@cardenelabs/cdl 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +343 -0
- package/SPEC.md +374 -0
- package/dist/index.cjs +28085 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +3415 -0
- package/dist/index.d.ts +3415 -0
- package/dist/index.js +27962 -0
- package/dist/index.js.map +1 -0
- package/dist/react.cjs +23043 -0
- package/dist/react.cjs.map +1 -0
- package/dist/react.d.cts +2 -0
- package/dist/react.d.ts +2 -0
- package/dist/react.js +23041 -0
- package/dist/react.js.map +1 -0
- package/dist/render-C78lIXeC.d.cts +2449 -0
- package/dist/render-C78lIXeC.d.ts +2449 -0
- package/examples/quick-start.md +88 -0
- package/package.json +79 -0
- package/src/anim/core/easing.ts +77 -0
- package/src/anim/core/timeline.ts +335 -0
- package/src/anim/core/types.ts +42 -0
- package/src/anim/index.ts +20 -0
- package/src/anim/react/index.ts +3 -0
- package/src/anim/react/useReducedMotion.ts +27 -0
- package/src/anim/react/useTimeline.ts +48 -0
- package/src/assert-never.ts +16 -0
- package/src/author-intent-verify.ts +587 -0
- package/src/builder.ts +3740 -0
- package/src/compile.ts +12 -0
- package/src/dom-verify-core.ts +121 -0
- package/src/dom-verify-types.ts +21 -0
- package/src/dom-verify.ts +948 -0
- package/src/event-handler/index.ts +184 -0
- package/src/formula/ast.ts +46 -0
- package/src/formula/evaluator.ts +163 -0
- package/src/formula/formula-computeds.ts +83 -0
- package/src/formula/index.ts +5 -0
- package/src/formula/parser.ts +399 -0
- package/src/index.ts +284 -0
- package/src/input-signals.ts +74 -0
- package/src/kinds/actor.tsx +79 -0
- package/src/kinds/card.tsx +61 -0
- package/src/kinds/chart-bar.tsx +121 -0
- package/src/kinds/chart-line.tsx +163 -0
- package/src/kinds/chart-pie.tsx +107 -0
- package/src/kinds/compact-title.ts +164 -0
- package/src/kinds/dyn-shape.tsx +394 -0
- package/src/kinds/event.tsx +70 -0
- package/src/kinds/function.tsx +53 -0
- package/src/kinds/funnel.tsx +122 -0
- package/src/kinds/gantt.tsx +193 -0
- package/src/kinds/generic.tsx +368 -0
- package/src/kinds/mind-map.tsx +367 -0
- package/src/kinds/mind-radial.tsx +209 -0
- package/src/kinds/node-tone.ts +18 -0
- package/src/kinds/quadrant.tsx +164 -0
- package/src/kinds/row-align.ts +179 -0
- package/src/kinds/shape-basement.tsx +683 -0
- package/src/kinds/shape-blockchain.tsx +750 -0
- package/src/kinds/shape-commerce.tsx +553 -0
- package/src/kinds/shape-finance.tsx +706 -0
- package/src/kinds/shape-hardware.tsx +862 -0
- package/src/kinds/shape-people.tsx +439 -0
- package/src/kinds/shape-region.tsx +383 -0
- package/src/kinds/shape-software.tsx +859 -0
- package/src/kinds/storage.tsx +180 -0
- package/src/kinds/text-width.ts +73 -0
- package/src/kinds/tree.tsx +275 -0
- package/src/kinds/user-journey.tsx +240 -0
- package/src/label-text.ts +71 -0
- package/src/layout/clearance-constants.ts +47 -0
- package/src/layout/collisions.ts +2078 -0
- package/src/layout/edges.ts +2498 -0
- package/src/layout/footer-shape.ts +97 -0
- package/src/layout/geometry.ts +135 -0
- package/src/layout/label-shift.ts +28 -0
- package/src/layout/lanes.ts +328 -0
- package/src/layout/nodes.ts +190 -0
- package/src/layout/predict-bbox.ts +76 -0
- package/src/layout/px-projection.ts +176 -0
- package/src/layout/spec.ts +872 -0
- package/src/layout/text-width.ts +133 -0
- package/src/layout/tokens.ts +181 -0
- package/src/layout/viewbox.ts +47 -0
- package/src/layout-with-validation.ts +175 -0
- package/src/layout.ts +381 -0
- package/src/presets.ts +2108 -0
- package/src/reactive/batch.ts +48 -0
- package/src/reactive/computed.ts +85 -0
- package/src/reactive/effect.ts +145 -0
- package/src/reactive/index.ts +6 -0
- package/src/reactive/internal.ts +109 -0
- package/src/reactive/signal.ts +113 -0
- package/src/render/edges.tsx +318 -0
- package/src/render/header.tsx +146 -0
- package/src/render/interactive-panel.tsx +9620 -0
- package/src/render/nodes.tsx +319 -0
- package/src/render/stage.tsx +377 -0
- package/src/render/tone.ts +64 -0
- package/src/render/utils.ts +238 -0
- package/src/render.tsx +221 -0
- package/src/scroll-trigger/index.ts +109 -0
- package/src/scroll-trigger/progress.ts +49 -0
- package/src/thumbnail.tsx +114 -0
- package/src/types.ts +2371 -0
- package/src/validate.ts +268 -0
- package/src/visual-validate.ts +4381 -0
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import type { JSX } from "react";
