@cat-factory/executor-harness 1.96.0 → 1.98.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -1
- package/dist/agent-runner.d.ts +14 -1
- package/dist/agent-runner.js +84 -28
- package/dist/bootstrap-mode.js +1 -0
- package/dist/coding-agent.d.ts +2 -1
- package/dist/embed.d.ts +2 -1
- package/dist/embed.js +2 -1
- package/dist/failure.d.ts +19 -1
- package/dist/failure.js +40 -0
- package/dist/git.d.ts +6 -0
- package/dist/git.js +16 -9
- package/dist/inline.d.ts +6 -0
- package/dist/inline.js +6 -0
- package/dist/job.d.ts +2 -1
- package/dist/jsonl-stream.d.ts +70 -0
- package/dist/jsonl-stream.js +149 -0
- package/dist/pi-reduction.d.ts +136 -0
- package/dist/pi-reduction.js +303 -0
- package/dist/pi-workspace.d.ts +2 -1
- package/dist/pi-workspace.js +6 -1
- package/dist/pi.d.ts +8 -81
- package/dist/pi.js +124 -310
- package/dist/runner.d.ts +31 -0
- package/dist/runner.js +50 -3
- package/dist/structured-output.js +2 -1
- package/dist/tool-silence.d.ts +74 -0
- package/dist/tool-silence.js +99 -0
- package/package.json +4 -4
- package/src/agent-runner.ts +100 -30
- package/src/agent.ts +1 -1
- package/src/bootstrap-mode.ts +2 -1
- package/src/coding-agent.ts +2 -1
- package/src/embed.ts +8 -5
- package/src/failure.ts +36 -9
- package/src/git.ts +17 -9
- package/src/inline.ts +6 -0
- package/src/job.ts +2 -1
- package/src/jsonl-stream.ts +149 -0
- package/src/pi-reduction.ts +359 -0
- package/src/pi-workspace.ts +7 -3
- package/src/pi.ts +144 -349
- package/src/runner.ts +91 -4
- package/src/structured-output.ts +2 -1
- package/src/tool-silence.ts +125 -0
package/src/runner.ts
CHANGED
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@@ -6,11 +6,13 @@ import type { SliceReview } from './subagents.js'
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import type { ObservedMcpServer } from './agent-capabilities.js'
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import type { HarnessCallMetric, TodoProgress, ToolSpan } from './pi.js'
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import { log, type Logger } from './logger.js'
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import { ToolSilenceWatchdog, type ToolProgressWindow } from './tool-silence.js'
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import {
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type FailureCause,
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failureCauseOf,
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inactivityAbortMessage,
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maxDurationAbortMessage,
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toolSilenceAbortMessage,
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} from './failure.js'
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/** Non-secret correlation fields a job carries on every log line (jobId, repo, branch, …). */
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@@ -32,6 +34,22 @@ export interface RunOptions {
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onProgress?: (progress: TodoProgress) => void
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/** Receives one compact {@link ToolSpan} per completed tool call (observability). */
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onSpan?: (span: ToolSpan) => void
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/**
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* Opens the tool-silence window (stuck-run audit F13) for ONE agent stream, returning the
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* handle that stream beats on every completed tool call and closes when it ends.
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*
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* Called by the agent-CLI runners themselves rather than by the phase marker, because the
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* window is only meaningful while something able to RESET it is running and only the runner
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* knows whether its CLI reports completed tool calls at all. A caller that runs no tool loop
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* (the inline one-shot completion) simply does not forward this, which is a statement, not an
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* omission: the run stays bounded by the inactivity and max-duration watchdogs, and a window
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* nothing could ever beat would only be able to expire.
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*
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* Absent ⇒ no window is opened and this watchdog is silent for that work. It fails toward NOT
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* killing on purpose: this audit exists as much to stop recovery machinery ending healthy runs
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* as to bound wedged ones, and the wall-clock cap is underneath either way.
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*/
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beginToolWindow?: () => ToolProgressWindow
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/** Receives the forward-looking follow-up / question items the Coder streamed since the last poll. */
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onFollowUp?: (items: FollowUpLine[]) => void
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/**
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@@ -281,6 +299,20 @@ export interface RunnerLimits {
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* progress, which counts as activity). Set to 0 to disable.
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*/
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coldStartMs: number
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/**
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* Stuck-run audit F13: force-fail the job if a running agent stream completes no tool call for
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* this long. The gap the other two watchdogs structurally cannot see — a model that keeps
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* talking (or thinking out loud) resets the inactivity timer on every chunk while completing
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* nothing, so the only remaining bound was the full wall-clock cap and the engine's
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* ~70-minute poll budget behind it.
