@cat-factory/app 0.17.0 → 0.17.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -9,6 +9,7 @@ import { STATUS_META } from '~/utils/catalog'
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import { readDndPayload, blockIdFromEvent } from '~/utils/dnd'
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import { BOARD_FLOW_ID } from '~/composables/useBoardFlow'
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import { useTaskExpansion } from '~/composables/useTaskExpansion'
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import { useFrameExpansion } from '~/composables/useFrameExpansion'
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const board = useBoardStore()
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const pipelines = usePipelinesStore()
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@@ -21,8 +22,11 @@ const { onNodeDragStop, onViewportChange, screenToFlowCoordinate } = useVueFlow(
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// Gate which task cards expand their pipeline list on deep zoom: only on-screen
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// cards, and only the centre-most of any that would overlap (see useTaskExpansion).
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// The frame-level gate is the same idea one level up: which service frames may
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// auto-expand to their task canvas once zoomed in (see useFrameExpansion).
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const boardEl = ref<HTMLElement | null>(null)
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useTaskExpansion(boardEl)
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useFrameExpansion(boardEl)
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// Only frames are board nodes. Dependencies live on tasks (rendered inside the
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// frames), so there are no frame-to-frame edges on the canvas.
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@@ -0,0 +1,118 @@
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import type { Ref } from 'vue'
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import { onMounted, onBeforeUnmount } from 'vue'
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import { useRafFn } from '@vueuse/core'
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import { lodAtLeast } from '~/composables/useSemanticZoom'
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type Rect = { left: number; right: number; top: number; bottom: number }
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function intersects(a: Rect, b: Rect) {
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return a.left < b.right && a.right > b.left && a.top < b.bottom && a.bottom > b.top
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}
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function sameSet(a: Set<string>, b: Set<string>) {
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if (a.size !== b.size) return false
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for (const id of a) if (!b.has(id)) return false
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return true
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}
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/**
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* Board-level driver deciding which service frames may auto-expand to their task
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* canvas once zoomed past the `close` band. The frame analogue of
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* `useTaskExpansion`: two gates, recomputed every frame against live DOM rects so
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* they follow pan / zoom / drag / resize:
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*
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* - visibility: a frame expands only while its card overlaps the board viewport,
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* so a service that isn't on screen at all never expands when you zoom in.
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* - overlap: walking the visible frames nearest-to-screen-centre first, a frame
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* expands only if its (expanded) footprint doesn't collide with one already
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* granted — so the small service the user centred on wins, and a larger
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* neighbour can't "snap out" over it.
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*
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* Writes the permitted id set into the `frameExpansion` store; `ui.isFrameExpanded`
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* reads it. Manually-expanded frames bypass this gate entirely (see the store).
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*/
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export function useFrameExpansion(container: Ref<HTMLElement | null>) {
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const board = useBoardStore()
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const ui = useUiStore()
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const store = useFrameExpansionStore()
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// Last-known expanded size per frame. A frame's card balloons from a chip to its
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// full task canvas only while it's granted, so its live rect collapses the moment
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// it's denied. Testing overlap with the collapsed chip is what would cause
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// flashing: a denied frame no longer overlaps its neighbour, gets re-granted,
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// expands, overlaps again, gets denied — every frame. We cache the expanded
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// extent while a frame is granted and project the footprint with it, so a denied
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// frame is still tested at its expanded size and stays denied. Stable.
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const expandedSize = new Map<string, { w: number; h: number }>()
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function rectOf(id: string): DOMRect | null {
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const el = document.querySelector(`[data-block-id="${id}"]`) as HTMLElement | null
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return el ? el.getBoundingClientRect() : null
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}
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function recompute() {
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// Frames only auto-expand at the `close` band and deeper; clear otherwise.
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if (!lodAtLeast(ui.lod, 'close')) {
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if (store.allowed.size) store.setAllowed(new Set())
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return
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}
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const view = container.value?.getBoundingClientRect()
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if (!view) return
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const cx = view.left + view.width / 2
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const cy = view.top + view.height / 2
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const candidates: { id: string; rect: Rect; dist: number }[] = []
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const liveIds = new Set<string>()
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for (const f of board.frames) {
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const rect = rectOf(f.id)
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if (!rect) continue
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liveIds.add(f.id)
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// While granted the frame is rendered expanded, so its live rect is its
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// expanded footprint — cache it. A denied frame keeps its last cached value.