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import { shapeRegion, fitArt, labelPlan, type ArtExtent } from "./shape-region";
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import type { LaidNode } from "../types";
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/**
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* Shape-driven people 6 kinds (CAR-1111 Phase 2-D)。
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*
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* auditor / regulator / notary / lawyer / trader / customer-service。
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*
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* 設計原則 (people-2icon-combo final)。
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* 1. 人型 base = 頭 (outline circle) + 肩 (cubic Bezier curve、 顔なし、 slim body 幅 102)
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* 2. 右下 halo badge (accessory 色 stroke + minimal icon) = 主 identity
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* 3. 体内 accessory (幾何学 rect + mini icon) = 副 identity (右下と別要素)
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* 4. label は shape の下に固定
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*/
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type ShapeProps = {
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node: LaidNode;
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active: boolean;
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};
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/**
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* 名前の塊を描く。 位置と大きさは `labelPlan` が決める (箱の下端から積み上げる)。
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*
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* 上から順に置くと、 箱が小さい時に肩書が絵の領域へ食い込む (#433 の review 指摘)。
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*/
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function bottomLabel(node: LaidNode, cx: number, plan: ReturnType<typeof labelPlan>) {
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return (
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<>
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{node.eyebrow && plan.肩書 && (
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<text x={cx} y={plan.肩書.y} fontSize={plan.肩書.size} fontWeight={700} letterSpacing={2} textAnchor="middle" fill="var(--cdl-tone-accent, #2d6a8f)">
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{node.eyebrow}
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</text>
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)}
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<text data-cdl-role="node-label" x={cx} y={plan.名前.y} fontSize={plan.名前.size} fontWeight={700} textAnchor="middle" fill="var(--cdl-text, #1a1f2a)">
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{node.title}
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</text>
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{node.subtitle && plan.説明 && (
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<text x={cx} y={plan.説明.y} fontSize={plan.説明.size} textAnchor="middle" fill="var(--cdl-text-dim, #5a6270)">
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{node.subtitle}
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</text>
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)}
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</>
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);
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}
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/**
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* 人型 base = 頭 (outline circle r=30) + 肩 (cubic Bezier curve、 slim body 幅 102、 頭 : 肩 = 1 : 1.7)。
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* cx, cy = 人型全体の中心。 顔なし = 表情 dot / 口 arc は描かない。
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*/
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/** 影の楕円を人型の底からどれだけ下に置くか、 とその縦半径。 */
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const SHADOW_DY = 20;
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const SHADOW_RY = 4;
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const SHADOW_RX = 55;
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/** 右下 badge の位置 (人型の中心から) と大きさ。 */
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const BADGE_DX = 56;
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const BADGE_DY = 60;
