC,KAAK,cAAc,EAAE,MAAM,mCAAmC,CAAC;AACvG,OAAO,KAAK,EAAE,YAAY,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAC1F,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AAC1D,OAAO,EACN,KAAK,2BAA2B,EAChC,KAAK,0BAA0B,EAC/B,KAAK,2BAA2B,EAChC,KAAK,0BAA0B,EAE/B,KAAK,aAAa,EAClB,MAAM,+BAA+B,CAAC;AACvC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAC;AAC9D,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,uCAAuC,CAAC;AAGnF,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,kCAAkC,CAAC;AAE9E,OAAO,EAAE,KAAK,iBAAiB,EAA4C,MAAM,qBAAqB,CAAC;AACvG,OAAO,EAEN,KAAK,mBAAmB,EACxB,KAAK,2BAA2B,EAChC,MAAM,4BAA4B,CAAC;AACpC,OAAO,EAAkB,KAAK,SAAS,EAAiD,MAAM,iBAAiB,CAAC;AAEhH,OAAO,EACN,KAAK,0BAA0B,EAG/B,MAAM,4BAA4B,CAAC;AAOpC,MAAM,WAAW,yBAAyB;IACzC,iBAAiB,IAAI,cAAc,CAAC;IACpC,gBAAgB,IAAI,MAAM,GAAG,SAAS,CAAC;IACvC,cAAc,IAAI,SAAS,UAAU,EAAE,CAAC;IACxC,sBAAsB,IAAI,qBAAqB,GAAG,SAAS,CAAC;IAC5D,sBAAsB,IAAI,SAAS,qBAAqB,EAAE,CAAC;IAC3D,oBAAoB,CAAC,KAAK,EAAE,SAAS,GAAG,IAAI,CAAC;IAC7C,gCAAgC,IAAI,IAAI,CAAC;IACzC,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,aAAa,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7D,WAAW,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAAC;CACnC;AAED,MAAM,MAAM,iBAAiB,GAC1B;IAAE,MAAM,EAAE,cAAc,CAAA;CAAE,GAC1B;IAAE,MAAM,EAAE,SAAS,CAAC;IAAC,KAAK,EAAE,SAAS,CAAA;CAAE,GACvC;IAAE,MAAM,EAAE,wBAAwB,CAAC;IAAC,KAAK,EAAE,SAAS,CAAA;CAAE,CAAC;AAe1D,QAAA,MAAM,wBAAwB,EAAE,OAAO,MAAqC,CAAC;AAE7E,0EAA0E;AAC1E,MAAM,WAAW,kBAAkB;IAClC,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,CAAC,wBAAwB,CAAC,EAAE,IAAI,CAAC;CAC1C;AAqBD;;;GAGG;AACH,qBAAa,qBAAqB;IACjC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAA4B;IACjD,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAqB;IAC1C,OAAO,CAAC,cAAc,CAAwC;IAC9D,OAAO,CAAC,cAAc,CAAyC;IAC/D,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAoD;IACzF,OAAO,CAAC,6BAA6B,CAAiC;IAEtE,YAAY,IAAI,EAAE,yBAAyB,EAa1C;IAED,OAAO,CAAC,0BAA0B;IAgBlC,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,QAAQ,CAAC,EAAE,iBAAiB,GAAG,MAAM,CAmBhE;IAED,UAAU,CAAC,KAAK,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,CAUhD;IAED,QAAQ,IAAI,SAAS,GAAG,SAAS,CAEhC;IAED;;;;OAIG;IACH,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,OAAO,CAAA;KAAE,EAAE,GAAG,iBAAiB,CAE5G;IAED,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,OAAO,CAAA;KAAE,EAAE,GAAG,MAAM,GAAG,SAAS,CAS7G;IAED,kBAAkB,CAAC,OAAO,EAAE,YAAY,EAAE,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,0BAA0B,GAAG,IAAI,CAEnG;IAED,2BAA2B,CAAC,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE,SAAS;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,OAAO,CAAA;KAAE,EAAE,GAAG,IAAI,CAajH;IAED,+BAA+B,IAAI,IAAI,CAMtC;IAED,qBAAqB,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,aAAa,CAAC,EAAE,MAAM,GAAG,iBAAiB,CAyB3F;IAED,sGAAsG;IACtG,2BAA2B,CAAC,IAAI,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAE9E;IAED,6FAA6F;IAC7F,OAAO,CAAC,sBAAsB;IAU9B,OAAO,CAAC,uBAAuB;IAkC/B,gGAAgG;IAChG,cAAc,CACb,MAAM,EAAE,MAAM,GAAG,SAAS,EAC1B,OAAO,GAAE;QAAE,YAAY,CAAC,EAAE,OAAO,CAAC;QAAC,sBAAsB,CAAC,EAAE,MAAM,CAAA;KAAO,GACvE,kBAAkB,GAAG,SAAS,CAmBhC;IAED,YAAY,CAAC,KAAK,EAAE,kBAAkB,GAAG,SAAS,GAAG,IAAI,CAKxD;IAED,iHAAiH;IACjH,oBAAoB,CAAC,OAAO,EAAE,gBAAgB,GAAG,IAAI,CAmBpD;IAED,OAAO,CAAC,oBAAoB;IA4B5B,0BAA0B,CAAC,YAAY,EAAE,MAAM,GAAG,OAAO,CAaxD;IAED,iBAAiB,CAAC,SAAS,EAAE,0BAA0B,GAAG,SAAS,GAAG,IAAI,CAEzE;IAED,sBAAsB,CAAC,KAAK,EAAE;QAAE,WAAW,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,MAAM,GAAG,SAAS,CAU1E;IAED;;;;;;;;;OASG;IACH,mCAAmC,IAAI,OAAO,CAI7C;IAED,4FAA4F;IAC5F,oBAAoB,IAAI,MAAM,GAAG,SAAS,CA2CzC;IAED,OAAO,CAAC,qBAAqB;IAU7B,OAAO,CAAC,0BAA0B;IAsBlC,mBAAmB,IAAI,IAAI,CAK1B;IAED,uBAAuB,CAAC,IAAI,EAAE,oBAAoB,GAAG,OAAO,CAM3D;IAED,8BAA8B,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO,CAKxD;IAED,kBAAkB,CAAC,QAAQ,EAAE,2BAA2B,GAAG,mBAAmB,CAQ7E;IAED,YAAY,CAAC,OAAO,EAAE,2BAA2B,GAAG,OAAO,CAAC,0BAA0B,CAAC,CAEtF;IAED,YAAY,CAAC,OAAO,EAAE,2BAA2B,GAAG,OAAO,CAAC,0BAA0B,CAAC,CAEtF;IAED,kBAAkB,IAAI,IAAI,CAEzB;IAED,OAAO,CAAC,yBAAyB;IASjC,OAAO,CAAC,iBAAiB;IAIzB,OAAO,CAAC,cAAc;CAOtB"}
@@ -1,5 +1,7 @@
1
1
  import { createHash } from "node:crypto";
2
2
  import { classifyFailure } from "@caupulican/pi-agent-core/reliability";
3
+ import { MAX_SESSION_ENTRY_VISIT_COUNT } from "@caupulican/pi-agent-core/session";
4
+ import { isInterruptedAssistantStopReason, } from "../agent-session-contracts.js";
3
5
  import { GoalLoopController } from "../goal-loop-controller.js";
4
6
  import { budgetedTokens } from "../orchestration/capability-gateway.js";
5
7
  import { GoalBudgetExhaustedError } from "./goal-execution-errors.js";
@@ -32,12 +34,31 @@ export class GoalSessionController {
32
34
  this.deps = deps;
33
35
  this.loop = new GoalLoopController({
34
36
  getGoalRuntimeSnapshot: (settings) => this.getRuntimeSnapshot(settings),
35
- prompt: (text, options) => this.deps.prompt(text, options),
37
+ prompt: async (text, options) => {
38
+ const firstTurnEntryIndex = this.deps.getSessionManager().getEntryCount();
39
+ await this.deps.prompt(text, options);
40
+ return this.getContinuationTurnOutcome(firstTurnEntryIndex);
41
+ },
36
42
  recordGoalContinuationPass: (pass) => this.recordContinuationPass(pass),
37
43
  recordGoalContinuationFailure: (error) => this.recordContinuationFailure(error),
38
44
  markGoalBudgetLimited: (reason) => this.markBudgetLimited(reason),
39
45
  });
40
46
  }
47
+ getContinuationTurnOutcome(firstTurnEntryIndex) {
48
+ const sessionManager = this.deps.getSessionManager();
49
+ const endIndex = sessionManager.getEntryCount();
50
+ let nextIndex = firstTurnEntryIndex;
51
+ let lastAssistantStopReason;
52
+ while (nextIndex < endIndex) {
53
+ const visitCount = Math.min(MAX_SESSION_ENTRY_VISIT_COUNT, endIndex - nextIndex);
54
+ nextIndex = sessionManager.visitEntries(nextIndex, visitCount, (entry) => {
55
+ if (entry.type === "message" && entry.message.role === "assistant") {
56
+ lastAssistantStopReason = entry.message.stopReason;
57
+ }
58
+ });
59
+ }
60
+ return isInterruptedAssistantStopReason(lastAssistantStopReason) ? "interrupted" : "completed";
61
+ }
41
62
  saveState(state, expected) {
42
63
  const current = this.getState();
43
64
  if (expected &&
@@ -1 +1 @@
1
- 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tent":["import { createHash } from \"node:crypto\";\nimport { classifyFailure } from \"@caupulican/pi-agent-core/reliability\";\nimport type { SessionManager } from \"@caupulican/pi-agent-core/session\";\nimport type { AgentMessage, AgentRunawayStopInfo } from \"@caupulican/pi-agent-core/types\";\nimport type { AssistantMessage } from \"@caupulican/pi-ai\";\nimport type {\n\tGoalContinuationLoopOptions,\n\tGoalContinuationLoopResult,\n\tGoalContinuationOnceOptions,\n\tGoalContinuationOnceResult,\n\tPromptOptions,\n} from \"../agent-session-contracts.ts\";\nimport type { LaneRecord } from \"../autonomy/lane-tracker.ts\";\nimport type { BackgroundToolTaskRef } from \"../background-tool-task-controller.ts\";\nimport { GoalLoopController } from \"../goal-loop-controller.ts\";\nimport { budgetedTokens } from \"../orchestration/capability-gateway.ts\";\nimport type { TaskRuntimeProjection } from \"../orchestration/task-runtime.ts\";\nimport { GoalBudgetExhaustedError } from \"./goal-execution-errors.ts\";\nimport { type GoalStateRevision, getGoalStateRevision, stopGoalFromSystem } from \"./goal-lifecycle.ts\";\nimport {\n\tbuildGoalRuntimeSnapshot,\n\ttype GoalRuntimeSnapshot,\n\ttype