@camstack/addon-model-studio 1.1.295 → 1.1.297
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{MotionZonesSettings-DOhuE4t6.mjs → MotionZonesSettings-D_HfgGVx.mjs} +21 -21
- package/dist/{PrivacyMaskSettings-BtQIysUm.mjs → PrivacyMaskSettings-lrZujhrs.mjs} +4 -4
- package/dist/{SceneMonitorEditor-B4cEP3UH.mjs → SceneMonitorEditor-D_k9w6y8.mjs} +71 -71
- package/dist/_stub.js +4254 -4181
- package/dist/{_virtual_mf-localSharedImportMap___mfe_internal__addon_model_studio_page-DNRDIeO2.mjs → _virtual_mf-localSharedImportMap___mfe_internal__addon_model_studio_page-U1Dq0t4d.mjs} +4 -4
- package/dist/_virtual_mf___mfe_internal__addon_model_studio_page__loadShare___mf_0_camstack_mf_1_types__loadShare__.js-DX4Jz8LK.mjs +26 -0
- package/dist/{hostInit-DLBoEjee.mjs → hostInit-lgxajgO5.mjs} +3 -3
- package/dist/model-studio.addon.js +278 -422
- package/dist/model-studio.addon.mjs +278 -422
- package/dist/{player-overlays-BVHDRE8f.mjs → player-overlays-BErbmrZZ.mjs} +1 -1
- package/dist/remoteEntry.js +1 -1
- package/dist/{responsive-CI-NtcQi.mjs → responsive-BaiZrRiv.mjs} +13 -10
- package/dist/{scene-monitor-copy-CvzuJJ8Z.mjs → scene-monitor-copy-DSS-RbWQ.mjs} +1 -1
- package/dist/{square-CsljmL2M.mjs → square-CjAc_uJa.mjs} +1 -1
- package/dist/{trash-2-DwX9K1LA.mjs → trash-2--He_-Iao.mjs} +1 -1
- package/dist/{virtual_mf-REMOTE_ENTRY_ID___mfe_internal__addon_model_studio_page__remoteEntry_js-Bu2vRo0B.mjs → virtual_mf-REMOTE_ENTRY_ID___mfe_internal__addon_model_studio_page__remoteEntry_js-ZIEWPFwu.mjs} +1 -1
- package/package.json +7 -2
- package/dist/_virtual_mf___mfe_internal__addon_model_studio_page__loadShare___mf_0_camstack_mf_1_types__loadShare__.js-CDZyIXC0.mjs +0 -26
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import { S as e, _ as t, d as n, g as r, l as i, v as a } from "./_virtual_mf___mfe_internal__addon_model_studio_page__loadShare__react__loadShare__.js-DMBKVIH7.mjs";
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import { n as o, r as s, t as c } from "./_virtual_mf___mfe_internal__addon_model_studio_page__loadShare__react_mf_1_jsx_mf_2_runtime__loadShare__.js-ds_Ehzaa.mjs";
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import { r as
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import { d as u, f as d,
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import { n as ne, t as m } from "./player-overlays-
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import { r as ee, t as te } from "./ui-text-BqZa5BNK.mjs";
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import { _ as l, d as u, f as d, h as f, l as p } from "./responsive-BaiZrRiv.mjs";
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import { n as ne, t as m } from "./player-overlays-BErbmrZZ.mjs";
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import { MaskShapeCanvas as h } from "./MaskShapeCanvas-CrWutXSb.mjs";
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var g =
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var g = l("grid-2x2", [
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["path", {
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d: "M12 3v18",
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key: "108xh3"
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return o;
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}
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function k({ deviceId: e }) {
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let
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let l = ee(), E = d(f().trpcClient, e), [k, A] = a(null), [j, M] = a(!1), [N, P] = a(null), [F, I] = a(null), [L, R] = a(b), [z, B] = a(!1), [V, H] = a(!1), U = t(!1);
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let e = !1;
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]));
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let ue = !j && k !== null && N !== null;
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return E ? /* @__PURE__ */ o(ne, {
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title:
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title: l("uiLibrary.motionZones.title", "Motion Zones"),
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icon: /* @__PURE__ */ o(g, { className: "h-3.5 w-3.5 text-foreground-subtle" }),
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children: /* @__PURE__ */ o("div", {
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className: "flex flex-col gap-3",
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children: j ? /* @__PURE__ */ o("p", {
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className: `${p} leading-relaxed`,
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children:
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children: l("uiLibrary.motionZones.unsupported", "This camera doesn't expose an on-board motion zones grid.")
