@carbonenginejs/runtime-resource 0.7.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (219) hide show
  1. package/FORMAT-PROVENANCE.md +155 -144
  2. package/LICENSE +21 -21
  3. package/NOTICE +29 -29
  4. package/README.md +11 -0
  5. package/dist/CjsMotherLode.js +1271 -1271
  6. package/dist/CjsResMan.js +3005 -3005
  7. package/dist/CjsResManQueue.js +214 -214
  8. package/dist/CjsResource.js +566 -566
  9. package/dist/CjsResourceSource.js +59 -59
  10. package/dist/_virtual/_rollupPluginBabelHelpers.js +153 -153
  11. package/dist/format/CjsBlueReader.js +269 -269
  12. package/dist/format/CjsFormat.js +192 -192
  13. package/dist/format/CjsReader.js +18 -18
  14. package/dist/format/CjsResourceProbe.js +277 -277
  15. package/dist/format/payloadContract.js +173 -173
  16. package/dist/formats/black/CjsBlackFormat.js +278 -278
  17. package/dist/formats/black/core/CjsBlackBinaryReader.js +153 -153
  18. package/dist/formats/black/core/CjsBlackPropertyReaders.js +382 -382
  19. package/dist/formats/black/core/CjsBlackReader.js +639 -639
  20. package/dist/formats/black/core/CjsBlackSchemaRegistry.js +433 -433
  21. package/dist/formats/black/core/black-schema-v1-2026-07-11.json.js +4 -4
  22. package/dist/formats/black/core/blackConstants.js +7 -7
  23. package/dist/formats/black/core/blackDefinitions.js +10 -10
  24. package/dist/formats/black/core/blackEnums.js +6 -6
  25. package/dist/formats/black/core/blackSchema.js +3 -3
  26. package/dist/formats/black/core/blackVersion.js +22 -22
  27. package/dist/formats/black/core/helpers.js +182 -182
  28. package/dist/formats/black/core/schema.js +4 -4
  29. package/dist/formats/black/index.js +2 -2
  30. package/dist/formats/bnk/CjsBnkFormat.js +125 -125
  31. package/dist/formats/bnk/core/graph.js +140 -140
  32. package/dist/formats/bnk/core/helpers.js +409 -409
  33. package/dist/formats/bnk/core/musicNodes.js +489 -489
  34. package/dist/formats/bnk/core/soundbanksInfo.js +246 -246
  35. package/dist/formats/bnk/index.js +2 -2
  36. package/dist/formats/cmf/CjsCmfFormat.js +497 -497
  37. package/dist/formats/cmf/core/binary.js +118 -118
  38. package/dist/formats/cmf/core/buffers.js +233 -233
  39. package/dist/formats/cmf/core/constants.js +47 -47
  40. package/dist/formats/cmf/core/gr2Anim.js +453 -453
  41. package/dist/formats/cmf/core/helpers.js +287 -287
  42. package/dist/formats/cmf/core/pack.js +276 -276
  43. package/dist/formats/cmf/core/schema.js +364 -364
  44. package/dist/formats/cmf/core/shared.js +268 -268
  45. package/dist/formats/cmf/core/writer.js +517 -517
  46. package/dist/formats/cmf/index.js +2 -2
  47. package/dist/formats/dds/CjsDdsFormat.js +193 -193
  48. package/dist/formats/dds/core/bc6h.js +288 -0
  49. package/dist/formats/dds/core/bc6h.js.map +1 -0
  50. package/dist/formats/dds/core/bc7.js +251 -0
  51. package/dist/formats/dds/core/bc7.js.map +1 -0
  52. package/dist/formats/dds/core/helpers.js +815 -812
  53. package/dist/formats/dds/core/helpers.js.map +1 -1
  54. package/dist/formats/dds/index.js +2 -2
  55. package/dist/formats/fbx/CjsFbxFormat.js +266 -266
  56. package/dist/formats/fbx/core/helpers.js +3901 -3901
  57. package/dist/formats/fbx/index.js +2 -2
  58. package/dist/formats/flac/CjsFlacFormat.js +87 -87
  59. package/dist/formats/flac/core/helpers.js +295 -295
  60. package/dist/formats/flac/index.js +2 -2
  61. package/dist/formats/gif/CjsGifFormat.js +87 -87
  62. package/dist/formats/gif/core/helpers.js +360 -360
  63. package/dist/formats/gif/index.js +2 -2
  64. package/dist/formats/gltf/CjsGltfFormat.js +290 -290
  65. package/dist/formats/gltf/core/helpers.js +292 -292
  66. package/dist/formats/gltf/core/json.js +79 -79
  67. package/dist/formats/gltf/core/parser.js +666 -666
  68. package/dist/formats/gltf/core/targets.js +163 -163
  69. package/dist/formats/gltf/index.js +2 -2
  70. package/dist/formats/index.js +23 -23
  71. package/dist/formats/jpeg/CjsJpegFormat.js +206 -206
  72. package/dist/formats/jpeg/core/helpers.js +350 -350
  73. package/dist/formats/jpeg/core/jpeg.js +377 -377
  74. package/dist/formats/jpeg/index.js +2 -2
  75. package/dist/formats/mp3/CjsMp3Format.js +192 -192
  76. package/dist/formats/mp3/core/helpers.js +338 -338
  77. package/dist/formats/mp3/index.js +2 -2
  78. package/dist/formats/mp4/CjsMp4Format.js +191 -191
  79. package/dist/formats/mp4/core/helpers.js +449 -449
  80. package/dist/formats/mp4/index.js +2 -2
  81. package/dist/formats/obj/CjsObjFormat.js +253 -253
  82. package/dist/formats/obj/core/helpers.js +573 -573
  83. package/dist/formats/obj/core/json.js +64 -64
  84. package/dist/formats/obj/core/parser.js +321 -321
  85. package/dist/formats/obj/index.js +2 -2
  86. package/dist/formats/ogg/CjsOggFormat.js +88 -88
  87. package/dist/formats/ogg/core/helpers.js +387 -387
  88. package/dist/formats/ogg/core/imdct.js +178 -178
  89. package/dist/formats/ogg/core/vorbis.js +999 -999
  90. package/dist/formats/ogg/index.js +2 -2
  91. package/dist/formats/png/CjsPngFormat.js +195 -195
  92. package/dist/formats/png/core/helpers.js +583 -583
  93. package/dist/formats/png/index.js +2 -2
  94. package/dist/formats/red/CjsRedFormat.js +261 -261
  95. package/dist/formats/red/core/CjsRedReader.js +194 -194
  96. package/dist/formats/red/core/blackDefinitions.js +3 -3
  97. package/dist/formats/red/core/helpers.js +139 -139
  98. package/dist/formats/red/core/redGraph.js +68 -68
  99. package/dist/formats/red/core/schema.js +4 -4
  100. package/dist/formats/red/index.js +2 -2
  101. package/dist/formats/stl/CjsStlFormat.js +365 -365
  102. package/dist/formats/stl/core/helpers.js +261 -261
  103. package/dist/formats/stl/core/json.js +51 -51
  104. package/dist/formats/stl/core/stl.js +629 -629
  105. package/dist/formats/stl/core/targets.js +163 -163
  106. package/dist/formats/stl/index.js +2 -2
  107. package/dist/formats/tga/CjsTgaFormat.js +192 -192
  108. package/dist/formats/tga/core/helpers.js +446 -446
  109. package/dist/formats/tga/index.js +2 -2
  110. package/dist/formats/wav/CjsWavFormat.js +192 -192
  111. package/dist/formats/wav/core/helpers.js +328 -328
  112. package/dist/formats/wav/index.js +2 -2
  113. package/dist/formats/webm/CjsWebmFormat.js +191 -191
  114. package/dist/formats/webm/core/helpers.js +537 -537
  115. package/dist/formats/webm/index.js +2 -2
  116. package/dist/formats/webp/CjsWebpFormat.js +86 -86
  117. package/dist/formats/webp/core/helpers.js +214 -214
  118. package/dist/formats/webp/index.js +2 -2
  119. package/dist/formats/wem/CjsWemFormat.js +241 -241
  120. package/dist/formats/wem/core/bitStream.js +259 -259
  121. package/dist/formats/wem/core/codebookLibrary.js +164 -164
  122. package/dist/formats/wem/core/helpers.js +417 -417
  123. package/dist/formats/wem/core/packedCodebooksAotuv603.js +30 -30
  124. package/dist/formats/wem/core/ptadpcm.js +77 -77