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const BADGE_R = 26;
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const BADGE_SW = 2.5;
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/** 人型の線の太さ。 外接矩形は線の半分だけ外に出る。 */
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const PERSON_SW = 3;
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/**
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* 記章の影がにじむ量。 `haloBadge` の `feGaussianBlur` (3) と `feOffset` (下へ 2)。
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*
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* にじみは描画に出るので広がりに数える。 数えないと、 狭い箱で横幅が倍率を決めた時に
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* この分だけ箱の外に残る (review 指摘)。
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*/
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const BADGE_BLUR = 3;
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const BADGE_BLUR_DY = 2;
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function personBase(cx: number, cy: number, active: boolean) {
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const strokeColor = active ? "var(--cdl-tone-accent, #2d6a8f)" : "var(--cdl-divider, #d4d4d8)";
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const headR = 30;
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const headCy = cy - 40;
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const shoulderR = 51;
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const bodyTopY = headCy + headR + 4;
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const bodyBottomY = bodyTopY + 90;
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// body path = 左底 → 肩左 cubic curve → 中央上 → 肩右 cubic curve → 右底
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const bodyPath =
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`M ${cx - shoulderR} ${bodyBottomY} ` +
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`C ${cx - shoulderR} ${bodyTopY + 40}, ${cx - 28} ${bodyTopY}, ${cx} ${bodyTopY} ` +
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`C ${cx + 28} ${bodyTopY}, ${cx + shoulderR} ${bodyTopY + 40}, ${cx + shoulderR} ${bodyBottomY}`;
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return {
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headR,
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headCy,
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shoulderR,
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bodyTopY,
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bodyBottomY,
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strokeColor,
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render: (
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<>
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{/* drop shadow */}
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<ellipse cx={cx} cy={bodyBottomY + SHADOW_DY} rx={SHADOW_RX} ry={SHADOW_RY} fill="#000" opacity={0.08} stroke="none" />
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{/* 頭 (outline circle) */}
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<circle data-cdl-role="node-body" cx={cx} cy={headCy} r={headR} fill="none" stroke={strokeColor} strokeWidth={3} />
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{/* body (cubic Bezier curve、 open bottom = U 字ではなく肩から下ろす line のみ) */}
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<path d={bodyPath} fill="none" stroke={strokeColor} strokeWidth={3} strokeLinecap="round" />
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</>
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),
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};
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}
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/**
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* halo badge = 右下に配置する主 identity icon。
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* badge 円 (白 fill + accessory 色 stroke) + drop shadow filter。
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* children は 中央 (0,0) 基準の accessory 描画 g。
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*/
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function haloBadge(cx: number, cy: number, filterId: string, strokeColor: string, children: JSX.Element) {
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return (
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<g>