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if (store.allowed.has(f.id)) expandedSize.set(f.id, { w: rect.width, h: rect.height })
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// Visibility: the card must intersect the board viewport (live rect).
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if (!intersects(rect, view)) continue
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// Project to the cached expanded extent so the overlap test is independent of
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// the card's current (possibly collapsed-chip) state. A frame grows rightward
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// and downward from its top-left, which stays put as it expands.
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const cached = expandedSize.get(f.id)
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const width = Math.max(rect.width, cached?.w ?? 0)
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const height = Math.max(rect.height, cached?.h ?? 0)
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const footprint: Rect = {
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left: rect.left,
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right: rect.left + width,
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top: rect.top,
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bottom: rect.top + height,
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}
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// Stable anchor: the card's top-left. It doesn't move as the frame grows, so
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// the ordering can't oscillate as frames expand / collapse.
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const dist = (rect.left - cx) ** 2 + (rect.top - cy) ** 2
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candidates.push({ id: f.id, rect: footprint, dist })
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}
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// Drop cached sizes for frames that are gone, so the map can't grow unbounded.
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for (const id of expandedSize.keys()) if (!liveIds.has(id)) expandedSize.delete(id)
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candidates.sort((a, b) => a.dist - b.dist)
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// Greedy by distance to centre: a frame is granted only if its projected
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// footprint clears every footprint already granted, so the centre-most frame
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// wins any overlap.
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const claimed: Rect[] = []
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const next = new Set<string>()
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for (const c of candidates) {
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if (claimed.some((r) => intersects(c.rect, r))) continue
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next.add(c.id)
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claimed.push(c.rect)
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}
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if (!sameSet(next, store.allowed)) store.setAllowed(next)
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}
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const { pause, resume } = useRafFn(recompute, { immediate: false })
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onMounted(() => {
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store.setDriverActive(true)
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resume()
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})
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onBeforeUnmount(() => {
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pause()
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store.setDriverActive(false)
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})
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}
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@@ -35,6 +35,15 @@ export function useTaskExpansion(container: Ref<HTMLElement | null>) {
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const ui = useUiStore()
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const store = useTaskExpansionStore()
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// Last-known expanded height per task. A card grows downward only while it's
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// granted (its pipeline list is rendered), so its live height collapses the
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// moment it's denied. Testing overlap with that collapsed height is what causes
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// the flashing: a denied card no longer overlaps its neighbour, gets re-granted,
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// expands, overlaps again, gets denied — every frame. We cache the expanded
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// height while a card is granted and project the footprint with it, so a denied
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// card is still tested at its expanded extent and stays denied. Stable.
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const expandedHeight = new Map<string, number>()
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function rectOf(id: string): DOMRect | null {
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const el = document.querySelector(`[data-block-id="${id}"]`) as HTMLElement | null
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return el ? el.getBoundingClientRect() : null
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@@ -51,26 +60,43 @@ export function useTaskExpansion(container: Ref<HTMLElement | null>) {
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const cx = view.left + view.width / 2
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const cy = view.top + view.height / 2
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const candidates: { id: string; rect:
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const candidates: { id: string; rect: Rect; dist: number }[] = []
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const liveIds = new Set<string>()
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for (const t of board.allTasks) {
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// Only tasks whose run actually has steps would expand a pipeline list.
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if (!execution.getByBlock(t.id)?.steps.length) continue
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const rect = rectOf(t.id)
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if (!rect) continue
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liveIds.add(t.id)
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// While a card is granted it's rendered expanded, so its live height is its
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// expanded footprint — cache it. A denied card keeps its last cached value.
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if (store.allowed.has(t.id)) expandedHeight.set(t.id, rect.height)
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// Visibility: the card must intersect the board viewport (live rect).
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if (!intersects(rect, view)) continue
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// Project the footprint downward to the expanded extent so the overlap test
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// is independent of the card's current (possibly collapsed) state.
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const height = Math.max(rect.height, expandedHeight.get(t.id) ?? 0)
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const footprint: Rect = {
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left: rect.left,
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right: rect.right,
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top: rect.top,
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bottom: rect.top + height,
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}
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// Stable anchor: the card's top-centre. It doesn't move as the card grows
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// downward, so the ordering can't oscillate as cards expand / collapse.
