@canvasengine/presets 2.0.0-beta.4 → 2.0.0-beta.40

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Files changed (45) hide show
  1. package/dist/Bar.d.ts +14 -0
  2. package/dist/Bar.d.ts.map +1 -0
  3. package/dist/Button.d.ts +1 -0
  4. package/dist/Button.d.ts.map +1 -0
  5. package/dist/Loading.d.ts +94 -0
  6. package/dist/Loading.d.ts.map +1 -0
  7. package/dist/NightAmbiant.d.ts +3 -0
  8. package/dist/NightAmbiant.d.ts.map +1 -0
  9. package/dist/Particle.d.ts +2 -0
  10. package/dist/Particle.d.ts.map +1 -0
  11. package/dist/Tilemap/Tile.d.ts +23 -0
  12. package/dist/Tilemap/Tile.d.ts.map +1 -0
  13. package/dist/Tilemap/TileGroup.d.ts +62 -0
  14. package/dist/Tilemap/TileGroup.d.ts.map +1 -0
  15. package/dist/Tilemap/TileSet.d.ts +11 -0
  16. package/dist/Tilemap/TileSet.d.ts.map +1 -0
  17. package/dist/Tilemap/index.d.ts +2 -0
  18. package/dist/Tilemap/index.d.ts.map +1 -0
  19. package/dist/Weathers/fog.d.ts +3 -0
  20. package/dist/Weathers/fog.d.ts.map +1 -0
  21. package/dist/Weathers/index.d.ts +6 -0
  22. package/dist/Weathers/index.d.ts.map +1 -0
  23. package/dist/Weathers/rain.d.ts +20 -0
  24. package/dist/Weathers/rain.d.ts.map +1 -0
  25. package/dist/Weathers/snow.d.ts +12 -0
  26. package/dist/Weathers/snow.d.ts.map +1 -0
  27. package/dist/index.d.ts +7 -54
  28. package/dist/index.d.ts.map +1 -0
  29. package/dist/index.global.js +527 -0
  30. package/dist/index.global.js.map +1 -0
  31. package/dist/index.js +6248 -692
  32. package/dist/index.js.map +1 -1
  33. package/package.json +36 -11
  34. package/src/Bar.ts +0 -87
  35. package/src/Button.ts +0 -0
  36. package/src/DrawMap/index.ts +0 -60
  37. package/src/Joystick.ts +0 -284
  38. package/src/NightAmbiant.ts +0 -116
  39. package/src/Particle.ts +0 -50
  40. package/src/Tilemap/Tile.ts +0 -79
  41. package/src/Tilemap/TileGroup.ts +0 -207
  42. package/src/Tilemap/TileLayer.ts +0 -162
  43. package/src/Tilemap/TileSet.ts +0 -41
  44. package/src/Tilemap/index.ts +0 -75
  45. package/src/index.ts +0 -6
package/dist/Bar.d.ts ADDED
@@ -0,0 +1,14 @@
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+ interface BarProps {
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+ backgroundColor?: string;
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+ foregroundColor?: string;
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+ value: number;
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+ maxValue: number;
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+ width: number;
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+ height: number;
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+ border?: any;
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+ innerMargin?: number;
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+ borderRadius?: number;
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+ }
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+ export declare function Bar(opts: BarProps): import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance>;
13
+ export {};
14
+ //# sourceMappingURL=Bar.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Bar.d.ts","sourceRoot":"","sources":["../src/Bar.ts"],"names":[],"mappings":"AAGA,UAAU,QAAQ;IAChB,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,GAAG,CAAC;IACb,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAWD,wBAAgB,GAAG,CAAC,IAAI,EAAE,QAAQ,4EAiEjC"}
@@ -0,0 +1 @@
1