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<defs>
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<filter id={filterId} x="-50%" y="-50%" width="200%" height="200%">
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<feGaussianBlur in="SourceAlpha" stdDeviation={3} />
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<feOffset dx={0} dy={2} result="offsetblur" />
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<feFlood floodColor="#000" floodOpacity={0.15} />
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<feComposite in2="offsetblur" operator="in" />
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<feMerge>
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<feMergeNode />
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<feMergeNode in="SourceGraphic" />
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</feMerge>
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</filter>
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</defs>
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<g filter={`url(#${filterId})`}>
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<circle cx={cx} cy={cy} r={BADGE_R} fill="#ffffff" stroke={strokeColor} strokeWidth={BADGE_SW} />
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</g>
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<g transform={`translate(${cx}, ${cy})`}>{children}</g>
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</g>
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);
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}
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// 右下 badge の位置 (人型 cx から x+56、 body 下部)
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function badgePos(cx: number, personCy: number) {
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return { bx: cx + BADGE_DX, by: personCy + BADGE_DY };
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}
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/**
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* 人型 + 右下 badge + 影の広がり (領域の中心から)。
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*
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* **描く側の定数から出す**。 表に書き写すと、 絵を変えた時に片方だけ古くなる。
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*/
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function personExtent(
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p: { headR: number; headCy: number; shoulderR: number; bodyBottomY: number },
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regionCy: number,
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personCy: number,
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): ArtExtent {
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const 線 = PERSON_SW / 2;
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// 記章はにじみの分だけ外に出る。 下向きの offset も足す
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const badge = BADGE_R + BADGE_SW / 2 + BADGE_BLUR;
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const 影下 = p.bodyBottomY + SHADOW_DY + SHADOW_RY;
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const 記章下 = personCy + BADGE_DY + badge + BADGE_BLUR_DY;
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return {
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上: regionCy - (p.headCy - p.headR - 線),
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下: Math.max(影下, 記章下) - regionCy,
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// 影は肩より広い (rx 55 対 肩 51)。 広い方を採る
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左: Math.max(p.shoulderR + 線, SHADOW_RX),
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右: Math.max(SHADOW_RX, BADGE_DX + badge),
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};
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}
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// 体内 accessory の中央位置 (人型 cx、 body 内 y)
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function chestPos(cx: number, personCy: number) {
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return { chestX: cx, chestY: personCy + 45 };
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}
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// V 襟 (人型の首下、 body 上部の decorative V line)
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function collarV(cx: number, personCy: number, strokeColor: string) {
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const y = personCy + 8;
