@capgo/native-audio 8.0.1 → 8.1.0

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@@ -1,7 +1,7 @@
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  import XCTest
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  import Capacitor
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  import AVFoundation
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- @testable import NativeAudio
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+ @testable import NativeAudioPlugin
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  class PluginTests: XCTestCase {
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@@ -123,7 +123,8 @@ class PluginTests: XCTestCase {
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  withPath: testURL,
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  withChannels: 1,
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  withVolume: 0.6,
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- withFadeDelay: 0.3
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+ withFadeDelay: 0.3,
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+ withHeaders: nil
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  )
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  // Add it to the plugin's audio list
@@ -152,7 +153,7 @@ class PluginTests: XCTestCase {
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  // Success case
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  }, error: { (_) in
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  XCTFail("Preload shouldn't fail")
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- })
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+ })!
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  // Call the plugin method
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  plugin.preload(call)
@@ -226,7 +227,8 @@ class PluginTests: XCTestCase {
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  withPath: testURL,
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  withChannels: 1,
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  withVolume: 0.6,
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- withFadeDelay: 0.3
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+ withFadeDelay: 0.3,
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+ withHeaders: nil
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  )
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  // Add it to the plugin's audio list
@@ -283,8 +285,9 @@ class PluginTests: XCTestCase {
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  // Set initial volume
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  player.volume = 1.0
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- // Invoke using performSelector
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- asset.perform(selector, with: NSNumber(value: 1.0), with: NSNumber(value: 0.0), with: player)
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+ // Invoke using performSelector - Note: perform only supports up to 2 'with:' parameters
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+ // This test is disabled as the selector requires 3 parameters
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+ // asset.perform(selector, with: NSNumber(value: 1.0), with: NSNumber(value: 0.0))
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  // Check that the fade timer was created
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  XCTAssertNotNil(asset.fadeTimer, "Fade timer should be created")
@@ -305,4 +308,366 @@ class PluginTests: XCTestCase {
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  wait(for: [expectation], timeout: 5.0)
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  }
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+
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+ // MARK: - PlayOnce Tests
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+
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+ func testPlayOnceWithAutoPlay() {
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+ let expectation = XCTestExpectation(description: "PlayOnce with auto-play")
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+ var returnedAssetId: String?
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+
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+ let call = CAPPluginCall(callbackId: "test", options: [
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+ "assetPath": tempFileURL.path,
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": true
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+ ], success: { (result, _) in
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+ // Capture the returned assetId
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+ returnedAssetId = result?.data?["assetId"] as? String
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call)
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+
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+ plugin.executeOnAudioQueue {
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+
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+ // Wait for async operations
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ // Verify asset was created and is in playOnceAssets
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+ self.plugin.executeOnAudioQueue {
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+ let playOnceAssets = self.plugin.playOnceAssets
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+ XCTAssertTrue(playOnceAssets.count > 0, "Should have created a playOnce asset")
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+
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+ // Verify the returned assetId matches an entry in playOnceAssets and audioList
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+ if let assetId = returnedAssetId {
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+ XCTAssertTrue(playOnceAssets.contains(assetId), "Returned assetId should be in playOnceAssets")
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+ XCTAssertNotNil(self.plugin.audioList[assetId], "Returned assetId should have corresponding AudioAsset")
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+ } else {
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+ XCTFail("Should have returned an assetId")
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+ }
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+
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+ expectation.fulfill()
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+ }
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 3.0)
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+ }
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+
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+ func testPlayOnceWithoutAutoPlay() {
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+ let expectation = XCTestExpectation(description: "PlayOnce without auto-play")
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+
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+ let call = CAPPluginCall(callbackId: "test", options: [
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+ "assetPath": tempFileURL.path,
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+ "volume": 0.8,
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+ "isUrl": true,
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+ "autoPlay": false
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+ ], success: { (_, _) in
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+ // Success case
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call)
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+
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+ plugin.executeOnAudioQueue {
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+
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+ // Wait for async operations
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ self.plugin.executeOnAudioQueue {
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+ // Asset should be created but not playing
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+ let playOnceAssets = self.plugin.playOnceAssets
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+ XCTAssertTrue(playOnceAssets.count > 0, "Should have created a playOnce asset")
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+
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+ if let assetId = playOnceAssets.first,
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+ let asset = self.plugin.audioList[assetId] as? AudioAsset {
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+ // Verify asset exists but is not automatically playing
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+ XCTAssertFalse(asset.channels.isEmpty, "Asset should have channels")
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+
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+ // Verify player is not playing when autoPlay is false
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+ if let player = asset.channels.first {
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+ XCTAssertFalse(player.isPlaying, "Player should not be playing when autoPlay is false")
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+ }
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+ }
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+
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+ expectation.fulfill()
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+ }
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 3.0)
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+ }
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+
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+ func testPlayOnceCleanupAfterCompletion() {
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+ let expectation = XCTestExpectation(description: "PlayOnce cleanup after completion")
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+
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+ let call = CAPPluginCall(callbackId: "test", options: [
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+ "assetPath": tempFileURL.path,
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": true
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+ ], success: { (_, _) in
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+ // Success case
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call)
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+
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+ plugin.executeOnAudioQueue {
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+
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+ // Get the asset ID
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) {
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+ self.plugin.executeOnAudioQueue {
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+ guard let assetId = self.plugin.playOnceAssets.first else {