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*
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* Armed only for as long as a stream that REPORTS completed tool calls is running (see
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* {@link RunOptions.beginToolWindow}), so the activity-silent stretches — clone, dependency
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* install, push, a validation loop's check commands — are outside it by construction: they
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* legitimately complete no tool calls, and they are bounded by their own per-command timeouts.
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* Set to 0 to disable.
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*/
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toolSilenceMs: number
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}
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function intEnv(value: string | undefined, fallback: number): number {
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@@ -296,23 +328,48 @@ function intEnvAllowZero(value: string | undefined, fallback: number): number {
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}
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export function loadRunnerLimits(env: NodeJS.ProcessEnv = process.env): RunnerLimits {
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const maxDurationMs = intEnv(env.JOB_MAX_DURATION_MS, 60 * 60_000)
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const inactivityMs = intEnv(env.JOB_INACTIVITY_MS, 10 * 60_000)
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return {
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// 60 minutes: generous headroom for serious multi-file coding tasks while
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// still bounding a runaway container.
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maxDurationMs
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maxDurationMs,
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// 10 minutes of zero output is treated as hung (a single long LLM/tool call
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// is far shorter; Pi streams events as it works). The per-git command ceiling
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// (`GIT_TIMEOUT_MS` in git.ts) is DERIVED from this value — a fixed margin below
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// it — so a slow clone/push (which emits no activity events) always times out
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// with git's own clear reason rather than this watchdog's "likely hung" message,
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// for any configured window. See the invariant note in git.ts.
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inactivityMs
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inactivityMs,
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// 2 minutes: comfortably longer than a warm agent's time-to-first-token yet far
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// under the 10-minute inactivity kill, so a truly output-less start is flagged early.
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coldStartMs: intEnvAllowZero(env.JOB_COLD_START_MS, 2 * 60_000),
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toolSilenceMs: intEnvAllowZero(
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env.JOB_TOOL_SILENCE_MS,
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toolSilenceDefault(maxDurationMs, inactivityMs),
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),
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}
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}
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/**
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* The tool-silence window when the operator has not set one: HALF the configured wall-clock cap,
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* DERIVED rather than a constant so lowering `JOB_MAX_DURATION_MS` tightens it too (a fixed
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* 30 minutes would sit past the whole budget of a deployment that runs 20-minute jobs, i.e. be
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* silently disabled).
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*
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* Floored at the inactivity window so the default never races the gone-quiet diagnostic more
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* often than it has to. The floor is a sizing choice, NOT the thing that keeps the two watchdogs
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* apart: they anchor on different events (the last completed tool call vs the last byte of
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* output), so the tool-silence anchor is always the earlier of the two and equal windows would
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* still have it firing first. What actually keeps this watchdog off a hang is the expiry test in
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* {@link ToolSilenceWatchdog}, which fires only when output arrived DURING the window that
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* elapsed — and which also holds for an operator who sets `JOB_TOOL_SILENCE_MS` below
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* `JOB_INACTIVITY_MS`, where no default-side clamp applies at all.
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*/
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function toolSilenceDefault(maxDurationMs: number, inactivityMs: number): number {
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return Math.max(Math.round(maxDurationMs / 2), inactivityMs)
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}
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function toView<TResult extends JobResultBase>(entry: JobEntry<TResult>): JobView<TResult> {
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const {
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promise: _promise,
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private async drive(entry: JobEntry<TResult>, job: TJob): Promise<void> {
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const controller = new AbortController()
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let killReason: 'inactivity' | 'max-duration' | undefined
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let killReason: 'inactivity' | 'max-duration' | 'no-tool-progress' | undefined
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const jobLog = log.child({ jobId: entry.id, ...this.describe(job) })
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@@ -519,6 +576,21 @@ export class JobRegistry<TJob = unknown, TResult extends JobResultBase = JobResu
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// that never got going at all.
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let lastActivityAt: number | undefined
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// Stuck-run audit F13: the third watchdog, and the only one that can see a model which keeps
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// TALKING while completing nothing — its output resets the inactivity timer on every chunk,
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// and it is nowhere near the wall-clock cap. It is armed by the agent stream itself rather
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// than by the phase marker (see `RunOptions.beginToolWindow`) and reads `lastActivityAt` at
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// expiry, which is what keeps the gone-quiet case with the inactivity watchdog that owns it.
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const toolSilence = new ToolSilenceWatchdog({
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windowMs: this.limits.toolSilenceMs,
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lastActivityAt: () => lastActivityAt,
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onExpired: () => {
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// First watchdog to fire wins the reason (see `resetInactivity` above).