GoalRuntimeSnapshotSettings,\n} from \"./goal-runtime-snapshot.ts\";\nimport { applyGoalEvent, type GoalState, isGoalExecutionActive, isGoalUnfinishedStatus } from \"./goal-state.ts\";\nimport { applyGoalAction } from \"./goal-tool-core.ts\";\nimport {\n\ttype ExplicitGoalStartAuthority,\n\tparseExplicitChatGoal,\n\tpriorUserPromptText,\n} from \"./natural-language-goal.ts\";\nimport {\n\tappendGoalClearedSnapshot,\n\tappendGoalStateSnapshot,\n\tgetLatestGoalStateSnapshot,\n} from \"./session-goal-state.ts\";\n\nexport interface GoalSessionControllerDeps {\n\tgetSessionManager(): SessionManager;\n\tgetModelProvider(): string | undefined;\n\tgetLaneRecords(): readonly LaneRecord[];\n\tgetTaskRuntimeSnapshot(): TaskRuntimeProjection | undefined;\n\tgetBackgroundToolTasks(): readonly BackgroundToolTaskRef[];\n\tsynchronizeGoalState(state: GoalState): void;\n\tscheduleGoalAutoContinueFromIdle(): void;\n\tprompt(text: string, options?: PromptOptions): Promise<void>;\n\temitWarning(message: string): void;\n}\n\nexport type ChatGoalAdmission =\n\t| { status: \"not_explicit\" }\n\t| { status: \"started\"; state: GoalState }\n\t| { status: \"unfinished_goal_exists\"; state: GoalState };\n\n/**\n * Smallest remaining goal budget worth handing to the provider as one more request's OUTPUT cap.\n * `admitProviderRequest` returns the goal's remaining TOTAL budget (input+output, cache-weighted) as\n * that cap — correct only because it also narrows further downstream against the model's real output\n * limit. When remaining drops below this floor (e.g. 200k budget, 199.4k used → 600 remaining), handing\n * 600 to the provider as maxTokens produces a request that pays the FULL input cost of the turn only to\n * get cut off mid-generation (`stopReason: \"length\"`) — a doomed, wasted turn. Below the floor, stop\n * the goal cleanly BEFORE sending instead of gambling on a truncated one. Above it, the remaining-total\n * value is a generous (imprecise but safe) protective ceiling — a modest final-turn overrun is\n * acceptable; a truncated turn is not.\n */\nconst MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS = 1_000;\n\nconst goalExecutionLeaseMarker: unique symbol = Symbol(\"goalExecutionLease\");\n\n/** Identity-bound attribution for one goal-owned foreground execution. */\nexport interface GoalExecutionLease {\n\treadonly goalId?: string;\n\treadonly [goalExecutionLeaseMarker]: true;\n}\n\ninterface MutableGoalExecutionLease extends GoalExecutionLease {\n\tgoalId?: string;\n\tadoptNewGoal: boolean;\n\tadoptionBaselineGoalId?: string;\n\tprovisionalTokenBudget?: number;\n\tpendingTokens: number;\n\tpendingSpendUsd: number;\n\t/** Set once this lease has admitted a provider request while its goal was still active. Lets a\n\t * later admission on the SAME still-held lease recognize \"the goal ended mid-turn\" (drain the\n\t * in-flight turn's wrap-up response) instead of \"a new turn is starting against a dead goal\"\n\t * (which stays denied). */\n\tadmittedWhileActive: boolean;\n}\n\ninterface QueuedOwnerChatGoal {\n\ttext: string;\n\tauthority: ExplicitGoalStartAuthority;\n}\n\n/**\n * Owns durable goal state, exact continuation accounting, and the raw continuation loop. The\n * AgentSession facade supplies process collaborators but no longer implements goal lifecycle rules.\n */\nexport class GoalSessionController {\n\tprivate readonly deps: GoalSessionControllerDeps;\n\tprivate readonly loop: GoalLoopController;\n\tprivate executionLease: MutableGoalExecutionLease | undefined;\n\tprivate startAuthority: ExplicitGoalStartAuthority | undefined;\n\tprivate readonly queuedOwnerChatGoals = new WeakMap<AgentMessage, QueuedOwnerChatGoal>();\n\tprivate queuedOwnerChatExecutionLease: GoalExecutionLease | undefined;\n\n\tconstructor(deps: GoalSessionControllerDeps) {\n\t\tthis.deps = deps;\n\t\tthis.loop = new GoalLoopController({\n\t\t\tgetGoalRuntimeSnapshot: (settings) => this.getRuntimeSnapshot(settings),\n\t\t\tprompt: (text, options) => this.deps.prompt(text, options),\n\t\t\trecordGoalContinuationPass: (pass) => this.recordContinuationPass(pass),\n\t\t\trecordGoalContinuationFailure: (error) => this.recordContinuationFailure(error),\n\t\t\tmarkGoalBudgetLimited: (reason) => this.markBudgetLimited(reason),\n\t\t});\n\t}\n\n\tsaveState(state: GoalState, expected?: GoalStateRevision): string {\n\t\tconst current = this.getState();\n\t\tif (\n\t\t\texpected &&\n\t\t\t(!current || current.goalId !== expected.goalId || (current.revision ?? 0) !== expected.revision)\n\t\t) {\n\t\t\tthrow new Error(\n\t\t\t\t`Goal state changed concurrently; expected ${expected.goalId}@${expected.revision}, found ${current ? `${current.goalId}@${current.revision ?? 0}` : \"none\"}. Retry against the latest state.`,\n\t\t\t);\n\t\t}\n\t\tconst entryId = appendGoalStateSnapshot(this.deps.getSessionManager(), state, current);\n\t\ttry {\n\t\t\tthis.deps.synchronizeGoalState(state);\n\t\t} catch (error) {\n\t\t\tthis.deps.emitWarning(\n\t\t\t\t`Goal state persisted but durable worker reconciliation failed: ${error instanceof Error ? error.message : String(error)}`,\n\t\t\t);\n\t\t}\n\t\treturn entryId;\n\t}\n\n\tclearState(state: GoalState, now: string): string {\n\t\tconst current = this.getState();\n\t\tconst expected = getGoalStateRevision(state);\n\t\tif (!current || current.goalId !== expected.goalId || (current.revision ?? 0) !== expected.revision) {\n\t\t\tthrow new Error(\"Goal state changed concurrently; retry clear against the latest state.\");\n\t\t}\n\t\tif (state.status !== \"completed\" && state.status !== \"cancelled\") {\n\t\t\tthis.deps.synchronizeGoalState(applyGoalEvent(state, { type: \"cancel_goal\", now }));\n\t\t}\n\t\treturn appendGoalClearedSnapshot(this.deps.getSessionManager(), state, now);\n\t}\n\n\tgetState(): GoalState | undefined {\n\t\treturn getLatestGoalStateSnapshot(this.deps.getSessionManager());\n\t}\n\n\t/**\n\t * Promote high-confidence natural-language persistence into the same durable state written by the\n\t * goal tool. This is intentionally narrower than task detection: ordinary work never starts a\n\t * goal, and an unfinished goal is never replaced implicitly.\n\t */\n\tadmitOwnerChatGoal(text: string, messages: readonly { role: string; content?: unknown }[]): ChatGoalAdmission {\n\t\treturn this.admitExplicitChatGoal(text, undefined, priorUserPromptText(messages, text));\n\t}\n\n\tstartOwnerChatGoal(text: string, messages: readonly { role: string; content?: unknown }[]): string | undefined {\n\t\tconst admission = this.admitOwnerChatGoal(text, messages);\n\t\tif (admission.status === \"started\") return admission.state.goalId;\n\t\tif (admission.status === \"unfinished_goal_exists\") {\n\t\t\tthis.deps.emitWarning(\n\t\t\t\t`Explicit chat goal was not started because unfinished goal '${admission.state.goalId}' is ${admission.state.status}. Complete, clear, or explicitly replace it first.