@camunda/e2e-test-suite 0.0.147 → 0.0.149
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -70,6 +70,7 @@ declare class ModelerCreatePage {
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readonly additionalActionsButton: Locator;
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readonly closeModalButton: Locator;
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readonly deployErrorMessage: Locator;
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readonly implementTab: Locator;
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readonly bpmnReplaceMenu: Locator;
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readonly connectorsDocHandlingStartEventElement: Locator;
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readonly startEventVariableInputWithThreeVariables: Locator;
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@@ -177,6 +178,10 @@ declare class ModelerCreatePage {
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fillTimerValue(value: string): Promise<void>;
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clickEighthPlacedElement(): Promise<void>;
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assertNameInput(processName: string): Promise<void>;
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switchToImplementTab(): Promise<void>;
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clickStartEvent(): Promise<void>;
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clickContinueToPlay(): Promise<void>;
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assertScenarioNameVisible(scenarioName: string): Promise<void>;
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fillStartEventVariablesForDocHandling(zeebeUrl: string, zeebeClientId: string, zeebeClientSecret: string): Promise<void>;
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fillZeebeClientId(clientId: string): Promise<void>;
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fillZeebeSecretValue(zeebeSecret: string): Promise<void>;
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@@ -75,6 +75,7 @@ class ModelerCreatePage {
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additionalActionsButton;
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closeModalButton;
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deployErrorMessage;
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implementTab;
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bpmnReplaceMenu;
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connectorsDocHandlingStartEventElement;
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startEventVariableInputWithThreeVariables;
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@@ -216,6 +217,7 @@ class ModelerCreatePage {
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.getByRole('dialog')
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.getByRole('button', { name: 'Close' });
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this.deployErrorMessage = page.getByText('The diagram failed to deploy & run');
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this.implementTab = page.getByRole('tab', { name: 'Implement' });
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this.bpmnReplaceMenu = page.getByTestId('bpmn-replace');
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this.connectorsDocHandlingStartEventElement = page.locator('g:nth-child(5) > .djs-element > .djs-hit');
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this.startEventVariableInputWithThreeVariables =
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@@ -729,7 +731,12 @@ class ModelerCreatePage {
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(0, test_1.expect)(await this.implementationOptions.inputValue()).toEqual(implementationType);
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}
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async chooseImplementationOption(implementationType) {
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-
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// Wait for implementation section to be attached and stable after task type change
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await this.implementationSection.waitFor({
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state: 'attached',
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timeout: 10000,
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});
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await this.implementationSection.click({ timeout: 30000 });
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if ((await this.implementationOptions.inputValue()) == implementationType) {
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console.log(`${implementationType} is already selected.`);
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}
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@@ -941,6 +948,18 @@ class ModelerCreatePage {
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await (0, test_1.expect)(this.nameInput).toHaveValue(processName);
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}
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}
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async switchToImplementTab() {
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await this.implementTab.click({ timeout: 30000 });
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}
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async clickStartEvent() {
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await this.startEventElement.click({ timeout: 30000 });
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}
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async clickContinueToPlay() {
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await this.continueToPlayButton.click({ timeout: 30000 });
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}
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async assertScenarioNameVisible(scenarioName) {
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await (0, test_1.expect)(this.page.getByTestId('instance-header').getByText(scenarioName)).toBeVisible();
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}
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async fillStartEventVariablesForDocHandling(zeebeUrl, zeebeClientId, zeebeClientSecret) {
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console.log(`URL: ${zeebeUrl}, ClientId: ${zeebeClientId}, Secret: ${zeebeClientSecret}`);
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(0, test_1.expect)(this.connectorsDocHandlingStartEventElement).toBeVisible({
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@@ -2,13 +2,40 @@ import { Page, Locator } from '@playwright/test';
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declare class PlayPage {
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private page;
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readonly completeJobButton: Locator;
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readonly saveScenarioButton: Locator;
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readonly viewScenarioButton: Locator;
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readonly runAllScenariosButton: Locator;
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readonly confirmSaveScenarioButton: Locator;
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readonly enterScenarioNameInput: Locator;
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readonly confirmDeleteScenarioButton: Locator;
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readonly viewAllScenariosButton: Locator;
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readonly getScenarioRowByName: (scenarioName: string) => Locator;
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readonly getScenarioRow: (scenarioName: string) => Locator;
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readonly diagram: Locator;