+ //# sourceMappingURL=Button.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Button.d.ts","sourceRoot":"","sources":["../src/Button.ts"],"names":[],"mappings":""}
@@ -0,0 +1,94 @@
1
+ /**
2
+ * Loading Component Props
3
+ */
4
+ export interface LoadingProps {
5
+ /**
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+ * Size of the loading spinner (radius in pixels)
7
+ * @default 30
8
+ */
9
+ size?: number;
10
+ /**
11
+ * Color of the spinner segments
12
+ * @default "#3498db"
13
+ */
14
+ color?: string;
15
+ /**
16
+ * Background color of the spinner (optional)
17
+ */
18
+ backgroundColor?: string;
19
+ /**
20
+ * Rotation speed in degrees per second
21
+ * @default 180
22
+ */
23
+ speed?: number;
24
+ /**
25
+ * Number of segments in the spinner
26
+ * @default 8
27
+ */
28
+ segments?: number;
29
+ /**
30
+ * Width of each segment
31
+ * @default 3
32
+ */
33
+ segmentWidth?: number;
34
+ /**
35
+ * Alpha value for inactive segments (0-1)
36
+ * @default 0.15
37
+ */
38
+ inactiveAlpha?: number;
39
+ }
40
+ /**
41
+ * Loading Component
42
+ *
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+ * Creates an animated circular loading spinner with customizable appearance and rotation speed.
44
+ * The spinner consists of multiple segments that rotate continuously, creating a smooth loading indicator.
45
+ *
46
+ * ## Design
47
+ *
48
+ * The component uses a Graphics element to draw multiple segments arranged in a circle:
49
+ * - **Segments**: Multiple radial segments that create a circular pattern
50
+ * - **Rotation animation**: Continuous rotation using the tick system for smooth animation
51
+ * - **Alpha variation**: Active segments are fully opaque while inactive segments have reduced opacity
52
+ * - **Customizable**: Size, color, speed, and number of segments can be adjusted
53
+ *
54
+ * @param {LoadingProps} opts - Configuration options for the loading spinner
55
+ *
56
+ * @example
57
+ * ```tsx
58
+ * // Basic usage with default settings
59
+ * <Loading />
60
+ *
61
+ * // Custom size and color
62
+ * <Loading
63
+ * size={50}
64
+ * color="#e74c3c"
65
+ * />
66
+ *
67
+ * // Fast spinning loader
68
+ * <Loading
69
+ * speed={360}
70
+ * segments={12}
71
+ * />
72
+ *
73
+ * // Large loader with background
74
+ * <Loading
75
+ * size={80}
76
+ * color="#2ecc71"
77
+ * backgroundColor="#ecf0f1"
78
+ * segmentWidth={5}
79
+ * />
80
+ *
81
+ * // Using signals for dynamic control
82
+ * const loaderSize = signal(30);
83
+ * const loaderSpeed = signal(180);
84
+ *
85
+ * <Loading
86
+ * size={loaderSize}
87
+ * speed={loaderSpeed}
88
+ * />
89
+ * ```
90
+ *
91
+ * @returns {JSX.Element} A container with an animated loading spinner
92
+ */
93
+ export declare function Loading(opts?: LoadingProps): import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance> | Promise<import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance>>;
94
+ //# sourceMappingURL=Loading.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Loading.d.ts","sourceRoot":"","sources":["../src/Loading.ts"],"names":[],"mappings":"AAGA;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B;;;OAGG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;OAEG;IACH,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;;OAGG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;CACxB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAoDG;AACH,wBAAgB,OAAO,CAAC,IAAI,GAAE,YAAiB,gKAkH9C"}
@@ -0,0 +1,3 @@
1