`,\n\t\t\t);\n\t\t}\n\t\treturn undefined;\n\t}\n\n\tqueueOwnerChatGoal(message: AgentMessage, text: string, authority: ExplicitGoalStartAuthority): void {\n\t\tthis.queuedOwnerChatGoals.set(message, { text, authority });\n\t}\n\n\tactivateQueuedOwnerChatGoal(message: AgentMessage, messages: readonly { role: string; content?: unknown }[]): void {\n\t\tconst queued = this.queuedOwnerChatGoals.get(message);\n\t\tif (!queued) return;\n\t\tthis.queuedOwnerChatGoals.delete(message);\n\t\tconst goalId = this.startOwnerChatGoal(queued.text, messages);\n\t\tif (!goalId) return;\n\t\tthis.setStartAuthority(queued.authority);\n\t\tconst lease = this.beginExecution(goalId);\n\t\tif (!lease) {\n\t\t\tthis.setStartAuthority(undefined);\n\t\t\treturn;\n\t\t}\n\t\tthis.queuedOwnerChatExecutionLease = lease;\n\t}\n\n\tendQueuedOwnerChatGoalExecution(): void {\n\t\tconst lease = this.queuedOwnerChatExecutionLease;\n\t\tif (!lease) return;\n\t\tthis.queuedOwnerChatExecutionLease = undefined;\n\t\tthis.setStartAuthority(undefined);\n\t\tthis.endExecution(lease);\n\t}\n\n\tadmitExplicitChatGoal(text: string, now?: string, priorUserText?: string): ChatGoalAdmission {\n\t\tconst admittedAt = now ?? new Date().toISOString();\n\t\tconst parsed = parseExplicitChatGoal(text, priorUserText);\n\t\tif (!parsed) return { status: \"not_explicit\" };\n\t\tconst current = this.getState();\n\t\tif (current && isGoalUnfinishedStatus(current.status)) {\n\t\t\treturn { status: \"unfinished_goal_exists\", state: current };\n\t\t}\n\t\tconst digest = createHash(\"sha256\")\n\t\t\t.update(`${admittedAt}\\0${current?.goalId ?? \"none\"}\\0${parsed.objective}`)\n\t\t\t.digest(\"hex\")\n\t\t\t.slice(0, 20);\n\t\tconst result = applyGoalAction(\n\t\t\tcurrent,\n\t\t\t{\n\t\t\t\taction: \"start\",\n\t\t\t\tgoalId: `chat-${digest}`,\n\t\t\t\tuserGoal: parsed.objective,\n\t\t\t\ttokenBudget: parsed.tokenBudget,\n\t\t\t},\n\t\t\tadmittedAt,\n\t\t);\n\t\tif (!result.ok) throw new Error(result.error);\n\t\tthis.saveState(result.state, current ? getGoalStateRevision(current) : undefined);\n\t\treturn { status: \"started\", state: result.state };\n\t}\n\n\t/** Attribute turn/wall-clock telemetry without inferring progress (public/manual accounting seam). */\n\trecordContinuationTelemetry(pass: { turns: number; wallClockMs: number }): void {\n\t\tthis.persistContinuationPass(pass);\n\t}\n\n\t/** Attribute one host-driven pass and derive stall state from the authoritative revision. */\n\tprivate recordContinuationPass(pass: {\n\t\tturns: number;\n\t\twallClockMs: number;\n\t\tgoalId: string;\n\t\tprogressRevision: number;\n\t\tstallTurns: number;\n\t}): void {\n\t\tthis.persistContinuationPass(pass);\n\t}\n\n\tprivate persistContinuationPass(\n\t\tpass: { turns: number; wallClockMs: number } & Partial<\n\t\t\tPick<GoalState, \"goalId\" | \"progressRevision\" | \"stallTurns\">\n\t\t>,\n\t): void {\n\t\tconst state = this.getState();\n\t\tif (!state) return;\n\t\tif (pass.goalId !== undefined && state.goalId !== pass.goalId) {\n\t\t\tthis.deps.emitWarning(\n\t\t\t\t`Goal continuation accounting skipped because goal '${pass.goalId}' was replaced by '${state.goalId}' during the pass.`,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\t\tconst now = new Date().toISOString();\n\t\tlet updated = applyGoalEvent(state, {\n\t\t\ttype: \"record_continuation_budget\",\n\t\t\tturns: pass.turns,\n\t\t\twallClockMs: pass.wallClockMs,\n\t\t\ttokens: 0,\n\t\t\tspendUsd: 0,\n\t\t\tnow,\n\t\t});\n\t\tif (\n\t\t\tpass.progressRevision !== undefined &&\n\t\t\tpass.stallTurns !== undefined &&\n\t\t\tisGoalExecutionActive(state.status) &&\n\t\t\t(state.progressRevision ?? 0) <= pass.progressRevision &&\n\t\t\tstate.stallTurns <= pass.stallTurns\n\t\t) {\n\t\t\tupdated = applyGoalEvent(updated, { type: \"no_progress\", now });\n\t\t}\n\t\tthis.saveState(updated, getGoalStateRevision(state));\n\t}\n\n\t/** Begin one foreground execution whose provider usage belongs to the specified active goal. */\n\tbeginExecution(\n\t\tgoalId: string | undefined,\n\t\toptions: { adoptNewGoal?: boolean; provisionalTokenBudget?: number } = {},\n\t): GoalExecutionLease | undefined {\n\t\tif (!goalId && !options.adoptNewGoal) return undefined;\n\t\tif (this.executionLease) throw new Error(\"Goal execution attribution is already active\");\n\t\tconst state = this.getState();\n\t\tif (goalId && (!state || state.goalId !== goalId || !isGoalExecutionActive(state.status))) return undefined;\n\t\tconst lease: MutableGoalExecutionLease = {\n\t\t\t...(goalId ? { goalId } : {}),\n\t\t\t[goalExecutionLeaseMarker]: true,\n\t\t\tadoptNewGoal: options.adoptNewGoal === true,\n\t\t\t...(options.adoptNewGoal && state ? { adoptionBaselineGoalId: state.goalId } : {}),\n\t\t\t...(options.provisionalTokenBudget !== undefined\n\t\t\t\t? { provisionalTokenBudget: options.provisionalTokenBudget }\n\t\t\t\t: {}),\n\t\t\tpendingTokens: 0,\n\t\t\tpendingSpendUsd: 0,\n\t\t\tadmittedWhileActive: false,\n\t\t};\n\t\tthis.executionLease = lease;\n\t\treturn lease;\n\t}\n\n\tendExecution(lease: GoalExecutionLease | undefined): void {\n\t\tif (!lease) return;\n\t\tif (this.executionLease !== lease) throw new Error(\"Cannot end goal execution attribution owned by another run\");\n\t\tthis.flushPendingExecutionUsage(this.executionLease);\n\t\tthis.executionLease = undefined;\n\t}\n\n\t/** Charge one observed assistant response exactly once, including routed responses buffered from persistence. */\n\trecordExecutionUsage(message: AssistantMessage): void {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return;\n\t\tconst tokens = budgetedTokens({\n\t\t\tinputTokens: Math.max(0, message.usage.input),\n\t\t\toutputTokens: Math.max(0, message.usage.output),\n\t\t\tcacheReadTokens: Math.max(0, message.usage.cacheRead),\n\t\t\tcacheWriteTokens: Math.max(0, message.usage.cacheWrite),\n\t\t\ttotalTokens: Math.max(0, message.usage.totalTokens),\n\t\t});\n\t\tconst spendUsd = Math.max(0, message.usage.cost.total);\n\t\tif (tokens === 0 && spendUsd === 0) return;\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (!state) {\n\t\t\tlease.pendingTokens += tokens;\n\t\t\tlease.pendingSpendUsd += spendUsd;\n\t\t\treturn;\n\t\t}\n\t\tthis.chargeExecutionUsage(lease, state, tokens, spendUsd);\n\t}\n\n\tprivate chargeExecutionUsage(\n\t\tlease: MutableGoalExecutionLease,\n\t\tstate: GoalState,\n\t\ttokens: number,\n\t\tspendUsd: number,\n\t): void {\n\t\tconst updated = applyGoalEvent(state, {\n\t\t\ttype: \"record_continuation_budget\",\n\t\t\tturns: 0,\n\t\t\twallClockMs: 0,\n\t\t\ttokens,\n\t\t\tspendUsd,\n\t\t\tnow: new Date().toISOString(),\n\t\t});\n\t\tthis.saveState(updated, getGoalStateRevision(state));\n\t\tlease.pendingTokens = 0;\n\t\tlease.pendingSpendUsd = 0;\n\t\tif (\n\t\t\tisGoalExecutionActive(updated.status) &&\n\t\t\tupdated.tokenBudget !== undefined &&\n\t\t\t(updated.tokensUsed ?? 0) >= updated.tokenBudget\n\t\t) {\n\t\t\tthis.markBudgetLimited(\n\t\t\t\t`token budget exhausted (${updated.tokensUsed ?? 0}/${updated.tokenBudget}) during goal execution`,\n\t\t\t);\n\t\t}\n\t}\n\n\tmarkProtocolFailureBlocked(errorMessage: string): boolean {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return false;\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (!state || !isGoalExecutionActive(state.status)) return false;\n\t\tconst stopped = stopGoalFromSystem(\n\t\t\tstate,\n\t\t\t{ status: \"blocked\", reason: errorMessage.slice(0, 500) },\n\t\t\tnew Date().toISOString(),\n\t\t);\n\t\tif (!stopped.ok) return false;\n\t\tthis.saveState(stopped.state, getGoalStateRevision(state));\n\t\treturn true;\n\t}\n\n\tsetStartAuthority(authority: ExplicitGoalStartAuthority | undefined): void {\n\t\tthis.startAuthority = authority;\n\t}\n\n\tauthorizeStartFromTool(input: { tokenBudget?: number }): string | undefined {\n\t\tconst authority = this.startAuthority;\n\t\tif (!authority) return \"goal start requires explicit owner authorization in the current prompt.