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readonly startInstanceButton: Locator;
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readonly startInstanceWithCachedButton: Locator;
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readonly notifications: Locator;
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readonly saveScenarioModal: Locator;
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constructor(page: Page);
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waitForCompleteJobButtonToBeAvailable(): Promise<void>;
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clickCompleteJobButton(): Promise<void>;
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clickStartInstanceButton(): Promise<void>;
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dismissStartModal(): Promise<void>;
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clickStartInstanceWithCachedButton(): Promise<void>;
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waitForInstanceDetailsToBeLoaded(): Promise<void>;
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waitForNextElementToBeActive(historyItem: string): Promise<void>;
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waitForProcessToBeCompleted(): Promise<void>;
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clickSaveScenarioButton(): Promise<void>;
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clickViewScenarioButton(): Promise<void>;
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enterScenarioName(scenarioName: string): Promise<void>;
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updateScenarioName(newScenarioName: string): Promise<void>;
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clickViewAllScenariosButton(): Promise<void>;
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confirmSaveScenario(): Promise<void>;
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getDeleteIconForScenario(scenarioName: string): Promise<Locator>;
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deleteScenario(scenarioName: string): Promise<void>;
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confirmDeleteScenario(): Promise<void>;
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clickRunAllScenariosButton(): Promise<void>;
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clickmessagePublishButton(): Promise<void>;
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assertScenarioCompleted(scenarioName: string): Promise<void>;
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}
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export { PlayPage };
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@@ -2,15 +2,57 @@
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.PlayPage = void 0;
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const test_1 = require("@playwright/test");
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const sleep_1 = require("../../utils/sleep");
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const maxWaitTimeSeconds = 180000;
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class PlayPage {
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page;
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completeJobButton;
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saveScenarioButton;
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viewScenarioButton;
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runAllScenariosButton;
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confirmSaveScenarioButton;
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enterScenarioNameInput;
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confirmDeleteScenarioButton;
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viewAllScenariosButton;
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getScenarioRowByName;
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getScenarioRow;
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diagram;
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startInstanceButton;
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startInstanceWithCachedButton;
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notifications;
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saveScenarioModal;
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constructor(page) {
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this.page = page;
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this.completeJobButton = page
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.getByTestId('diagram')
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.getByLabel('Complete job');
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this.saveScenarioButton = page.getByRole('button', { name: 'Save scenario' });
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this.viewScenarioButton = page.getByRole('button', { name: 'View scenario' });
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this.runAllScenariosButton = page.getByRole('button', {
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name: 'Run all scenarios',
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});
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this.confirmSaveScenarioButton = page
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.getByTestId('save-scenario-modal')
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.getByRole('button', { name: 'Save' });
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this.enterScenarioNameInput = page
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.getByTestId('save-scenario-modal')
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.locator('input#scenario-name')
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.first();
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this.confirmDeleteScenarioButton = page.getByRole('button', {
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name: 'danger Delete',
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});
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this.viewAllScenariosButton = page.getByRole('button', {
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name: '(View all)',
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});
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this.getScenarioRowByName = (scenarioName) => page.locator('tr', { hasText: scenarioName });
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this.getScenarioRow = (scenarioName) => page.locator('tr', { hasText: scenarioName });
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this.diagram = page.getByTestId('diagram');
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this.startInstanceButton = this.diagram.getByLabel('Start instance', {
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exact: true,
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});
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this.startInstanceWithCachedButton = page.getByLabel('Start instance with cached');
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this.notifications = page.locator('.cds--toast-notification');
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this.saveScenarioModal = page.getByTestId('save-scenario-modal');
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}
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async waitForCompleteJobButtonToBeAvailable() {
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await (0, test_1.expect)(this.completeJobButton).toBeVisible({
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@@ -21,17 +63,43 @@ class PlayPage {
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await this.completeJobButton.click();
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}
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async clickStartInstanceButton() {
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await this.
