@capgo/capacitor-stream-call 7.1.24 → 7.1.25

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- {"version":3,"file":"plugin.cjs.js","sources":["esm/index.js","esm/web.js"],"sourcesContent":["import { registerPlugin } from '@capacitor/core';\nconst StreamCall = registerPlugin('StreamCall', {\n web: () => import('./web').then((m) => new m.StreamCallWeb()),\n});\nexport * from './definitions';\nexport { StreamCall };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { CallingState, StreamVideoClient } from '@stream-io/video-client';\nexport class StreamCallWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.videoBindings = new Map();\n this.audioBindings = new Map();\n this.participantResponses = new Map();\n this.callMembersExpected = new Map();\n this.ringCallback = (event) => {\n var _a, _b, _c;\n console.log('Call ringing', event, this.currentCall);\n this.incomingCall = event.call;\n // Extract caller information\n let caller;\n if ((_a = event.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: event.call.created_by.id,\n name: event.call.created_by.name,\n imageURL: event.call.created_by.image,\n role: event.call.created_by.role,\n };\n }\n // if (!this.currentCall) {\n console.log('Creating new call', event.call.id);\n this.currentCall = (_b = this.client) === null || _b === void 0 ? void 0 : _b.call(event.call.type, event.call.id);\n // this.currentActiveCallId = this.currentCall?.cid;\n setTimeout(() => {\n this.notifyListeners('callEvent', {\n callId: event.call.id,\n state: CallingState.RINGING,\n caller,\n });\n }, 100);\n // Clear previous responses when a new call starts\n this.participantResponses.clear();\n // }\n if (this.currentCall) {\n console.log('Call found', this.currentCall.id);\n this.callStateSubscription = (_c = this.currentCall) === null || _c === void 0 ? void 0 : _c.state.callingState$.subscribe((s) => {\n var _a;\n console.log('Call state', s);\n if (s === CallingState.JOINED) {\n this.setupParticipantListener();\n this.setupCallEventListeners();\n }\n else if (s === CallingState.LEFT || s === CallingState.RECONNECTING_FAILED) {\n this.cleanupCall();\n }\n if (this.outgoingCall && s === CallingState.RINGING) {\n this.outgoingCall = undefined;\n }\n else {\n this.notifyListeners('callEvent', { callId: (_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.id, state: s });\n }\n });\n }\n };\n this.callSessionStartedCallback = (event) => {\n var _a, _b;\n console.log('Call created (session started)', event);\n if ((_b = (_a = event.call) === null || _a === void 0 ? void 0 : _a.session) === null || _b === void 0 ? void 0 : _b.participants) {\n // Store the number of expected participants for this call\n const callCid = event.call.cid;\n const memberCount = event.call.session.participants.length;\n console.log(`Call ${callCid} created with ${memberCount} members`);\n this.callMembersExpected.set(callCid, memberCount);\n // Store call members in callStates\n this.callStates.set(callCid, {\n members: event.call.session.participants.map((p) => { var _a; return ({ user_id: ((_a = p.user) === null || _a === void 0 ? void 0 : _a.id) || '' }); }),\n participantResponses: new Map(),\n expectedMemberCount: memberCount,\n createdAt: new Date(),\n });\n // Start a timeout task that runs every second\n const timeoutTask = setInterval(() => this.checkCallTimeout(callCid), 1000);\n // Update the callState with the timeout task\n const callState = this.callStates.get(callCid);\n if (callState) {\n callState.timer = timeoutTask;\n this.callStates.set(callCid, callState);\n }\n }\n };\n this.callRejectedCallback = (event) => {\n var _a;\n console.log('Call rejected', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'rejected');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'rejected');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'rejected',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n this.callAcceptedCallback = (event) => {\n var _a;\n console.log('Call accepted', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'accepted');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'accepted');\n // If someone accepted, clear the timer as we don't need to check anymore\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'accepted',\n userId: event.user.id,\n });\n }\n };\n this.callMissedCallback = (event) => {\n var _a;\n console.log('Call missed', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'missed');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'missed');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'missed',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n // Add a combined map for call states, mirroring the iOS implementation\n this.callStates = new Map();\n }\n // private currentActiveCallId?: string;\n setupCallRingListener() {\n var _a, _b, _c, _d;\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.ring', this.ringCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.session_started', this.callSessionStartedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.on('call.ring', this.ringCallback);\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.session_started', this.callSessionStartedCallback);\n }\n setupCallEventListeners() {\n var _a, _b, _c, _d, _e, _f;\n // Clear previous listeners if any\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.rejected', this.callRejectedCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.accepted', this.callAcceptedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.off('call.missed', this.callMissedCallback);\n // Register event listeners\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.rejected', this.callRejectedCallback);\n (_e = this.client) === null || _e === void 0 ? void 0 : _e.on('call.accepted', this.callAcceptedCallback);\n (_f = this.client) === null || _f === void 0 ? void 0 : _f.on('call.missed', this.callMissedCallback);\n }\n setupParticipantListener() {\n // Subscribe to participant changes\n this.incomingCall = undefined;\n if (!this.currentCall)\n return;\n this.participantJoinedListener = (event) => {\n if (this.magicDivId && event.participant) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv && this.currentCall) {\n this.setupParticipantVideo(this.currentCall, event.participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, event.participant, magicDiv);\n }\n }\n };\n this.participantLeftListener = (event) => {\n var _a, _b, _c;\n if (this.magicDivId && event.participant) {\n const videoId = `video-${event.participant.sessionId}`;\n const audioId = `audio-${event.participant.sessionId}`;\n // Remove video element\n const videoEl = document.getElementById(videoId);\n if (videoEl) {\n const unbindVideo = this.videoBindings.get(videoId);\n if (unbindVideo) {\n unbindVideo();\n this.videoBindings.delete(videoId);\n }\n const tracks = videoEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n videoEl.srcObject = null;\n videoEl.remove();\n }\n // Remove audio element\n const audioEl = document.getElementById(audioId);\n if (audioEl) {\n const unbindAudio = this.audioBindings.get(audioId);\n if (unbindAudio) {\n unbindAudio();\n this.audioBindings.delete(audioId);\n }\n const tracks = audioEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n audioEl.srcObject = null;\n audioEl.remove();\n }\n }\n // Check if we're the only participant left in the call\n if ((_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.state.session) {\n // Get the remaining participants count (we need to subtract 1 as we haven't been removed from the list yet)\n const remainingParticipants = this.currentCall.state.session.participants.length - 1;\n // If we're the only one left, end the call\n if (remainingParticipants <= 1) {\n console.log(`We are left solo in a call. Ending. cID: ${this.currentCall.cid}`);\n // End the call\n this.currentCall.leave();\n // Clean up resources\n const callCid = this.currentCall.cid;\n // Invalidate and remove timer\n const callState = (_b = this.callStates) === null || _b === void 0 ? void 0 : _b.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n (_c = this.callStates) === null || _c === void 0 ? void 0 : _c.delete(callCid);\n // Reset the current call\n this.currentCall = undefined;\n // this.currentActiveCallId = undefined;\n // Clean up\n this.cleanupCall();\n console.log(`Cleaned up resources for ended call: ${callCid}`);\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'left',\n reason: 'participant_left',\n });\n }\n }\n };\n this.currentCall.on('participantJoined', this.participantJoinedListener);\n this.currentCall.on('participantLeft', this.participantLeftListener);\n // Setup initial participants\n const participants = this.currentCall.state.participants;\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n participants.forEach((participant) => {\n if (this.currentCall) {\n this.setupParticipantVideo(this.currentCall, participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, participant, magicDiv);\n }\n });\n }\n }\n }\n setupParticipantVideo(call, participant, container) {\n const id = `video-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const videoEl = document.createElement('video');\n videoEl.id = id;\n videoEl.style.width = '100%';\n videoEl.style.maxWidth = '300px';\n videoEl.style.aspectRatio = '16/9';\n container.appendChild(videoEl);\n const unbind = call.bindVideoElement(videoEl, participant.sessionId, 'videoTrack');\n if (unbind)\n this.videoBindings.set(id, unbind);\n }\n }\n setupParticipantAudio(call, participant, container) {\n if (participant.isLocalParticipant)\n return;\n const id = `audio-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const audioEl = document.createElement('audio');\n audioEl.id = id;\n container.appendChild(audioEl);\n const unbind = call.bindAudioElement(audioEl, participant.sessionId);\n if (unbind)\n this.audioBindings.set(id, unbind);\n }\n }\n checkCallTimeout(callCid) {\n const callState = this.callStates.get(callCid);\n if (!callState)\n return;\n // Calculate time elapsed since call creation\n const now = new Date();\n const elapsedSeconds = (now.getTime() - callState.createdAt.getTime()) / 1000;\n // Check if 30 seconds have passed\n if (elapsedSeconds >= 30) {\n console.log(`Call ${callCid} has timed out after ${elapsedSeconds} seconds`);\n // Check if anyone has accepted\n const hasAccepted = Array.from(callState.participantResponses.values()).some((response) => response === 'accepted');\n if (!hasAccepted) {\n console.log(`No one accepted call ${callCid}, marking all non-responders as missed`);\n // Mark all members who haven't responded as \"missed\"\n callState.members.forEach((member) => {\n if (!callState.participantResponses.has(member.user_id)) {\n callState.participantResponses.set(member.user_id, 'missed');\n this.participantResponses.set(member.user_id, 'missed');\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'missed',\n userId: member.user_id,\n });\n }\n });\n // End the call\n if (this.currentCall && this.currentCall.cid === callCid) {\n this.currentCall.leave();\n }\n // Clear the timeout task\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'timeout',\n });\n }\n }\n }\n checkAllParticipantsResponded() {\n if (!this.currentCall)\n return;\n const callCid = this.currentCall.cid;\n const totalParticipants = this.callMembersExpected.get(callCid);\n if (!totalParticipants) {\n console.log(`No expected participant count found for call: ${callCid}`);\n return;\n }\n console.log(`Total expected participants: ${totalParticipants}`);\n // Count rejections and misses\n let rejectedOrMissedCount = 0;\n this.participantResponses.forEach((response) => {\n if (response === 'rejected' || response === 'missed') {\n rejectedOrMissedCount++;\n }\n });\n console.log(`Participants responded: ${this.participantResponses.size}/${totalParticipants}`);\n console.log(`Rejected or missed: ${rejectedOrMissedCount}`);\n const allResponded = this.participantResponses.size >= totalParticipants;\n const allRejectedOrMissed = allResponded &&\n Array.from(this.participantResponses.values()).every((response) => response === 'rejected' || response === 'missed');\n // If all participants have rejected or missed the call\n if (allResponded && allRejectedOrMissed) {\n console.log('All participants have rejected or missed the call');\n // End the call\n this.currentCall.leave();\n // Clean up the timer if exists in callStates\n const callState = this.callStates.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clear the responses\n this.participantResponses.clear();\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'all_rejected_or_missed',\n });\n }\n }\n cleanupCall() {\n var _a;\n // First cleanup the call listeners\n if (this.currentCall) {\n if (this.participantJoinedListener) {\n this.currentCall.off('participantJoined', this.participantJoinedListener);\n this.participantJoinedListener = undefined;\n }\n if (this.participantLeftListener) {\n this.currentCall.off('participantLeft', this.participantLeftListener);\n this.participantLeftListener = undefined;\n }\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n }\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n // Remove all video elements\n const videoElements = magicDiv.querySelectorAll('video');\n videoElements.forEach((video) => {\n const id = video.id;\n const unbind = this.videoBindings.get(id);\n if (unbind) {\n unbind();\n this.videoBindings.delete(id);\n }\n // Stop all tracks\n const tracks = video.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n video.srcObject = null;\n }\n video.remove();\n });\n // Remove all audio elements\n const audioElements = magicDiv.querySelectorAll('audio');\n audioElements.forEach((audio) => {\n const id = audio.id;\n const unbind = this.audioBindings.get(id);\n if (unbind) {\n unbind();\n this.audioBindings.delete(id);\n }\n // Stop all tracks\n const tracks = audio.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n audio.srcObject = null;\n }\n audio.remove();\n });\n // Clear the container\n while (magicDiv.firstChild) {\n magicDiv.removeChild(magicDiv.firstChild);\n }\n }\n }\n // Clear all bindings\n this.videoBindings.clear();\n this.audioBindings.clear();\n // Clear call references\n this.currentCall = undefined;\n this.incomingCall = undefined;\n }\n async login(options) {\n this.client = StreamVideoClient.getOrCreateInstance({\n apiKey: options.apiKey,\n user: { id: options.userId, name: options.name, image: options.imageURL },\n token: options.token,\n });\n // Store current user data\n this.currentUser = {\n userId: options.userId,\n name: options.name,\n imageURL: options.imageURL,\n };\n this.magicDivId = options.magicDivId;\n this.setupCallRingListener();\n return { success: true };\n }\n async logout() {\n var _a;\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized');\n }\n // Cleanup subscription\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n this.callStateSubscription = undefined;\n await this.client.disconnectUser();\n this.client = undefined;\n this.currentUser = undefined;\n this.currentCall = undefined;\n return { success: true };\n }\n async call(options) {\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized - Please login first');\n }\n const call = this.client.call(options.type || 'default', crypto.randomUUID());\n const members = options.userIds.map((userId) => ({ user_id: userId }));\n if (this.client.streamClient.userID && !options.userIds.includes(this.client.streamClient.userID)) {\n members.push({ user_id: this.client.streamClient.userID });\n }\n await call.getOrCreate({ data: { members, team: options.team } });\n // Store the expected member count for this call\n // -1, because we don't count the caller themselves\n this.callMembersExpected.set(call.cid, members.length);\n console.log(`Setting expected members for call ${call.cid}: ${members.length}`);\n this.currentCall = call;\n if (options.ring) {\n this.outgoingCall = call.cid;\n await call.ring();\n }\n await call.join();\n return { success: true };\n }\n async endCall() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.leave();\n this.currentCall = undefined;\n this.cleanupCall();\n return { success: true };\n }\n async setMicrophoneEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.microphone.enable();\n }\n else {\n await this.currentCall.microphone.disable();\n }\n return { success: true };\n }\n async setCameraEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.camera.enable();\n }\n else {\n await this.currentCall.camera.disable();\n }\n return { success: true };\n }\n async setSpeaker(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.speaker.select(options.name);\n return { success: true };\n }\n async switchCamera(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.camera === 'front') {\n await this.currentCall.camera.selectDirection('front');\n }\n else {\n await this.currentCall.camera.selectDirection('back');\n }\n return { success: true };\n }\n async acceptCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to accept', this.incomingCall, this.client);\n throw new Error('No incoming call to accept');\n }\n console.log('Accepting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n this.currentCall = call;\n console.log('Joining call', call);\n await call.accept();\n await call.join();\n console.log('Joined call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.JOINED });\n this.setupParticipantListener();\n return { success: true };\n }\n async rejectCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to reject', this.incomingCall, this.client);\n throw new Error('No incoming call to reject');\n }\n console.log('Rejecting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n console.log('Leaving call', call);\n await call.reject();\n this.incomingCall = undefined;\n console.log('Rejected call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.LEFT });\n this.cleanupCall();\n return { success: true };\n }\n async isCameraEnabled() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n const enabled = await this.currentCall.camera.enabled;\n return { enabled };\n }\n async getCallInfo(options) {\n var _a;\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n if (this.currentCall.id !== options.callId) {\n throw new Error('Call ID does not match active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n // Try to get caller information from the call\n let caller;\n let members = [];\n try {\n // Get call details\n const callDetails = await this.currentCall.get();\n if ((_a = callDetails === null || callDetails === void 0 ? void 0 : callDetails.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: callDetails.call.created_by.id,\n name: callDetails.call.created_by.name,\n imageURL: callDetails.call.created_by.image,\n role: callDetails.call.created_by.role,\n };\n }\n // Get current participants\n if (this.currentCall.state.participants) {\n members = this.currentCall.state.participants.map((participant) => {\n var _a;\n return ({\n userId: participant.userId,\n name: participant.name,\n imageURL: participant.image,\n role: (_a = participant.roles) === null || _a === void 0 ? void 0 : _a[0],\n });\n });\n }\n }\n catch (error) {\n console.warn('Failed to get call details:', error);\n }\n return {\n callId: this.currentCall.id,\n state,\n caller,\n members,\n };\n }\n async getCallStatus() {\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n return {\n callId: this.currentCall.id,\n state,\n };\n }\n async setDynamicStreamVideoApikey(_options) {\n throw new Error('setDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getDynamicStreamVideoApikey() {\n throw new Error('getDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getCurrentUser() {\n if (this.currentUser && this.client) {\n return {\n userId: this.currentUser.userId,\n name: this.currentUser.name,\n imageURL: this.currentUser.imageURL || '',\n isLoggedIn: true,\n };\n }\n else {\n return {\n userId: '',\n name: '',\n imageURL: '',\n isLoggedIn: false,\n };\n }\n }\n}\n//# 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1
