@canvas3/nuxt 0.1.13 → 0.1.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/module.json
CHANGED
|
@@ -53,7 +53,7 @@ declare class Canvas3Class {
|
|
|
53
53
|
setSize(): void;
|
|
54
54
|
scrollToTop(delay?: number): void;
|
|
55
55
|
scrollTo(position: number, delay?: number): void;
|
|
56
|
-
scrollToElBySelector(elQuerySelector: string, delay?: number): void;
|
|
56
|
+
scrollToElBySelector(elQuerySelector: string, delay?: number, margin?: number): void;
|
|
57
57
|
setMeshPositionsUpdate(state: boolean): void;
|
|
58
58
|
render(): void;
|
|
59
59
|
}
|
|
@@ -464,12 +464,12 @@ class Canvas3Class {
|
|
|
464
464
|
this.scroll?.render(position, true);
|
|
465
465
|
}, delay);
|
|
466
466
|
}
|
|
467
|
-
scrollToElBySelector(elQuerySelector, delay = 0) {
|
|
467
|
+
scrollToElBySelector(elQuerySelector, delay = 0, margin = 0) {
|
|
468
468
|
const element = document.querySelector(elQuerySelector);
|
|
469
469
|
if (!element) return;
|
|
470
470
|
const position = element.offsetTop;
|
|
471
471
|
setTimeout(() => {
|
|
472
|
-
this.scroll?.render(position, true);
|
|
472
|
+
this.scroll?.render(position + margin, true);
|
|
473
473
|
}, delay * 1e3);
|
|
474
474
|
}
|
|
475
475
|
setMeshPositionsUpdate(state) {
|
|
@@ -9,9 +9,10 @@ export declare const Canvas3: {
|
|
|
9
9
|
getShaderMaterial: typeof getShaderMaterial;
|
|
10
10
|
removeMesh: (id: string) => void;
|
|
11
11
|
resizeOnChange: () => void;
|
|
12
|
-
scrollToElBySelector: (elQuerySelector: string, delay?: number) => void;
|
|
12
|
+
scrollToElBySelector: (elQuerySelector: string, delay?: number, margin?: number) => void;
|
|
13
13
|
setMeshPositionsUpdate: (state: boolean) => void;
|
|
14
14
|
scrollToTop: (delay?: number) => void;
|
|
15
|
+
scrollTo: (position: number, delay?: number) => void;
|
|
15
16
|
getScrollSpeed: () => number | null;
|
|
16
17
|
getCamera: () => import("three").PerspectiveCamera | null;
|
|
17
18
|
getRenderer: () => import("three").WebGLRenderer | null;
|
|
@@ -16,6 +16,7 @@ export const Canvas3 = {
|
|
|
16
16
|
scrollToElBySelector: mainClass.scrollToElBySelector.bind(mainClass),
|
|
17
17
|
setMeshPositionsUpdate: mainClass.setMeshPositionsUpdate.bind(mainClass),
|
|
18
18
|
scrollToTop: mainClass.scrollToTop.bind(mainClass),
|
|
19
|
+
scrollTo: mainClass.scrollTo.bind(mainClass),
|
|
19
20
|
getScrollSpeed: () => {
|
|
20
21
|
return mainClass.scroll?.speed ?? null;
|
|
21
22
|
},
|