  125. package/dist/formats/wem/core/resolve.js +121 -121
  126. package/dist/formats/wem/core/wemToOgg.js +485 -485
  127. package/dist/formats/wem/index.js +2 -2
  128. package/dist/formats/yaml/CjsYamlFormat.js +83 -83
  129. package/dist/formats/yaml/core/CjsYamlReader.js +305 -305
  130. package/dist/formats/yaml/core/helpers.js +160 -160
  131. package/dist/formats/yaml/index.js +2 -2
  132. package/dist/index.js +48 -48
  133. package/dist/resourcePath.js +18 -18
  134. package/dist/resourceStates.js +9 -9
  135. package/dist/resources/AudioGeometryResData.js +47 -47
  136. package/dist/resources/GStateBindingCallbackData.js +31 -31
  137. package/dist/resources/MeshDecalData.js +37 -37
  138. package/dist/resources/MeshDecalLodData.js +34 -34
  139. package/dist/resources/Tr2EffectRes.js +71 -71
  140. package/dist/resources/Tr2GrannyIntersectionResult.js +60 -60
  141. package/dist/resources/Tr2GrannyStateRes.js +44 -44
  142. package/dist/resources/Tr2ImageRes.js +114 -114
  143. package/dist/resources/Tr2LightProfileRes.js +40 -40
  144. package/dist/resources/Tr2MaterialArea.js +34 -34
  145. package/dist/resources/Tr2MaterialMesh.js +31 -31
  146. package/dist/resources/Tr2MaterialRes.js +34 -34
  147. package/dist/resources/Tr2ShaderPermutation.js +43 -43
  148. package/dist/resources/Tr2TextureLodManager.js +80 -80
  149. package/dist/resources/Tr2TextureLodUpdateRequest.js +37 -37
  150. package/dist/resources/Tr2TexturePackChannel.js +37 -37
  151. package/dist/resources/Tr2TexturePipeline.js +52 -52
  152. package/dist/resources/Tr2TexturePipelineParams.js +34 -34
  153. package/dist/resources/Tr2TexturePipelineStepCompress.js +40 -40
  154. package/dist/resources/Tr2TexturePipelineStepLimitSize.js +34 -34
  155. package/dist/resources/Tr2TexturePipelineStepLoad.js +31 -31
  156. package/dist/resources/Tr2TexturePipelineStepPack.js +43 -43
  157. package/dist/resources/TriGeometryRes.js +239 -216
  158. package/dist/resources/TriGeometryRes.js.map +1 -1
  159. package/dist/resources/TriGeometryResAreaData.js +59 -59
  160. package/dist/resources/TriGeometryResJointData.js +38 -38
  161. package/dist/resources/TriGeometryResLodData.js +88 -88
  162. package/dist/resources/TriGeometryResMeshData.js +63 -63
  163. package/dist/resources/TriGeometryResSkeletonData.js +34 -34
  164. package/dist/resources/TriGrannyRes.js +43 -43
  165. package/dist/resources/TriJointBinding.js +38 -38
  166. package/dist/resources/TriMorphTargetGeometryConstants.js +46 -46
  167. package/dist/resources/TriRtGeometryConstants.js +88 -88
  168. package/dist/resources/TriTextureRes.js +304 -304
  169. package/dist/resources/enums.js +18 -18
  170. package/dist/resources/resourceBoundary.js +47 -47
  171. package/dist/resources/texturePipelineBehavior.js +308 -308
  172. package/dist/texture/CjsTextureArrayRes.js +406 -406
  173. package/dist/texture/CjsTextureParameterProxy.js +133 -133
  174. package/format-notices/black/LICENSE +21 -21
  175. package/format-notices/black/NOTICE +47 -47
  176. package/format-notices/bnk/LICENSE +21 -21
  177. package/format-notices/bnk/NOTICE +20 -20
  178. package/format-notices/cmf/LICENSE +21 -21
  179. package/format-notices/cmf/NOTICE +36 -36
  180. package/format-notices/dds/LICENSE +21 -21
  181. package/format-notices/dds/NOTICE +14 -14
  182. package/format-notices/fbx/LICENSE +21 -21
  183. package/format-notices/fbx/NOTICE +14 -14
  184. package/format-notices/flac/LICENSE +21 -21
  185. package/format-notices/flac/NOTICE +14 -14
  186. package/format-notices/gif/LICENSE +21 -21
  187. package/format-notices/gif/NOTICE +14 -14
  188. package/format-notices/gltf/LICENSE +21 -21
  189. package/format-notices/gltf/NOTICE +27 -27
  190. package/format-notices/jpeg/LICENSE +21 -21
  191. package/format-notices/jpeg/NOTICE +14 -14
  192. package/format-notices/mp3/LICENSE +21 -21
  193. package/format-notices/mp3/NOTICE +14 -14
  194. package/format-notices/mp4/LICENSE +21 -21
  195. package/format-notices/mp4/NOTICE +14 -14
  196. package/format-notices/obj/LICENSE +21 -21
  197. package/format-notices/obj/NOTICE +26 -26
  198. package/format-notices/ogg/LICENSE +21 -21
  199. package/format-notices/ogg/NOTICE +28 -28
  200. package/format-notices/png/LICENSE +21 -21
  201. package/format-notices/png/NOTICE +14 -14
  202. package/format-notices/red/LICENSE +21 -21
  203. package/format-notices/red/NOTICE +31 -31
  204. package/format-notices/stl/LICENSE +21 -21
  205. package/format-notices/stl/NOTICE +21 -21
  206. package/format-notices/tga/LICENSE +21 -21
  207. package/format-notices/tga/NOTICE +14 -14
  208. package/format-notices/wav/LICENSE +21 -21
  209. package/format-notices/wav/NOTICE +14 -14
  210. package/format-notices/webm/LICENSE +21 -21
  211. package/format-notices/webm/NOTICE +14 -14
  212. package/format-notices/webp/LICENSE +21 -21
  213. package/format-notices/webp/NOTICE +14 -14
  214. package/format-notices/wem/LICENSE +57 -57
  215. package/format-notices/wem/NOTICE +33 -33
  216. package/format-notices/yaml/LICENSE +21 -21
  217. package/format-notices/yaml/NOTICE +44 -44
  218. package/package.json +2 -2
  219. package/resource-lifecycle.md +679 -679
@@ -1,517 +1,517 @@
1
- import { MeshoptEncoder } from 'meshoptimizer/encoder';
2
- import { STRUCT_SIZE, FILE_SIGNATURE, FILE_VERSION, SectionType, SectionCompression, MeshTopology, AnimationChannelTargetType, Interpolation, ElementType, Usage } from './constants.js';
3
- import { crc32 } from './binary.js';
4
-
5
- /**
6
- * Binary CMF v1 writer.
7
- *
8
- * Mirrors CarbonEngine's `cmf::BuildFile`: the object graph is flattened into
9
- * the Data section as structs with self-relative tagged span offsets
10
- * (depth-first in member order, 8-byte chunk alignment, identical leaf chunks
11
- * deduplicated), GPU buffers referenced by BufferViews become one section
12
- * each (remapped to section indices in first-encounter order, meshoptimizer
13
- * compressed by default), optional metadata flattens into a trailing section,
14
- * and the header CRC covers everything after the crc32 field.
15
- */
16
-
17
- const textEncoder = new TextEncoder();
18
- let encoderReady = false;
19
- MeshoptEncoder.ready.then(() => {
20
- encoderReady = true;
21
- });
22
- function writeError(message) {
23
- const error = new Error(`CMF write: ${message}`);
24
- error.code = "CJS_FORMAT_WRITE_ERROR";
25
- return error;
26
- }
27
- function enumValue(names, value, label) {
28
- if (typeof value === "number") return value;
29
- const index = names.indexOf(value);
30
- if (index >= 0) return index;
31
- const unknown = /^Unknown\((\d+)\)$/u.exec(String(value ?? ""));
32
- if (unknown) return Number(unknown[1]);
33
- throw writeError(`unknown ${label} value ${JSON.stringify(value)}`);
34
- }
35
-
36
- /**
37
- * Growable little-endian struct buffer with tagged span support.