+ export declare function LightSpot(opts: any): import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance>;
2
+ export declare function NightAmbiant(props: any): import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance> | Promise<import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance>>;
3
+ //# sourceMappingURL=NightAmbiant.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"NightAmbiant.d.ts","sourceRoot":"","sources":["../src/NightAmbiant.ts"],"names":[],"mappings":"AAEA,wBAAgB,SAAS,CAAC,IAAI,KAAA,4EA8C7B;AAED,wBAAgB,YAAY,CAAC,KAAK,KAAA,gKA6DjC"}
@@ -0,0 +1,2 @@
1
+ export declare function Particle(options: any): import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance> | Promise<import('../packages/core/src/index.ts').Element<import('../packages/core/src/index.ts').ComponentInstance>>;
2
+ //# sourceMappingURL=Particle.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Particle.d.ts","sourceRoot":"","sources":["../src/Particle.ts"],"names":[],"mappings":"AAIA,wBAAgB,QAAQ,CAAC,OAAO,KAAA,gKA6C/B"}
@@ -0,0 +1,23 @@
1
+ import { CompositeTilemap } from '@pixi/tilemap';
2
+ import { Tile as TiledTileClass } from '@rpgjs/tiled';
3
+ import { AnimatedSprite, Texture } from 'pixi.js';
4
+ import { TileSet } from './TileSet';
5
+ export declare class Tile extends AnimatedSprite {
6
+ private tile;
7
+ private tileSet;
8
+ static getTextures(tile: TiledTileClass, tileSet: TileSet): Texture<import('pixi.js').TextureSource<any>>[];
9
+ animations: {
10
+ tileid: number;
11
+ duration: number;
12
+ }[];
13
+ _x: number;
14
+ _y: number;
15
+ pointsBufIndex: number;
16
+ properties: any;
17
+ constructor(tile: TiledTileClass, tileSet: TileSet);
18
+ get z(): any;
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+ get gid(): any;
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+ setAnimation(frame: CompositeTilemap): void;
21
+ flip(): void;
22
+ }
23
+ //# sourceMappingURL=Tile.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Tile.d.ts","sourceRoot":"","sources":["../../src/Tilemap/Tile.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAC;AACjD,OAAO,EAAE,IAAI,IAAI,cAAc,EAAE,MAAM,cAAc,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,OAAO,EAAW,MAAM,SAAS,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AAEpC,qBAAa,IAAK,SAAQ,cAAc;IAsBhC,OAAO,CAAC,IAAI;IACZ,OAAO,CAAC,OAAO;IAtBnB,MAAM,CAAC,WAAW,CAAC,IAAI,EAAE,cAAc,EAAE,OAAO,EAAE,OAAO;IAczD,UAAU,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,EAAE,CAAK;IACvD,EAAE,EAAE,MAAM,CAAI;IACd,EAAE,EAAE,MAAM,CAAI;IACd,cAAc,EAAE,MAAM,CAAA;IACtB,UAAU,EAAE,GAAG,CAAK;gBAGR,IAAI,EAAE,cAAc,EACpB,OAAO,EAAE,OAAO;IAU5B,IAAI,CAAC,QAEJ;IAED,IAAI,GAAG,QAEN;IAED,YAAY,CAAC,KAAK,EAAE,gBAAgB;IAQpC,IAAI;CA4BP"}
@@ -0,0 +1,62 @@
1
+ interface TileOptions {
2
+ tilesetIndex?: number;
3
+ tileId: number;
4
+ x: number;
5
+ y: number;
6
+ }
7
+ interface TilesGroupOptions {
8
+ ignore?: boolean;
9
+ probability?: number;
10
+ baseHeight?: number;
11
+ baseWidth?: number;
12
+ rectMargin?: number;
13
+ baseOffsetX?: number;
14
+ baseOffsetY?: number;
15
+ }
16
+ export declare class TileInfo {
17
+ tilesetIndex?: number;
18
+ tileId: number;
19
+ flags: Map<string, any>;
20
+ id: number;
21
+ constructor(obj: TileOptions);
22
+ addFlag(key: string, value: any): void;
23
+ }
24
+ export declare class TilesGroup {
25
+ tilesetIndex: number;
26
+ tiles: (TileInfo | null)[][];
27
+ width: number;
28
+ height: number;
29