\";\n\t\tif (authority.tokenBudget === undefined && input.tokenBudget !== undefined) {\n\t\t\treturn \"tokenBudget requires an exact numeric token ceiling in the current owner prompt.\";\n\t\t}\n\t\tif (authority.tokenBudget !== undefined && input.tokenBudget !== authority.tokenBudget) {\n\t\t\treturn `tokenBudget must equal the owner-requested ceiling ${authority.tokenBudget}.`;\n\t\t}\n\t\treturn undefined;\n\t}\n\n\t/**\n\t * True once the currently held execution lease's goal has crossed into `budget_limited` — set\n\t * synchronously by `chargeExecutionUsage` as soon as a just-charged response crosses the ceiling.\n\t * Wired to the agent's `shouldStopAfterTurn` hook so a mid-turn budget stop ends the loop\n\t * gracefully BEFORE the next provider request is even planned, instead of only being caught by\n\t * `admitProviderRequest`'s throw — which still exists as the backstop for a fresh turn or an\n\t * external admission starting against an already budget_limited goal, but would otherwise also\n\t * fire for a request this same lease was already mid-flight for, surfacing a synthetic error\n\t * message where a clean turn end belongs.\n\t */\n\thasExecutionLeaseCrossedBudgetLimit(): boolean {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return false;\n\t\treturn this.resolveExecutionState(lease)?.status === \"budget_limited\";\n\t}\n\n\t/** Reserve only remaining output capacity; actual provider usage is charged on response. */\n\tadmitProviderRequest(): number | undefined {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return undefined;\n\t\tthis.flushPendingExecutionUsage(lease);\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (state?.status === \"budget_limited\") {\n\t\t\tthrow new GoalBudgetExhaustedError(`goal_token_budget_exhausted: ${state.blockedReason ?? lease.goalId}`);\n\t\t}\n\t\tif (state && !isGoalExecutionActive(state.status)) {\n\t\t\tif (!lease.admittedWhileActive) {\n\t\t\t\t// A fresh turn/continuation is being started against a goal that is already done —\n\t\t\t\t// keep this denied so a dead goal cannot restart itself.\n\t\t\t\tthrow new Error(`goal_execution_not_active: ${state.goalId} is ${state.status}`);\n\t\t\t}\n\t\t\t// This lease already admitted at least one request while the goal was active, so the\n\t\t\t// goal ended mid-turn (e.g. the model itself just called `goal complete`/`block`). Let\n\t\t\t// the already-in-flight turn drain to its closing response instead of throwing an error\n\t\t\t// at the user right after a successful stop.\n\t\t\treturn undefined;\n\t\t}\n\t\tif (!state && lease.goalId !== undefined) {\n\t\t\tthrow new Error(`goal_execution_not_active: ${lease.goalId} no longer exists`);\n\t\t}\n\t\tlease.admittedWhileActive = true;\n\t\tconst tokenBudget = state?.tokenBudget ?? lease.provisionalTokenBudget;\n\t\tif (tokenBudget === undefined) return undefined;\n\t\tconst tokensUsed = state?.tokensUsed ?? lease.pendingTokens;\n\t\tconst remaining = Math.max(0, tokenBudget - tokensUsed);\n\t\tif (remaining < MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS) {\n\t\t\t// Below the floor, remaining is too small to hand to the provider as an output cap without\n\t\t\t// dooming the turn to a mid-generation truncation that still burns the full input cost.\n\t\t\t// Stop cleanly now instead of sending a request that cannot possibly complete.\n\t\t\tif (state) {\n\t\t\t\tthis.markBudgetLimited(\n\t\t\t\t\t`token budget nearly exhausted (${tokensUsed}/${tokenBudget}, ${remaining} remaining is below the ` +\n\t\t\t\t\t\t`${MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS}-token minimum viable turn) before provider request`,\n\t\t\t\t);\n\t\t\t}\n\t\t\tthrow new GoalBudgetExhaustedError(\n\t\t\t\t`goal_token_budget_exhausted: ${remaining} tokens remain, below the ${MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS}-token minimum viable turn`,\n\t\t\t);\n\t\t}\n\t\treturn remaining;\n\t}\n\n\tprivate resolveExecutionState(lease: MutableGoalExecutionLease): GoalState | undefined {\n\t\tconst state = this.getState();\n\t\tif (!state) return undefined;\n\t\tif (lease.goalId === state.goalId) return state;\n\t\tif (lease.goalId !== undefined || !lease.adoptNewGoal) return undefined;\n\t\tif (lease.adoptionBaselineGoalId === state.goalId) return undefined;\n\t\tlease.goalId = state.goalId;\n\t\treturn state;\n\t}\n\n\tprivate flushPendingExecutionUsage(lease: MutableGoalExecutionLease): void {\n\t\tif (lease.pendingTokens === 0 && lease.pendingSpendUsd === 0) return;\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (!state) {\n\t\t\t// A speculative adopt-new-goal lease (lease.goalId still undefined) that never actually\n\t\t\t// adopted a goal this turn has nowhere to attribute usage — that is normal, not a loss.\n\t\t\t// A lease that WAS bound to a real goal but can no longer resolve it is a genuine loss of\n\t\t\t// buffered spend; fail loudly instead of silently discarding it (matches the cursor-based\n\t\t\t// accounting this replaced, which stopped the goal on `goal_usage_cursor_lost`).\n\t\t\tif (lease.goalId !== undefined) {\n\t\t\t\tthis.deps.emitWarning(\n\t\t\t\t\t`Goal usage cursor is no longer resolvable for '${lease.goalId}'; ${lease.pendingTokens} pending tokens and $${lease.pendingSpendUsd.toFixed(6)} pending spend could not be attributed and were dropped.`,\n\t\t\t\t);\n\t\t\t\tthis.recordContinuationFailure(new Error(\"goal_usage_cursor_lost\"));\n\t\t\t}\n\t\t\tlease.pendingTokens = 0;\n\t\t\tlease.pendingSpendUsd = 0;\n\t\t\treturn;\n\t\t}\n\t\tthis.chargeExecutionUsage(lease, state, lease.pendingTokens, lease.pendingSpendUsd);\n\t}\n\n\tmarkToolUnavailable(): void {\n\t\tthis.stopActiveGoal(\n\t\t\t\"blocked\",\n\t\t\t\"goal_tool_unavailable: the active capability surface cannot update durable goal state\",\n\t\t);\n\t}\n\n\tmarkHarnessGuardBlocked(info: AgentRunawayStopInfo): boolean {\n\t\tconst reason =\n\t\t\tinfo.reason === \"provider_turn_limit\"\n\t\t\t\t? `provider_turn_limit: reached the explicit ${info.repeats}-request provider-turn limit`\n\t\t\t\t: `runaway_tool_loop: repeated tool-call signature ${info.signature} ${info.repeats} times without progress`;\n\t\treturn this.stopActiveGoal(\"blocked\", reason);\n\t}\n\n\tmarkTerminalToolFailureBlocked(toolName: string): boolean {\n\t\treturn this.stopActiveGoal(\n\t\t\t\"blocked\",\n\t\t\t`terminal_tool_failure: ${toolName} reported an unrecoverable error and terminated the run`,\n\t\t);\n\t}\n\n\tgetRuntimeSnapshot(settings: GoalRuntimeSnapshotSettings): GoalRuntimeSnapshot {\n\t\treturn buildGoalRuntimeSnapshot({\n\t\t\tsessionManager: this.deps.getSessionManager(),\n\t\t\tsettings,\n\t\t\tlaneRecords: this.deps.getLaneRecords(),\n\t\t\ttaskRuntime: this.deps.getTaskRuntimeSnapshot(),\n\t\t\tbackgroundToolTasks: this.deps.getBackgroundToolTasks(),\n\t\t});\n\t}\n\n\tcontinueOnce(options: GoalContinuationOnceOptions): Promise<GoalContinuationOnceResult> {\n\t\treturn this.loop.continueGoalOnce(options);\n\t}\n\n\tcontinueLoop(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult> {\n\t\treturn this.loop.continueGoalLoop(options);\n\t}\n\n\trestoreAfterResume(): void {\n\t\tthis.deps.scheduleGoalAutoContinueFromIdle();\n\t}\n\n\tprivate recordContinuationFailure(error: unknown): void {\n\t\tconst state = this.getState();\n\t\tif (!state || !isGoalExecutionActive(state.status)) return;\n\t\tconst message = error instanceof Error ? error.message : String(error);\n\t\tconst classified = classifyFailure({ message, provider: this.deps.getModelProvider() });\n\t\tconst status = classified.reason === \"billing_or_quota\" ? \"usage_limited\" : \"blocked\";\n\t\tthis.stopActiveGoal(status, `${classified.reason}: ${message}`);\n\t}\n\n\tprivate markBudgetLimited(reason: string): void {\n\t\tthis.stopActiveGoal(\"budget_limited\", reason);\n\t}\n\n\tprivate stopActiveGoal(status: \"blocked\" | \"usage_limited\" | \"budget_limited\", reason: string): boolean {\n\t\tconst state = this.getState();\n\t\tconst stopped = stopGoalFromSystem(state, { status, reason }, new Date().toISOString());\n\t\tif (!stopped.ok || !state) return false;\n\t\tthis.saveState(stopped.state, getGoalStateRevision(state));\n\t\treturn true;\n\t}\n}\n"]}