+ {"version":3,"file":"plugin.cjs.js","sources":["esm/index.js","esm/web.js"],"sourcesContent":["import { registerPlugin } from '@capacitor/core';\nconst StreamCall = registerPlugin('StreamCall', {\n web: () => import('./web').then((m) => new m.StreamCallWeb()),\n});\nexport * from './definitions';\nexport { StreamCall };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { CallingState, StreamVideoClient } from '@stream-io/video-client';\nexport class StreamCallWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.videoBindings = new Map();\n this.audioBindings = new Map();\n this.participantResponses = new Map();\n this.callMembersExpected = new Map();\n this.ringCallback = (event) => {\n var _a, _b, _c;\n console.log('Call ringing', event, this.currentCall);\n this.incomingCall = event.call;\n // Extract caller information\n let caller;\n if ((_a = event.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: event.call.created_by.id,\n name: event.call.created_by.name,\n imageURL: event.call.created_by.image,\n role: event.call.created_by.role,\n };\n }\n // if (!this.currentCall) {\n console.log('Creating new call', event.call.id);\n this.currentCall = (_b = this.client) === null || _b === void 0 ? void 0 : _b.call(event.call.type, event.call.id);\n // this.currentActiveCallId = this.currentCall?.cid;\n setTimeout(() => {\n this.notifyListeners('callEvent', {\n callId: event.call.id,\n state: CallingState.RINGING,\n caller,\n });\n }, 100);\n // Clear previous responses when a new call starts\n this.participantResponses.clear();\n // }\n if (this.currentCall) {\n console.log('Call found', this.currentCall.id);\n this.callStateSubscription = (_c = this.currentCall) === null || _c === void 0 ? void 0 : _c.state.callingState$.subscribe((s) => {\n var _a;\n console.log('Call state', s);\n if (s === CallingState.JOINED) {\n this.setupParticipantListener();\n this.setupCallEventListeners();\n }\n else if (s === CallingState.LEFT || s === CallingState.RECONNECTING_FAILED) {\n this.cleanupCall();\n }\n if (this.outgoingCall && s === CallingState.RINGING) {\n this.outgoingCall = undefined;\n }\n else {\n this.notifyListeners('callEvent', { callId: (_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.id, state: s });\n }\n });\n }\n };\n this.callSessionStartedCallback = (event) => {\n var _a, _b;\n console.log('Call created (session started)', event);\n if ((_b = (_a = event.call) === null || _a === void 0 ? void 0 : _a.session) === null || _b === void 0 ? void 0 : _b.participants) {\n // Store the number of expected participants for this call\n const callCid = event.call.cid;\n const memberCount = event.call.session.participants.length;\n console.log(`Call ${callCid} created with ${memberCount} members`);\n this.callMembersExpected.set(callCid, memberCount);\n // Store call members in callStates\n this.callStates.set(callCid, {\n members: event.call.session.participants.map((p) => { var _a; return ({ user_id: ((_a = p.user) === null || _a === void 0 ? void 0 : _a.id) || '' }); }),\n participantResponses: new Map(),\n expectedMemberCount: memberCount,\n createdAt: new Date(),\n });\n // Start a timeout task that runs every second\n const timeoutTask = setInterval(() => this.checkCallTimeout(callCid), 1000);\n // Update the callState with the timeout task\n const callState = this.callStates.get(callCid);\n if (callState) {\n callState.timer = timeoutTask;\n this.callStates.set(callCid, callState);\n }\n }\n };\n this.callRejectedCallback = (event) => {\n var _a;\n console.log('Call rejected', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'rejected');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'rejected');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'rejected',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n this.callAcceptedCallback = (event) => {\n var _a;\n console.log('Call accepted', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'accepted');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'accepted');\n // If someone accepted, clear the timer as we don't need to check anymore\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'accepted',\n userId: event.user.id,\n });\n }\n };\n this.callMissedCallback = (event) => {\n var _a;\n console.log('Call missed', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'missed');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'missed');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'missed',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n // Add a combined map for call states, mirroring the iOS implementation\n this.callStates = new Map();\n }\n // private currentActiveCallId?: string;\n setupCallRingListener() {\n var _a, _b, _c, _d;\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.ring', this.ringCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.session_started', this.callSessionStartedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.on('call.ring', this.ringCallback);\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.session_started', this.callSessionStartedCallback);\n }\n setupCallEventListeners() {\n var _a, _b, _c, _d, _e, _f;\n // Clear previous listeners if any\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.rejected', this.callRejectedCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.accepted', this.callAcceptedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.off('call.missed', this.callMissedCallback);\n // Register event listeners\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.rejected', this.callRejectedCallback);\n (_e = this.client) === null || _e === void 0 ? void 0 : _e.on('call.accepted', this.callAcceptedCallback);\n (_f = this.client) === null || _f === void 0 ? void 0 : _f.on('call.missed', this.callMissedCallback);\n }\n setupParticipantListener() {\n // Subscribe to participant changes\n this.incomingCall = undefined;\n if (!this.currentCall)\n return;\n this.participantJoinedListener = (event) => {\n if (this.magicDivId && event.participant) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv && this.currentCall) {\n this.setupParticipantVideo(this.currentCall, event.participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, event.participant, magicDiv);\n }\n }\n };\n this.participantLeftListener = (event) => {\n var _a, _b, _c;\n if (this.magicDivId && event.participant) {\n const videoId = `video-${event.participant.sessionId}`;\n const audioId = `audio-${event.participant.sessionId}`;\n // Remove video element\n const videoEl = document.getElementById(videoId);\n if (videoEl) {\n const unbindVideo = this.videoBindings.get(videoId);\n if (unbindVideo) {\n unbindVideo();\n this.videoBindings.delete(videoId);\n }\n const tracks = videoEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n videoEl.srcObject = null;\n videoEl.remove();\n }\n // Remove audio element\n const audioEl = document.getElementById(audioId);\n if (audioEl) {\n const unbindAudio = this.audioBindings.get(audioId);\n if (unbindAudio) {\n unbindAudio();\n this.audioBindings.delete(audioId);\n }\n const tracks = audioEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n audioEl.srcObject = null;\n audioEl.remove();\n }\n }\n // Check if we're the only participant left in the call\n if ((_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.state.session) {\n // Get the remaining participants count (we need to subtract 1 as we haven't been removed from the list yet)\n const remainingParticipants = this.currentCall.state.session.participants.length - 1;\n // If we're the only one left, end the call\n if (remainingParticipants <= 1) {\n console.log(`We are left solo in a call. Ending. cID: ${this.currentCall.cid}`);\n // End the call\n this.currentCall.leave();\n // Clean up resources\n const callCid = this.currentCall.cid;\n // Invalidate and remove timer\n const callState = (_b = this.callStates) === null || _b === void 0 ? void 0 : _b.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n (_c = this.callStates) === null || _c === void 0 ? void 0 : _c.delete(callCid);\n // Reset the current call\n this.currentCall = undefined;\n // this.currentActiveCallId = undefined;\n // Clean up\n this.cleanupCall();\n console.log(`Cleaned up resources for ended call: ${callCid}`);\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'left',\n reason: 'participant_left',\n });\n }\n }\n };\n this.currentCall.on('participantJoined', this.participantJoinedListener);\n this.currentCall.on('participantLeft', this.participantLeftListener);\n // Setup initial participants\n const participants = this.currentCall.state.participants;\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n participants.forEach((participant) => {\n if (this.currentCall) {\n this.setupParticipantVideo(this.currentCall, participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, participant, magicDiv);\n }\n });\n }\n }\n }\n setupParticipantVideo(call, participant, container) {\n const id = `video-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const videoEl = document.createElement('video');\n videoEl.id = id;\n videoEl.style.width = '100%';\n videoEl.style.maxWidth = '300px';\n videoEl.style.aspectRatio = '16/9';\n container.appendChild(videoEl);\n const unbind = call.bindVideoElement(videoEl, participant.sessionId, 'videoTrack');\n if (unbind)\n this.videoBindings.set(id, unbind);\n }\n }\n setupParticipantAudio(call, participant, container) {\n if (participant.isLocalParticipant)\n return;\n const id = `audio-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const audioEl = document.createElement('audio');\n audioEl.id = id;\n container.appendChild(audioEl);\n const unbind = call.bindAudioElement(audioEl, participant.sessionId);\n if (unbind)\n this.audioBindings.set(id, unbind);\n }\n }\n checkCallTimeout(callCid) {\n const callState = this.callStates.get(callCid);\n if (!callState)\n return;\n // Calculate time elapsed since call creation\n const now = new Date();\n const elapsedSeconds = (now.getTime() - callState.createdAt.getTime()) / 1000;\n // Check if 30 seconds have passed\n if (elapsedSeconds >= 30) {\n console.log(`Call ${callCid} has timed out after ${elapsedSeconds} seconds`);\n // Check if anyone has accepted\n const hasAccepted = Array.from(callState.participantResponses.values()).some((response) => response === 'accepted');\n if (!hasAccepted) {\n console.log(`No one accepted call ${callCid}, marking all non-responders as missed`);\n // Mark all members who haven't responded as \"missed\"\n callState.members.forEach((member) => {\n if (!callState.participantResponses.has(member.user_id)) {\n