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const ax = rect.left + rect.width / 2
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const ay = rect.top
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const dist = (ax - cx) ** 2 + (ay - cy) ** 2
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candidates.push({ id: t.id, rect, dist })
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candidates.push({ id: t.id, rect: footprint, dist })
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}
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// Drop cached heights for cards that are gone, so the map can't grow unbounded.
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for (const id of expandedHeight.keys()) if (!liveIds.has(id)) expandedHeight.delete(id)
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candidates.sort((a, b) => a.dist - b.dist)
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// Greedy by distance to centre: a candidate is granted only if its
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// every
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// Greedy by distance to centre: a candidate is granted only if its projected
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// footprint clears every footprint already granted, so the centre-most card
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// wins any overlap.
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const claimed: Rect[] = []
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const next = new Set<string>()
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for (const c of candidates) {
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if (claimed.some((r) => intersects(c.rect, r))) continue
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@@ -0,0 +1,38 @@
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import { defineStore } from 'pinia'
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import { ref } from 'vue'
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/**
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* Which service frames may auto-expand to reveal their tasks once zoomed in.
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*
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* Past the `close` band a frame opens from a chip to its full task canvas, which
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* can balloon across the viewport. Expanding *every* frame at once (the old
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* behaviour) made a large off-centre service "snap out" over the small one the
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* user was actually centred on, and expanded services that weren't even on screen.
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* The board driver (`useFrameExpansion`) recomputes a permitted set every frame —
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* only on-screen frames, and only the one closest to the screen centre when two
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* expanded footprints would overlap — and writes it here. `ui.isFrameExpanded`
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* reads `canExpand` to decide whether the zoom band may open a frame.
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*
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* `driverActive` lets the gate degrade gracefully: with no board driver mounted
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* (e.g. the focus view, or a frame rendered in isolation / tests) `canExpand`
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* falls back to "allowed", so the plain zoom behaviour is unchanged.
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*/
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export const useFrameExpansionStore = defineStore('frameExpansion', () => {
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const allowed = ref<Set<string>>(new Set())
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const driverActive = ref(false)
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function setAllowed(ids: Set<string>) {
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allowed.value = ids
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}
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function setDriverActive(active: boolean) {
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driverActive.value = active
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if (!active) allowed.value = new Set()
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}
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function canExpand(id: string) {
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return driverActive.value ? allowed.value.has(id) : true
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}
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return { allowed, driverActive, setAllowed, setDriverActive, canExpand }
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})
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package/app/stores/ui.ts
CHANGED
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import type { PendingContext } from '~/composables/useContextLinking'
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import { zoomToLod, lodAtLeast } from '~/composables/useSemanticZoom'
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import { useExecutionStore } from '~/stores/execution'
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import { useFrameExpansionStore } from '~/stores/frameExpansion'
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import { agentKindMeta } from '~/utils/catalog'
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/** Values used to seed the add-task form when it is opened from another surface. */
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@@ -159,9 +160,14 @@ export const useUiStore = defineStore('ui', () => {
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}
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/** A frame shows its tasks when manually expanded OR once zoomed in to `close`
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* or any deeper band (`steps`/`subtasks` drill further into those tasks).
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* or any deeper band (`steps`/`subtasks` drill further into those tasks). The
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* zoom-driven branch is gated by the board's frame-expansion driver so only
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* on-screen, centre-most frames open — a large off-centre or off-screen service
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* no longer snaps out over the one the user is focused on. The gate degrades to
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* "allowed" when no board driver is mounted (focus view / tests). */
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function isFrameExpanded(id: string) {
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if (expandedFrames.value.has(id)) return true
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return lodAtLeast(lod.value, 'close') && useFrameExpansionStore().canExpand(id)
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}
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function select(id: string | null) {
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package/package.json
CHANGED
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{
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"name": "@cat-factory/app",
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"version": "0.17.
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"version": "0.17.2",
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"description": "Reusable Nuxt layer for the Agent Architecture Board SPA (components, stores, composables, pages). Consume it from a thin deployment app via `extends: ['@cat-factory/app']` and point it at your backend with NUXT_PUBLIC_API_BASE. See deploy/frontend for an example.",
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"repository": {
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"type": "git",
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