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}) : ue ? /* @__PURE__ */ s(c, { children: [/* @__PURE__ */ o("p", {
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children: /* @__PURE__ */ o(
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children: /* @__PURE__ */ o(te, {
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uiKey: "uiLibrary.motionZones.intro",
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fallback: "Toggle <0>Edit grid</0> to paint the region directly on the live frame, then <1>Save</1> to push the mask to the camera. Pick a bigger <2>Cell size</2> for quicker, broad-stroke painting — it's resampled to the camera's native {{width}}×{{height}} grid on save (×1 is the finest).",
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components: [
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disabled: z,
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"aria-pressed": V,
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className: V ? S : x,
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children: V ?
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children: V ? l("uiLibrary.motionZones.doneEditing", "Done editing") : l("uiLibrary.motionZones.editGrid", "Edit grid")
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}),
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/* @__PURE__ */ o("button", {
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onClick: () => Z(!0),
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className: x,
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children:
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children: l("uiLibrary.motionZones.allOn", "All on")
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/* @__PURE__ */ o("button", {
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onClick: () => Z(!1),
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className: x,
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children:
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children: l("uiLibrary.motionZones.allOff", "All off")
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}),
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/* @__PURE__ */ o("button", {
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type: "button",
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onClick: oe,
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disabled: z,
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className: x,
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children:
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children: l("uiLibrary.motionZones.invert", "Invert")
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/* @__PURE__ */ s("div", {
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className: "flex items-center gap-1 ml-1",
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role: "group",
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"aria-label":
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"aria-label": l("uiLibrary.motionZones.cellSize", "Cell size"),
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children: [/* @__PURE__ */ o("span", {
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className: `${p} mr-0.5`,
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children:
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children: l("uiLibrary.motionZones.cellSize", "Cell size")
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}), re.map((e) => /* @__PURE__ */ s("button", {
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type: "button",
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onClick: () => ce(e),
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disabled: z,
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"aria-pressed": L === e,
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title: e === 1 ?
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title: e === 1 ? l("uiLibrary.motionZones.cameraGrid", "Camera grid {{width}}×{{height}} (finest)", {
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width: W,
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height: G
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}) :
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}) : l("uiLibrary.motionZones.paintingGrid", "{{width}}×{{height}} painting grid · cells ×{{factor}} bigger", {
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width: T(W, e),
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height: T(G, e),
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factor: e
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}),
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/* @__PURE__ */ s("span", {
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className: `${p} ml-1 tabular-nums`,
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children: [
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children: [l("uiLibrary.motionZones.cells", "{{active}} / {{total}} cells · {{width}}×{{height}}", {
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active: ie,
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total: ae,
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width: k.grid.width,
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height: k.grid.height
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}), L === 1 ? "" :
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}), L === 1 ? "" : l("uiLibrary.motionZones.paintSuffix", " · paint {{width}}×{{height}}", {
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height: q
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onClick: se,
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disabled: z || !Y,
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className: "rounded-md border border-border bg-surface px-2 py-1 text-[11px] text-foreground-subtle hover:bg-surface-hover disabled:opacity-40 transition-colors",
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children:
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children: l("uiLibrary.motionZones.revert", "Revert")
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/* @__PURE__ */ o("button", {
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className: S,
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children: z ?