callState.participantResponses.set(member.user_id, 'missed');\n this.participantResponses.set(member.user_id, 'missed');\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'missed',\n userId: member.user_id,\n });\n }\n });\n // End the call\n if (this.currentCall && this.currentCall.cid === callCid) {\n this.currentCall.leave();\n }\n // Clear the timeout task\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'timeout',\n });\n }\n }\n }\n checkAllParticipantsResponded() {\n if (!this.currentCall)\n return;\n const callCid = this.currentCall.cid;\n const totalParticipants = this.callMembersExpected.get(callCid);\n if (!totalParticipants) {\n console.log(`No expected participant count found for call: ${callCid}`);\n return;\n }\n console.log(`Total expected participants: ${totalParticipants}`);\n // Count rejections and misses\n let rejectedOrMissedCount = 0;\n this.participantResponses.forEach((response) => {\n if (response === 'rejected' || response === 'missed') {\n rejectedOrMissedCount++;\n }\n });\n console.log(`Participants responded: ${this.participantResponses.size}/${totalParticipants}`);\n console.log(`Rejected or missed: ${rejectedOrMissedCount}`);\n const allResponded = this.participantResponses.size >= totalParticipants;\n const allRejectedOrMissed = allResponded &&\n Array.from(this.participantResponses.values()).every((response) => response === 'rejected' || response === 'missed');\n // If all participants have rejected or missed the call\n if (allResponded && allRejectedOrMissed) {\n console.log('All participants have rejected or missed the call');\n // End the call\n this.currentCall.leave();\n // Clean up the timer if exists in callStates\n const callState = this.callStates.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clear the responses\n this.participantResponses.clear();\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'all_rejected_or_missed',\n });\n }\n }\n cleanupCall() {\n var _a;\n // First cleanup the call listeners\n if (this.currentCall) {\n if (this.participantJoinedListener) {\n this.currentCall.off('participantJoined', this.participantJoinedListener);\n this.participantJoinedListener = undefined;\n }\n if (this.participantLeftListener) {\n this.currentCall.off('participantLeft', this.participantLeftListener);\n this.participantLeftListener = undefined;\n }\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n }\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n // Remove all video elements\n const videoElements = magicDiv.querySelectorAll('video');\n videoElements.forEach((video) => {\n const id = video.id;\n const unbind = this.videoBindings.get(id);\n if (unbind) {\n unbind();\n this.videoBindings.delete(id);\n }\n // Stop all tracks\n const tracks = video.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n video.srcObject = null;\n }\n video.remove();\n });\n // Remove all audio elements\n const audioElements = magicDiv.querySelectorAll('audio');\n audioElements.forEach((audio) => {\n const id = audio.id;\n const unbind = this.audioBindings.get(id);\n if (unbind) {\n unbind();\n this.audioBindings.delete(id);\n }\n // Stop all tracks\n const tracks = audio.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n audio.srcObject = null;\n }\n audio.remove();\n });\n // Clear the container\n while (magicDiv.firstChild) {\n magicDiv.removeChild(magicDiv.firstChild);\n }\n }\n }\n // Clear all bindings\n this.videoBindings.clear();\n this.audioBindings.clear();\n // Clear call references\n this.currentCall = undefined;\n this.incomingCall = undefined;\n }\n async login(options) {\n this.client = StreamVideoClient.getOrCreateInstance({\n apiKey: options.apiKey,\n user: { id: options.userId, name: options.name, image: options.imageURL },\n token: options.token,\n });\n // Store current user data\n this.currentUser = {\n userId: options.userId,\n name: options.name,\n imageURL: options.imageURL,\n };\n this.magicDivId = options.magicDivId;\n this.setupCallRingListener();\n return { success: true };\n }\n async logout() {\n var _a;\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized');\n }\n // Cleanup subscription\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n this.callStateSubscription = undefined;\n await this.client.disconnectUser();\n this.client = undefined;\n this.currentUser = undefined;\n this.currentCall = undefined;\n return { success: true };\n }\n async call(options) {\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized - Please login first');\n }\n const call = this.client.call(options.type || 'default', crypto.randomUUID());\n const members = options.userIds.map((userId) => ({ user_id: userId }));\n if (this.client.streamClient.userID && !options.userIds.includes(this.client.streamClient.userID)) {\n members.push({ user_id: this.client.streamClient.userID });\n }\n await call.getOrCreate({ data: { members, team: options.team } });\n // Store the expected member count for this call\n // -1, because we don't count the caller themselves\n this.callMembersExpected.set(call.cid, members.length);\n console.log(`Setting expected members for call ${call.cid}: ${members.length}`);\n this.currentCall = call;\n if (options.ring) {\n this.outgoingCall = call.cid;\n await call.ring();\n }\n await call.join();\n return { success: true };\n }\n async endCall() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.leave();\n this.currentCall = undefined;\n this.cleanupCall();\n return { success: true };\n }\n async setMicrophoneEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.microphone.enable();\n }\n else {\n await this.currentCall.microphone.disable();\n }\n return { success: true };\n }\n async setCameraEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.camera.enable();\n }\n else {\n await this.currentCall.camera.disable();\n }\n return { success: true };\n }\n async setSpeaker(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.speaker.select(options.name);\n return { success: true };\n }\n async switchCamera(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.camera === 'front') {\n await this.currentCall.camera.selectDirection('front');\n }\n else {\n await this.currentCall.camera.selectDirection('back');\n }\n return { success: true };\n }\n async acceptCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to accept', this.incomingCall, this.client);\n throw new Error('No incoming call to accept');\n }\n console.log('Accepting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n this.currentCall = call;\n console.log('Joining call', call);\n await call.accept();\n await call.join();\n console.log('Joined call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.JOINED });\n this.setupParticipantListener();\n return { success: true };\n }\n async rejectCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to reject', this.incomingCall, this.client);\n throw new Error('No incoming call to reject');\n }\n console.log('Rejecting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n console.log('Leaving call', call);\n await call.reject();\n this.incomingCall = undefined;\n console.log('Rejected call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.LEFT });\n this.cleanupCall();\n return { success: true };\n }\n async isCameraEnabled() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n const enabled = await this.currentCall.camera.enabled;\n return { enabled };\n }\n async getCallInfo(options) {\n var _a;\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n if (this.currentCall.id !== options.callId) {\n throw new Error('Call ID does not match active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n // Try to get caller information from the call\n let caller;\n let members = [];\n try {\n // Get call details\n const callDetails = await this.currentCall.get();\n if ((_a = callDetails === null || callDetails === void 0 ? void 0 : callDetails.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: callDetails.call.created_by.id,\n name: callDetails.call.created_by.name,\n imageURL: callDetails.call.created_by.image,\n role: callDetails.call.created_by.role,\n };\n }\n // Get current participants\n if (this.currentCall.state.participants) {\n members = this.currentCall.state.participants.map((participant) => {\n var _a;\n return ({\n userId: participant.userId,\n name: participant.name,\n imageURL: participant.image,\n role: (_a = participant.roles) === null || _a === void 0 ? void 0 : _a[0],\n });\n });\n }\n }\n catch (error) {\n console.warn('Failed to get call details:', error);\n }\n return {\n callId: this.currentCall.id,\n state,\n caller,\n members,\n };\n }\n async getCallStatus() {\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n return {\n callId: this.currentCall.id,\n state,\n };\n }\n async setDynamicStreamVideoApikey(_options) {\n throw new Error('setDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getDynamicStreamVideoApikey() {\n throw new Error('getDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getCurrentUser() {\n if (this.currentUser && this.client) {\n return {\n userId: this.currentUser.userId,\n name: this.currentUser.name,\n imageURL: this.currentUser.imageURL || '',\n isLoggedIn: true,\n };\n }\n else {\n return {\n userId: '',\n name: '',\n imageURL: '',\n isLoggedIn: false,\n };\n }\n }\n}\n//# 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@@ -1 +1 @@
1
