@camunda/e2e-test-suite 0.0.784 → 0.0.786
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -914,6 +914,9 @@ class ModelerCreatePage {
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914
914
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await this.parallelGatewayOption.click({ timeout: 90000 });
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915
915
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}
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916
916
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async clickConnectToOtherElementButton() {
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917
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await (0, test_1.expect)(this.connectToOtherElementButton).toBeVisible({
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918
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timeout: 60000,
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919
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});
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await this.connectToOtherElementButton.click({ timeout: 60000 });
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}
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async clickPriorityInput() {
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@@ -1169,14 +1172,27 @@ class ModelerCreatePage {
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await this.firstPlaceRESTConnector.click({ timeout: 60000 });
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}
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async dismissCreatePad() {
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1172
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//
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//
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//
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//
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1176
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//
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1177
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//
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1178
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// canvas to clear any hover-triggered pad before the next click.
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1175
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// The append create-pad stays open for the currently selected element, so
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1176
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// its "Append task" entry keeps intercepting the pointer event when the
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1177
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// next task to click sits under it. Moving the pointer away does not close
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1178
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// it (the pad is anchored to the selection, not the cursor). Clear the
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// selection by clicking an empty area of the canvas — that detaches the
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// pad — then wait for it to disappear before the next element click.
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const createPad = this.page.locator('.djs-create-pad.open').first();
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1182
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if (!(await createPad.isVisible().catch(() => false))) {
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1183
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return;
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1184
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}
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1185
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const canvasBox = await this.page
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1186
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.locator('.djs-container')
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1187
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.first()
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.boundingBox();
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if (canvasBox) {
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1190
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// A point below the element row (30% across, 65% down) is clear of both
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1191
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// the diagram elements and the bottom zoom toolbar.
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1192
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await this.page.mouse.click(canvasBox.x + canvasBox.width * 0.3, canvasBox.y + canvasBox.height * 0.65);
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1193
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}
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// Also press Escape and move the pointer off-canvas: the pad can reopen on
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1195
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// hover so a single canvas-click is not always sufficient.
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await this.page.keyboard.press('Escape');
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await this.page.mouse.move(0, 0);
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await createPad
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