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children: z ? l("uiLibrary.motionZones.saving", "Saving…") : l("uiLibrary.motionZones.save", "Save")
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})
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]
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})] }) : /* @__PURE__ */ o("p", {
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className: `${p} leading-relaxed`,
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children: l("uiLibrary.motionZones.loading", "Loading the camera's grid…")
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})
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}) : null;
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import { S as e, _ as t, d as n, g as r, l as i, v as a } from "./_virtual_mf___mfe_internal__addon_model_studio_page__loadShare__react__loadShare__.js-DMBKVIH7.mjs";
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import { n as o, r as s, t as ee } from "./_virtual_mf___mfe_internal__addon_model_studio_page__loadShare__react_mf_1_jsx_mf_2_runtime__loadShare__.js-ds_Ehzaa.mjs";
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import { r as te, t as ne } from "./ui-text-BqZa5BNK.mjs";
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import { d as re, f as ie,
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import { n as oe, t as se } from "./player-overlays-
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import { n as ce, r as le, t as ue } from "./square-
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import { t as de } from "./trash-2-
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import { _ as c, d as re, f as ie, h as ae, l } from "./responsive-BaiZrRiv.mjs";
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import { n as oe, t as se } from "./player-overlays-BErbmrZZ.mjs";
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import { n as ce, r as le, t as ue } from "./square-CjAc_uJa.mjs";
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import { t as de } from "./trash-2--He_-Iao.mjs";
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import { MaskShapeCanvas as fe } from "./MaskShapeCanvas-CrWutXSb.mjs";
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var pe = c("hexagon", [["path", {
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d: "M21 16V8a2 2 0 0 0-1-1.73l-7-4a2 2 0 0 0-2 0l-7 4A2 2 0 0 0 3 8v8a2 2 0 0 0 1 1.73l7 4a2 2 0 0 0 2 0l7-4A2 2 0 0 0 21 16z",
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import { S as e, _ as t, d as n, g as r, l as i, v as a } from "./_virtual_mf___mfe_internal__addon_model_studio_page__loadShare__react__loadShare__.js-DMBKVIH7.mjs";
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import { n as o, r as s, t as c } from "./_virtual_mf___mfe_internal__addon_model_studio_page__loadShare__react_mf_1_jsx_mf_2_runtime__loadShare__.js-ds_Ehzaa.mjs";
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import { r as l, t as u } from "./ui-text-BqZa5BNK.mjs";
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import { _ as d, d as f, f as p, h as m, l as h, p as g } from "./responsive-BaiZrRiv.mjs";
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import { a as _, c as v, d as y, i as ee, l as b, n as x, o as S, r as C, s as w, t as T, u as E } from "./scene-monitor-copy-DSS-RbWQ.mjs";
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import { t as D } from "./trash-2--He_-Iao.mjs";
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import { MaskShapeCanvas as O } from "./MaskShapeCanvas-CrWutXSb.mjs";
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var te = d("settings-2", [
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function ne({ monitor: e, disabled: t, onDelete: n }) {
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let r = l(), i = j(e), c = M(e), [u, d] = a(null);
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return i.length === 0 ? /* @__PURE__ */ o("p", {
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className: `${h} leading-relaxed`,
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children: r("uiLibrary.sceneReferenceGallery.empty", "No photographs captured yet. Press “Capture daylight” to take the one this scene will judge everything against.")
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children: [/* @__PURE__ */ s("p", {
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"aria-label": r("uiLibrary.sceneReferenceGallery.deleteLabel", "Delete the {{variant}} photograph from {{date}}", {
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variant: S(e.condition, r).toLowerCase(),
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children: [/* @__PURE__ */ o(D, { className: "mr-1 inline h-3 w-3" }), f ? r("uiLibrary.sceneReferenceGallery.confirm", "Confirm") : r("uiLibrary.sceneReferenceGallery.delete", "Delete")]
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return i === void 0 || n ? /* @__PURE__ */ s("div", {
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className: "flex h-16 w-full flex-col items-center justify-center gap-0.5 rounded bg-surface text-foreground-subtle",
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title: t("uiLibrary.sceneReferenceGallery.missingPicture", "The picture for this reference is no longer stored. The reference itself is intact and still being scored against."),
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children: [/* @__PURE__ */ o(E, { className: "h-4 w-4" }), /* @__PURE__ */ o("span", {
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children: t("uiLibrary.sceneReferenceGallery.noPicture", "no picture")
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function G({ monitor: e, disabled: t, onPatch: r }) {
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let i = l(), [d, f] = a(() => W(e)), [p,
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let i = l(), [d, f] = a(() => W(e)), [p, m] = a(!1);
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m(!1), r(e);
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children: i("uiLibrary.sceneSettingsForm.agreeingHint", "One bad photograph must never be able to flip a scene. 3 agreeing checks at 60 s is about four minutes of latency and is what makes the answer trustworthy — leaving a state costs exactly the same as entering one.")
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t === e.quietSeconds ? m(!1) : g({ quietSeconds: t });
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children: i("uiLibrary.sceneSettingsForm.quietHint", "A check taken while something is moving is a photograph of the van parked in front of the bin, so it is discarded rather than merely delayed. 0 disables the gate.")
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t === e.minObservationSpacingSec ?