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return (
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<path
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d={`M ${cx - 12} ${y} L ${cx} ${y + 14} L ${cx + 12} ${y}`}
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fill="none"
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stroke={strokeColor}
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strokeWidth={2.5}
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strokeLinecap="round"
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strokeLinejoin="round"
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/>
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);
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}
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/** shape-lawyer = 弁護士 (右下 天秤 + 体内 gavel + 台座) */
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export function ShapeLawyerNode({ node, active }: ShapeProps): JSX.Element {
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const r = shapeRegion(node);
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const cx = r.cx;
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const cy = r.cy + 20;
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const p = personBase(cx, cy, active);
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const { bx, by } = badgePos(cx, cy);
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const { chestX, chestY } = chestPos(cx, cy);
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return (
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<g>
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{fitArt(r, personExtent(p, r.cy, cy), (
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<g>
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{p.render}
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{collarV(cx, cy, p.strokeColor)}
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{/* 体内 gavel (rotate -20°) + 台座 */}
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<g transform={`translate(${chestX}, ${chestY}) rotate(-20)`}>
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<rect x={-4} y={-8} width={8} height={18} rx={1} fill="#a67c00" stroke="#5a3a10" strokeWidth={1} />
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<rect x={-14} y={-16} width={28} height={12} rx={2} fill="#c9924a" stroke="#5a3a10" strokeWidth={1.5} />
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<rect x={-14} y={-16} width={28} height={3} fill="#e5c07b" stroke="none" />
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</g>
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<ellipse cx={chestX} cy={chestY + 20} rx={26} ry={4} fill="#8b6914" stroke="#5a3a10" strokeWidth={1.5} />
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<ellipse cx={chestX} cy={chestY + 18} rx={26} ry={4} fill="#c9924a" stroke="#5a3a10" strokeWidth={1.5} />
|
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206
|
+
{/* 右下 天秤 badge */}
|
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207
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+
{haloBadge(bx, by, `lw-halo-${node.id}`, "#a67c00", (
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208
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+
<g>
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209
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+
<line x1={0} y1={-12} x2={0} y2={8} stroke="#a67c00" strokeWidth={2} />
|
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210
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+
<line x1={-12} y1={-8} x2={12} y2={-8} stroke="#a67c00" strokeWidth={2} strokeLinecap="round" />
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211
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+
<path d="M -12 -8 L -15 1 L -9 1 Z" fill="#e5c07b" stroke="#a67c00" strokeWidth={1.5} />
|
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212
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+
<path d="M 12 -8 L 15 1 L 9 1 Z" fill="#e5c07b" stroke="#a67c00" strokeWidth={1.5} />
|
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213
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+
<rect x={-5} y={6} width={10} height={3} rx={1} fill="#a67c00" />
|
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214
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+
</g>
|