- {"version":3,"file":"plugin.js","sources":["esm/index.js","esm/web.js"],"sourcesContent":["import { registerPlugin } from '@capacitor/core';\nconst StreamCall = registerPlugin('StreamCall', {\n web: () => import('./web').then((m) => new m.StreamCallWeb()),\n});\nexport * from './definitions';\nexport { StreamCall };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { CallingState, StreamVideoClient } from '@stream-io/video-client';\nexport class StreamCallWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.videoBindings = new Map();\n this.audioBindings = new Map();\n this.participantResponses = new Map();\n this.callMembersExpected = new Map();\n this.ringCallback = (event) => {\n var _a, _b, _c;\n console.log('Call ringing', event, this.currentCall);\n this.incomingCall = event.call;\n // Extract caller information\n let caller;\n if ((_a = event.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: event.call.created_by.id,\n name: event.call.created_by.name,\n imageURL: event.call.created_by.image,\n role: event.call.created_by.role,\n };\n }\n // if (!this.currentCall) {\n console.log('Creating new call', event.call.id);\n this.currentCall = (_b = this.client) === null || _b === void 0 ? void 0 : _b.call(event.call.type, event.call.id);\n // this.currentActiveCallId = this.currentCall?.cid;\n setTimeout(() => {\n this.notifyListeners('callEvent', {\n callId: event.call.id,\n state: CallingState.RINGING,\n caller,\n });\n }, 100);\n // Clear previous responses when a new call starts\n this.participantResponses.clear();\n // }\n if (this.currentCall) {\n console.log('Call found', this.currentCall.id);\n this.callStateSubscription = (_c = this.currentCall) === null || _c === void 0 ? void 0 : _c.state.callingState$.subscribe((s) => {\n var _a;\n console.log('Call state', s);\n if (s === CallingState.JOINED) {\n this.setupParticipantListener();\n this.setupCallEventListeners();\n }\n else if (s === CallingState.LEFT || s === CallingState.RECONNECTING_FAILED) {\n this.cleanupCall();\n }\n if (this.outgoingCall && s === CallingState.RINGING) {\n this.outgoingCall = undefined;\n }\n else {\n this.notifyListeners('callEvent', { callId: (_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.id, state: s });\n }\n });\n }\n };\n this.callSessionStartedCallback = (event) => {\n var _a, _b;\n console.log('Call created (session started)', event);\n if ((_b = (_a = event.call) === null || _a === void 0 ? void 0 : _a.session) === null || _b === void 0 ? void 0 : _b.participants) {\n // Store the number of expected participants for this call\n const callCid = event.call.cid;\n const memberCount = event.call.session.participants.length;\n console.log(`Call ${callCid} created with ${memberCount} members`);\n this.callMembersExpected.set(callCid, memberCount);\n // Store call members in callStates\n this.callStates.set(callCid, {\n members: event.call.session.participants.map((p) => { var _a; return ({ user_id: ((_a = p.user) === null || _a === void 0 ? void 0 : _a.id) || '' }); }),\n participantResponses: new Map(),\n expectedMemberCount: memberCount,\n createdAt: new Date(),\n });\n // Start a timeout task that runs every second\n const timeoutTask = setInterval(() => this.checkCallTimeout(callCid), 1000);\n // Update the callState with the timeout task\n const callState = this.callStates.get(callCid);\n if (callState) {\n callState.timer = timeoutTask;\n this.callStates.set(callCid, callState);\n }\n }\n };\n this.callRejectedCallback = (event) => {\n var _a;\n console.log('Call rejected', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'rejected');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'rejected');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'rejected',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n this.callAcceptedCallback = (event) => {\n var _a;\n console.log('Call accepted', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'accepted');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'accepted');\n // If someone accepted, clear the timer as we don't need to check anymore\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'accepted',\n userId: event.user.id,\n });\n }\n };\n this.callMissedCallback = (event) => {\n var _a;\n console.log('Call missed', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'missed');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'missed');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'missed',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n // Add a combined map for call states, mirroring the iOS implementation\n this.callStates = new Map();\n }\n // private currentActiveCallId?: string;\n setupCallRingListener() {\n var _a, _b, _c, _d;\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.ring', this.ringCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.session_started', this.callSessionStartedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.on('call.ring', this.ringCallback);\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.session_started', this.callSessionStartedCallback);\n }\n setupCallEventListeners() {\n var _a, _b, _c, _d, _e, _f;\n // Clear previous listeners if any\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.rejected', this.callRejectedCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.accepted', this.callAcceptedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.off('call.missed', this.callMissedCallback);\n // Register event listeners\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.rejected', this.callRejectedCallback);\n (_e = this.client) === null || _e === void 0 ? void 0 : _e.on('call.accepted', this.callAcceptedCallback);\n (_f = this.client) === null || _f === void 0 ? void 0 : _f.on('call.missed', this.callMissedCallback);\n }\n setupParticipantListener() {\n // Subscribe to participant changes\n this.incomingCall = undefined;\n if (!this.currentCall)\n return;\n this.participantJoinedListener = (event) => {\n if (this.magicDivId && event.participant) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv && this.currentCall) {\n this.setupParticipantVideo(this.currentCall, event.participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, event.participant, magicDiv);\n }\n }\n };\n this.participantLeftListener = (event) => {\n var _a, _b, _c;\n if (this.magicDivId && event.participant) {\n const videoId = `video-${event.participant.sessionId}`;\n const audioId = `audio-${event.participant.sessionId}`;\n // Remove video element\n const videoEl = document.getElementById(videoId);\n if (videoEl) {\n const unbindVideo = this.videoBindings.get(videoId);\n if (unbindVideo) {\n unbindVideo();\n this.videoBindings.delete(videoId);\n }\n const tracks = videoEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n videoEl.srcObject = null;\n videoEl.remove();\n }\n // Remove audio element\n const audioEl = document.getElementById(audioId);\n if (audioEl) {\n const unbindAudio = this.audioBindings.get(audioId);\n if (unbindAudio) {\n unbindAudio();\n this.audioBindings.delete(audioId);\n }\n const tracks = audioEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n audioEl.srcObject = null;\n audioEl.remove();\n }\n }\n // Check if we're the only participant left in the call\n if ((_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.state.session) {\n // Get the remaining participants count (we need to subtract 1 as we haven't been removed from the list yet)\n const remainingParticipants = this.currentCall.state.session.participants.length - 1;\n // If we're the only one left, end the call\n if (remainingParticipants <= 1) {\n console.log(`We are left solo in a call. Ending. cID: ${this.currentCall.cid}`);\n // End the call\n this.currentCall.leave();\n // Clean up resources\n const callCid = this.currentCall.cid;\n // Invalidate and remove timer\n const callState = (_b = this.callStates) === null || _b === void 0 ? void 0 : _b.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n (_c = this.callStates) === null || _c === void 0 ? void 0 : _c.delete(callCid);\n // Reset the current call\n this.currentCall = undefined;\n // this.currentActiveCallId = undefined;\n // Clean up\n this.cleanupCall();\n console.log(`Cleaned up resources for ended call: ${callCid}`);\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'left',\n reason: 'participant_left',\n });\n }\n }\n };\n this.currentCall.on('participantJoined', this.participantJoinedListener);\n this.currentCall.on('participantLeft', this.participantLeftListener);\n // Setup initial participants\n const participants = this.currentCall.state.participants;\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n participants.forEach((participant) => {\n if (this.currentCall) {\n this.setupParticipantVideo(this.currentCall, participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, participant, magicDiv);\n }\n });\n }\n }\n }\n setupParticipantVideo(call, participant, container) {\n const id = `video-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const videoEl = document.createElement('video');\n videoEl.id = id;\n videoEl.style.width = '100%';\n videoEl.style.maxWidth = '300px';\n videoEl.style.aspectRatio = '16/9';\n container.appendChild(videoEl);\n const unbind = call.bindVideoElement(videoEl, participant.sessionId, 'videoTrack');\n if (unbind)\n this.videoBindings.set(id, unbind);\n }\n }\n setupParticipantAudio(call, participant, container) {\n if (participant.isLocalParticipant)\n return;\n const id = `audio-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const audioEl = document.createElement('audio');\n audioEl.id = id;\n container.appendChild(audioEl);\n const unbind = call.bindAudioElement(audioEl, participant.sessionId);\n if (unbind)\n this.audioBindings.set(id, unbind);\n }\n }\n checkCallTimeout(callCid) {\n const callState = this.callStates.get(callCid);\n if (!callState)\n return;\n // Calculate time elapsed since call creation\n const now = new Date();\n const elapsedSeconds = (now.getTime() - callState.createdAt.getTime()) / 1000;\n // Check if 30 seconds have passed\n if (elapsedSeconds >= 30) {\n console.log(`Call ${callCid} has timed out after ${elapsedSeconds} seconds`);\n // Check if anyone has accepted\n const hasAccepted = Array.from(callState.participantResponses.values()).some((response) => response === 'accepted');\n if (!hasAccepted) {\n console.log(`No one accepted call ${callCid}, marking all non-responders as missed`);\n // Mark all members who haven't responded as \"missed\"\n callState.members.forEach((member) => {\n if (!callState.participantResponses.has(member.user_id)) {\n callState.participantResponses.set(member.user_id, 'missed');\n this.participantResponses.set(member.user_id, 'missed');\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'missed',\n userId: member.user_id,\n });\n }\n });\n // End the call\n if (this.currentCall && this.currentCall.cid === callCid) {\n this.currentCall.leave();\n }\n // Clear the timeout task\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'timeout',\n });\n }\n }\n }\n checkAllParticipantsResponded() {\n if (!this.currentCall)\n return;\n const callCid = this.currentCall.cid;\n const totalParticipants = this.callMembersExpected.get(callCid);\n if (!totalParticipants) {\n console.log(`No expected participant count found for call: ${callCid}`);\n return;\n }\n console.log(`Total expected participants: ${totalParticipants}`);\n // Count rejections and misses\n let rejectedOrMissedCount = 0;\n this.participantResponses.forEach((response) => {\n if (response === 'rejected' || response === 'missed') {\n rejectedOrMissedCount++;\n }\n });\n console.log(`Participants responded: ${this.participantResponses.size}/${totalParticipants}`);\n console.log(`Rejected or missed: ${rejectedOrMissedCount}`);\n const allResponded = this.participantResponses.size >= totalParticipants;\n const allRejectedOrMissed = allResponded &&\n Array.from(this.participantResponses.values()).every((response) => response === 'rejected' || response === 'missed');\n // If all participants have rejected or missed the call\n if (allResponded && allRejectedOrMissed) {\n console.log('All participants have rejected or missed the call');\n // End the call\n this.currentCall.leave();\n // Clean up the timer if exists in callStates\n const callState = this.callStates.