38
- */
39
- class Flattener {
40
- #bytes = new Uint8Array(1024);
41
- #view = new DataView(this.#bytes.buffer);
42
- #chunkCache = new Map();
43
- size = 0;
44
- #ensure(capacity) {
45
- if (capacity <= this.#bytes.length) return;
46
- let next = this.#bytes.length * 2;
47
- while (next < capacity) next *= 2;
48
- const grown = new Uint8Array(next);
49
- grown.set(this.#bytes.subarray(0, this.size));
50
- this.#bytes = grown;
51
- this.#view = new DataView(grown.buffer);
52
- }
53
- reserve(byteLength) {
54
- const offset = this.size;
55
- this.#ensure(offset + byteLength);
56
- this.#bytes.fill(0, offset, offset + byteLength);
57
- this.size = offset + byteLength;
58
- return offset;
59
- }
60
- reserveAligned(byteLength, alignment = 8) {
61
- const padded = Math.ceil(this.size / alignment) * alignment;
62
- this.#ensure(padded);
63
- this.#bytes.fill(0, this.size, padded);
64
- this.size = padded;
65
- return this.reserve(byteLength);
66
- }
67
- u8(offset, value) {
68
- this.#view.setUint8(offset, value);
69
- }
70
- u16(offset, value) {
71
- this.#view.setUint16(offset, value, true);
72
- }
73
- u32(offset, value) {
74
- this.#view.setUint32(offset, value >>> 0, true);
75
- }
76
- f32(offset, value) {
77
- this.#view.setFloat32(offset, value || 0, true);
78
- }
79
- i64(offset, value) {
80
- this.#view.setBigInt64(offset, BigInt(value), true);
81
- }
82
- u64(offset, value) {
83
- this.#view.setBigUint64(offset, BigInt(value), true);
84
- }
85
- setBytes(offset, bytes) {
86
- this.#bytes.set(bytes, offset);
87
- }
88
-
89
- /**
90
- * Write a span field and append its element chunk.
91
- *
92
- * `writeElement(flattener, offset, element)` may itself append nested
93
- * chunks; leaf chunks (`dedup: true`) are shared when byte-identical,
94
- * matching the reference writer.
95
- */
96
- span(fieldOffset, elements, elementSize, writeElement, {
97
- dedup = false
98
- } = {}) {
99
- const count = elements ? elements.length : 0;
100
- const byteSize = count * elementSize;
101
- if (byteSize === 0) {
102
- // tagged self-relative offset of 0 keeps span pointers valid
103
- this.i64(fieldOffset, 1);
104
- this.u64(fieldOffset + 8, 0);
105
- return;
106
- }
107
- if (dedup) {
108
- const scratch = new Flattener();
109
- const scratchOffset = scratch.reserve(byteSize);
110
- for (let i = 0; i < count; i++) writeElement(scratch, scratchOffset + i * elementSize, elements[i]);
111
- const chunk = scratch.bytes();
112
- const key = chunkKey(chunk);
113
- const cached = this.#chunkCache.get(key);
114
- if (cached !== undefined && bytesEqual(this.#bytes, cached, chunk)) {
115
- this.i64(fieldOffset, cached - fieldOffset | 1);
116
- this.u64(fieldOffset + 8, byteSize);
117
- return;
118
- }
119
- const chunkOffset = this.reserveAligned(byteSize);
120
- this.setBytes(chunkOffset, chunk);
121
- this.#chunkCache.set(key, chunkOffset);
122
- this.i64(fieldOffset, chunkOffset - fieldOffset | 1);
123
- this.u64(fieldOffset + 8, byteSize);
124
- return;
125
- }
126
- const chunkOffset = this.reserveAligned(byteSize);
127
- this.i64(fieldOffset, chunkOffset - fieldOffset | 1);
128
- this.u64(fieldOffset + 8, byteSize);
129
- for (let i = 0; i < count; i++) writeElement(this, chunkOffset + i * elementSize, elements[i]);
130
- }
131
- string(fieldOffset, value) {
132
- const encoded = textEncoder.encode(value || "");
133
- this.span(fieldOffset, encoded, 1, (buffer, offset, byte) => buffer.u8(offset, byte), {
134
- dedup: true
135
- });
136
- }
137
- bytes() {
138
- return this.#bytes.slice(0, this.size);
139
- }
140
- }
141
- function chunkKey(bytes) {
142
- let hash = 2166136261 >>> 0;
143
- for (let i = 0; i < bytes.length; i++) {
144
- hash = Math.imul(hash, 16777619) >>> 0;
145
- hash = (hash ^ bytes[i]) >>> 0;
146
- }
147
- return `${bytes.length}:${hash}`;
148
- }
149
- function bytesEqual(target, offset, chunk) {
150
- for (let i = 0; i < chunk.length; i++) {
151
- if (target[offset + i] !== chunk[i]) return false;
152
- }
153
- return true;
154
- }
155
- function writeBounds(buffer, offset, bounds) {
156
- const min = bounds?.min || [0, 0, 0];
157
- const max = bounds?.max || [0, 0, 0];
158
- for (let i = 0; i < 3; i++) buffer.f32(offset + i * 4, min[i]);
159
- for (let i = 0; i < 3; i++) buffer.f32(offset + 12 + i * 4, max[i]);
160
- }
161
- function writeBufferView(buffer, offset, view, remap) {
162
- const size = view?.size || 0;
163
- const index = view?.index || 0;
164
- buffer.u32(offset, size === 0 ? index : remap.get(index) ?? index);
165
- buffer.u32(offset + 4, view?.offset || 0);
166
- buffer.u32(offset + 8, size);
167
- buffer.u32(offset + 12, view?.stride || 0);
168
- }
169
- function writeVertexElement(buffer, offset, element) {
170
- buffer.u8(offset, enumValue(Usage, element.usage, "vertex usage"));
171
- buffer.u8(offset + 1, element.usageIndex || 0);
172
- buffer.u8(offset + 2, enumValue(ElementType, element.type, "element type"));
173
- buffer.u8(offset + 3, element.elementCount || 0);
174
- buffer.u32(offset + 4, element.offset || 0);
175
- }
176
- function writeData(buffer, offset, graph, remap) {
177
- const writeMesh = (target, meshOffset, mesh) => {
178
- target.string(meshOffset, mesh.name);
179
- target.span(meshOffset + 16, mesh.decl || [], STRUCT_SIZE.VertexElement, writeVertexElement, {
180
- dedup: true
181
- });
182
- target.span(meshOffset + 32, mesh.lods || [], STRUCT_SIZE.MeshLod, (lodTarget, lodOffset, lod) => {
183
- writeBufferView(lodTarget, lodOffset, lod.vb, remap);
184
- writeBufferView(lodTarget, lodOffset + 16, lod.ib, remap);
185
- lodTarget.span(lodOffset + 32, lod.areas || [], STRUCT_SIZE.LodMeshArea, (areaTarget, areaOffset, area) => {
186
- areaTarget.u32(areaOffset, area.firstElement || 0);
187
- areaTarget.u32(areaOffset + 4, area.elementCount || 0);
188
- }, {
189
- dedup: true
190
- });
191
- lodTarget.span(lodOffset + 48, lod.morphTargets || [], STRUCT_SIZE.LodMorphTarget, (morphTarget, morphOffset, morph) => {
192
- writeBufferView(morphTarget, morphOffset, morph.vb, remap);
193
- });
194
- lodTarget.u32(lodOffset + 64, lod.threshold ?? 0xffffffff);
195
- });
196
- target.span(meshOffset + 48, mesh.areas || [], STRUCT_SIZE.MeshArea, (areaTarget, areaOffset, area) => {
197
- areaTarget.string(areaOffset, area.name);
198
- writeBounds(areaTarget, areaOffset + 16, area.bounds);
199
- areaTarget.span(areaOffset + 40, area.bones || [], 2, (boneTarget, boneOffset, bone) => boneTarget.u16(boneOffset, bone), {
200
- dedup: true
201
- });
202
- areaTarget.u8(areaOffset + 56, area.affectedByBones ? 1 : 0);
203
- areaTarget.u8(areaOffset + 57, area.affectedByMorphTargets ? 1 : 0);
204
- });
205
- target.span(meshOffset + 64, mesh.boneBindings || [], STRUCT_SIZE.BoneBinding, (bindingTarget, bindingOffset, binding) => {
206
- bindingTarget.string(bindingOffset, binding.name);
207
- writeBounds(bindingTarget, bindingOffset + 16, binding.bounds);
208
- });
209
- target.span(meshOffset + 80, mesh.morphTargets?.decl || [], STRUCT_SIZE.VertexElement, writeVertexElement, {
210
- dedup: true
211
- });
212
- target.span(meshOffset + 96, mesh.morphTargets?.targets || [], STRUCT_SIZE.MorphTarget, (morphTarget, morphOffset, morph) => {
213
- morphTarget.string(morphOffset, morph.name);
214
- morphTarget.f32(morphOffset + 16, morph.maxDisplacement || 0);
215
- });
216
- target.span(meshOffset + 112, mesh.uvDensities || [], 4, (densityTarget, densityOffset, value) => densityTarget.f32(densityOffset, value), {
217
- dedup: true
218
- });
219
- writeBounds(target, meshOffset + 128, mesh.bounds);
220
- const occlusion = mesh.audioOcclusionMesh || {};
221
- target.span(meshOffset + 152, occlusion.vertices || [], 12, (vertexTarget, vertexOffset, vertex) => {
222
- for (let i = 0; i < 3; i++) vertexTarget.f32(vertexOffset + i * 4, vertex[i]);
223
- }, {
224
- dedup: true
225
- });
226