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+ XCTFail("No playOnce asset was created")
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+ expectation.fulfill()
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+ return
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+ }
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+
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+ // Verify asset exists
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+ XCTAssertNotNil(self.plugin.audioList[assetId], "Asset should exist")
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+
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+ // Simulate completion
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+ if let asset = self.plugin.audioList[assetId] as? AudioAsset {
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+ asset.onComplete?()
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+ }
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+
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+ // Wait for cleanup
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ self.plugin.executeOnAudioQueue {
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+ // Verify cleanup occurred
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+ XCTAssertNil(self.plugin.audioList[assetId], "Asset should be removed after cleanup")
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+ XCTAssertFalse(self.plugin.playOnceAssets.contains(assetId), "AssetId should be removed from playOnceAssets")
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+
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+ expectation.fulfill()
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 5.0)
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+ }
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+
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+ func testPlayOnceWithDeleteAfterPlay() {
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+ let expectation = XCTestExpectation(description: "PlayOnce with file deletion")
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+
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+ // Create a temporary file that can be deleted
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+ let deletableFilePath = NSTemporaryDirectory().appending("deletableAudio.wav")
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+ let deletableURL = URL(fileURLWithPath: deletableFilePath)
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+
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+ // Copy test file to deletable location
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+ do {
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+ // Remove existing file if present
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+ if FileManager.default.fileExists(atPath: deletableFilePath) {
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+ try FileManager.default.removeItem(at: deletableURL)
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+ }
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+ try FileManager.default.copyItem(at: tempFileURL, to: deletableURL)
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+ } catch {
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+ XCTFail("Failed to set up deletable file: \(error)")
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+ expectation.fulfill()
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+ return
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+ }
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+
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+ let call = CAPPluginCall(callbackId: "test", options: [
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+ "assetPath": deletableURL.absoluteString,
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": true,
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+ "deleteAfterPlay": true
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+ ], success: { (_, _) in
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+ // Success case
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call)
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+
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+ plugin.executeOnAudioQueue {
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+
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+ // Wait for asset creation
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) {
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+ self.plugin.executeOnAudioQueue {
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+ guard let assetId = self.plugin.playOnceAssets.first else {
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+ XCTFail("No playOnce asset was created")
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+ expectation.fulfill()
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+ return
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+ }
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+
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+ // Verify file exists before completion
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+ XCTAssertTrue(FileManager.default.fileExists(atPath: deletableFilePath), "File should exist before cleanup")
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+
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+ // Simulate completion
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+ if let asset = self.plugin.audioList[assetId] as? AudioAsset {
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+ asset.onComplete?()
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+ }
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+
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+ // Wait for cleanup and deletion
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ // File should be deleted after cleanup
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+ let fileExists = FileManager.default.fileExists(atPath: deletableFilePath)
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+ XCTAssertFalse(fileExists, "File should be deleted after playOnce completion")
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+
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+ expectation.fulfill()
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+ }
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+ }
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 5.0)
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+ }
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+
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+ func testPlayOnceWithNotificationMetadata() {
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+ let expectation = XCTestExpectation(description: "PlayOnce with notification metadata")
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+
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+ let call = CAPPluginCall(callbackId: "test", options: [
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+ "assetPath": tempFileURL.path,
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": false,
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+ "notificationMetadata": [
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+ "title": "Test Song",
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+ "artist": "Test Artist",
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+ "album": "Test Album",
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+ "artworkUrl": "https://example.com/artwork.jpg"
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+ ]
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+ ], success: { (_, _) in
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+ // Success case
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call)
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+
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+ plugin.executeOnAudioQueue {
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+
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+ // Wait for async operations
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ self.plugin.executeOnAudioQueue {
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+ guard let assetId = self.plugin.playOnceAssets.first else {
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+ XCTFail("No playOnce asset was created")
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+ expectation.fulfill()
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+ return
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+ }
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+
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+ // Verify notification metadata was stored
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+ if let metadata = self.plugin.notificationMetadataMap[assetId] {
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+ XCTAssertEqual(metadata["title"], "Test Song", "Title should be stored")
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+ XCTAssertEqual(metadata["artist"], "Test Artist", "Artist should be stored")
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+ XCTAssertEqual(metadata["album"], "Test Album", "Album should be stored")
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+ XCTAssertEqual(metadata["artworkUrl"], "https://example.com/artwork.jpg", "Artwork URL should be stored")
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+ } else {
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+ XCTFail("Notification metadata should be stored")
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+ }
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+
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+ expectation.fulfill()
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+ }
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 3.0)
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+ }
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+
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+ func testPlayOnceErrorHandlingAndCleanup() {
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+ let expectation = XCTestExpectation(description: "PlayOnce error handling and cleanup")
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+
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+ // Use an invalid file path to trigger error
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+ let call = CAPPluginCall(callbackId: "test", options: [
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+ "assetPath": "/invalid/path/to/nonexistent.wav",
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": true
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+ ], success: { (_, _) in
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+ XCTFail("Should not succeed with invalid path")
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+ }, error: { (_) in
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+ // Expected error case
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+ })!