1
+ 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{ createHash } from \"node:crypto\";\nimport { classifyFailure } from \"@caupulican/pi-agent-core/reliability\";\nimport { MAX_SESSION_ENTRY_VISIT_COUNT, type SessionManager } from \"@caupulican/pi-agent-core/session\";\nimport type { AgentMessage, AgentRunawayStopInfo } from \"@caupulican/pi-agent-core/types\";\nimport type { AssistantMessage } from \"@caupulican/pi-ai\";\nimport {\n\ttype GoalContinuationLoopOptions,\n\ttype GoalContinuationLoopResult,\n\ttype GoalContinuationOnceOptions,\n\ttype GoalContinuationOnceResult,\n\tisInterruptedAssistantStopReason,\n\ttype PromptOptions,\n} from \"../agent-session-contracts.ts\";\nimport type { LaneRecord } from \"../autonomy/lane-tracker.ts\";\nimport type { BackgroundToolTaskRef } from \"../background-tool-task-controller.ts\";\nimport { GoalLoopController } from \"../goal-loop-controller.ts\";\nimport { budgetedTokens } from \"../orchestration/capability-gateway.ts\";\nimport type { TaskRuntimeProjection } from \"../orchestration/task-runtime.ts\";\nimport { GoalBudgetExhaustedError } from \"./goal-execution-errors.ts\";\nimport { type GoalStateRevision, getGoalStateRevision, stopGoalFromSystem } from \"./goal-lifecycle.ts\";\nimport {\n\tbuildGoalRuntimeSnapshot,\n\ttype GoalRuntimeSnapshot,\n\ttype GoalRuntimeSnapshotSettings,\n} from \"./goal-runtime-snapshot.ts\";\nimport { applyGoalEvent, type GoalState, isGoalExecutionActive, isGoalUnfinishedStatus } from \"./goal-state.ts\";\nimport { applyGoalAction } from \"./goal-tool-core.ts\";\nimport {\n\ttype ExplicitGoalStartAuthority,\n\tparseExplicitChatGoal,\n\tpriorUserPromptText,\n} from \"./natural-language-goal.ts\";\nimport {\n\tappendGoalClearedSnapshot,\n\tappendGoalStateSnapshot,\n\tgetLatestGoalStateSnapshot,\n} from \"./session-goal-state.ts\";\n\nexport interface GoalSessionControllerDeps {\n\tgetSessionManager(): SessionManager;\n\tgetModelProvider(): string | undefined;\n\tgetLaneRecords(): readonly LaneRecord[];\n\tgetTaskRuntimeSnapshot(): TaskRuntimeProjection | undefined;\n\tgetBackgroundToolTasks(): readonly BackgroundToolTaskRef[];\n\tsynchronizeGoalState(state: GoalState): void;\n\tscheduleGoalAutoContinueFromIdle(): void;\n\tprompt(text: string, options?: PromptOptions): Promise<void>;\n\temitWarning(message: string): void;\n}\n\nexport type ChatGoalAdmission =\n\t| { status: \"not_explicit\" }\n\t| { status: \"started\"; state: GoalState }\n\t| { status: \"unfinished_goal_exists\"; state: GoalState };\n\n/**\n * Smallest remaining goal budget worth handing to the provider as one more request's OUTPUT cap.\n * `admitProviderRequest` returns the goal's remaining TOTAL budget (input+output, cache-weighted) as\n * that cap — correct only because it also narrows further downstream against the model's real output\n * limit. When remaining drops below this floor (e.g. 200k budget, 199.4k used → 600 remaining), handing\n * 600 to the provider as maxTokens produces a request that pays the FULL input cost of the turn only to\n * get cut off mid-generation (`stopReason: \"length\"`) — a doomed, wasted turn. Below the floor, stop\n * the goal cleanly BEFORE sending instead of gambling on a truncated one. Above it, the remaining-total\n * value is a generous (imprecise but safe) protective ceiling — a modest final-turn overrun is\n * acceptable; a truncated turn is not.\n */\nconst MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS = 1_000;\n\nconst goalExecutionLeaseMarker: unique symbol = Symbol(\"goalExecutionLease\");\n\n/** Identity-bound attribution for one goal-owned foreground execution. */\nexport interface GoalExecutionLease {\n\treadonly goalId?: string;\n\treadonly [goalExecutionLeaseMarker]: true;\n}\n\ninterface MutableGoalExecutionLease extends GoalExecutionLease {\n\tgoalId?: string;\n\tadoptNewGoal: boolean;\n\tadoptionBaselineGoalId?: string;\n\tprovisionalTokenBudget?: number;\n\tpendingTokens: number;\n\tpendingSpendUsd: number;\n\t/** Set once this lease has admitted a provider request while its goal was still active. Lets a\n\t * later admission on the SAME still-held lease recognize \"the goal ended mid-turn\" (drain the\n\t * in-flight turn's wrap-up response) instead of \"a new turn is starting against a dead goal\"\n\t * (which stays denied). */\n\tadmittedWhileActive: boolean;\n}\n\ninterface QueuedOwnerChatGoal {\n\ttext: string;\n\tauthority: ExplicitGoalStartAuthority;\n}\n\n/**\n * Owns durable goal state, exact continuation accounting, and the raw continuation loop. The\n * AgentSession facade supplies process collaborators but no longer implements goal lifecycle rules.\n */\nexport class GoalSessionController {\n\tprivate readonly deps: GoalSessionControllerDeps;\n\tprivate readonly loop: GoalLoopController;\n\tprivate executionLease: MutableGoalExecutionLease | undefined;\n\tprivate startAuthority: ExplicitGoalStartAuthority | undefined;\n\tprivate readonly queuedOwnerChatGoals = new WeakMap<AgentMessage, QueuedOwnerChatGoal>();\n\tprivate queuedOwnerChatExecutionLease: GoalExecutionLease | undefined;\n\n\tconstructor(deps: GoalSessionControllerDeps) {\n\t\tthis.deps = deps;\n\t\tthis.loop = new GoalLoopController({\n\t\t\tgetGoalRuntimeSnapshot: (settings) => this.getRuntimeSnapshot(settings),\n\t\t\tprompt: async (text, options) => {\n\t\t\t\tconst firstTurnEntryIndex = this.deps.getSessionManager().getEntryCount();\n\t\t\t\tawait this.deps.prompt(text, options);\n\t\t\t\treturn this.getContinuationTurnOutcome(firstTurnEntryIndex);\n\t\t\t},\n\t\t\trecordGoalContinuationPass: (pass) => this.recordContinuationPass(pass),\n\t\t\trecordGoalContinuationFailure: (error) => this.recordContinuationFailure(error),\n\t\t\tmarkGoalBudgetLimited: (reason) => this.markBudgetLimited(reason),\n\t\t});\n\t}\n\n\tprivate getContinuationTurnOutcome(firstTurnEntryIndex: number): \"completed\" | \"interrupted\" {\n\t\tconst sessionManager = this.deps.getSessionManager();\n\t\tconst endIndex = sessionManager.getEntryCount();\n\t\tlet nextIndex = firstTurnEntryIndex;\n\t\tlet lastAssistantStopReason: AssistantMessage[\"stopReason\"] | undefined;\n\t\twhile (nextIndex < endIndex) {\n\t\t\tconst visitCount = Math.min(MAX_SESSION_ENTRY_VISIT_COUNT, endIndex - nextIndex);\n\t\t\tnextIndex = sessionManager.visitEntries(nextIndex, visitCount, (entry) => {\n\t\t\t\tif (entry.type === \"message\" && entry.message.role === \"assistant\") {\n\t\t\t\t\tlastAssistantStopReason = entry.message.stopReason;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t\treturn isInterruptedAssistantStopReason(lastAssistantStopReason) ? \"interrupted\" : \"completed\";\n\t}\n\n\tsaveState(state: GoalState, expected?: GoalStateRevision): string {\n\t\tconst current = this.getState();\n\t\tif (\n\t\t\texpected &&\n\t\t\t(!current || current.goalId !