- target.span(meshOffset + 168, occlusion.indices || [], 2, (indexTarget, indexOffset, index) => indexTarget.u16(indexOffset, index), {
227
- dedup: true
228
- });
229
- writeBounds(target, meshOffset + 184, occlusion.bounds);
230
- target.u8(meshOffset + 208, enumValue(MeshTopology, mesh.topology ?? "TriangleList", "topology"));
231
- target.u8(meshOffset + 209, mesh.skeleton === null || mesh.skeleton === undefined ? 0xff : mesh.skeleton);
232
- };
233
- const writeSkeleton = (target, skeletonOffset, skeleton) => {
234
- if ((skeleton.bones || []).some(bone => typeof bone !== "string")) {
235
- throw writeError("skeleton bones must be name strings; GR2-shaped skeletons need conversion (use writeShared) before writing");
236
- }
237
- target.string(skeletonOffset, skeleton.name);
238
- target.span(skeletonOffset + 16, skeleton.bones || [], 16, (boneTarget, boneOffset, bone) => boneTarget.string(boneOffset, bone));
239
- target.span(skeletonOffset + 32, skeleton.parents || [], 4, (parentTarget, parentOffset, parent) => parentTarget.u32(parentOffset, parent), {
240
- dedup: true
241
- });
242
- target.span(skeletonOffset + 48, skeleton.restTransforms || [], STRUCT_SIZE.Transform, (transformTarget, transformOffset, transform) => {
243
- const position = transform.position || [0, 0, 0];
244
- const rotation = transform.rotation || [0, 0, 0, 1];
245
- const scale = transform.scale || [1, 1, 1];
246
- for (let i = 0; i < 3; i++) transformTarget.f32(transformOffset + i * 4, position[i]);
247
- for (let i = 0; i < 4; i++) transformTarget.f32(transformOffset + 12 + i * 4, rotation[i]);
248
- for (let i = 0; i < 3; i++) transformTarget.f32(transformOffset + 28 + i * 4, scale[i]);
249
- }, {
250
- dedup: true
251
- });
252
- target.span(skeletonOffset + 64, skeleton.invBindTransforms || [], 64, (matrixTarget, matrixOffset, matrix) => {
253
- for (let i = 0; i < 16; i++) matrixTarget.f32(matrixOffset + i * 4, matrix[i]);
254
- }, {
255
- dedup: true
256
- });
257
- target.span(skeletonOffset + 80, skeleton.boneMasks || [], STRUCT_SIZE.BoneMask, (maskTarget, maskOffset, mask) => {
258
- maskTarget.string(maskOffset, mask.name);
259
- maskTarget.span(maskOffset + 16, mask.weights || [], STRUCT_SIZE.BoneWeight, (weightTarget, weightOffset, weight) => {
260
- weightTarget.u32(weightOffset, weight.index || 0);
261
- weightTarget.f32(weightOffset + 4, weight.weight ?? 1);
262
- }, {
263
- dedup: true
264
- });
265
- });
266
- };
267
- const writeAnimation = (target, animationOffset, animation) => {
268
- target.string(animationOffset, animation.name);
269
- target.span(animationOffset + 16, animation.channels || [], STRUCT_SIZE.AnimationChannel, (channelTarget, channelOffset, channel) => {
270
- channelTarget.string(channelOffset, channel.target);
271
- channelTarget.u8(channelOffset + 16, enumValue(AnimationChannelTargetType, channel.targetType, "channel target type"));
272
- channelTarget.u32(channelOffset + 20, channel.curveIndex || 0);
273
- });
274
- target.span(animationOffset + 32, animation.curves || [], STRUCT_SIZE.AnimationCurve, (curveTarget, curveOffset, curve) => {
275
- curveTarget.u8(curveOffset, curve.valueDimension || 0);
276
- curveTarget.u8(curveOffset + 1, enumValue(Interpolation, curve.interpolation, "interpolation"));
277
- curveTarget.u8(curveOffset + 2, enumValue(ElementType, curve.knotType, "knot type"));
278
- curveTarget.u8(curveOffset + 3, enumValue(ElementType, curve.valueType, "value type"));
279
- curveTarget.u32(curveOffset + 4, curve.knotCount || 0);
280
- curveTarget.span(curveOffset + 8, curve.knots || [], 1, (knotTarget, knotOffset, knot) => knotTarget.u8(knotOffset, knot), {
281
- dedup: true
282
- });
283
- curveTarget.span(curveOffset + 24, curve.values || [], 1, (valueTarget, valueOffset, value) => valueTarget.u8(valueOffset, value), {
284
- dedup: true
285
- });
286
- });
287
- target.f32(animationOffset + 48, animation.duration || 0);
288
- };
289
- buffer.span(offset, graph.meshes || [], STRUCT_SIZE.Mesh, writeMesh);
290
- buffer.span(offset + 16, graph.skeletons || [], STRUCT_SIZE.Skeleton, writeSkeleton);
291
- buffer.span(offset + 32, graph.animations || [], STRUCT_SIZE.Animation, writeAnimation);
292
- }
293
-
294
- /**
295
- * Collect BufferView usage in reference-writer order and decide per-buffer
296
- * compression (conflicting stride/kind across views falls back to None).
297
- */
298
- function collectBufferRecords(graph, compress) {
299
- const records = [];
300
- const recordsByIndex = new Map();
301
- const visit = (view, compression) => {
302
- if (!view || !view.size) return;
303
- const existing = recordsByIndex.get(view.index);
304
- if (!existing) {
305
- const record = {
306
- index: view.index,
307
- stride: view.stride || 0,
308
- compression: compress ? compression : "None"
309
- };
310
- records.push(record);
311
- recordsByIndex.set(view.index, record);
312
- } else if (existing.stride !== (view.stride || 0) || (compress ? compression : "None") !== existing.compression) {
313
- existing.stride = 0;
314
- existing.compression = "None";
315
- }
316
- };
317
- for (const mesh of graph.meshes || []) {
318
- for (const lod of mesh.lods || []) {
319
- visit(lod.vb, "MeshOptimizerVertexBuffer");
320
- visit(lod.ib, "MeshOptimizerIndexBuffer");
321
- for (const morph of lod.morphTargets || []) {
322
- visit(morph.vb, "MeshOptimizerVertexBuffer");
323
- }
324
- }
325
- }
326
- return records;
327
- }
328
- function resolveBufferBytes(graph, record) {
329
- const buffers = graph.buffers || [];
330
- const entry = buffers.find?.(buffer => buffer && buffer.index === record.index) ?? buffers[record.index];
331
- const data = entry?.data ?? (entry instanceof Uint8Array ? entry : null);
332
- if (!data) {
333
- throw writeError(`no buffer data supplied for BufferView index ${record.index}`);
334
- }
335
- return data instanceof Uint8Array ? data : new Uint8Array(data);
336
- }
337
- function compressBuffer(bytes, record) {
338
- if (record.compression === "None" || bytes.byteLength === 0) {
339
- return {
340
- data: bytes,
341
- compression: "None",
342
- gpuAlignment: record.stride
343
- };
344
- }
345
- if (!encoderReady) {
346
- throw writeError("compressed output requires writeAsync/WriteAsync so meshoptimizer can initialize (or pass compress: false)");
347
- }
348
- if (record.compression === "MeshOptimizerVertexBuffer") {
349
- if (record.stride === 0 || bytes.byteLength % record.stride !== 0) {
350
- return {
351
- data: bytes,
352
- compression: "None",
353
- gpuAlignment: record.stride
354
- };
355
- }
356
- const count = bytes.byteLength / record.stride;
357
- const data = MeshoptEncoder.encodeVertexBuffer(bytes, count, record.stride);
358
- return {
359
- data,
360
- compression: "MeshOptimizerVertexBuffer",
361
- gpuAlignment: record.stride
362
- };
363
- }
364
-
365
- // index buffers: meshopt encodes triangle lists of u32; u16 sources widen
366
- const stride = record.stride;
367
- if (stride !== 2 && stride !== 4 || bytes.byteLength % stride !== 0) {
368
- return {
369
- data: bytes,
370
- compression: "None",
371
- gpuAlignment: stride
372
- };
373
- }
374
- const count = bytes.byteLength / stride;
375
- if (count % 3 !== 0) {
376
- return {
377
- data: bytes,
378
- compression: "None",
379
- gpuAlignment: stride
380
- };
381
- }
382
- let source = bytes;
383
- if (stride === 2) {
384
- const wide = new Uint32Array(count);
385
- const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength);
386
- for (let i = 0; i < count; i++) wide[i] = view.getUint16(i * 2, true);
387
- source = new Uint8Array(wide.buffer);
388
- }
389
- const data = MeshoptEncoder.encodeIndexBuffer(source, count, 4);
390
- return {
391
- data,
392
- compression: "MeshOptimizerIndexBuffer",
393
- gpuAlignment: stride
394
- };
395
- }
396
-
397
- /**
398
- * Serialize a CMF-native graph into .cmf bytes.