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await this.diagram.waitFor({ state: 'visible', timeout: 30000 });
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const maxRetries = 3;
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let attempts = 0;
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while (attempts < maxRetries) {
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try {
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await this.startInstanceButton.click({ timeout: 30000 });
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return;
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}
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catch (error) {
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if (attempts >= maxRetries - 1)
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throw error;
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await this.page.reload();
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await (0, sleep_1.sleep)(2000);
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attempts++;
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}
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}
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}
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async dismissStartModal() {
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const buttonVariations = [
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'Start a process instance',
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'Start another instance',
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'Start new instance',
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'Start instance',
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];
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for (const buttonName of buttonVariations) {
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const button = this.page.getByRole('button', { name: buttonName });
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const count = await button.count();
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if (count > 0) {
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await button.click();
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return;
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}
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}
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throw new Error('Could not find start instance button with any expected variation');
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}
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async clickStartInstanceWithCachedButton() {
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await this.diagram.waitFor({ state: 'visible', timeout: 30000 });
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await this.startInstanceWithCachedButton.click({ timeout: 30000 });
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}
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async waitForInstanceDetailsToBeLoaded() {
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const maxRetries = 2;
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@@ -64,5 +132,65 @@ class PlayPage {
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timeout: maxWaitTimeSeconds,
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});
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}
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async clickSaveScenarioButton() {
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await this.notifications
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.first()
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.waitFor({ state: 'hidden', timeout: 15000 })
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.catch(() => { });
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const isModalVisible = await this.saveScenarioModal
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.isVisible()
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.catch(() => false);
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if (!isModalVisible) {
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await this.saveScenarioButton.click({ force: true, timeout: 30000 });
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}
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}
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async clickViewScenarioButton() {
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await this.viewScenarioButton.click();
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}
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async enterScenarioName(scenarioName) {
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const modal = this.page.locator('[data-testid="save-scenario-modal"].is-visible');
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await modal.waitFor({ state: 'visible', timeout: 10000 });
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const input = modal.locator('input#scenario-name');
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await input.waitFor({ state: 'visible', timeout: 10000 });
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await input.clear();
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await input.fill(scenarioName);
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}
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async updateScenarioName(newScenarioName) {
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await this.enterScenarioNameInput.fill(newScenarioName);
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}
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async clickViewAllScenariosButton() {
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await this.viewAllScenariosButton.click();
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}
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async confirmSaveScenario() {
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await this.confirmSaveScenarioButton.click();
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}
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async getDeleteIconForScenario(scenarioName) {
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const scenarioRow = this.page
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.locator('tr')
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.filter({ has: this.page.getByText(scenarioName, { exact: true }) });
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return scenarioRow.getByLabel('Delete scenario');
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}
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async deleteScenario(scenarioName) {
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const deleteIcon = await this.getDeleteIconForScenario(scenarioName);
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await deleteIcon.click();
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}
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async confirmDeleteScenario() {
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await this.confirmDeleteScenarioButton.click();
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}
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async clickRunAllScenariosButton() {
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await this.runAllScenariosButton.click();
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}
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async clickmessagePublishButton() {
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await this.diagram.waitFor({ state: 'visible', timeout: 30000 });
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const publishIcon = this.diagram
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.locator('div.djs-overlays')
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.getByLabel('Publish message', { exact: true });
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await publishIcon.click({ timeout: 30000 });
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}
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async assertScenarioCompleted(scenarioName) {
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await (0, test_1.expect)(this.page
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.locator('tr', { hasText: scenarioName })
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.locator('text=Completed')).toBeVisible({ timeout: 30000 });
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}
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}
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exports.PlayPage = PlayPage;
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@@ -29,7 +29,7 @@ SM_8_9_1.test.describe('Deploy and run a process in Play', () => {
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timeout: 120000,
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});
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await modelerCreatePage.enterDiagramName(processName);
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await (0, sleep_1.sleep)(
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await (0, sleep_1.sleep)(2000);
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// Add a user task with Zeebe user task implementation
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await modelerCreatePage.clickAppendElementButton();
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await modelerCreatePage.clickAppendTaskButton();
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@@ -55,7 +55,7 @@ SM_8_9_1.test.describe('Deploy and run a process in Play', () => {