== expected.goalId || (current.revision ?? 0) !== expected.revision)\n\t\t) {\n\t\t\tthrow new Error(\n\t\t\t\t`Goal state changed concurrently; expected ${expected.goalId}@${expected.revision}, found ${current ? `${current.goalId}@${current.revision ?? 0}` : \"none\"}. Retry against the latest state.`,\n\t\t\t);\n\t\t}\n\t\tconst entryId = appendGoalStateSnapshot(this.deps.getSessionManager(), state, current);\n\t\ttry {\n\t\t\tthis.deps.synchronizeGoalState(state);\n\t\t} catch (error) {\n\t\t\tthis.deps.emitWarning(\n\t\t\t\t`Goal state persisted but durable worker reconciliation failed: ${error instanceof Error ? error.message : String(error)}`,\n\t\t\t);\n\t\t}\n\t\treturn entryId;\n\t}\n\n\tclearState(state: GoalState, now: string): string {\n\t\tconst current = this.getState();\n\t\tconst expected = getGoalStateRevision(state);\n\t\tif (!current || current.goalId !== expected.goalId || (current.revision ?? 0) !== expected.revision) {\n\t\t\tthrow new Error(\"Goal state changed concurrently; retry clear against the latest state.\");\n\t\t}\n\t\tif (state.status !== \"completed\" && state.status !== \"cancelled\") {\n\t\t\tthis.deps.synchronizeGoalState(applyGoalEvent(state, { type: \"cancel_goal\", now }));\n\t\t}\n\t\treturn appendGoalClearedSnapshot(this.deps.getSessionManager(), state, now);\n\t}\n\n\tgetState(): GoalState | undefined {\n\t\treturn getLatestGoalStateSnapshot(this.deps.getSessionManager());\n\t}\n\n\t/**\n\t * Promote high-confidence natural-language persistence into the same durable state written by the\n\t * goal tool. This is intentionally narrower than task detection: ordinary work never starts a\n\t * goal, and an unfinished goal is never replaced implicitly.\n\t */\n\tadmitOwnerChatGoal(text: string, messages: readonly { role: string; content?: unknown }[]): ChatGoalAdmission {\n\t\treturn this.admitExplicitChatGoal(text, undefined, priorUserPromptText(messages, text));\n\t}\n\n\tstartOwnerChatGoal(text: string, messages: readonly { role: string; content?: unknown }[]): string | undefined {\n\t\tconst admission = this.admitOwnerChatGoal(text, messages);\n\t\tif (admission.status === \"started\") return admission.state.goalId;\n\t\tif (admission.status === \"unfinished_goal_exists\") {\n\t\t\tthis.deps.emitWarning(\n\t\t\t\t`Explicit chat goal was not started because unfinished goal '${admission.state.goalId}' is ${admission.state.status}. Complete, clear, or explicitly replace it first.`,\n\t\t\t);\n\t\t}\n\t\treturn undefined;\n\t}\n\n\tqueueOwnerChatGoal(message: AgentMessage, text: string, authority: ExplicitGoalStartAuthority): void {\n\t\tthis.queuedOwnerChatGoals.set(message, { text, authority });\n\t}\n\n\tactivateQueuedOwnerChatGoal(message: AgentMessage, messages: readonly { role: string; content?: unknown }[]): void {\n\t\tconst queued = this.queuedOwnerChatGoals.get(message);\n\t\tif (!queued) return;\n\t\tthis.queuedOwnerChatGoals.delete(message);\n\t\tconst goalId = this.startOwnerChatGoal(queued.text, messages);\n\t\tif (!goalId) return;\n\t\tthis.setStartAuthority(queued.authority);\n\t\tconst lease = this.beginExecution(goalId);\n\t\tif (!lease) {\n\t\t\tthis.setStartAuthority(undefined);\n\t\t\treturn;\n\t\t}\n\t\tthis.queuedOwnerChatExecutionLease = lease;\n\t}\n\n\tendQueuedOwnerChatGoalExecution(): void {\n\t\tconst lease = this.queuedOwnerChatExecutionLease;\n\t\tif (!lease) return;\n\t\tthis.queuedOwnerChatExecutionLease = undefined;\n\t\tthis.setStartAuthority(undefined);\n\t\tthis.endExecution(lease);\n\t}\n\n\tadmitExplicitChatGoal(text: string, now?: string, priorUserText?: string): ChatGoalAdmission {\n\t\tconst admittedAt = now ?? new Date().toISOString();\n\t\tconst parsed = parseExplicitChatGoal(text, priorUserText);\n\t\tif (!parsed) return { status: \"not_explicit\" };\n\t\tconst current = this.getState();\n\t\tif (current && isGoalUnfinishedStatus(current.status)) {\n\t\t\treturn { status: \"unfinished_goal_exists\", state: current };\n\t\t}\n\t\tconst digest = createHash(\"sha256\")\n\t\t\t.update(`${admittedAt}\\0${current?.goalId ?? \"none\"}\\0${parsed.objective}`)\n\t\t\t.digest(\"hex\")\n\t\t\t.slice(0, 20);\n\t\tconst result = applyGoalAction(\n\t\t\tcurrent,\n\t\t\t{\n\t\t\t\taction: \"start\",\n\t\t\t\tgoalId: `chat-${digest}`,\n\t\t\t\tuserGoal: parsed.objective,\n\t\t\t\ttokenBudget: parsed.tokenBudget,\n\t\t\t},\n\t\t\tadmittedAt,\n\t\t);\n\t\tif (!result.ok) throw new Error(result.error);\n\t\tthis.saveState(result.state, current ? getGoalStateRevision(current) : undefined);\n\t\treturn { status: \"started\", state: result.state };\n\t}\n\n\t/** Attribute turn/wall-clock telemetry without inferring progress (public/manual accounting seam). */\n\trecordContinuationTelemetry(pass: { turns: number; wallClockMs: number }): void {\n\t\tthis.persistContinuationPass(pass);\n\t}\n\n\t/** Attribute one host-driven pass and derive stall state from the authoritative revision. */\n\tprivate recordContinuationPass(pass: {\n\t\tturns: number;\n\t\twallClockMs: number;\n\t\tgoalId: string;\n\t\tprogressRevision: number;\n\t\tstallTurns: number;\n\t}): void {\n\t\tthis.persistContinuationPass(pass);\n\t}\n\n\tprivate persistContinuationPass(\n\t\tpass: { turns: number; wallClockMs: number } & Partial<\n\t\t\tPick<GoalState, \"goalId\" | \"progressRevision\" | \"stallTurns\">\n\t\t>,\n\t): void {\n\t\tconst state = this.getState();\n\t\tif (!state) return;\n\t\tif (pass.goalId !== undefined && state.goalId !== pass.goalId) {\n\t\t\tthis.deps.emitWarning(\n\t\t\t\t`Goal continuation accounting skipped because goal '${pass.goalId}' was replaced by '${state.goalId}' during the pass.`,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\t\tconst now = new Date().toISOString();\n\t\tlet updated = applyGoalEvent(state, {\n\t\t\ttype: \"record_continuation_budget\",\n\t\t\tturns: pass.turns,\n\t\t\twallClockMs: pass.wallClockMs,\n\t\t\ttokens: 0,\n\t\t\tspendUsd: 0,\n\t\t\tnow,\n\t\t});\n\t\tif (\n\t\t\tpass.progressRevision !== undefined &&\n\t\t\tpass.stallTurns !== undefined &&\n\t\t\tisGoalExecutionActive(state.status) &&\n\t\t\t(state.progressRevision ?? 0) <= pass.progressRevision &&\n\t\t\tstate.stallTurns <= pass.stallTurns\n\t\t) {\n\t\t\tupdated = applyGoalEvent(updated, { type: \"no_progress\", now });\n\t\t}\n\t\tthis.saveState(updated, getGoalStateRevision(state));\n\t}\n\n\t/** Begin one foreground execution whose provider usage belongs to the specified active goal. */\n\tbeginExecution(\n\t\tgoalId: string | undefined,\n\t\toptions: { adoptNewGoal?: boolean; provisionalTokenBudget?: number } = {},\n\t): GoalExecutionLease | undefined {\n\t\tif (!goalId && !options.adoptNewGoal) return undefined;\n\t\tif (this.executionLease) throw new Error(\"Goal execution attribution is already active\");\n\t\tconst state = this.getState();\n\t\tif (goalId && (!state || state.goalId !== goalId || !isGoalExecutionActive(state.status))) return undefined;\n\t\tconst lease: MutableGoalExecutionLease = {\n\t\t\t...(goalId ? { goalId } : {}),\n\t\t\t[goalExecutionLeaseMarker]: true,\n\t\t\tadoptNewGoal: options.adoptNewGoal === true,\n\t\t\t...(options.adoptNewGoal && state ? { adoptionBaselineGoalId: state.goalId } : {}),\n\t\t\t...(options.provisionalTokenBudget !