399
- *
400
- * @param {object} graph Native graph: `{ meshes, skeletons, animations, metadata?, buffers? }`
401
- * where `buffers` supplies uncompressed GPU bytes for each BufferView
402
- * `index` (as `{ index, data }` entries or an index-keyed array).
403
- * @param {object} [options] `compress` (default false for the sync writer)
404
- * enables meshoptimizer vertex/index compression.
405
- * @returns {Uint8Array} Complete .cmf file bytes.
406
- */
407
- function writeCmf(graph, options = {}) {
408
- if (!graph || typeof graph !== "object") {
409
- throw writeError("input graph must be an object");
410
- }
411
- const compress = options.compress === true;
412
- const records = collectBufferRecords(graph, compress);
413
- const compressed = records.map(record => {
414
- const bytes = resolveBufferBytes(graph, record);
415
- return {
416
- record,
417
- ...compressBuffer(bytes, record),
418
- uncompressedSize: bytes.byteLength
419
- };
420
- });
421
- const remap = new Map(records.map((record, position) => [record.index, position + 1]));
422
- const data = new Flattener();
423
- data.reserve(STRUCT_SIZE.Data);
424
- writeData(data, 0, graph, remap);
425
- const dataBytes = data.bytes();
426
- let metadataBytes = null;
427
- if (graph.metadata && (graph.metadata.entries || []).length) {
428
- const metadata = new Flattener();
429
- metadata.reserve(STRUCT_SIZE.Metadata);
430
- metadata.span(0, graph.metadata.entries, STRUCT_SIZE.MetadataEntry, (target, offset, entry) => {
431
- target.string(offset, entry.key);
432
- target.string(offset + 16, entry.value);
433
- });
434
- metadataBytes = metadata.bytes();
435
- }
436
- const sections = [{
437
- type: "Data",
438
- compression: "None",
439
- gpuAlignment: 0,
440
- compressedSize: dataBytes.byteLength,
441
- uncompressedSize: dataBytes.byteLength,
442
- data: dataBytes
443
- }];
444
- for (const entry of compressed) {
445
- sections.push({
446
- type: "GpuBuffer",
447
- compression: entry.compression,
448
- gpuAlignment: entry.gpuAlignment,
449
- compressedSize: entry.data.byteLength,
450
- uncompressedSize: entry.uncompressedSize,
451
- data: entry.data
452
- });
453
- }
454
- if (metadataBytes) {
455
- sections.push({
456
- type: "Metadata",
457
- compression: "None",
458
- gpuAlignment: 0,
459
- compressedSize: metadataBytes.byteLength,
460
- uncompressedSize: metadataBytes.byteLength,
461
- data: metadataBytes
462
- });
463
- }
464
- const header = new Flattener();
465
- header.reserve(STRUCT_SIZE.Header);
466
- header.u32(0, FILE_SIGNATURE);
467
- header.u32(4, FILE_VERSION);
468
- header.span(16, sections, STRUCT_SIZE.Section, () => {});
469
- const headerSize = header.size;
470
- header.u32(8, headerSize);
471
- let offset = headerSize;
472
- const sectionOffsets = sections.map(section => {
473
- offset = Math.ceil(offset / 8) * 8;
474
- const sectionOffset = offset;
475
- offset += section.compressedSize;
476
- return sectionOffset;
477
- });
478
- const sectionsChunk = headerSize - sections.length * STRUCT_SIZE.Section;
479
- sections.forEach((section, index) => {
480
- const base = sectionsChunk + index * STRUCT_SIZE.Section;
481
- header.u32(base, sectionOffsets[index]);
482
- header.u32(base + 4, section.compressedSize);
483
- header.u32(base + 8, section.uncompressedSize);
484
- header.u16(base + 12, section.gpuAlignment || 0);
485
- header.u8(base + 14, enumValue(SectionType, section.type, "section type"));
486
- header.u8(base + 15, enumValue(SectionCompression, section.compression, "section compression"));
487
- });
488
- const total = offset;
489
- const file = new Uint8Array(total);
490
- file.set(header.bytes(), 0);
491
- sections.forEach((section, index) => {
492
- file.set(section.data, sectionOffsets[index]);
493
- });
494
- const checksum = crc32(file, 16, file.byteLength);
495
- new DataView(file.buffer).setUint32(12, checksum, true);
496
- return file;
497
- }
498
-
499
- /**
500
- * Serialize a CMF-native graph asynchronously with compression enabled by
501
- * default (awaits meshoptimizer encoder initialization).
502
- *
503
- * @param {object} graph Native graph (see `writeCmf`).
504
- * @param {object} [options] `compress` defaults to true.
505
- * @returns {Promise<Uint8Array>} Complete .cmf file bytes.
506
- */
507
- async function writeCmfAsync(graph, options = {}) {
508
- await MeshoptEncoder.ready;
509
- encoderReady = true;
510
- return writeCmf(graph, {
511
- ...options,
512
- compress: options.compress !== false
513
- });
514
- }
515
-
516
- export { writeCmf, writeCmfAsync };
517
- //# sourceMappingURL=writer.js.map
1
+ import { MeshoptEncoder } from 'meshoptimizer/encoder';
2
+ import { STRUCT_SIZE, FILE_SIGNATURE, FILE_VERSION, SectionType, SectionCompression, MeshTopology, AnimationChannelTargetType, Interpolation, ElementType, Usage } from './constants.js';
3
+ import { crc32 } from './binary.js';
4
+
5
+ /**
6
+ * Binary CMF v1 writer.
7
+ *
8
+ * Mirrors CarbonEngine's `cmf::BuildFile`: the object graph is flattened into
9
+ * the Data section as structs with self-relative tagged span offsets
10
+ * (depth-first in member order, 8-byte chunk alignment, identical leaf chunks
11
+ * deduplicated), GPU buffers referenced by BufferViews become one section
12
+ * each (remapped to section indices in first-encounter order, meshoptimizer
13
+ * compressed by default), optional metadata flattens into a trailing section,
14
+ * and the header CRC covers everything after the crc32 field.
15
+ */
16
+
17
+ const textEncoder = new TextEncoder();
18
+ let encoderReady = false;
19
+ MeshoptEncoder.ready.then(() => {
20
+ encoderReady = true;
21
+ });
22
+ function writeError(message) {
23
+ const error = new Error(`CMF write: ${message}`);
24
+ error.code = "CJS_FORMAT_WRITE_ERROR";
25
+ return error;
26
+ }
27
+ function enumValue(names, value, label) {
28
+ if (typeof value === "number") return value;
29
+ const index = names.indexOf(value);
30
+ if (index >= 0) return index;
31
+ const unknown = /^Unknown\((\d+)\)$/u.exec(String(value ?? ""));
32
+ if (unknown) return Number(unknown[1]);
33
+ throw writeError(`unknown ${label} value ${JSON.stringify(value)}`);
34
+ }
35
+
36
+ /**
37
+ * Growable little-endian struct buffer with tagged span support.
