@canvas3/nuxt 0.1.34 → 0.1.35

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package/dist/module.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "canvas-nuxt-layout",
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  "configKey": "canvas3Layout",
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- "version": "0.1.34",
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+ "version": "0.1.35",
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  "builder": {
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  "@nuxt/module-builder": "1.0.2",
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  "unbuild": "3.6.0"
@@ -38,7 +38,8 @@ watch(
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  );
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  emit("canvas3-ready");
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  }
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- }
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+ },
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+ { immediate: true }
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  );
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  </script>
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@@ -43,6 +43,7 @@ declare class Canvas3Class {
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  yPrev: number;
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  };
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  init(canvasElement: HTMLElement, scrollableContent: HTMLElement, canvas3Options: Canvas3OptionsType): Promise<void>;
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+ setScrollShaderByName(shaderName: string): void;
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  setRenderDisabled(status: boolean): void;
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  setCanvasAndCamera(): void;
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  resizeOnChange(): void;
@@ -96,6 +96,15 @@ class Canvas3Class {
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  this.canvasInitiated.value = true;
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  studio783log();
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  }
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+ setScrollShaderByName(shaderName) {
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+ const newShader = this.options.shaders[shaderName];
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+ if (!newShader || !this.customPass) return;
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+ this.myEffect.vertexShader = newShader.vertexShader;
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+ this.myEffect.fragmentShader = newShader.fragmentShader;
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+ this.customPass.material.vertexShader = newShader.vertexShader;
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+ this.customPass.material.fragmentShader = newShader.fragmentShader;
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+ this.customPass.material.needsUpdate = true;
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+ }
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  setRenderDisabled(status) {
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  if (!status && this.renderDisabled) {
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  this.renderDisabled = false;
@@ -22,4 +22,5 @@ export declare const Canvas3: {
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  getCamera: () => import("three").PerspectiveCamera | null;
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  getRenderer: () => import("three").WebGLRenderer | null;
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  getScene: () => import("three").Scene;
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+ setScrollShaderByName: (shaderName: string) => void;
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  };
@@ -31,5 +31,6 @@ export const Canvas3 = {
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  },
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  getCamera: () => mainClass.camera,
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  getRenderer: () => mainClass.renderer,
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- getScene: () => mainClass.scene
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+ getScene: () => mainClass.scene,
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+ setScrollShaderByName: mainClass.setScrollShaderByName.bind(mainClass)
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@canvas3/nuxt",
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- "version": "0.1.34",
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+ "version": "0.1.35",
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  "publishConfig": {
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  "access": "public"
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  },