== undefined\n\t\t\t\t? { provisionalTokenBudget: options.provisionalTokenBudget }\n\t\t\t\t: {}),\n\t\t\tpendingTokens: 0,\n\t\t\tpendingSpendUsd: 0,\n\t\t\tadmittedWhileActive: false,\n\t\t};\n\t\tthis.executionLease = lease;\n\t\treturn lease;\n\t}\n\n\tendExecution(lease: GoalExecutionLease | undefined): void {\n\t\tif (!lease) return;\n\t\tif (this.executionLease !== lease) throw new Error(\"Cannot end goal execution attribution owned by another run\");\n\t\tthis.flushPendingExecutionUsage(this.executionLease);\n\t\tthis.executionLease = undefined;\n\t}\n\n\t/** Charge one observed assistant response exactly once, including routed responses buffered from persistence. */\n\trecordExecutionUsage(message: AssistantMessage): void {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return;\n\t\tconst tokens = budgetedTokens({\n\t\t\tinputTokens: Math.max(0, message.usage.input),\n\t\t\toutputTokens: Math.max(0, message.usage.output),\n\t\t\tcacheReadTokens: Math.max(0, message.usage.cacheRead),\n\t\t\tcacheWriteTokens: Math.max(0, message.usage.cacheWrite),\n\t\t\ttotalTokens: Math.max(0, message.usage.totalTokens),\n\t\t});\n\t\tconst spendUsd = Math.max(0, message.usage.cost.total);\n\t\tif (tokens === 0 && spendUsd === 0) return;\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (!state) {\n\t\t\tlease.pendingTokens += tokens;\n\t\t\tlease.pendingSpendUsd += spendUsd;\n\t\t\treturn;\n\t\t}\n\t\tthis.chargeExecutionUsage(lease, state, tokens, spendUsd);\n\t}\n\n\tprivate chargeExecutionUsage(\n\t\tlease: MutableGoalExecutionLease,\n\t\tstate: GoalState,\n\t\ttokens: number,\n\t\tspendUsd: number,\n\t): void {\n\t\tconst updated = applyGoalEvent(state, {\n\t\t\ttype: \"record_continuation_budget\",\n\t\t\tturns: 0,\n\t\t\twallClockMs: 0,\n\t\t\ttokens,\n\t\t\tspendUsd,\n\t\t\tnow: new Date().toISOString(),\n\t\t});\n\t\tthis.saveState(updated, getGoalStateRevision(state));\n\t\tlease.pendingTokens = 0;\n\t\tlease.pendingSpendUsd = 0;\n\t\tif (\n\t\t\tisGoalExecutionActive(updated.status) &&\n\t\t\tupdated.tokenBudget !== undefined &&\n\t\t\t(updated.tokensUsed ?? 0) >= updated.tokenBudget\n\t\t) {\n\t\t\tthis.markBudgetLimited(\n\t\t\t\t`token budget exhausted (${updated.tokensUsed ?? 0}/${updated.tokenBudget}) during goal execution`,\n\t\t\t);\n\t\t}\n\t}\n\n\tmarkProtocolFailureBlocked(errorMessage: string): boolean {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return false;\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (!state || !isGoalExecutionActive(state.status)) return false;\n\t\tconst stopped = stopGoalFromSystem(\n\t\t\tstate,\n\t\t\t{ status: \"blocked\", reason: errorMessage.slice(0, 500) },\n\t\t\tnew Date().toISOString(),\n\t\t);\n\t\tif (!stopped.ok) return false;\n\t\tthis.saveState(stopped.state, getGoalStateRevision(state));\n\t\treturn true;\n\t}\n\n\tsetStartAuthority(authority: ExplicitGoalStartAuthority | undefined): void {\n\t\tthis.startAuthority = authority;\n\t}\n\n\tauthorizeStartFromTool(input: { tokenBudget?: number }): string | undefined {\n\t\tconst authority = this.startAuthority;\n\t\tif (!authority) return \"goal start requires explicit owner authorization in the current prompt.\";\n\t\tif (authority.tokenBudget === undefined && input.tokenBudget !== undefined) {\n\t\t\treturn \"tokenBudget requires an exact numeric token ceiling in the current owner prompt.\";\n\t\t}\n\t\tif (authority.tokenBudget !== undefined && input.tokenBudget !== authority.tokenBudget) {\n\t\t\treturn `tokenBudget must equal the owner-requested ceiling ${authority.tokenBudget}.`;\n\t\t}\n\t\treturn undefined;\n\t}\n\n\t/**\n\t * True once the currently held execution lease's goal has crossed into `budget_limited` — set\n\t * synchronously by `chargeExecutionUsage` as soon as a just-charged response crosses the ceiling.\n\t * Wired to the agent's `shouldStopAfterTurn` hook so a mid-turn budget stop ends the loop\n\t * gracefully BEFORE the next provider request is even planned, instead of only being caught by\n\t * `admitProviderRequest`'s throw — which still exists as the backstop for a fresh turn or an\n\t * external admission starting against an already budget_limited goal, but would otherwise also\n\t * fire for a request this same lease was already mid-flight for, surfacing a synthetic error\n\t * message where a clean turn end belongs.\n\t */\n\thasExecutionLeaseCrossedBudgetLimit(): boolean {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return false;\n\t\treturn this.resolveExecutionState(lease)?.status === \"budget_limited\";\n\t}\n\n\t/** Reserve only remaining output capacity; actual provider usage is charged on response. */\n\tadmitProviderRequest(): number | undefined {\n\t\tconst lease = this.executionLease;\n\t\tif (!lease) return undefined;\n\t\tthis.flushPendingExecutionUsage(lease);\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (state?.status === \"budget_limited\") {\n\t\t\tthrow new GoalBudgetExhaustedError(`goal_token_budget_exhausted: ${state.blockedReason ?? lease.goalId}`);\n\t\t}\n\t\tif (state && !isGoalExecutionActive(state.status)) {\n\t\t\tif (!lease.admittedWhileActive) {\n\t\t\t\t// A fresh turn/continuation is being started against a goal that is already done —\n\t\t\t\t// keep this denied so a dead goal cannot restart itself.\n\t\t\t\tthrow new Error(`goal_execution_not_active: ${state.goalId} is ${state.status}`);\n\t\t\t}\n\t\t\t// This lease already admitted at least one request while the goal was active, so the\n\t\t\t// goal ended mid-turn (e.g. the model itself just called `goal complete`/`block`). Let\n\t\t\t// the already-in-flight turn drain to its closing response instead of throwing an error\n\t\t\t// at the user right after a successful stop.\n\t\t\treturn undefined;\n\t\t}\n\t\tif (!state && lease.goalId !== undefined) {\n\t\t\tthrow new Error(`goal_execution_not_active: ${lease.goalId} no longer exists`);\n\t\t}\n\t\tlease.admittedWhileActive = true;\n\t\tconst tokenBudget = state?.tokenBudget ?? lease.provisionalTokenBudget;\n\t\tif (tokenBudget === undefined) return undefined;\n\t\tconst tokensUsed = state?.tokensUsed ?? lease.pendingTokens;\n\t\tconst remaining = Math.max(0, tokenBudget - tokensUsed);\n\t\tif (remaining < MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS) {\n\t\t\t// Below the floor, remaining is too small to hand to the provider as an output cap without\n\t\t\t// dooming the turn to a mid-generation truncation that still burns the full input cost.\n\t\t\t// Stop cleanly now instead of sending a request that cannot possibly complete.\n\t\t\tif (state) {\n\t\t\t\tthis.markBudgetLimited(\n\t\t\t\t\t`token budget nearly exhausted (${tokensUsed}/${tokenBudget}, ${remaining} remaining is below the ` +\n\t\t\t\t\t\t`${MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS}-token minimum viable turn) before provider request`,\n\t\t\t\t);\n\t\t\t}\n\t\t\tthrow new GoalBudgetExhaustedError(\n\t\t\t\t`goal_token_budget_exhausted: ${remaining} tokens remain, below the ${MIN_VIABLE_GOAL_TURN_OUTPUT_TOKENS}-token minimum viable turn`,\n\t\t\t);\n\t\t}\n\t\treturn remaining;\n\t}\n\n\tprivate resolveExecutionState(lease: MutableGoalExecutionLease): GoalState | undefined {\n\t\tconst state = this.getState();\n\t\tif (!state) return undefined;\n\t\tif (lease.goalId === state.goalId) return state;\n\t\tif (lease.goalId !