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clear the responses\n this.participantResponses.clear();\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'all_rejected_or_missed',\n });\n }\n }\n cleanupCall() {\n var _a;\n // First cleanup the call listeners\n if (this.currentCall) {\n if (this.participantJoinedListener) {\n this.currentCall.off('participantJoined', this.participantJoinedListener);\n this.participantJoinedListener = undefined;\n }\n if (this.participantLeftListener) {\n this.currentCall.off('participantLeft', this.participantLeftListener);\n this.participantLeftListener = undefined;\n }\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n }\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n // Remove all video elements\n const videoElements = magicDiv.querySelectorAll('video');\n videoElements.forEach((video) => {\n const id = video.id;\n const unbind = this.videoBindings.get(id);\n if (unbind) {\n unbind();\n this.videoBindings.delete(id);\n }\n // Stop all tracks\n const tracks = video.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n video.srcObject = null;\n }\n video.remove();\n });\n // Remove all audio elements\n const audioElements = magicDiv.querySelectorAll('audio');\n audioElements.forEach((audio) => {\n const id = audio.id;\n const unbind = this.audioBindings.get(id);\n if (unbind) {\n unbind();\n this.audioBindings.delete(id);\n }\n // Stop all tracks\n const tracks = audio.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n audio.srcObject = null;\n }\n audio.remove();\n });\n // Clear the container\n while (magicDiv.firstChild) {\n magicDiv.removeChild(magicDiv.firstChild);\n }\n }\n }\n // Clear all bindings\n this.videoBindings.clear();\n this.audioBindings.clear();\n // Clear call references\n this.currentCall = undefined;\n this.incomingCall = undefined;\n }\n async login(options) {\n this.client = StreamVideoClient.getOrCreateInstance({\n apiKey: options.apiKey,\n user: { id: options.userId, name: options.name, image: options.imageURL },\n token: options.token,\n });\n // Store current user data\n this.currentUser = {\n userId: options.userId,\n name: options.name,\n imageURL: options.imageURL,\n };\n this.magicDivId = options.magicDivId;\n this.setupCallRingListener();\n return { success: true };\n }\n async logout() {\n var _a;\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized');\n }\n // Cleanup subscription\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n this.callStateSubscription = undefined;\n await this.client.disconnectUser();\n this.client = undefined;\n this.currentUser = undefined;\n this.currentCall = undefined;\n return { success: true };\n }\n async call(options) {\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized - Please login first');\n }\n const call = this.client.call(options.type || 'default', crypto.randomUUID());\n const members = options.userIds.map((userId) => ({ user_id: userId }));\n if (this.client.streamClient.userID && !options.userIds.includes(this.client.streamClient.userID)) {\n members.push({ user_id: this.client.streamClient.userID });\n }\n await call.getOrCreate({ data: { members, team: options.team } });\n // Store the expected member count for this call\n // -1, because we don't count the caller themselves\n this.callMembersExpected.set(call.cid, members.length);\n console.log(`Setting expected members for call ${call.cid}: ${members.length}`);\n this.currentCall = call;\n if (options.ring) {\n this.outgoingCall = call.cid;\n await call.ring();\n }\n await call.join();\n return { success: true };\n }\n async endCall() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.leave();\n this.currentCall = undefined;\n this.cleanupCall();\n return { success: true };\n }\n async setMicrophoneEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.microphone.enable();\n }\n else {\n await this.currentCall.microphone.disable();\n }\n return { success: true };\n }\n async setCameraEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.camera.enable();\n }\n else {\n await this.currentCall.camera.disable();\n }\n return { success: true };\n }\n async setSpeaker(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.speaker.select(options.name);\n return { success: true };\n }\n async switchCamera(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.camera === 'front') {\n await this.currentCall.camera.selectDirection('front');\n }\n else {\n await this.currentCall.camera.selectDirection('back');\n }\n return { success: true };\n }\n async acceptCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to accept', this.incomingCall, this.client);\n throw new Error('No incoming call to accept');\n }\n console.log('Accepting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n this.currentCall = call;\n console.log('Joining call', call);\n await call.accept();\n await call.join();\n console.log('Joined call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.JOINED });\n this.setupParticipantListener();\n return { success: true };\n }\n async rejectCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to reject', this.incomingCall, this.client);\n throw new Error('No incoming call to reject');\n }\n console.log('Rejecting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n console.log('Leaving call', call);\n await call.reject();\n this.incomingCall = undefined;\n console.log('Rejected call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.LEFT });\n this.cleanupCall();\n return { success: true };\n }\n async isCameraEnabled() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n const enabled = await this.currentCall.camera.enabled;\n return { enabled };\n }\n async getCallInfo(options) {\n var _a;\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n if (this.currentCall.id !== options.callId) {\n throw new Error('Call ID does not match active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n // Try to get caller information from the call\n let caller;\n let members = [];\n try {\n // Get call details\n const callDetails = await this.currentCall.get();\n if ((_a = callDetails === null || callDetails === void 0 ? void 0 : callDetails.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: callDetails.call.created_by.id,\n name: callDetails.call.created_by.name,\n imageURL: callDetails.call.created_by.image,\n role: callDetails.call.created_by.role,\n };\n }\n // Get current participants\n if (this.currentCall.state.participants) {\n members = this.currentCall.state.participants.map((participant) => {\n var _a;\n return ({\n userId: participant.userId,\n name: participant.name,\n imageURL: participant.image,\n role: (_a = participant.roles) === null || _a === void 0 ? void 0 : _a[0],\n });\n });\n }\n }\n catch (error) {\n console.warn('Failed to get call details:', error);\n }\n return {\n callId: this.currentCall.id,\n state,\n caller,\n members,\n };\n }\n async getCallStatus() {\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n return {\n callId: this.currentCall.id,\n state,\n };\n }\n async setDynamicStreamVideoApikey(_options) {\n throw new Error('setDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getDynamicStreamVideoApikey() {\n throw new Error('getDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getCurrentUser() {\n if (this.currentUser && this.client) {\n return {\n userId: this.currentUser.userId,\n name: this.currentUser.name,\n imageURL: this.currentUser.imageURL || '',\n isLoggedIn: true,\n };\n }\n else {\n return {\n userId: '',\n name: '',\n imageURL: '',\n isLoggedIn: false,\n };\n }\n }\n}\n//# 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1