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// Add end event
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await modelerCreatePage.clickAppendElementButton();
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await modelerCreatePage.clickAppendEndEventButton();
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await (0, sleep_1.sleep)(
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await (0, sleep_1.sleep)(2000);
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});
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await SM_8_9_1.test.step('Open Play', async () => {
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await modelerCreatePage.switchToPlay();
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@@ -74,4 +74,79 @@ SM_8_9_1.test.describe('Deploy and run a process in Play', () => {
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await playPage.waitForProcessToBeCompleted();
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});
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});
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77
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(0, SM_8_9_1.test)('Create,update and delete test scenarios in play', async ({ modelerHomePage, modelerCreatePage, playPage, }) => {
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78
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SM_8_9_1.test.slow();
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79
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const randomString = await (0, _setup_1.generateRandomStringAsync)(3);
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80
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const processName = 'Play_Test_Process' + randomString;
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81
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await SM_8_9_1.test.step('Open Cross Component Test Project', async () => {
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82
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await modelerHomePage.clickCrossComponentProjectFolder();
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83
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});
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84
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await SM_8_9_1.test.step('Add A BPMN Template To The Project', async () => {
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85
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await modelerHomePage.clickDiagramTypeDropdown();
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86
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await modelerHomePage.clickBpmnTemplateOption();
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87
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});
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await SM_8_9_1.test.step('Create a BPMN Diagram with simple start and end event', async () => {
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89
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await (0, test_1.expect)(modelerCreatePage.generalPanel).toBeVisible({
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90
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timeout: 120000,
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91
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});
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await modelerCreatePage.enterDiagramName(processName);
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await (0, sleep_1.sleep)(2000);
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await modelerCreatePage.clickAppendElementButton();
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await modelerCreatePage.clickAppendEndEventButton();
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await (0, sleep_1.sleep)(2000);
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});
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await SM_8_9_1.test.step('Open Play', async () => {
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await modelerCreatePage.switchToPlay();
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100
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await modelerCreatePage.completePlayConfiguration();
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});
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102
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await SM_8_9_1.test.step('Start and complete the process instance in Play and save scenario', async () => {
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await playPage.dismissStartModal();
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await playPage.clickStartInstanceButton();
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await playPage.waitForInstanceDetailsToBeLoaded();
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await playPage.waitForProcessToBeCompleted();
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await playPage.clickSaveScenarioButton();
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await playPage.enterScenarioName('My first scenario');
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await playPage.confirmSaveScenario();
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await (0, sleep_1.sleep)(2000);
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});
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await SM_8_9_1.test.step('Update the saved scenario', async () => {
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await modelerCreatePage.switchToImplementTab();
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await (0, sleep_1.sleep)(2000);
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await modelerCreatePage.clickStartEvent();
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await modelerCreatePage.hoverOnStartEvent();
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await modelerCreatePage.clickAppendTaskButton();
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await modelerCreatePage.clickChangeTypeButton();
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await modelerCreatePage.clickUserTaskOption();
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await modelerCreatePage.chooseImplementationOption('zeebeUserTask');
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await modelerCreatePage.clickGeneralPropertiesPanel();
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await modelerCreatePage.clickElemendIdInput();
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await modelerCreatePage.fillElementIdInput('zeebe-user-task' + randomString);
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await (0, sleep_1.sleep)(2000);
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await modelerCreatePage.clickAppendElementButton();
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await modelerCreatePage.clickAppendEndEventButton();
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await modelerCreatePage.switchToPlay();
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await modelerCreatePage.clickContinueToPlay();
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await (0, sleep_1.sleep)(2000);
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await playPage.clickStartInstanceWithCachedButton();
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await playPage.waitForNextElementToBeActive('zeebe-user-task' + randomString);
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await playPage.waitForCompleteJobButtonToBeAvailable();
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await playPage.clickCompleteJobButton();
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await playPage.waitForProcessToBeCompleted();
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await playPage.clickSaveScenarioButton();
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await playPage.enterScenarioName('My first scenario-updated');
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await playPage.confirmSaveScenario();
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await modelerCreatePage.assertScenarioNameVisible('My first scenario-updated');
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});
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await SM_8_9_1.test.step('Run all scenarios', async () => {
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await playPage.clickViewAllScenariosButton();
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await playPage.clickRunAllScenariosButton();
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await playPage.assertScenarioCompleted('My first scenario');
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await playPage.assertScenarioCompleted('My first scenario-updated');
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});
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146
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await SM_8_9_1.test.step('Delete test scenario', async () => {
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await playPage.deleteScenario('My first scenario');
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await playPage.confirmDeleteScenario();
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await (0, test_1.expect)(playPage.getScenarioRow('My first scenario')).toHaveCount(0);
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});
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});
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});
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