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t === e.minObservationSpacingSec ? m(!1) : g({ minObservationSpacingSec: t });
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children: i("uiLibrary.sceneSettingsForm.minGapHint", "Spreads the agreeing checks over real time instead of letting three adjacent polls inside one long occlusion be mistaken for three independent opinions.")
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children: i("uiLibrary.sceneSettingsForm.emitHint", "“Is the bin gone” is a flag: you want to be told once and still see it later. “Is the gate open” is a live state.")
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children: i("uiLibrary.sceneSettingsForm.autoRestoreHint", "Off by default, so an alarm never silently clears itself. The “back to normal” moment is recorded either way, so an automation can still react to it.")
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onFocus: () => m(!0),
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@@ -540,12 +540,12 @@ function G({ monitor: e, disabled: t, onPatch: r }) {
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t.length > 0 && t !== e.confirm?.prompt ? g({ confirm: {
|
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enabled: v
|
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className:
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uiKey: "uiLibrary.sceneSettingsForm.confirmHint",
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fallback: "The model is asked <0>only</0> when the region has already changed enough to flip the answer — roughly twice a week for a bin, not once a minute. It reasons about the object rather than the pixels, so rain, shadows and a repositioned bin stop counting as the thing being taken. If it cannot be reached, the change is held rather than announced.",
|
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@@ -578,20 +578,20 @@ var J = "rounded-md border border-border bg-surface px-2 py-1 text-[11px] font-m
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unknown: "border-border bg-surface text-foreground-subtle"
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function X({ deviceId: e }) {
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+
let u = l(), d = p(m().trpcClient, e), v = g(d?.state.sceneMonitor), E = w(e, { width: 640 }), [k, A] = a(null), [j, M] = a(!1), [N, P] = a(null), [F, I] = a(null), [L, R] = a(null), [z, B] = a(null), [V, H] = a(!1), [U, W] = a(null), [K, q] = a(""), X = t(!0);
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let e = await
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let e = await d.sceneMonitor?.listScenes({});
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} catch (e) {
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if (!X.current) return;
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f(e) ? M(!0) : I(e instanceof Error ? e.message : String(e));
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}, [
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}, [d]);
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}, [Z]);
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return;
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}
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$(`roi-${String(e)}`, async () =>
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$(`roi-${String(e)}`, async () => d?.sceneMonitor?.updateScene({
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monitorId: String(e),
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}, [
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}, [d, $]), ue = i((e) => {
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}, []), de = i(async () => {
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U === null || K.trim().length === 0 || (await $("create", async () => {
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await
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+
await d?.sceneMonitor?.createScene({
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check: {
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@@ -646,24 +646,24 @@ function X({ deviceId: e }) {
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}), W(null), q(""), H(!1));
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}, [
|
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-
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d,
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$
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return
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+
return d ? /* @__PURE__ */ o("div", {
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className: "flex flex-col gap-3",
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children: j ? /* @__PURE__ */ o("p", {
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className: `${
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className: `${h} leading-relaxed`,
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children: u("uiLibrary.sceneMonitor.unsupported", "Scene monitoring is not available for this camera.")
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|
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}) : /* @__PURE__ */ s(c, { children: [
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/* @__PURE__ */ o("p", {
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|
children: u("uiLibrary.sceneMonitor.intro", "A scene watches one region of this camera and tells you when it stops looking like the picture you captured. Draw a box around the thing you care about — a wheelie bin, a gate, a parking space — then capture what “normal” looks like. Daylight is enough to start: the night reference is optional, and without it the scene simply sits the infrared hours out instead of reporting a problem.")
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children: /* @__PURE__ */ o(
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className: "h-full w-full object-contain",
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draggable: !1
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@@ -693,7 +693,7 @@ function X({ deviceId: e }) {
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onClick:
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onClick: E.refresh,
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children: u("uiLibrary.sceneMonitor.empty", "No scenes on this camera yet.")