== undefined || !lease.adoptNewGoal) return undefined;\n\t\tif (lease.adoptionBaselineGoalId === state.goalId) return undefined;\n\t\tlease.goalId = state.goalId;\n\t\treturn state;\n\t}\n\n\tprivate flushPendingExecutionUsage(lease: MutableGoalExecutionLease): void {\n\t\tif (lease.pendingTokens === 0 && lease.pendingSpendUsd === 0) return;\n\t\tconst state = this.resolveExecutionState(lease);\n\t\tif (!state) {\n\t\t\t// A speculative adopt-new-goal lease (lease.goalId still undefined) that never actually\n\t\t\t// adopted a goal this turn has nowhere to attribute usage — that is normal, not a loss.\n\t\t\t// A lease that WAS bound to a real goal but can no longer resolve it is a genuine loss of\n\t\t\t// buffered spend; fail loudly instead of silently discarding it (matches the cursor-based\n\t\t\t// accounting this replaced, which stopped the goal on `goal_usage_cursor_lost`).\n\t\t\tif (lease.goalId !== undefined) {\n\t\t\t\tthis.deps.emitWarning(\n\t\t\t\t\t`Goal usage cursor is no longer resolvable for '${lease.goalId}'; ${lease.pendingTokens} pending tokens and $${lease.pendingSpendUsd.toFixed(6)} pending spend could not be attributed and were dropped.`,\n\t\t\t\t);\n\t\t\t\tthis.recordContinuationFailure(new Error(\"goal_usage_cursor_lost\"));\n\t\t\t}\n\t\t\tlease.pendingTokens = 0;\n\t\t\tlease.pendingSpendUsd = 0;\n\t\t\treturn;\n\t\t}\n\t\tthis.chargeExecutionUsage(lease, state, lease.pendingTokens, lease.pendingSpendUsd);\n\t}\n\n\tmarkToolUnavailable(): void {\n\t\tthis.stopActiveGoal(\n\t\t\t\"blocked\",\n\t\t\t\"goal_tool_unavailable: the active capability surface cannot update durable goal state\",\n\t\t);\n\t}\n\n\tmarkHarnessGuardBlocked(info: AgentRunawayStopInfo): boolean {\n\t\tconst reason =\n\t\t\tinfo.reason === \"provider_turn_limit\"\n\t\t\t\t? `provider_turn_limit: reached the explicit ${info.repeats}-request provider-turn limit`\n\t\t\t\t: `runaway_tool_loop: repeated tool-call signature ${info.signature} ${info.repeats} times without progress`;\n\t\treturn this.stopActiveGoal(\"blocked\", reason);\n\t}\n\n\tmarkTerminalToolFailureBlocked(toolName: string): boolean {\n\t\treturn this.stopActiveGoal(\n\t\t\t\"blocked\",\n\t\t\t`terminal_tool_failure: ${toolName} reported an unrecoverable error and terminated the run`,\n\t\t);\n\t}\n\n\tgetRuntimeSnapshot(settings: GoalRuntimeSnapshotSettings): GoalRuntimeSnapshot {\n\t\treturn buildGoalRuntimeSnapshot({\n\t\t\tsessionManager: this.deps.getSessionManager(),\n\t\t\tsettings,\n\t\t\tlaneRecords: this.deps.getLaneRecords(),\n\t\t\ttaskRuntime: this.deps.getTaskRuntimeSnapshot(),\n\t\t\tbackgroundToolTasks: this.deps.getBackgroundToolTasks(),\n\t\t});\n\t}\n\n\tcontinueOnce(options: GoalContinuationOnceOptions): Promise<GoalContinuationOnceResult> {\n\t\treturn this.loop.continueGoalOnce(options);\n\t}\n\n\tcontinueLoop(options: GoalContinuationLoopOptions): Promise<GoalContinuationLoopResult> {\n\t\treturn this.loop.continueGoalLoop(options);\n\t}\n\n\trestoreAfterResume(): void {\n\t\tthis.deps.scheduleGoalAutoContinueFromIdle();\n\t}\n\n\tprivate recordContinuationFailure(error: unknown): void {\n\t\tconst state = this.getState();\n\t\tif (!state || !isGoalExecutionActive(state.status)) return;\n\t\tconst message = error instanceof Error ? error.message : String(error);\n\t\tconst classified = classifyFailure({ message, provider: this.deps.getModelProvider() });\n\t\tconst status = classified.reason === \"billing_or_quota\" ? \"usage_limited\" : \"blocked\";\n\t\tthis.stopActiveGoal(status, `${classified.reason}: ${message}`);\n\t}\n\n\tprivate markBudgetLimited(reason: string): void {\n\t\tthis.stopActiveGoal(\"budget_limited\", reason);\n\t}\n\n\tprivate stopActiveGoal(status: \"blocked\" | \"usage_limited\" | \"budget_limited\", reason: string): boolean {\n\t\tconst state = this.getState();\n\t\tconst stopped = stopGoalFromSystem(state, { status, reason }, new Date().toISOString());\n\t\tif (!stopped.ok || !state) return false;\n\t\tthis.saveState(stopped.state, getGoalStateRevision(state));\n\t\treturn true;\n\t}\n}\n"]}
@@ -1,4 +1,4 @@
1
- import type { AgentTool } from "@caupulican/pi-agent-core";
1
+ import { type AgentTool } from "@caupulican/pi-agent-core";
2
2
  import type { TSchema } from "typebox";
3
3
  export interface CredentialExposureBoundary {
4
4
  redactSensitiveText(text: string): string;
@@ -1 +1 @@
1
- {"version":3,"file":"credential-exposure-guard.d.ts","sourceRoot":"","sources":["../../../src/core/secrets/credential-exposure-guard.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,SAAS,EAAmB,MAAM,2BAA2B,CAAC;AAC5E,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAgCvC,MAAM,WAAW,0BAA0B;IAC1C,mBAAmB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAAC;IAC1C,cAAc,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACnC,oBAAoB,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACzC;AAWD,wBAAgB,yBAAyB,CACxC,OAAO,EAAE,MAAM,EACf,GAAG,EAAE,MAAM,EACX,QAAQ,CAAC,EAAE,0BAA0B,GACnC,OAAO,CAgCT;AAyHD,yFAAyF;AACzF,wBAAgB,yBAAyB,CACxC,QAAQ,EAAE,MAAM,EAChB,IAAI,EAAE,OAAO,EACb,GAAG,EAAE,MAAM,EACX,QAAQ,CAAC,EAAE,0BAA0B,GACnC,MAAM,GAAG,SAAS,CAwDpB;AAuCD,wGAAwG;AACxG,wBAAgB,mCAAmC,CAAC,WAAW,SAAS,OAAO,EAAE,QAAQ,EACxF,IAAI,EAAE,SAAS,CAAC,WAAW,EAAE,QAAQ,CAAC,EACtC,IAAI,EAAE,MAAM,EACZ,QAAQ,CAAC,EAAE,0BAA0B,GACnC,SAAS,CAAC,WAAW,EAAE,QAAQ,CAAC,CAqBlC"}
1
+ {"version":3,"file":"credential-exposure-guard.d.ts","sourceRoot":"","sources":["../../../src/core/secrets/credential-exposure-guard.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,SAAS,EAAiD,MAAM,2BAA2B,CAAC;AAC1G,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAgCvC,MAAM,WAAW,0BAA0B;IAC1C,mBAAmB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAAC;IAC1C,cAAc,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACnC,oBAAoB,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACzC;AAWD,wBAAgB,yBAAyB,CACxC,OAAO,EAAE,MAAM,EACf,GAAG,EAAE,MAAM,EACX,QAAQ,CAAC,EAAE,0BAA0B,GACnC,OAAO,CAgCT;AAyHD,yFAAyF;AACzF,wBAAgB,yBAAyB,CACxC,QAAQ,EAAE,MAAM,EAChB,IAAI,EAAE,OAAO,EACb,GAAG,EAAE,MAAM,EACX,QAAQ,CAAC,EAAE,0BAA0B,GACnC,MAAM,GAAG,SAAS,CAwDpB;AAuCD,wGAAwG;AACxG,wBAAgB,mCAAmC,CAAC,WAAW,SAAS,OAAO,EAAE,QAAQ,EACxF,IAAI,EAAE,SAAS,CAAC,WAAW,EAAE,QAAQ,CAAC,EACtC,IAAI,EAAE,MAAM,EACZ,QAAQ,CAAC,EAAE,0BAA0B,GACnC,SAAS,CAAC,WAAW,EAAE,QAAQ,CAAC,CAyBlC"}
@@ -1,5 +1,6 @@
1
1
  import { realpathSync, statSync } from "node:fs";
2
2
  import { basename, isAbsolute, relative, resolve, sep } from "node:path";
3
+ import { AgentToolExecutionError } from "@caupulican/pi-agent-core";
3
4
  import { redactKnownSecrets } from "../security/secret-text.js";
4
5
  import { parseShellSearchInvocationScope } from "../tools/search-command-guard.js";
5
6
  import { tokenizeShellCommand } from "../tools/shell-command-parser.js";
@@ -288,7 +289,13 @@ export function wrapToolWithCredentialExposureGuard(tool, _cwd, boundary) {
288
289
  }
289
290
  catch (error) {
290
291
  if (error instanceof Error) {
291
- throw new Error(boundary ? boundary.redactSensitiveText(error.message) : redactKnownSecrets(error.message));
292
+ const message = boundary
293
+ ? boundary.redactSensitiveText(error.message)
294
+ : redactKnownSecrets(error.message);
295
+ if (error instanceof AgentToolExecutionError) {
296
+ throw new AgentToolExecutionError(message, error.failureCode, error.outputSignature, error.errorKind);
297
+ }
298
+ throw new Error(message);
292
299
  }
293
300
  throw new Error("Credential-safe tool execution failed without retaining raw error output.");
294
301
  }