+ {"version":3,"file":"plugin.js","sources":["esm/index.js","esm/web.js"],"sourcesContent":["import { registerPlugin } from '@capacitor/core';\nconst StreamCall = registerPlugin('StreamCall', {\n web: () => import('./web').then((m) => new m.StreamCallWeb()),\n});\nexport * from './definitions';\nexport { StreamCall };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { CallingState, StreamVideoClient } from '@stream-io/video-client';\nexport class StreamCallWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.videoBindings = new Map();\n this.audioBindings = new Map();\n this.participantResponses = new Map();\n this.callMembersExpected = new Map();\n this.ringCallback = (event) => {\n var _a, _b, _c;\n console.log('Call ringing', event, this.currentCall);\n this.incomingCall = event.call;\n // Extract caller information\n let caller;\n if ((_a = event.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: event.call.created_by.id,\n name: event.call.created_by.name,\n imageURL: event.call.created_by.image,\n role: event.call.created_by.role,\n };\n }\n // if (!this.currentCall) {\n console.log('Creating new call', event.call.id);\n this.currentCall = (_b = this.client) === null || _b === void 0 ? void 0 : _b.call(event.call.type, event.call.id);\n // this.currentActiveCallId = this.currentCall?.cid;\n setTimeout(() => {\n this.notifyListeners('callEvent', {\n callId: event.call.id,\n state: CallingState.RINGING,\n caller,\n });\n }, 100);\n // Clear previous responses when a new call starts\n this.participantResponses.clear();\n // }\n if (this.currentCall) {\n console.log('Call found', this.currentCall.id);\n this.callStateSubscription = (_c = this.currentCall) === null || _c === void 0 ? void 0 : _c.state.callingState$.subscribe((s) => {\n var _a;\n console.log('Call state', s);\n if (s === CallingState.JOINED) {\n this.setupParticipantListener();\n this.setupCallEventListeners();\n }\n else if (s === CallingState.LEFT || s === CallingState.RECONNECTING_FAILED) {\n this.cleanupCall();\n }\n if (this.outgoingCall && s === CallingState.RINGING) {\n this.outgoingCall = undefined;\n }\n else {\n this.notifyListeners('callEvent', { callId: (_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.id, state: s });\n }\n });\n }\n };\n this.callSessionStartedCallback = (event) => {\n var _a, _b;\n console.log('Call created (session started)', event);\n if ((_b = (_a = event.call) === null || _a === void 0 ? void 0 : _a.session) === null || _b === void 0 ? void 0 : _b.participants) {\n // Store the number of expected participants for this call\n const callCid = event.call.cid;\n const memberCount = event.call.session.participants.length;\n console.log(`Call ${callCid} created with ${memberCount} members`);\n this.callMembersExpected.set(callCid, memberCount);\n // Store call members in callStates\n this.callStates.set(callCid, {\n members: event.call.session.participants.map((p) => { var _a; return ({ user_id: ((_a = p.user) === null || _a === void 0 ? void 0 : _a.id) || '' }); }),\n participantResponses: new Map(),\n expectedMemberCount: memberCount,\n createdAt: new Date(),\n });\n // Start a timeout task that runs every second\n const timeoutTask = setInterval(() => this.checkCallTimeout(callCid), 1000);\n // Update the callState with the timeout task\n const callState = this.callStates.get(callCid);\n if (callState) {\n callState.timer = timeoutTask;\n this.callStates.set(callCid, callState);\n }\n }\n };\n this.callRejectedCallback = (event) => {\n var _a;\n console.log('Call rejected', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'rejected');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'rejected');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'rejected',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n this.callAcceptedCallback = (event) => {\n var _a;\n console.log('Call accepted', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'accepted');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'accepted');\n // If someone accepted, clear the timer as we don't need to check anymore\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'accepted',\n userId: event.user.id,\n });\n }\n };\n this.callMissedCallback = (event) => {\n var _a;\n console.log('Call missed', event);\n if ((_a = event.user) === null || _a === void 0 ? void 0 : _a.id) {\n this.participantResponses.set(event.user.id, 'missed');\n // Update the combined callStates map\n const callState = this.callStates.get(event.call_cid);\n if (callState) {\n callState.participantResponses.set(event.user.id, 'missed');\n this.callStates.set(event.call_cid, callState);\n }\n this.notifyListeners('callEvent', {\n callId: event.call_cid,\n state: 'missed',\n userId: event.user.id,\n });\n this.checkAllParticipantsResponded();\n }\n };\n // Add a combined map for call states, mirroring the iOS implementation\n this.callStates = new Map();\n }\n // private currentActiveCallId?: string;\n setupCallRingListener() {\n var _a, _b, _c, _d;\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.ring', this.ringCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.session_started', this.callSessionStartedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.on('call.ring', this.ringCallback);\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.session_started', this.callSessionStartedCallback);\n }\n setupCallEventListeners() {\n var _a, _b, _c, _d, _e, _f;\n // Clear previous listeners if any\n (_a = this.client) === null || _a === void 0 ? void 0 : _a.off('call.rejected', this.callRejectedCallback);\n (_b = this.client) === null || _b === void 0 ? void 0 : _b.off('call.accepted', this.callAcceptedCallback);\n (_c = this.client) === null || _c === void 0 ? void 0 : _c.off('call.missed', this.callMissedCallback);\n // Register event listeners\n (_d = this.client) === null || _d === void 0 ? void 0 : _d.on('call.rejected', this.callRejectedCallback);\n (_e = this.client) === null || _e === void 0 ? void 0 : _e.on('call.accepted', this.callAcceptedCallback);\n (_f = this.client) === null || _f === void 0 ? void 0 : _f.on('call.missed', this.callMissedCallback);\n }\n setupParticipantListener() {\n // Subscribe to participant changes\n this.incomingCall = undefined;\n if (!this.currentCall)\n return;\n this.participantJoinedListener = (event) => {\n if (this.magicDivId && event.participant) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv && this.currentCall) {\n this.setupParticipantVideo(this.currentCall, event.participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, event.participant, magicDiv);\n }\n }\n };\n this.participantLeftListener = (event) => {\n var _a, _b, _c;\n if (this.magicDivId && event.participant) {\n const videoId = `video-${event.participant.sessionId}`;\n const audioId = `audio-${event.participant.sessionId}`;\n // Remove video element\n const videoEl = document.getElementById(videoId);\n if (videoEl) {\n const unbindVideo = this.videoBindings.get(videoId);\n if (unbindVideo) {\n unbindVideo();\n this.videoBindings.delete(videoId);\n }\n const tracks = videoEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n videoEl.srcObject = null;\n videoEl.remove();\n }\n // Remove audio element\n const audioEl = document.getElementById(audioId);\n if (audioEl) {\n const unbindAudio = this.audioBindings.get(audioId);\n if (unbindAudio) {\n unbindAudio();\n this.audioBindings.delete(audioId);\n }\n const tracks = audioEl.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n });\n }\n audioEl.srcObject = null;\n audioEl.remove();\n }\n }\n // Check if we're the only participant left in the call\n if ((_a = this.currentCall) === null || _a === void 0 ? void 0 : _a.state.session) {\n // Get the remaining participants count (we need to subtract 1 as we haven't been removed from the list yet)\n const remainingParticipants = this.currentCall.state.session.participants.length - 1;\n // If we're the only one left, end the call\n if (remainingParticipants <= 1) {\n console.log(`We are left solo in a call. Ending. cID: ${this.currentCall.cid}`);\n // End the call\n this.currentCall.leave();\n // Clean up resources\n const callCid = this.currentCall.cid;\n // Invalidate and remove timer\n const callState = (_b = this.callStates) === null || _b === void 0 ? void 0 : _b.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n (_c = this.callStates) === null || _c === void 0 ? void 0 : _c.delete(callCid);\n // Reset the current call\n this.currentCall = undefined;\n // this.currentActiveCallId = undefined;\n // Clean up\n this.cleanupCall();\n console.log(`Cleaned up resources for ended call: ${callCid}`);\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'left',\n reason: 'participant_left',\n });\n }\n }\n };\n this.currentCall.on('participantJoined', this.participantJoinedListener);\n this.currentCall.on('participantLeft', this.participantLeftListener);\n // Setup initial participants\n const participants = this.currentCall.state.participants;\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n participants.forEach((participant) => {\n if (this.currentCall) {\n this.setupParticipantVideo(this.currentCall, participant, magicDiv);\n this.setupParticipantAudio(this.currentCall, participant, magicDiv);\n }\n });\n }\n }\n }\n setupParticipantVideo(call, participant, container) {\n const id = `video-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const videoEl = document.createElement('video');\n videoEl.id = id;\n videoEl.style.width = '100%';\n videoEl.style.maxWidth = '300px';\n videoEl.style.aspectRatio = '16/9';\n container.appendChild(videoEl);\n const unbind = call.bindVideoElement(videoEl, participant.sessionId, 'videoTrack');\n if (unbind)\n this.videoBindings.set(id, unbind);\n }\n }\n setupParticipantAudio(call, participant, container) {\n if (participant.isLocalParticipant)\n return;\n const id = `audio-${participant.sessionId}`;\n if (!document.getElementById(id)) {\n const audioEl = document.createElement('audio');\n audioEl.id = id;\n container.appendChild(audioEl);\n const unbind = call.bindAudioElement(audioEl, participant.sessionId);\n if (unbind)\n this.audioBindings.set(id, unbind);\n }\n }\n checkCallTimeout(callCid) {\n const callState = this.callStates.get(callCid);\n if (!callState)\n return;\n // Calculate time elapsed since call creation\n const now = new Date();\n const elapsedSeconds = (now.getTime() - callState.createdAt.getTime()) / 1000;\n // Check if 30 seconds have passed\n if (elapsedSeconds >= 30) {\n console.log(`Call ${callCid} has timed out after ${elapsedSeconds} seconds`);\n // Check if anyone has accepted\n const hasAccepted = Array.from(callState.participantResponses.values()).some((response) => response === 'accepted');\n if (!hasAccepted) {\n console.log(`No one accepted call ${callCid}, marking all non-responders as missed`);\n // Mark all members who haven't responded as \"missed\"\n callState.members.forEach((member) => {\n if (!callState.participantResponses.has(member.user_id)) {\n callState.participantResponses.set(member.user_id, 'missed');\n this.participantResponses.set(member.user_id, 'missed');\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'missed',\n userId: member.user_id,\n });\n }\n });\n // End the call\n if (this.currentCall && this.currentCall.cid === callCid) {\n this.currentCall.leave();\n }\n // Clear the timeout task\n if (callState.timer) {\n clearInterval(callState.timer);\n callState.timer = undefined;\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'timeout',\n });\n }\n }\n }\n checkAllParticipantsResponded() {\n if (!this.currentCall)\n return;\n const callCid = this.currentCall.cid;\n const totalParticipants = this.callMembersExpected.get(callCid);\n if (!totalParticipants) {\n console.log(`No expected participant count found for call: ${callCid}`);\n return;\n }\n console.log(`Total expected participants: ${totalParticipants}`);\n // Count rejections and misses\n let rejectedOrMissedCount = 0;\n this.participantResponses.forEach((response) => {\n if (response === 'rejected' || response === 'missed') {\n rejectedOrMissedCount++;\n }\n });\n console.log(`Participants responded: ${this.participantResponses.size}/${totalParticipants}`);\n console.log(`Rejected or missed: ${rejectedOrMissedCount}`);\n const allResponded = this.participantResponses.size >= totalParticipants;\n const allRejectedOrMissed = allResponded &&\n Array.from(this.participantResponses.values()).every((response) => response === 'rejected' || response === 'missed');\n // If all participants have rejected or missed the call\n if (allResponded && allRejectedOrMissed) {\n console.log('All participants have rejected or missed the call');\n // End the call\n this.currentCall.leave();\n // Clean up the timer if exists in callStates\n const callState = this.callStates.get(callCid);\n if (callState === null || callState === void 0 ? void 0 : callState.timer) {\n clearInterval(callState.timer);\n }\n // Remove from callStates\n this.callStates.delete(callCid);\n // Clear the responses\n this.participantResponses.clear();\n // Clean up\n this.cleanupCall();\n // Notify that the call has ended\n this.notifyListeners('callEvent', {\n callId: callCid,\n state: 'ended',\n reason: 'all_rejected_or_missed',\n });\n }\n }\n cleanupCall() {\n var _a;\n // First cleanup the call listeners\n if (this.currentCall) {\n if (this.participantJoinedListener) {\n this.currentCall.off('participantJoined', this.participantJoinedListener);\n this.participantJoinedListener = undefined;\n }\n if (this.participantLeftListener) {\n this.currentCall.off('participantLeft', this.participantLeftListener);\n this.participantLeftListener = undefined;\n }\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n }\n if (this.magicDivId) {\n const magicDiv = document.getElementById(this.magicDivId);\n if (magicDiv) {\n // Remove all video elements\n const videoElements = magicDiv.querySelectorAll('video');\n videoElements.forEach((video) => {\n const id = video.id;\n const unbind = this.videoBindings.get(id);\n if (unbind) {\n unbind();\n this.videoBindings.delete(id);\n }\n // Stop all tracks\n const tracks = video.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n video.srcObject = null;\n }\n video.remove();\n });\n // Remove all audio elements\n const audioElements = magicDiv.querySelectorAll('audio');\n audioElements.forEach((audio) => {\n const id = audio.id;\n const unbind = this.audioBindings.get(id);\n if (unbind) {\n unbind();\n this.audioBindings.delete(id);\n }\n // Stop all tracks\n const tracks = audio.srcObject;\n if (tracks) {\n tracks.getTracks().forEach((track) => {\n track.stop();\n track.enabled = false;\n });\n audio.srcObject = null;\n }\n audio.remove();\n });\n // Clear the container\n while (magicDiv.firstChild) {\n magicDiv.removeChild(magicDiv.firstChild);\n }\n }\n }\n // Clear all bindings\n this.videoBindings.clear();\n this.audioBindings.clear();\n // Clear call references\n this.currentCall = undefined;\n this.incomingCall = undefined;\n }\n async login(options) {\n this.client = StreamVideoClient.getOrCreateInstance({\n apiKey: options.apiKey,\n user: { id: options.userId, name: options.name, image: options.imageURL },\n token: options.token,\n });\n // Store current user data\n this.currentUser = {\n userId: options.userId,\n name: options.name,\n imageURL: options.imageURL,\n };\n this.magicDivId = options.magicDivId;\n this.setupCallRingListener();\n return { success: true };\n }\n async logout() {\n var _a;\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized');\n }\n // Cleanup subscription\n (_a = this.callStateSubscription) === null || _a === void 0 ? void 0 : _a.unsubscribe();\n this.callStateSubscription = undefined;\n await this.client.disconnectUser();\n this.client = undefined;\n this.currentUser = undefined;\n this.currentCall = undefined;\n return { success: true };\n }\n async call(options) {\n if (!this.client) {\n console.log('No client', this.client);\n throw new Error('Client not initialized - Please login first');\n }\n const call = this.client.call(options.type || 'default', crypto.randomUUID());\n const members = options.userIds.map((userId) => ({ user_id: userId }));\n if (this.client.streamClient.userID && !options.userIds.includes(this.client.streamClient.userID)) {\n members.push({ user_id: this.client.streamClient.userID });\n }\n await call.getOrCreate({ data: { members, team: options.team } });\n // Store the expected member count for this call\n // -1, because we don't count the caller themselves\n this.callMembersExpected.set(call.cid, members.length);\n console.log(`Setting expected members for call ${call.cid}: ${members.length}`);\n this.currentCall = call;\n if (options.ring) {\n this.outgoingCall = call.cid;\n await call.ring();\n }\n await call.join();\n return { success: true };\n }\n async endCall() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.leave();\n this.currentCall = undefined;\n this.cleanupCall();\n return { success: true };\n }\n async setMicrophoneEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.microphone.enable();\n }\n else {\n await this.currentCall.microphone.disable();\n }\n return { success: true };\n }\n async setCameraEnabled(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.enabled) {\n await this.currentCall.camera.enable();\n }\n else {\n await this.currentCall.camera.disable();\n }\n return { success: true };\n }\n async setSpeaker(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n await this.currentCall.speaker.select(options.name);\n return { success: true };\n }\n async switchCamera(options) {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n if (options.camera === 'front') {\n await this.currentCall.camera.selectDirection('front');\n }\n else {\n await this.currentCall.camera.selectDirection('back');\n }\n return { success: true };\n }\n async acceptCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to accept', this.incomingCall, this.client);\n throw new Error('No incoming call to accept');\n }\n console.log('Accepting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n this.currentCall = call;\n console.log('Joining call', call);\n await call.accept();\n await call.join();\n console.log('Joined call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.JOINED });\n this.setupParticipantListener();\n return { success: true };\n }\n async rejectCall() {\n if (!this.incomingCall || !this.client) {\n console.log('No incoming call to reject', this.incomingCall, this.client);\n throw new Error('No incoming call to reject');\n }\n console.log('Rejecting call', this.incomingCall);\n const call = this.client.call(this.incomingCall.type, this.incomingCall.id);\n console.log('Leaving call', call);\n await call.reject();\n this.incomingCall = undefined;\n console.log('Rejected call', call);\n this.notifyListeners('callEvent', { callId: call.id, state: CallingState.LEFT });\n this.cleanupCall();\n return { success: true };\n }\n async isCameraEnabled() {\n if (!this.currentCall) {\n console.log('No active call', this.currentCall);\n throw new Error('No active call');\n }\n const enabled = await this.currentCall.camera.enabled;\n return { enabled };\n }\n async getCallInfo(options) {\n var _a;\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n if (this.currentCall.id !== options.callId) {\n throw new Error('Call ID does not match active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n // Try to get caller information from the call\n let caller;\n let members = [];\n try {\n // Get call details\n const callDetails = await this.currentCall.get();\n if ((_a = callDetails === null || callDetails === void 0 ? void 0 : callDetails.call) === null || _a === void 0 ? void 0 : _a.created_by) {\n caller = {\n userId: callDetails.call.created_by.id,\n name: callDetails.call.created_by.name,\n imageURL: callDetails.call.created_by.image,\n role: callDetails.call.created_by.role,\n };\n }\n // Get current participants\n if (this.currentCall.state.participants) {\n members = this.currentCall.state.participants.map((participant) => {\n var _a;\n return ({\n userId: participant.userId,\n name: participant.name,\n imageURL: participant.image,\n role: (_a = participant.roles) === null || _a === void 0 ? void 0 : _a[0],\n });\n });\n }\n }\n catch (error) {\n console.warn('Failed to get call details:', error);\n }\n return {\n callId: this.currentCall.id,\n state,\n caller,\n members,\n };\n }\n async getCallStatus() {\n if (!this.currentCall) {\n throw new Error('No active call');\n }\n const callingState = this.currentCall.state.callingState;\n let state;\n switch (callingState) {\n case CallingState.IDLE:\n state = 'idle';\n break;\n case CallingState.RINGING:\n state = 'ringing';\n break;\n case CallingState.JOINING:\n state = 'joining';\n break;\n case CallingState.RECONNECTING:\n state = 'reconnecting';\n break;\n case CallingState.JOINED:\n state = 'joined';\n break;\n case CallingState.LEFT:\n state = 'left';\n break;\n default:\n state = 'unknown';\n }\n return {\n callId: this.currentCall.id,\n state,\n };\n }\n async setDynamicStreamVideoApikey(_options) {\n throw new Error('setDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getDynamicStreamVideoApikey() {\n throw new Error('getDynamicStreamVideoApikey is not implemented on web platform');\n }\n async getCurrentUser() {\n if (this.currentUser && this.client) {\n return {\n userId: this.currentUser.userId,\n name: this.currentUser.name,\n imageURL: this.currentUser.imageURL || '',\n isLoggedIn: true,\n };\n }\n else {\n return {\n userId: '',\n name: '',\n imageURL: '',\n isLoggedIn: false,\n };\n }\n }\n}\n//# 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