38
+ */
39
+ class Flattener {
40
+ #bytes = new Uint8Array(1024);
41
+ #view = new DataView(this.#bytes.buffer);
42
+ #chunkCache = new Map();
43
+ size = 0;
44
+ #ensure(capacity) {
45
+ if (capacity <= this.#bytes.length) return;
46
+ let next = this.#bytes.length * 2;
47
+ while (next < capacity) next *= 2;
48
+ const grown = new Uint8Array(next);
49
+ grown.set(this.#bytes.subarray(0, this.size));
50
+ this.#bytes = grown;
51
+ this.#view = new DataView(grown.buffer);
52
+ }
53
+ reserve(byteLength) {
54
+ const offset = this.size;
55
+ this.#ensure(offset + byteLength);
56
+ this.#bytes.fill(0, offset, offset + byteLength);
57
+ this.size = offset + byteLength;
58
+ return offset;
59
+ }
60
+ reserveAligned(byteLength, alignment = 8) {
61
+ const padded = Math.ceil(this.size / alignment) * alignment;
62
+ this.#ensure(padded);
63
+ this.#bytes.fill(0, this.size, padded);
64
+ this.size = padded;
65
+ return this.reserve(byteLength);
66
+ }
67
+ u8(offset, value) {
68
+ this.#view.setUint8(offset, value);
69
+ }
70
+ u16(offset, value) {
71
+ this.#view.setUint16(offset, value, true);
72
+ }
73
+ u32(offset, value) {
74
+ this.#view.setUint32(offset, value >>> 0, true);
75
+ }
76
+ f32(offset, value) {
77
+ this.#view.setFloat32(offset, value || 0, true);
78
+ }
79
+ i64(offset, value) {
80
+ this.#view.setBigInt64(offset, BigInt(value), true);
81
+ }
82
+ u64(offset, value) {
83
+ this.#view.setBigUint64(offset, BigInt(value), true);
84
+ }
85
+ setBytes(offset, bytes) {
86
+ this.#bytes.set(bytes, offset);
87
+ }
88
+
89
+ /**
90
+ * Write a span field and append its element chunk.
91
+ *
92
+ * `writeElement(flattener, offset, element)` may itself append nested
93
+ * chunks; leaf chunks (`dedup: true`) are shared when byte-identical,
94
+ * matching the reference writer.
95
+ */
96
+ span(fieldOffset, elements, elementSize, writeElement, {
97
+ dedup = false
98
+ } = {}) {
99
+ const count = elements ? elements.length : 0;
100
+ const byteSize = count * elementSize;
101
+ if (byteSize === 0) {
102
+ // tagged self-relative offset of 0 keeps span pointers valid
103
+ this.i64(fieldOffset, 1);
104
+ this.u64(fieldOffset + 8, 0);
105
+ return;
106
+ }
107
+ if (dedup) {
108
+ const scratch = new Flattener();
109
+ const scratchOffset = scratch.reserve(byteSize);
110
+ for (let i = 0; i < count; i++) writeElement(scratch, scratchOffset + i * elementSize, elements[i]);
111
+ const chunk = scratch.bytes();
112
+ const key = chunkKey(chunk);
113
+ const cached = this.#chunkCache.get(key);
114
+ if (cached !== undefined && bytesEqual(this.#bytes, cached, chunk)) {
115
+ this.i64(fieldOffset, cached - fieldOffset | 1);
116
+ this.u64(fieldOffset + 8, byteSize);
117
+ return;
118
+ }
119
+ const chunkOffset = this.reserveAligned(byteSize);
120
+ this.setBytes(chunkOffset, chunk);
121
+ this.#chunkCache.set(key, chunkOffset);
122
+ this.i64(fieldOffset, chunkOffset - fieldOffset | 1);
123
+ this.u64(fieldOffset + 8, byteSize);
124
+ return;
125
+ }
126
+ const chunkOffset = this.reserveAligned(byteSize);
127
+ this.i64(fieldOffset, chunkOffset - fieldOffset | 1);
128
+ this.u64(fieldOffset + 8, byteSize);
129
+ for (let i = 0; i < count; i++) writeElement(this, chunkOffset + i * elementSize, elements[i]);
130
+ }
131
+ string(fieldOffset, value) {
132
+ const encoded = textEncoder.encode(value || "");
133
+ this.span(fieldOffset, encoded, 1, (buffer, offset, byte) => buffer.u8(offset, byte), {
134
+ dedup: true
135
+ });
136
+ }
137
+ bytes() {
138
+ return this.#bytes.slice(0, this.size);
139
+ }
140
+ }
141
+ function chunkKey(bytes) {
142
+ let hash = 2166136261 >>> 0;
143
+ for (let i = 0; i < bytes.length; i++) {
144
+ hash = Math.imul(hash, 16777619) >>> 0;
145
+ hash = (hash ^ bytes[i]) >>> 0;
146
+ }
147
+ return `${bytes.length}:${hash}`;
148
+ }
149
+ function bytesEqual(target, offset, chunk) {
150
+ for (let i = 0; i < chunk.length; i++) {
151
+ if (target[offset + i] !== chunk[i]) return false;
152
+ }
153
+ return true;
154
+ }
155
+ function writeBounds(buffer, offset, bounds) {
156
+ const min = bounds?.min || [0, 0, 0];
157
+ const max = bounds?.max || [0, 0, 0];
158
+ for (let i = 0; i < 3; i++) buffer.f32(offset + i * 4, min[i]);
159
+ for (let i = 0; i < 3; i++) buffer.f32(offset + 12 + i * 4, max[i]);
160
+ }
161
+ function writeBufferView(buffer, offset, view, remap) {
162
+ const size = view?.size || 0;
163
+ const index = view?.index || 0;
164
+ buffer.u32(offset, size === 0 ? index : remap.get(index) ?? index);
165
+ buffer.u32(offset + 4, view?.offset || 0);
166
+ buffer.u32(offset + 8, size);
167
+ buffer.u32(offset + 12, view?.stride || 0);
168
+ }
169
+ function writeVertexElement(buffer, offset, element) {
170
+ buffer.u8(offset, enumValue(Usage, element.usage, "vertex usage"));
171
+ buffer.u8(offset + 1, element.usageIndex || 0);
172
+ buffer.u8(offset + 2, enumValue(ElementType, element.type, "element type"));
173
+ buffer.u8(offset + 3, element.elementCount || 0);
174
+ buffer.u32(offset + 4, element.offset || 0);
175
+ }
176
+ function writeData(buffer, offset, graph, remap) {
177
+ const writeMesh = (target, meshOffset, mesh) => {
178
+ target.string(meshOffset, mesh.name);
179
+ target.span(meshOffset + 16, mesh.decl || [], STRUCT_SIZE.VertexElement, writeVertexElement, {
180
+ dedup: true
181
+ });
182
+ target.span(meshOffset + 32, mesh.lods || [], STRUCT_SIZE.MeshLod, (lodTarget, lodOffset, lod) => {
183
+ writeBufferView(lodTarget, lodOffset, lod.vb, remap);
184
+ writeBufferView(lodTarget, lodOffset + 16, lod.ib, remap);
185
+ lodTarget.span(lodOffset + 32, lod.areas || [], STRUCT_SIZE.LodMeshArea, (areaTarget, areaOffset, area) => {
186
+ areaTarget.u32(areaOffset, area.firstElement || 0);
187
+ areaTarget.u32(areaOffset + 4, area.elementCount || 0);
188
+ }, {
189
+ dedup: true
190
+ });
191
+ lodTarget.span(lodOffset + 48, lod.morphTargets || [], STRUCT_SIZE.LodMorphTarget, (morphTarget, morphOffset, morph) => {
192
+ writeBufferView(morphTarget, morphOffset, morph.vb, remap);
193
+ });
194
+ lodTarget.u32(lodOffset + 64, lod.threshold ?? 0xffffffff);
195
+ });