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215
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+
))}
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216
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+
</g>
|
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217
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+
))}
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218
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+
{bottomLabel(node, r.cx, r.label)}
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219
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+
</g>
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220
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+
);
|
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221
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+
}
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222
|
+
|
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223
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+
/** shape-auditor = 監査人 (右下 magnifier + 体内 clipboard + 3 check) */
|
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224
|
+
export function ShapeAuditorNode({ node, active }: ShapeProps): JSX.Element {
|
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225
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+
const r = shapeRegion(node);
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226
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+
const cx = r.cx;
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227
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+
const cy = r.cy + 20;
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228
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+
const p = personBase(cx, cy, active);
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229
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+
const { bx, by } = badgePos(cx, cy);
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230
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+
const { chestX, chestY } = chestPos(cx, cy);
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231
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+
return (
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232
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+
<g>
|
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233
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+
{fitArt(r, personExtent(p, r.cy, cy), (
|
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234
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+
<g>
|
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235
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+
{p.render}
|
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236
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+
{collarV(cx, cy, p.strokeColor)}
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237
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+
{/* 体内 clipboard + 3 check */}
|
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238
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+
<rect x={chestX - 18} y={chestY - 6} width={36} height={42} rx={2} fill="#e5c07b" stroke="#a67c00" strokeWidth={1.5} />
|
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239
|
+
<rect x={chestX - 8} y={chestY - 10} width={16} height={6} rx={1} fill="#0f3450" stroke="none" />
|
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240
|
+
<rect x={chestX - 14} y={chestY} width={28} height={32} fill="#ffffff" stroke="#8b949e" strokeWidth={0.8} />
|
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241
|
+
{[0, 1, 2].map((i) => {
|
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242
|
+
const y = chestY + 8 + i * 10;
|
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243
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+
return (
|
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244
|
+
<g key={i}>
|
|
245
|
+
<path d={`M ${chestX - 10} ${y} L ${chestX - 7} ${y + 3} L ${chestX - 2} ${y - 3}`} fill="none" stroke="#2a8560" strokeWidth={1.2} strokeLinecap="round" strokeLinejoin="round" />
|
|
246
|
+
<line x1={chestX + 2} y1={y} x2={chestX + 12} y2={y} stroke="#8b949e" strokeWidth={1} />
|
|
247
|
+
</g>
|
|
248
|
+
);
|
|
249
|
+
})}
|
|
250
|
+
{/* 右下 magnifier badge */}
|
|
251
|
+
{haloBadge(bx, by, `au-halo-${node.id}`, "#2a8560", (
|
|
252
|
+
<g>
|
|