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killReason ??= 'no-tool-progress'
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controller.abort(new Error('no tool progress'))
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},
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})
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// ADR 0026 D4: a one-shot cold-start watchdog. If the job produces no activity within
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// `coldStartMs`, record a structured diagnostic (a likely onboarding/auth wedge) so it
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// is legible early — it does NOT abort the run (the inactivity watchdog still owns
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entry.spanBuffer.push(span)
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lastTool = { name: span.tool, at: span.endedAt }
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},
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beginToolWindow: () => toolSilence.open(),
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onFollowUp: (items) => {
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entry.followUpBuffer.push(...items)
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},
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clearTimeout(inactivity)
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clearTimeout(coldStart)
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toolSilence.stop()
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entry.abort = undefined
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entry.heartbeatAt = Date.now()
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}
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),
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}
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}
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if (ctx.killReason === 'no-tool-progress') {
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return {
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// The breadcrumb carries the last completed tool, which is the whole diagnostic here:
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// it names what the agent was doing when it stopped doing anything.
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message: redactSecrets(
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`${toolSilenceAbortMessage(this.limits.toolSilenceMs)} (${breadcrumb})`,
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),
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cause: 'no-tool-progress',
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detail: redactSecrets(
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`Phase timings: ${phaseBreakdown || '(none)'}. ${breadcrumb}.${cold}`,
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),
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}
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}
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const raw = ctx.error instanceof Error ? ctx.error.message : String(ctx.error)
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// A thrown error tagged with a structured cause (a git op / an upstream API call) keeps
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// it; an untagged throw is a generic agent failure.
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*/
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interface FailureContext {
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/** Which watchdog killed it; unset when the run threw on its own. */
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killReason: 'inactivity' | 'max-duration' | undefined
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killReason: 'inactivity' | 'max-duration' | 'no-tool-progress' | undefined
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error: unknown
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/** The phase the job was IN when it failed (captured before the `failed` transition). */
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phase: string
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package/src/structured-output.ts
CHANGED
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import { redact, redactSecrets, secretsToRedact } from './redact.js'
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import { log } from './logger.js'
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import {
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import { phasedProxyBaseUrl } from './pi.js'
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import { PI_MAX_OUTPUT_TOKENS } from './pi-reduction.js'
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// A reusable abstraction for the "agent returns a structured JSON document as its
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// final assistant message" pattern (requirements, blueprint, merger — and any future
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// The tool-silence watchdog (stuck-run audit F13): the third bound on a job, and the only one
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// that can see a model which keeps TALKING while completing nothing. Its output resets the
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// inactivity timer on every chunk, and it is nowhere near the wall-clock cap.
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//
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// WHY THIS IS ITS OWN MODULE — the window is only meaningful while something that REPORTS
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// completed tool calls is running, and only that producer knows whether it does. Keying the
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// window on the job's coarse phase label instead looked equivalent and was not: `agent` is a
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// telemetry breadcrumb several call sites mark for several different things (a Codex pass, a
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// tool-less inline completion, the label restored around a repair loop's shell commands), so a
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// phase-armed window spent most of its time armed over work that could not possibly reset it.
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// The producer opens its own window instead, which makes "armed" and "can beat" the same fact by
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// construction rather than by two call sites agreeing.
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/**
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* The live window for ONE tool-reporting agent stream. Opened by the stream, beaten by each
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* completed tool call, closed when the stream ends (cleanly or not) — so the window can never
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* outlive the only thing able to reset it.
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*/
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export interface ToolProgressWindow {
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/** A tool call completed: the only evidence this watchdog accepts as progress. */
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toolCompleted(): void
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/** The stream ended; the window closes with it. Idempotent. */
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close(): void
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}
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/**
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* A window that measures nothing: what the watchdog hands out when disabled, and what a producer
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* substitutes when its caller wired no watchdog at all. Having one means every producer holds a
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* real window and states its tool progress unconditionally, rather than guarding each call site
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* with a `?.` that reads as though beating the window were optional.
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*/
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export const NO_TOOL_WINDOW: ToolProgressWindow = { toolCompleted: () => {}, close: () => {} }
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export interface ToolSilenceDeps {
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/** The window length. `<= 0` disables the watchdog entirely (every window is inert). */
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windowMs: number
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/**
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* When the run last produced ANY output, or undefined if it never has — the same clock the
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* inactivity watchdog resets on. Read at EXPIRY (see {@link ToolSilenceWatchdog.open}), which
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* is what keeps this watchdog off the gone-quiet case.
