@capacitor/splash-screen 1.1.6 → 1.2.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,22 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [1.2.0](https://github.com/ionic-team/capacitor-plugins/compare/@capacitor/splash-screen@1.1.6...@capacitor/splash-screen@1.2.0) (2021-12-08)
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+ ### Bug Fixes
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+ * **splash-screen:** pick first window when there is no key window ([#730](https://github.com/ionic-team/capacitor-plugins/issues/730)) ([0e335ad](https://github.com/ionic-team/capacitor-plugins/commit/0e335ad386da8ceadfdfaa3be982840547fc41b6))
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+ ### Features
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+ * **splash-screen:** Make splash work in apps that use scenes ([#631](https://github.com/ionic-team/capacitor-plugins/issues/631)) ([cf0d214](https://github.com/ionic-team/capacitor-plugins/commit/cf0d2143c225336984a6bc8fa7ef814a18b02bd1))
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  ## [1.1.6](https://github.com/ionic-team/capacitor-plugins/compare/@capacitor/splash-screen@1.1.5...@capacitor/splash-screen@1.1.6) (2021-11-03)
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  **Note:** Version bump only for package @capacitor/splash-screen
@@ -117,16 +117,21 @@ import Capacitor
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  // Update the bounds for the splash image. This will also be called when
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  // the parent view observers fire
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  private func updateSplashImageBounds() {
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- guard let delegate = UIApplication.shared.delegate else {
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- CAPLog.print("Unable to find root window object for SplashScreen bounds. Please file an issue")
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- return
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+ var window: UIWindow? = UIApplication.shared.delegate?.window as? UIWindow
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+
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+ if #available(iOS 13, *), window == nil {
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+ let scene: UIWindowScene? = UIApplication.shared.connectedScenes.first as? UIWindowScene
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+ window = scene?.windows.filter({$0.isKeyWindow}).first
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+ if window == nil {
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+ window = scene?.windows.first
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+ }
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  }
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- guard let window = delegate.window as? UIWindow else {
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+ if let unwrappedWindow = window {
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+ viewController.view.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: unwrappedWindow.bounds.size)
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+ } else {
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  CAPLog.print("Unable to find root window object for SplashScreen bounds. Please file an issue")
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- return
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  }
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- viewController.view.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: window.bounds.size)
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  }
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  override public func observeValue(forKeyPath keyPath: String?, of object: Any?, change _: [NSKeyValueChangeKey: Any]?, context: UnsafeMutableRawPointer?) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@capacitor/splash-screen",
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- "version": "1.1.6",
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+ "version": "1.2.0",
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  "description": "The Splash Screen API provides methods for showing or hiding a Splash image.",
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  "main": "dist/plugin.cjs.js",
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  "module": "dist/esm/index.js",
@@ -80,5 +80,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "64df93225736e9dfad336562f5e53e5a2243052b"
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+ "gitHead": "d378c00d51b1c9fb978772906448fa0ec9cb81d0"
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  }