253
|
+
<circle cx={-4} cy={-4} r={10} fill="none" stroke="#2a8560" strokeWidth={2.5} />
|
|
254
|
+
<line x1={4} y1={4} x2={13} y2={13} stroke="#2a8560" strokeWidth={2.5} strokeLinecap="round" />
|
|
255
|
+
<path d="M -8 -4 L -5 -1 L -1 -7" fill="none" stroke="#2a8560" strokeWidth={1.8} strokeLinecap="round" strokeLinejoin="round" />
|
|
256
|
+
</g>
|
|
257
|
+
))}
|
|
258
|
+
</g>
|
|
259
|
+
))}
|
|
260
|
+
{bottomLabel(node, r.cx, r.label)}
|
|
261
|
+
</g>
|
|
262
|
+
);
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
/** shape-regulator = 規制当局 (右下 shield + 体内 制服 buttons + star) */
|
|
266
|
+
export function ShapeRegulatorNode({ node, active }: ShapeProps): JSX.Element {
|
|
267
|
+
const r = shapeRegion(node);
|
|
268
|
+
const cx = r.cx;
|
|
269
|
+
const cy = r.cy + 20;
|
|
270
|
+
const p = personBase(cx, cy, active);
|
|
271
|
+
const { bx, by } = badgePos(cx, cy);
|
|
272
|
+
const { chestX, chestY } = chestPos(cx, cy);
|
|
273
|
+
return (
|
|
274
|
+
<g>
|
|
275
|
+
{fitArt(r, personExtent(p, r.cy, cy), (
|
|
276
|
+
<g>
|
|
277
|
+
{p.render}
|
|
278
|
+
{collarV(cx, cy, p.strokeColor)}
|
|
279
|
+
{/* 体内 4 buttons + star */}
|
|
280
|
+
<circle cx={chestX - 10} cy={chestY} r={3} fill="#e5c07b" stroke="#a67c00" strokeWidth={1} />
|
|
281
|
+
<circle cx={chestX + 10} cy={chestY} r={3} fill="#e5c07b" stroke="#a67c00" strokeWidth={1} />
|
|
282
|
+
<circle cx={chestX - 10} cy={chestY + 18} r={3} fill="#e5c07b" stroke="#a67c00" strokeWidth={1} />
|
|
283
|
+
<circle cx={chestX + 10} cy={chestY + 18} r={3} fill="#e5c07b" stroke="#a67c00" strokeWidth={1} />
|
|
284
|
+
<polygon
|
|
285
|
+
points={`${chestX},${chestY + 30} ${chestX + 3},${chestY + 40} ${chestX + 13},${chestY + 40} ${chestX + 5},${chestY + 46} ${chestX + 8},${chestY + 56} ${chestX},${chestY + 50} ${chestX - 8},${chestY + 56} ${chestX - 5},${chestY + 46} ${chestX - 13},${chestY + 40} ${chestX - 3},${chestY + 40}`}
|
|
286
|
+
fill="#e5c07b"
|
|
287
|
+
stroke="#a67c00"
|
|
288
|
+
strokeWidth={1}
|
|
289
|
+
/>
|
|
290
|
+
{/* 右下 shield badge */}
|
|
291
|
+
{haloBadge(bx, by, `rg-halo-${node.id}`, "#0f3450", (
|
|
292
|
+
<g>
|
|
293
|
+
<path d="M 0 -12 L 11 -8 L 11 3 C 11 10, 0 13, 0 13 C 0 13, -11 10, -11 3 L -11 -8 Z" fill="#0f3450" stroke="#0f3450" strokeWidth={1.5} strokeLinejoin="round" />
|
|
294
|
+
<polygon points="0,-6 2,-2 6,-2 3,1 4,6 0,3 -4,6 -3,1 -6,-2 -2,-2" fill="#e5c07b" />
|
|
295
|
+
</g>
|
|
296
|
+
))}
|
|
297
|
+
</g>
|
|
298
|
+
))}
|
|
299
|
+
{bottomLabel(node, r.cx, r.label)}
|
|
300
|
+
</g>
|
|
301
|
+
);
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
/** shape-notary = 公証人 (右下 印章 + 体内 契約書 + 署名) */
|
|
305
|
+
export function ShapeNotaryNode({ node, active }: ShapeProps): JSX.Element {
|
|
306
|
+
const r = shapeRegion(node);
|
|
307
|
+
const cx = r.cx;
|
|
308
|
+
const cy = r.cy + 20;
|
|
309
|
+
const p = personBase(cx, cy, active);
|
|
310
|
+
const { bx, by } = badgePos(cx, cy);
|
|
311
|
+
const { chestX, chestY } = chestPos(cx, cy);
|
|
312
|
+
return (
|
|
313
|
+
<g>
|
|
314
|
+
{fitArt(r, personExtent(p, r.cy, cy), (
|
|
315
|
+
<g>
|
|
316
|
+
{p.render}
|
|
317
|
+
{collarV(cx, cy, p.strokeColor)}
|
|
318
|
+
{/* 体内 契約書 (dog-ear + line + signature) */}
|
|
319
|
+
<path
|
|
320
|
+
d={`M ${chestX - 20} ${chestY - 2} L ${chestX - 20} ${chestY + 42} L ${chestX + 20} ${chestY + 42} L ${chestX + 20} ${chestY - 2} L ${chestX + 12} ${chestY - 10} L ${chestX - 20} ${chestY - 10} Z`}
|
|
321
|
+
fill="#ffffff"
|
|
322
|
+
stroke="#c15a4a"
|
|
323
|
+
strokeWidth={1.8}
|
|
324
|
+
strokeLinejoin="round"
|
|
325
|
+
/>
|
|
326
|
+
<path
|
|
327
|
+
d={`M ${chestX + 12} ${chestY - 10} L ${chestX + 12} ${chestY - 2} L ${chestX + 20} ${chestY - 2}`}
|
|
328
|
+
fill="none"
|
|
329
|
+
stroke="#c15a4a"
|
|
330
|
+
strokeWidth={1.5}
|
|
331
|
+
strokeLinejoin="round"
|
|
332
|
+
/>
|
|
333
|
+
<line x1={chestX - 14} y1={chestY + 6} x2={chestX + 14} y2={chestY + 6} stroke="#8b949e" strokeWidth={1} />
|
|
334
|
+
<line x1={chestX - 14} y1={chestY + 14} x2={chestX + 14} y2={chestY + 14} stroke="#8b949e" strokeWidth={1} />
|
|
335
|
+
<line x1={chestX - 14} y1={chestY + 22} x2={chestX + 8} y2={chestY + 22} stroke="#8b949e" strokeWidth={1} />
|
|
336
|
+
<line x1={chestX - 14} y1={chestY + 34} x2={chestX + 2} y2={chestY + 34} stroke="#0f3450" strokeWidth={1.5} />
|
|
337
|
+