196
+ target.span(meshOffset + 48, mesh.areas || [], STRUCT_SIZE.MeshArea, (areaTarget, areaOffset, area) => {
197
+ areaTarget.string(areaOffset, area.name);
198
+ writeBounds(areaTarget, areaOffset + 16, area.bounds);
199
+ areaTarget.span(areaOffset + 40, area.bones || [], 2, (boneTarget, boneOffset, bone) => boneTarget.u16(boneOffset, bone), {
200
+ dedup: true
201
+ });
202
+ areaTarget.u8(areaOffset + 56, area.affectedByBones ? 1 : 0);
203
+ areaTarget.u8(areaOffset + 57, area.affectedByMorphTargets ? 1 : 0);
204
+ });
205
+ target.span(meshOffset + 64, mesh.boneBindings || [], STRUCT_SIZE.BoneBinding, (bindingTarget, bindingOffset, binding) => {
206
+ bindingTarget.string(bindingOffset, binding.name);
207
+ writeBounds(bindingTarget, bindingOffset + 16, binding.bounds);
208
+ });
209
+ target.span(meshOffset + 80, mesh.morphTargets?.decl || [], STRUCT_SIZE.VertexElement, writeVertexElement, {
210
+ dedup: true
211
+ });
212
+ target.span(meshOffset + 96, mesh.morphTargets?.targets || [], STRUCT_SIZE.MorphTarget, (morphTarget, morphOffset, morph) => {
213
+ morphTarget.string(morphOffset, morph.name);
214
+ morphTarget.f32(morphOffset + 16, morph.maxDisplacement || 0);
215
+ });
216
+ target.span(meshOffset + 112, mesh.uvDensities || [], 4, (densityTarget, densityOffset, value) => densityTarget.f32(densityOffset, value), {
217
+ dedup: true
218
+ });
219
+ writeBounds(target, meshOffset + 128, mesh.bounds);
220
+ const occlusion = mesh.audioOcclusionMesh || {};
221
+ target.span(meshOffset + 152, occlusion.vertices || [], 12, (vertexTarget, vertexOffset, vertex) => {
222
+ for (let i = 0; i < 3; i++) vertexTarget.f32(vertexOffset + i * 4, vertex[i]);
223
+ }, {
224
+ dedup: true
225
+ });
226
+ target.span(meshOffset + 168, occlusion.indices || [], 2, (indexTarget, indexOffset, index) => indexTarget.u16(indexOffset, index), {
227
+ dedup: true
228
+ });
229
+ writeBounds(target, meshOffset + 184, occlusion.bounds);
230
+ target.u8(meshOffset + 208, enumValue(MeshTopology, mesh.topology ?? "TriangleList", "topology"));
231
+ target.u8(meshOffset + 209, mesh.skeleton === null || mesh.skeleton === undefined ? 0xff : mesh.skeleton);
232
+ };
233
+ const writeSkeleton = (target, skeletonOffset, skeleton) => {
234
+ if ((skeleton.bones || []).some(bone => typeof bone !== "string")) {
235
+ throw writeError("skeleton bones must be name strings; GR2-shaped skeletons need conversion (use writeShared) before writing");
236
+ }
237
+ target.string(skeletonOffset, skeleton.name);
238
+ target.span(skeletonOffset + 16, skeleton.bones || [], 16, (boneTarget, boneOffset, bone) => boneTarget.string(boneOffset, bone));
239
+ target.span(skeletonOffset + 32, skeleton.parents || [], 4, (parentTarget, parentOffset, parent) => parentTarget.u32(parentOffset, parent), {
240
+ dedup: true
241
+ });
242
+ target.span(skeletonOffset + 48, skeleton.restTransforms || [], STRUCT_SIZE.Transform, (transformTarget, transformOffset, transform) => {
243
+ const position = transform.position || [0, 0, 0];
244
+ const rotation = transform.rotation || [0, 0, 0, 1];
245
+ const scale = transform.scale || [1, 1, 1];
246
+ for (let i = 0; i < 3; i++) transformTarget.f32(transformOffset + i * 4, position[i]);
247
+ for (let i = 0; i < 4; i++) transformTarget.f32(transformOffset + 12 + i * 4, rotation[i]);
248
+ for (let i = 0; i < 3; i++) transformTarget.f32(transformOffset + 28 + i * 4, scale[i]);
249
+ }, {
250
+ dedup: true
251
+ });
252
+ target.span(skeletonOffset + 64, skeleton.invBindTransforms || [], 64, (matrixTarget, matrixOffset, matrix) => {
253
+ for (let i = 0; i < 16; i++) matrixTarget.f32(matrixOffset + i * 4, matrix[i]);
254
+ }, {
255
+ dedup: true
256
+ });
257
+ target.span(skeletonOffset + 80, skeleton.boneMasks || [], STRUCT_SIZE.BoneMask, (maskTarget, maskOffset, mask) => {
258
+ maskTarget.string(maskOffset, mask.name);
259
+ maskTarget.span(maskOffset + 16, mask.weights || [], STRUCT_SIZE.BoneWeight, (weightTarget, weightOffset, weight) => {
260
+ weightTarget.u32(weightOffset, weight.index || 0);
261
+ weightTarget.f32(weightOffset + 4, weight.weight ?? 1);
262
+ }, {
263
+ dedup: true
264
+ });
265
+ });
266
+ };
267
+ const writeAnimation = (target, animationOffset, animation) => {
268
+ target.string(animationOffset, animation.name);
269
+ target.span(animationOffset + 16, animation.channels || [], STRUCT_SIZE.AnimationChannel, (channelTarget, channelOffset, channel) => {
270
+ channelTarget.string(channelOffset, channel.target);
271
+ channelTarget.u8(channelOffset + 16, enumValue(AnimationChannelTargetType, channel.targetType, "channel target type"));
272
+ channelTarget.u32(channelOffset + 20, channel.curveIndex || 0);
273
+ });
274
+ target.span(animationOffset + 32, animation.curves || [], STRUCT_SIZE.AnimationCurve, (curveTarget, curveOffset, curve) => {
275
+ curveTarget.u8(curveOffset, curve.valueDimension || 0);
276
+ curveTarget.u8(curveOffset + 1, enumValue(Interpolation, curve.interpolation, "interpolation"));
277
+ curveTarget.u8(curveOffset + 2, enumValue(ElementType, curve.knotType, "knot type"));
278
+ curveTarget.u8(curveOffset + 3, enumValue(ElementType, curve.valueType, "value type"));
279
+ curveTarget.u32(curveOffset + 4, curve.knotCount || 0);
280
+ curveTarget.span(curveOffset + 8, curve.knots || [], 1, (knotTarget, knotOffset, knot) => knotTarget.u8(knotOffset, knot), {
281
+ dedup: true
282
+ });
283
+ curveTarget.span(curveOffset + 24, curve.values || [], 1, (valueTarget, valueOffset, value) => valueTarget.u8(valueOffset, value), {
284
+ dedup: true
285
+ });
286
+ });
287
+ target.f32(animationOffset + 48, animation.duration || 0);
288
+ };
289
+ buffer.span(offset, graph.meshes || [], STRUCT_SIZE.Mesh, writeMesh);
290
+ buffer.span(offset + 16, graph.skeletons || [], STRUCT_SIZE.Skeleton, writeSkeleton);
291
+ buffer.span(offset + 32, graph.animations || [], STRUCT_SIZE.Animation, writeAnimation);
292
+ }
293
+
294
+ /**
295
+ * Collect BufferView usage in reference-writer order and decide per-buffer
296
+ * compression (conflicting stride/kind across views falls back to None).