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*/
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lastActivityAt: () => number | undefined
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/** Called when a window expires with the run demonstrably still talking. */
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onExpired: () => void
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}
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/**
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* Hands out {@link ToolProgressWindow}s and fires `onExpired` for one that goes a full window
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* without a completed tool call while the run keeps producing output.
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*
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* ONE window is open at a time (a job runs one agent stream at a time, and a repair loop runs
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* them in sequence). Opening a second supersedes the first, and a superseded handle's calls are
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* ignored rather than reaching back into the live window — a stale `close()` from a stream that
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* finished after its successor started would otherwise disarm the watchdog for the rest of the job.
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*/
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export class ToolSilenceWatchdog {
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private timer: ReturnType<typeof setTimeout> | undefined
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|
+
/** Identity of the window currently open; every handout takes the next number. */
|
|
59
|
+
private openId = 0
|
|
60
|
+
/** When the live window was last armed — the start of the span `onExpired` is a verdict about. */
|
|
61
|
+
private armedAt = 0
|
|
62
|
+
|
|
63
|
+
constructor(private readonly deps: ToolSilenceDeps) {}
|
|
64
|
+
|
|
65
|
+
/** Open a window for one agent stream. Returns an inert handle when the watchdog is disabled. */
|
|
66
|
+
open(): ToolProgressWindow {
|
|
67
|
+
if (this.deps.windowMs <= 0) return NO_TOOL_WINDOW
|
|
68
|
+
const id = ++this.openId
|
|
69
|
+
this.arm()
|
|
70
|
+
const live = (): boolean => this.openId === id
|
|
71
|
+
return {
|
|
72
|
+
toolCompleted: () => {
|
|
73
|
+
if (live()) this.arm()
|
|
74
|
+
},
|
|
75
|
+
close: () => {
|
|
76
|
+
if (!live()) return
|
|
77
|
+
// Retire the id as well as the timer, so a late `toolCompleted()` from this stream
|
|
78
|
+
// cannot re-arm a window whose producer has already gone.
|
|
79
|
+
this.openId++
|
|
80
|
+
this.stop()
|
|
81
|
+
},
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
/** Disarm for good (the job settled). Safe to call with no window open. */
|
|
86
|
+
stop(): void {
|
|
87
|
+
clearTimeout(this.timer)
|
|
88
|
+
this.timer = undefined
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
private arm(): void {
|
|
92
|
+
clearTimeout(this.timer)
|
|
93
|
+
this.armedAt = Date.now()
|
|
94
|
+
this.timer = setTimeout(() => this.expire(), this.deps.windowMs)
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* A window elapsed with no completed tool call. Fire ONLY if the run was talking through it.
|
|
99
|
+
*
|
|
100
|
+
* `no-tool-progress` claims something specific — output arrived, but nothing got done — and
|
|
101
|
+
* that is only a truthful reading when output actually arrived DURING the window that just
|
|
102
|
+
* expired. A window that passed in total silence is the INACTIVITY watchdog's fact, whose
|
|
103
|
+
* diagnostic ("the container went quiet") is the one an operator can act on; relabelling it as
|
|
104
|
+
* a rabbit-hole would send them looking at the model instead of at the hang.
|
|
105
|
+
*
|
|
106
|
+
* This is a structural guard, not a tie-breaker: the two timers anchor on different events (the
|
|
107
|
+
* last tool call vs the last byte of output), so no arithmetic between the two window LENGTHS
|
|
108
|
+
* can order them. Equal windows put the tool-silence anchor strictly earlier — it fires first —
|
|
109
|
+
* and an operator setting `JOB_TOOL_SILENCE_MS` below `JOB_INACTIVITY_MS` gets that on every
|
|
110
|
+
* quiet run. Deciding from what the expired window actually SAW is independent of both numbers.
|
|
111
|
+
*
|
|
112
|
+
* A deferred window re-arms rather than standing down, so a run that goes quiet and then
|
|
113
|
+
* resumes its monologue is still caught, one full window later. The deferral terminates:
|
|
114
|
+
* either output resumes (the next expiry has output in its window and fires) or it does not
|
|
115
|
+
* (inactivity fires).
|
|
116
|
+
*/
|
|
117
|
+
private expire(): void {
|
|
118
|
+
const lastActivityAt = this.deps.lastActivityAt()
|
|
119
|
+
if (lastActivityAt === undefined || lastActivityAt <= this.armedAt) {
|
|
120
|
+
this.arm()
|
|
121
|
+
return
|
|
122
|
+
}
|
|
123
|
+
this.deps.onExpired()
|
|
124
|
+
}
|
|
125
|
+
}
|