<text x={chestX + 6} y={chestY + 37} fontSize={8} fill="#0f3450" fontFamily="cursive" fontStyle="italic">
|
|
338
|
+
✓
|
|
339
|
+
</text>
|
|
340
|
+
{/* 右下 印章 badge */}
|
|
341
|
+
{haloBadge(bx, by, `nt-halo-${node.id}`, "#c15a4a", (
|
|
342
|
+
<g>
|
|
343
|
+
<circle cx={0} cy={0} r={12} fill="#c15a4a" stroke="none" />
|
|
344
|
+
<circle cx={0} cy={0} r={8} fill="none" stroke="#ffffff" strokeWidth={1.2} />
|
|
345
|
+
<text x={0} y={4} fontFamily="Georgia, serif" fontSize={10} fontWeight={700} fill="#ffffff" textAnchor="middle">
|
|
346
|
+
印
|
|
347
|
+
</text>
|
|
348
|
+
</g>
|
|
349
|
+
))}
|
|
350
|
+
</g>
|
|
351
|
+
))}
|
|
352
|
+
{bottomLabel(node, r.cx, r.label)}
|
|
353
|
+
</g>
|
|
354
|
+
);
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
/** shape-trader = トレーダー (右下 chart line + 体内 laptop + candles) */
|
|
358
|
+
export function ShapeTraderNode({ node, active }: ShapeProps): JSX.Element {
|
|
359
|
+
const r = shapeRegion(node);
|
|
360
|
+
const cx = r.cx;
|
|
361
|
+
const cy = r.cy + 20;
|
|
362
|
+
const p = personBase(cx, cy, active);
|
|
363
|
+
const { bx, by } = badgePos(cx, cy);
|
|
364
|
+
const { chestX, chestY } = chestPos(cx, cy);
|
|
365
|
+
return (
|
|
366
|
+
<g>
|
|
367
|
+
{fitArt(r, personExtent(p, r.cy, cy), (
|
|
368
|
+
<g>
|
|
369
|
+
{p.render}
|
|
370
|
+
{collarV(cx, cy, p.strokeColor)}
|
|
371
|
+
{/* 体内 mini laptop + candles */}
|
|
372
|
+
<rect x={chestX - 20} y={chestY} width={40} height={30} rx={2} fill="#ffffff" stroke="#4ea36a" strokeWidth={2} />
|
|
373
|
+
{[
|
|
374
|
+
{ x: -16, h: 10 },
|
|
375
|
+
{ x: -10, h: 14 },
|
|
376
|
+
{ x: -4, h: 10, red: true },
|
|
377
|
+
{ x: 2, h: 12 },
|
|
378
|
+
{ x: 8, h: 10 },
|
|
379
|
+
{ x: 14, h: 12 },
|
|
380
|
+
].map((c, i) => (
|
|
381
|
+
<rect
|
|
382
|
+
key={i}
|
|
383
|
+
x={chestX + c.x}
|
|
384
|
+
y={chestY + 24 - c.h}
|
|
385
|
+
width={3}
|
|
386
|
+
height={c.h}
|
|
387
|
+
fill={c.red ? "#c15a4a" : "#4ea36a"}
|
|
388
|
+
stroke="none"
|
|
389
|
+
/>
|
|
390
|
+
))}
|
|
391
|
+
<path d={`M ${chestX - 14} ${chestY + 20} L ${chestX + 12} ${chestY + 6}`} fill="none" stroke="#e5c07b" strokeWidth={1.2} strokeDasharray="2 1.5" />
|
|
392
|
+
{/* 右下 chart line badge */}
|
|
393
|
+
{haloBadge(bx, by, `tr-halo-${node.id}`, "#4ea36a", (
|
|
394
|
+
<g>
|
|
395
|
+
<path d="M -11 7 L -5 -2 L 1 2 L 6 -7 L 12 -4" fill="none" stroke="#4ea36a" strokeWidth={2.5} strokeLinecap="round" strokeLinejoin="round" />
|
|
396
|
+
<polyline points="9,-7 12,-7 12,-4" fill="none" stroke="#4ea36a" strokeWidth={2.5} strokeLinecap="round" strokeLinejoin="round" />
|
|
397
|
+
<line x1={-13} y1={11} x2={13} y2={11} stroke="#4ea36a" strokeWidth={1.5} opacity={0.4} />
|
|
398
|
+
</g>
|
|
399
|
+
))}
|
|
400
|
+
</g>
|
|
401
|
+
))}
|
|
402
|
+
{bottomLabel(node, r.cx, r.label)}
|
|
403
|
+
</g>
|
|
404
|
+
);
|
|
405
|
+
}
|
|
406
|
+
|
|
407
|
+
/** shape-customer-service = CS (右下 headset + 体内 24H badge) */
|
|
408
|
+
export function ShapeCustomerServiceNode({ node, active }: ShapeProps): JSX.Element {
|
|
409
|
+
const r = shapeRegion(node);
|
|
410
|
+
const cx = r.cx;
|
|
411
|
+
const cy = r.cy + 20;
|
|
412
|
+
const p = personBase(cx, cy, active);
|
|
413
|
+
const { bx, by } = badgePos(cx, cy);
|
|
414
|
+
const { chestX, chestY } = chestPos(cx, cy);
|
|
415
|
+
return (
|
|
416
|
+
<g>
|
|
417
|
+
{fitArt(r, personExtent(p, r.cy, cy), (
|
|
418
|
+
<g>
|
|
419
|
+
{p.render}
|
|
420
|
+
{collarV(cx, cy, p.strokeColor)}
|
|
421
|
+
{/* 体内 24H badge */}
|
|
422
|
+
<rect x={chestX - 22} y={chestY + 5} width={44} height={22} rx={11} fill="#e5c07b" stroke="#a67c00" strokeWidth={2} />
|
|
423
|
+
<text x={chestX} y={chestY + 20} fontSize={12} fontWeight={900} fill="#5a3a10" textAnchor="middle" letterSpacing={2}>
|
|
424
|
+
24H
|
|
425
|
+
</text>
|
|
426
|
+
{/* 右下 headset badge */}
|
|
427
|
+
{haloBadge(bx, by, `cs-halo-${node.id}`, "#a67c00", (
|
|
428
|
+
<g>
|
|
429
|
+
<path d="M -11 4 C -11 -10, -6 -12, 0 -12 C 6 -12, 11 -10, 11 4" fill="none" stroke="#a67c00" strokeWidth={2.5} strokeLinecap="round" />
|
|
430
|
+
<rect x={-13} y={2} width={6} height={11} rx={1.5} fill="#e5c07b" stroke="#a67c00" strokeWidth={1.5} />
|
|
431
|
+
<rect x={7} y={2} width={6} height={11} rx={1.5} fill="#e5c07b" strokeWidth={1.5} stroke="#a67c00" />
|
|
432
|
+
</g>
|
|
433
|
+
))}
|
|
434
|
+
</g>
|
|
435
|
+
))}
|
|
436
|
+
{bottomLabel(node, r.cx, r.label)}
|
|
437
|
+
</g>
|
|
438
|
+
);
|
|
439
|
+
}
|