297
+ */
298
+ function collectBufferRecords(graph, compress) {
299
+ const records = [];
300
+ const recordsByIndex = new Map();
301
+ const visit = (view, compression) => {
302
+ if (!view || !view.size) return;
303
+ const existing = recordsByIndex.get(view.index);
304
+ if (!existing) {
305
+ const record = {
306
+ index: view.index,
307
+ stride: view.stride || 0,
308
+ compression: compress ? compression : "None"
309
+ };
310
+ records.push(record);
311
+ recordsByIndex.set(view.index, record);
312
+ } else if (existing.stride !== (view.stride || 0) || (compress ? compression : "None") !== existing.compression) {
313
+ existing.stride = 0;
314
+ existing.compression = "None";
315
+ }
316
+ };
317
+ for (const mesh of graph.meshes || []) {
318
+ for (const lod of mesh.lods || []) {
319
+ visit(lod.vb, "MeshOptimizerVertexBuffer");
320
+ visit(lod.ib, "MeshOptimizerIndexBuffer");
321
+ for (const morph of lod.morphTargets || []) {
322
+ visit(morph.vb, "MeshOptimizerVertexBuffer");
323
+ }
324
+ }
325
+ }
326
+ return records;
327
+ }
328
+ function resolveBufferBytes(graph, record) {
329
+ const buffers = graph.buffers || [];
330
+ const entry = buffers.find?.(buffer => buffer && buffer.index === record.index) ?? buffers[record.index];
331
+ const data = entry?.data ?? (entry instanceof Uint8Array ? entry : null);
332
+ if (!data) {
333
+ throw writeError(`no buffer data supplied for BufferView index ${record.index}`);
334
+ }
335
+ return data instanceof Uint8Array ? data : new Uint8Array(data);
336
+ }
337
+ function compressBuffer(bytes, record) {
338
+ if (record.compression === "None" || bytes.byteLength === 0) {
339
+ return {
340
+ data: bytes,
341
+ compression: "None",
342
+ gpuAlignment: record.stride
343
+ };
344
+ }
345
+ if (!encoderReady) {
346
+ throw writeError("compressed output requires writeAsync/WriteAsync so meshoptimizer can initialize (or pass compress: false)");
347
+ }
348
+ if (record.compression === "MeshOptimizerVertexBuffer") {
349
+ if (record.stride === 0 || bytes.byteLength % record.stride !== 0) {
350
+ return {
351
+ data: bytes,
352
+ compression: "None",
353
+ gpuAlignment: record.stride
354
+ };
355
+ }
356
+ const count = bytes.byteLength / record.stride;
357
+ const data = MeshoptEncoder.encodeVertexBuffer(bytes, count, record.stride);
358
+ return {
359
+ data,
360
+ compression: "MeshOptimizerVertexBuffer",
361
+ gpuAlignment: record.stride
362
+ };
363
+ }
364
+
365
+ // index buffers: meshopt encodes triangle lists of u32; u16 sources widen
366
+ const stride = record.stride;
367
+ if (stride !== 2 && stride !== 4 || bytes.byteLength % stride !== 0) {
368
+ return {
369
+ data: bytes,
370
+ compression: "None",
371
+ gpuAlignment: stride
372
+ };
373
+ }
374
+ const count = bytes.byteLength / stride;
375
+ if (count % 3 !== 0) {
376
+ return {
377
+ data: bytes,
378
+ compression: "None",
379
+ gpuAlignment: stride
380
+ };
381
+ }
382
+ let source = bytes;
383
+ if (stride === 2) {
384
+ const wide = new Uint32Array(count);
385
+ const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength);
386
+ for (let i = 0; i < count; i++) wide[i] = view.getUint16(i * 2, true);
387
+ source = new Uint8Array(wide.buffer);
388
+ }
389
+ const data = MeshoptEncoder.encodeIndexBuffer(source, count, 4);
390
+ return {
391
+ data,
392
+ compression: "MeshOptimizerIndexBuffer",
393
+ gpuAlignment: stride
394
+ };
395
+ }
396
+
397
+ /**
398
+ * Serialize a CMF-native graph into .cmf bytes.
399
+ *
400
+ * @param {object} graph Native graph: `{ meshes, skeletons, animations, metadata?, buffers? }`
401
+ * where `buffers` supplies uncompressed GPU bytes for each BufferView
402
+ * `index` (as `{ index, data }` entries or an index-keyed array).
403
+ * @param {object} [options] `compress` (default false for the sync writer)
404
+ * enables meshoptimizer vertex/index compression.
405
+ * @returns {Uint8Array} Complete .cmf file bytes.
406
+ */
407
+ function writeCmf(graph, options = {}) {
408
+ if (!graph || typeof graph !== "object") {
409
+ throw writeError("input graph must be an object");
410
+ }
411
+ const compress = options.compress === true;
412
+ const records = collectBufferRecords(graph, compress);
413
+ const compressed = records.map(record => {
414
+ const bytes = resolveBufferBytes(graph, record);
415
+ return {
416
+ record,
417
+ ...compressBuffer(bytes, record),
418
+ uncompressedSize: bytes.byteLength
419
+ };
420
+ });
421
+ const remap = new Map(records.map((record, position) => [record.index, position + 1]));
422
+ const data = new Flattener();
423
+ data.reserve(STRUCT_SIZE.Data);
424
+ writeData(data, 0, graph, remap);
425
+ const dataBytes = data.bytes();
426
+ let metadataBytes = null;
427
+ if (graph.metadata && (graph.metadata.entries || []).length) {
428
+ const metadata = new Flattener();
429
+ metadata.reserve(STRUCT_SIZE.Metadata);
430
+ metadata.span(0, graph.metadata.entries, STRUCT_SIZE.MetadataEntry, (target, offset, entry) => {
431
+ target.string(offset, entry.key);
432
+ target.string(offset + 16, entry.value);
433
+ });
434
+ metadataBytes = metadata.bytes();
435
+ }
436
+ const sections = [{
437
+ type: "Data",
438
+ compression: "None",
439
+ gpuAlignment: 0,
440
+ compressedSize: dataBytes.byteLength,
441
+ uncompressedSize: dataBytes.byteLength,
442
+ data: dataBytes
443
+ }];
444
+ for (const entry of compressed) {
445
+ sections.push({
446
+ type: "GpuBuffer",
447
+ compression: entry.compression,
448
+ gpuAlignment: entry.gpuAlignment,
449
+ compressedSize: entry.data.byteLength,
450
+ uncompressedSize: entry.uncompressedSize,
451
+ data: entry.data
452
+ });
453
+ }
454
+ if (metadataBytes) {
455
+ sections.push({
456
+ type: "Metadata",
457
+ compression: "None",
458
+ gpuAlignment: 0,
459
+ compressedSize: metadataBytes.byteLength,
460
+ uncompressedSize: metadataBytes.byteLength,
461
+ data: metadataBytes
462
+ });
463
+ }
464
+ const header = new Flattener();
465
+ header.reserve(STRUCT_SIZE.Header);
466
+ header.u32(0, FILE_SIGNATURE);
467
+ header.u32(4, FILE_VERSION);
468
+ header.span(16, sections, STRUCT_SIZE.Section, () => {});
469
+ const headerSize = header.size;
470
+ header.u32(8, headerSize);
471
+ let offset = headerSize;
472
+ const sectionOffsets = sections.map(section => {
473
+ offset = Math.ceil(offset / 8) * 8;
474
+ const sectionOffset = offset;
475
+ offset += section.compressedSize;
476
+ return sectionOffset;
477
+ });
478
+ const sectionsChunk = headerSize - sections.length * STRUCT_SIZE.Section;
479
+ sections.forEach((section, index) => {
480
+ const base = sectionsChunk + index * STRUCT_SIZE.Section;
481
+ header.u32(base, sectionOffsets[index]);
482
+ header.u32(base + 4, section.compressedSize);
483
+ header.u32(base + 8, section.uncompressedSize);
484
+ header.u16(base + 12, section.gpuAlignment || 0);
485
+ header.u8(base + 14, enumValue(SectionType, section.type, "section type"));
486
+ header.u8(base + 15, enumValue(SectionCompression, section.compression, "section compression"));
487
+ });
488
+ const total = offset;
489
+ const file = new Uint8Array(total);
490
+ file.set(header.bytes(), 0);
491
+ sections.forEach((section, index) => {
492
+ file.set(section.data, sectionOffsets[index]);
493
+ });
494
+ const checksum = crc32(file, 16, file.byteLength);
495
+ new DataView(file.buffer).setUint32(12, checksum, true);
496
+ return file;
497
+ }
498
+
499
+ /**
500
+ * Serialize a CMF-native graph asynchronously with compression enabled by
501
+ * default (awaits meshoptimizer encoder initialization).
502
+ *
503
+ * @param {object} graph Native graph (see `writeCmf`).
504
+ * @param {object} [options] `compress` defaults to true.
505
+ * @returns {Promise<Uint8Array>} Complete .cmf file bytes.
506
+ */
507
+ async function writeCmfAsync(graph, options = {}) {
508
+ await MeshoptEncoder.ready;
509
+ encoderReady = true;
510
+ return writeCmf(graph, {
511
+ ...options,
512
+ compress: options.compress !== false
513
+ });
514
+ }
515
+
516
+ export { writeCmf, writeCmfAsync };
517
+ //# sourceMappingURL=writer.js.map