@cardenelabs/cdl 0.124.0 → 0.125.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -1,5 +1,5 @@
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- import { C as CdlDiagram, S as Signal, a as CdlInput, b as CdlLane, c as CdlNode, T as Tone, d as Side, E as EdgeStyle, e as EdgeRole, f as EdgeHead, g as EdgeHeadFill, h as EdgeRouting, i as CdlState, j as CdlInputOption, k as CdlEventTarget, l as CdlLang, m as CdlTextMetrics, n as Computed, o as CdlDerivedValue, p as CdlScrollTrigger, L as LaidDiagram, q as CdlDiagramViewProps, r as LaidEdge, s as LaidNode, t as CdlEdge, B as BBox, R as RowMark, N as NodeKind, J as JourneyEmotion, Q as QuadrantKey, u as TreeNodePayload } from './render-U6omSNH2.cjs';
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- export { v as CdlDiagramView, w as CdlEventBinding, x as CdlEventKind, y as CdlFormula, z as CdlPhase, A as ChartPieForm, D as ChartSlopeForm, F as EDGE_HEADS, G as EDGE_HEAD_DEFAULT, H as EDGE_HEAD_FILLS, I as EDGE_HEAD_FILL_DEFAULT, K as EDGE_REVEALS, M as EDGE_REVEAL_DEFAULT, O as EDGE_STYLES, P as EdgeReveal, U as InteractiveHandlerMap, V as InteractiveSignalsAccessor, W as LaidLane, X as NODE_KINDS, Y as RELATION_FOCUSES, Z as RELATION_FOCUS_DEFAULT, _ as RelationFocus, $ as ScrollProgressHandle, a0 as TONES, a1 as computeEventBindingKey, a2 as computeFormulaKey, a3 as computeInputSignalKey, a4 as computeScrollTriggerKey, a5 as computed, a6 as createInteractiveSignalsAccessor, a7 as createScrollProgressHandle, a8 as createScrollProgressSignals, a9 as hasInteractivePrimitives, aa as resolveLang, ab as sequenceBoardMetrics, ac as sequenceStepId, ad as signal } from './render-U6omSNH2.cjs';
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+ import { C as CdlDiagram, S as Signal, a as CdlInput, b as CdlLane, c as CdlNode, T as Tone, d as Side, E as EdgeStyle, e as EdgeRole, f as EdgeHead, g as EdgeHeadFill, h as EdgeRouting, i as CdlState, j as CdlInputOption, k as CdlEventTarget, l as CdlLang, m as CdlTextMetrics, n as Computed, o as CdlDerivedValue, p as CdlScrollTrigger, L as LaidDiagram, q as CdlDiagramViewProps, r as LaidEdge, s as LaidNode, t as CdlEdge, B as BBox, R as RowMark, N as NodeKind, J as JourneyEmotion, Q as QuadrantKey, u as TreeNodePayload } from './render-7yEHIUK1.cjs';
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+ export { v as CdlDiagramView, w as CdlEventBinding, x as CdlEventKind, y as CdlFormula, z as CdlLegendItem, A as CdlPhase, D as ChartPieForm, F as ChartSlopeForm, G as EDGE_HEADS, H as EDGE_HEAD_DEFAULT, I as EDGE_HEAD_FILLS, K as EDGE_HEAD_FILL_DEFAULT, M as EDGE_REVEALS, O as EDGE_REVEAL_DEFAULT, P as EDGE_STYLES, U as EdgeReveal, V as InteractiveHandlerMap, W as InteractiveSignalsAccessor, X as LEGEND_MARKS, Y as LaidLane, Z as LaidLegendItem, _ as LegendMark, $ as NODE_KINDS, a0 as RELATION_FOCUSES, a1 as RELATION_FOCUS_DEFAULT, a2 as RelationFocus, a3 as ScrollProgressHandle, a4 as TONES, a5 as computeEventBindingKey, a6 as computeFormulaKey, a7 as computeInputSignalKey, a8 as computeScrollTriggerKey, a9 as computed, aa as createInteractiveSignalsAccessor, ab as createScrollProgressHandle, ac as createScrollProgressSignals, ad as hasInteractivePrimitives, ae as resolveLang, af as sequenceBoardMetrics, ag as sequenceStepId, ah as signal } from './render-7yEHIUK1.cjs';
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  import { JSX } from 'react';
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  declare function effect(fn: () => void | (() => void)): () => void;
@@ -1238,6 +1238,8 @@ declare function diagram(id: string, options: {
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  * この図がどの種類か (#645)。 詳しくは `CdlDiagram.type` の説明を参照。
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  */
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  type?: string;
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+ /** SVG 内の図の下へ置く共通凡例。 */
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+ legend?: CdlDiagram["legend"];
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  }): DiagramBuilder;
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  /**