+ ignore: boolean;
30
+ probability: number;
31
+ baseHeight: number;
32
+ baseWidth?: number;
33
+ baseOffsetX: number;
34
+ baseOffsetY: number;
35
+ rectMargin: number;
36
+ constructor(tiles: TileOptions[], tilesetIndex?: number, options?: TilesGroupOptions);
37
+ getRect(x: number, y: number): {
38
+ minX: number;
39
+ minY: number;
40
+ maxX: number;
41
+ maxY: number;
42
+ };
43
+ get tilesBase(): TileInfo[];
44
+ get tilesBaseWidth(): number;
45
+ get tilesBaseHeight(): number;
46
+ forEach(cb: (tileInfo: TileInfo | null, x: number, y: number) => void): void;
47
+ find(cb: (tileInfo: TileInfo | null, x: number, y: number) => boolean): TileInfo | null;
48
+ getOffsetY(): number;
49
+ fillTiles(): void;
50
+ shiftToTopLeft(): void;
51
+ addTile(x: number, y: number, tileOptions: TileOptions): void;
52
+ addTileFlag(x: number, y: number, key: string, value: any): void;
53
+ getTile(x: number, y: number): TileInfo | null;
54
+ getTilesByFlag(key: string, value: any): {
55
+ tileInfo: TileInfo;
56
+ x: number;
57
+ y: number;
58
+ }[];
59
+ isTileBase(tileInfo: TileInfo): boolean;
60
+ }
61
+ export {};
62
+ //# sourceMappingURL=TileGroup.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TileGroup.d.ts","sourceRoot":"","sources":["../../src/Tilemap/TileGroup.ts"],"names":[],"mappings":"AAAA,UAAU,WAAW;IACjB,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,MAAM,EAAE,MAAM,CAAA;IACd,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;CACZ;AAED,UAAU,iBAAiB;IACvB,MAAM,CAAC,EAAE,OAAO,CAAA;IAChB,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,WAAW,CAAC,EAAE,MAAM,CAAA;CACvB;AAED,qBAAa,QAAQ;IACjB,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,MAAM,EAAE,MAAM,CAAA;IACd,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAY;IACnC,EAAE,EAAE,MAAM,CAAgB;gBAEd,GAAG,EAAE,WAAW;IAK5B,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;CAGlC;AAED,qBAAa,UAAU;IAYsB,YAAY,EAAE,MAAM;IAX7D,KAAK,EAAE,CAAC,QAAQ,GAAG,IAAI,CAAC,EAAE,EAAE,CAAK;IACjC,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,OAAO,CAAQ;IACvB,WAAW,EAAE,MAAM,CAAI;IACvB,UAAU,EAAE,MAAM,CAAI;IACtB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,WAAW,EAAE,MAAM,CAAI;IACvB,WAAW,EAAE,MAAM,CAAI;IACvB,UAAU,EAAE,MAAM,CAAI;gBAEV,KAAK,EAAE,WAAW,EAAE,EAAS,YAAY,GAAE,MAAU,EAAE,OAAO,GAAE,iBAAsB;IAoBlG,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAE;IAUzF,IAAI,SAAS,eAEZ;IAED,IAAI,cAAc,IAAI,MAAM,CAE3B;IAED,IAAI,eAAe,IAAI,MAAM,CAE5B;IAED,OAAO,CAAC,EAAE,EAAE,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,IAAI;IAQrE,IAAI,CAAC,EAAE,EAAE,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,OAAO,GAAG,QAAQ,GAAG,IAAI;IASvF,UAAU,IAAI,MAAM;IAWpB,SAAS;IAST,cAAc,IAAI,IAAI;IAmDtB,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW;IAKtD,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;IAIzD,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAI9C,cAAc,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,GAAG;QAAE,QAAQ,EAAE,QAAQ,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE;IAevF,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO;CAG1C"}
@@ -0,0 +1,11 @@
1
+ import { TiledTileset, Tileset as TiledTilesetClass } from '@canvasengine/tiled';
2
+ import { Texture } from 'pixi.js';
3
+ export declare class TileSet extends TiledTilesetClass {
4
+ textures: Texture[];
5
+ private tileGroups;
6
+ constructor(tileSet: TiledTileset);
7
+ loadGroup(): void;
8
+ /** @internal */
9
+ load(image: string): Promise<this>;
10