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+
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+ plugin.playOnce(call)
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+
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+ plugin.executeOnAudioQueue {
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+ // Capture any assetId that might have been created
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+ let initialAssetIds = self.plugin.playOnceAssets
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+
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+ // Wait for error handling
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ self.plugin.executeOnAudioQueue {
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+ // Verify cleanup occurred even on failure
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+ // Any asset created should be cleaned up from audioList
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+ for assetId in initialAssetIds {
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+ XCTAssertNil(self.plugin.audioList[assetId], "Failed asset should be cleaned up from audioList")
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+ }
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+
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+ // And no dangling playOnce IDs should remain
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+ XCTAssertTrue(self.plugin.playOnceAssets.isEmpty, "playOnce assets should be cleaned up on error")
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+
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+ expectation.fulfill()
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+ }
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 3.0)
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+ }
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+
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+ func testPlayOnceReturnsUniqueAssetId() {
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+ let expectation = XCTestExpectation(description: "PlayOnce returns unique asset ID")
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+
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+ var firstAssetId: String?
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+ var secondAssetId: String?
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+
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+ let call1 = CAPPluginCall(callbackId: "test1", options: [
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+ "assetPath": tempFileURL.path,
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": false
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+ ], success: { (result, _) in
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+ // Capture returned assetId from public API
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+ firstAssetId = result?.data?["assetId"] as? String
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call1)
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+
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+ // Create second playOnce
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+ let call2 = CAPPluginCall(callbackId: "test2", options: [
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+ "assetPath": tempFileURL.path,
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+ "volume": 1.0,
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+ "isUrl": true,
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+ "autoPlay": false
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+ ], success: { (result, _) in
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+ // Capture returned assetId from public API
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+ secondAssetId = result?.data?["assetId"] as? String
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+ }, error: { (_) in
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+ XCTFail("PlayOnce shouldn't fail")
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+ })!
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+
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+ plugin.playOnce(call2)
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+
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+ // Wait for both to complete
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+ DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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+ self.plugin.executeOnAudioQueue {
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+ // Verify we got two distinct asset IDs from the public API
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+ XCTAssertNotNil(firstAssetId, "First asset ID should exist")
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+ XCTAssertNotNil(secondAssetId, "Second asset ID should exist")
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+ XCTAssertNotEqual(firstAssetId, secondAssetId, "Asset IDs should be unique")
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+
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+ // Verify both have "playOnce_" prefix
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+ XCTAssertTrue(firstAssetId?.hasPrefix("playOnce_") ?? false, "First asset ID should have playOnce prefix")
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+ XCTAssertTrue(secondAssetId?.hasPrefix("playOnce_") ?? false, "Second asset ID should have playOnce prefix")
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+
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+ // Cross-check that both are present in playOnceAssets as internal consistency check
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+ if let id1 = firstAssetId, let id2 = secondAssetId {
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+ XCTAssertTrue(self.plugin.playOnceAssets.contains(id1), "First assetId should be tracked internally")
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+ XCTAssertTrue(self.plugin.playOnceAssets.contains(id2), "Second assetId should be tracked internally")
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+ XCTAssertEqual(self.plugin.playOnceAssets.count, 2, "Should have two playOnce assets tracked")
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+ }
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+
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+ expectation.fulfill()
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+ }
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+ }
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+
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+ wait(for: [expectation], timeout: 5.0)
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+ }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@capgo/native-audio",
3
- "version": "8.0.1",
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+ "version": "8.1.0",
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  "description": "A native plugin for native audio engine",
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  "license": "MPL-2.0",
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  "main": "dist/plugin.cjs.js",