package/dist/index.d.ts CHANGED
@@ -1,5 +1,5 @@
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- import { C as CdlDiagram, S as Signal, a as CdlInput, b as CdlLane, c as CdlNode, T as Tone, d as Side, E as EdgeStyle, e as EdgeRole, f as EdgeHead, g as EdgeHeadFill, h as EdgeRouting, i as CdlState, j as CdlInputOption, k as CdlEventTarget, l as CdlLang, m as CdlTextMetrics, n as Computed, o as CdlDerivedValue, p as CdlScrollTrigger, L as LaidDiagram, q as CdlDiagramViewProps, r as LaidEdge, s as LaidNode, t as CdlEdge, B as BBox, R as RowMark, N as NodeKind, J as JourneyEmotion, Q as QuadrantKey, u as TreeNodePayload } from './render-U6omSNH2.js';
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- export { v as CdlDiagramView, w as CdlEventBinding, x as CdlEventKind, y as CdlFormula, z as CdlPhase, A as ChartPieForm, D as ChartSlopeForm, F as EDGE_HEADS, G as EDGE_HEAD_DEFAULT, H as EDGE_HEAD_FILLS, I as EDGE_HEAD_FILL_DEFAULT, K as EDGE_REVEALS, M as EDGE_REVEAL_DEFAULT, O as EDGE_STYLES, P as EdgeReveal, U as InteractiveHandlerMap, V as InteractiveSignalsAccessor, W as LaidLane, X as NODE_KINDS, Y as RELATION_FOCUSES, Z as RELATION_FOCUS_DEFAULT, _ as RelationFocus, $ as ScrollProgressHandle, a0 as TONES, a1 as computeEventBindingKey, a2 as computeFormulaKey, a3 as computeInputSignalKey, a4 as computeScrollTriggerKey, a5 as computed, a6 as createInteractiveSignalsAccessor, a7 as createScrollProgressHandle, a8 as createScrollProgressSignals, a9 as hasInteractivePrimitives, aa as resolveLang, ab as sequenceBoardMetrics, ac as sequenceStepId, ad as signal } from './render-U6omSNH2.js';
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+ import { C as CdlDiagram, S as Signal, a as CdlInput, b as CdlLane, c as CdlNode, T as Tone, d as Side, E as EdgeStyle, e as EdgeRole, f as EdgeHead, g as EdgeHeadFill, h as EdgeRouting, i as CdlState, j as CdlInputOption, k as CdlEventTarget, l as CdlLang, m as CdlTextMetrics, n as Computed, o as CdlDerivedValue, p as CdlScrollTrigger, L as LaidDiagram, q as CdlDiagramViewProps, r as LaidEdge, s as LaidNode, t as CdlEdge, B as BBox, R as RowMark, N as NodeKind, J as JourneyEmotion, Q as QuadrantKey, u as TreeNodePayload } from './render-7yEHIUK1.js';
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+ export { v as CdlDiagramView, w as CdlEventBinding, x as CdlEventKind, y as CdlFormula, z as CdlLegendItem, A as CdlPhase, D as ChartPieForm, F as ChartSlopeForm, G as EDGE_HEADS, H as EDGE_HEAD_DEFAULT, I as EDGE_HEAD_FILLS, K as EDGE_HEAD_FILL_DEFAULT, M as EDGE_REVEALS, O as EDGE_REVEAL_DEFAULT, P as EDGE_STYLES, U as EdgeReveal, V as InteractiveHandlerMap, W as InteractiveSignalsAccessor, X as LEGEND_MARKS, Y as LaidLane, Z as LaidLegendItem, _ as LegendMark, $ as NODE_KINDS, a0 as RELATION_FOCUSES, a1 as RELATION_FOCUS_DEFAULT, a2 as RelationFocus, a3 as ScrollProgressHandle, a4 as TONES, a5 as computeEventBindingKey, a6 as computeFormulaKey, a7 as computeInputSignalKey, a8 as computeScrollTriggerKey, a9 as computed, aa as createInteractiveSignalsAccessor, ab as createScrollProgressHandle, ac as createScrollProgressSignals, ad as hasInteractivePrimitives, ae as resolveLang, af as sequenceBoardMetrics, ag as sequenceStepId, ah as signal } from './render-7yEHIUK1.js';
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  import { JSX } from 'react';
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  declare function effect(fn: () => void | (() => void)): () => void;
@@ -1238,6 +1238,8 @@ declare function diagram(id: string, options: {
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  * この図がどの種類か (#645)。 詳しくは `CdlDiagram.type` の説明を参照。
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  */
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  type?: string;
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+ /** SVG 内の図の下へ置く共通凡例。 */
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+ legend?: CdlDiagram["legend"];
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  }): DiagramBuilder;
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  /**