+ }
11
+ //# sourceMappingURL=TileSet.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TileSet.d.ts","sourceRoot":"","sources":["../../src/Tilemap/TileSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,OAAO,IAAI,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACjF,OAAO,EAAqB,OAAO,EAAE,MAAM,SAAS,CAAC;AAErD,qBAAa,OAAQ,SAAQ,iBAAiB;IACrC,QAAQ,EAAE,OAAO,EAAE,CAAM;IAChC,OAAO,CAAC,UAAU,CAAM;gBAEZ,OAAO,EAAE,YAAY;IAIjC,SAAS;IAKT,gBAAgB;IACV,IAAI,CAAC,KAAK,EAAE,MAAM;CAuBzB"}
@@ -0,0 +1,2 @@
1
+ export declare function TiledMap(props: any): import('../../packages/core/src/index.ts').Element<import('../../packages/core/src/index.ts').ComponentInstance> | Promise<import('../../packages/core/src/index.ts').Element<import('../../packages/core/src/index.ts').ComponentInstance>>;
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/Tilemap/index.ts"],"names":[],"mappings":"AAuIA,wBAAgB,QAAQ,CAAC,KAAK,KAAA,gKAoF7B"}
@@ -0,0 +1,3 @@
1
+ import { GlProgram } from 'pixi.js';
2
+ export declare function createFogShader(): GlProgram;
3
+ //# sourceMappingURL=fog.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fog.d.ts","sourceRoot":"","sources":["../../src/Weathers/fog.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,wBAAgB,eAAe,IAAI,SAAS,CAqH3C"}
@@ -0,0 +1,6 @@
1
+ /**
2
+ * Weather Effect Component (optimized)
3
+ */
4
+ export declare const WeatherEffect: (options: any) => import('../../packages/core/src/index.ts').Element<import('../../packages/core/src/index.ts').ComponentInstance> | Promise<import('../../packages/core/src/index.ts').Element<import('../../packages/core/src/index.ts').ComponentInstance>>;
5
+ export declare const Weather: (options: any) => import('../../packages/core/src/index.ts').Element<import('../../packages/core/src/index.ts').ComponentInstance> | Promise<import('../../packages/core/src/index.ts').Element<import('../../packages/core/src/index.ts').ComponentInstance>>;
6
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/Weathers/index.ts"],"names":[],"mappings":"AAeA;;GAEG;AACH,eAAO,MAAM,aAAa,GAAI,YAAO,iKA8MpC,CAAC;AAEF,eAAO,MAAM,OAAO,gLAAgB,CAAC"}
@@ -0,0 +1,20 @@
1
+ import { GlProgram } from 'pixi.js';
2
+ /**
3
+ * Creates a high-performance rain shader program with fine realistic streaks
4
+ *
5
+ * Generates procedural raindrops using optimized hash functions for randomness.
6
+ * Simulates physics with gravity and wind effects on fine elongated streaks.
7
+ * Features thin realistic rain streaks (like real rain), optimized calculations,
8
+ * and early exit optimizations for smooth 60fps performance.
9
+ *
10
+ * Performance optimizations:
11
+ * - Reduced hash function calls (4 instead of 6)
12
+ * - Early bounds checking before expensive calculations
13
+ * - Single smoothstep instead of multiple
14
+ * - Optimized distance calculations
15
+ * - Pre-calculated trigonometric values
16
+ *
17
+ * @returns {GlProgram} The compiled WebGL program for rain effect
18
+ */
19
+ export declare function createRainShader(): GlProgram;
20
+ //# sourceMappingURL=rain.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rain.d.ts","sourceRoot":"","sources":["../../src/Weathers/rain.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,gBAAgB,IAAI,SAAS,CAuJ5C"}
@@ -0,0 +1,12 @@
1
+ import { GlProgram } from 'pixi.js';
2
+ /**
3
+ * Creates a slow & smooth snow shader program
4
+ *
5
+ * Generates procedural snowflakes with circular shapes and size variation.
6
+ * Simulates gentle physics with slower movement and subtle wind drift.
7
+ * Optimized for performance with early exits and efficient calculations.
8
+ *
9
+ * @returns {GlProgram} The compiled WebGL program for snow effect
10
+ */
11
+ export declare function createSnowShader(): GlProgram;
12
+ //# sourceMappingURL=snow.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"snow.d.ts","sourceRoot":"","sources":["../../src/Weathers/snow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC;;;;;;;;GAQG;AACH,wBAAgB,gBAAgB,IAAI,SAAS,CAwJ5C"}
package/dist/index.d.ts CHANGED
@@ -1,54 +1,7 @@
1
- import * as canvasengine from 'canvasengine';
2
-
3
- interface BarProps {
4
- backgroundColor?: string;
5
- foregroundColor?: string;
6
- value: number;
7
- maxValue: number;
8
- width: number;
9
- height: number;
10
- }
11
- declare function Bar(opts: BarProps): canvasengine.Element<canvasengine.ComponentInstance>;
12
-
13
- declare function Particle(options: any): canvasengine.Element<canvasengine.ComponentInstance> | Promise<canvasengine.Element<canvasengine.ComponentInstance>>;
14
-
15
- declare function LightSpot(opts: any): canvasengine.Element<canvasengine.ComponentInstance>;
16
- declare function NightAmbiant(props: any): canvasengine.Element<canvasengine.ComponentInstance> | Promise<canvasengine.Element<canvasengine.ComponentInstance>>;
17
-
18
- interface JoystickChangeEvent {
19
- angle: number;
20
- direction: Direction;
21
- power: number;
22
- }
23
- declare enum Direction {
24
- LEFT = "left",
25
- TOP = "top",
26
- BOTTOM = "bottom",
27
- RIGHT = "right",
28
- TOP_LEFT = "top_left",
29
- TOP_RIGHT = "top_right",
30
- BOTTOM_LEFT = "bottom_left",
31
- BOTTOM_RIGHT = "bottom_right"
32
- }
33
- interface JoystickSettings {
34
- outer?: string;
35
- inner?: string;
36
- outerScale?: {
37
- x: number;
38
- y: number;
39
- };
40
- innerScale?: {
41
- x: number;
42
- y: number;
43
- };
44
- onChange?: (data: JoystickChangeEvent) => void;
45
- onStart?: () => void;
46
- onEnd?: () => void;
47
- }
48
- declare function Joystick(opts?: JoystickSettings): canvasengine.Element<canvasengine.ComponentInstance> | Promise<canvasengine.Element<canvasengine.ComponentInstance>>;
49
-
50
- declare function TiledMap(props: any): any;
51
-
52
- declare function ImageMap(props: any): canvasengine.Element<canvasengine.ComponentInstance> | Promise<canvasengine.Element<canvasengine.ComponentInstance>>;
53
-
54
- export { Bar, Direction, ImageMap, Joystick, type JoystickChangeEvent, type JoystickSettings, LightSpot, NightAmbiant, Particle, TiledMap };
1
+ export * from './Bar';
2
+ export * from './Particle';
3
+ export * from './NightAmbiant';
4
+ export * from './Loading';
5
+ export * from './Tilemap';
6
+ export * from './Weathers';
7
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,OAAO,CAAA;AACrB,cAAc,YAAY,CAAA;AAC1B,cAAc,gBAAgB,CAAA;AAC9B,cAAc,WAAW,CAAA;AACzB,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA"}