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}) : /* @__PURE__ */ o("ul", {
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className: "flex flex-col gap-2",
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children: Q.map((e) => {
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let t =
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let t = x(e, u);
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return /* @__PURE__ */ s("li", {
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className: `flex flex-col gap-1.5 rounded-md border p-2 ${L === e.id ? "border-primary/50" : "border-border"}`,
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children: [
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})]
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}),
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/* @__PURE__ */ o("p", {
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className: `${
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children: _(e, se, u)
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}),
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/* @__PURE__ */ o("p", {
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className: `${
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children:
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className: `${h} tabular-nums`,
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children: C(e, u)
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}),
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/* @__PURE__ */ o(ne, {
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monitor: e,
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disabled: N !== null,
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onDelete: ({ stateId: t, index: n }) => void $(`refdel-${e.id}-${t}-${String(n)}`, async () =>
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onDelete: ({ stateId: t, index: n }) => void $(`refdel-${e.id}-${t}-${String(n)}`, async () => d.sceneMonitor?.deleteReference({
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monitorId: e.id,
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stateId: t,
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index: n
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/* @__PURE__ */ s("div", {
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className: "flex flex-wrap items-center gap-1.5",
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children: [
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-
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T.map((t) => {
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let n = t === "ir";
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return /* @__PURE__ */ s("button", {
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type: "button",
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className: J,
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disabled: N !== null,
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-
title: n ? u("uiLibrary.sceneMonitor.optionalTitle", "Optional. Without a night reference the checks in infrared are simply skipped — the scene keeps working in daylight and nothing is reported as broken.") : u("uiLibrary.sceneMonitor.captureTitle", "Take a fresh photo now and store it as the {{variant}} reference", { variant:
|
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onClick: () => void $(`cap-${e.id}-${t}`, async () =>
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+
title: n ? u("uiLibrary.sceneMonitor.optionalTitle", "Optional. Without a night reference the checks in infrared are simply skipped — the scene keeps working in daylight and nothing is reported as broken.") : u("uiLibrary.sceneMonitor.captureTitle", "Take a fresh photo now and store it as the {{variant}} reference", { variant: S(t, u).toLowerCase() }),
|
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+
onClick: () => void $(`cap-${e.id}-${t}`, async () => d.sceneMonitor?.captureReference({
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monitorId: e.id,
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condition: t
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})),
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children: [
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/* @__PURE__ */ o(y, { className: "mr-1 inline h-3 w-3" }),
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u("uiLibrary.sceneMonitor.capture", "Capture {{variant}}", { variant:
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u("uiLibrary.sceneMonitor.capture", "Capture {{variant}}", { variant: S(t, u).toLowerCase() }),
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n && /* @__PURE__ */ o("span", {
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className: "ml-1 text-foreground-subtle/70",
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children: u("uiLibrary.sceneMonitor.optional", "(optional)")
|
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className: Y,
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disabled: N !== null || e.states.length === 0,
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title: u("uiLibrary.sceneMonitor.resetTitle", "Clear the flag and re-photograph what normal looks like right now"),
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onClick: () => void $(`reset-${e.id}`, async () =>
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children: [/* @__PURE__ */ o(
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onClick: () => void $(`reset-${e.id}`, async () => d.sceneMonitor?.resetScene({ monitorId: e.id })),
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+
children: [/* @__PURE__ */ o(b, { className: "mr-1 inline h-3 w-3" }), u("uiLibrary.sceneMonitor.reset", "Reset")]
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}),
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/* @__PURE__ */ o("button", {
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type: "button",
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className: J,
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disabled: N !== null,
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-
onClick: () => void $(`check-${e.id}`, async () =>
|
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+
onClick: () => void $(`check-${e.id}`, async () => d.sceneMonitor?.recheckNow({ monitorId: e.id })),
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children: u("uiLibrary.sceneMonitor.checkNow", "Check now")
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}),
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/* @__PURE__ */ s("button", {
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@@ -816,21 +816,21 @@ function X({ deviceId: e }) {
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"aria-label": u("uiLibrary.sceneMonitor.settingsFor", "Settings for {{label}}", { label: e.label }),
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disabled: N !== null,
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onClick: () => B((t) => t === e.id ? null : e.id),
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children: [/* @__PURE__ */ o(
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children: [/* @__PURE__ */ o(te, { className: "mr-1 inline h-3 w-3" }), u("uiLibrary.sceneMonitor.settings", "Settings")]
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}),
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/* @__PURE__ */ o("button", {
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type: "button",
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className: re,
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disabled: N !== null,
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onClick: () => void $(`del-${e.id}`, async () =>
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children: /* @__PURE__ */ o(
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onClick: () => void $(`del-${e.id}`, async () => d.sceneMonitor?.deleteScene({ monitorId: e.id })),
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+
children: /* @__PURE__ */ o(D, { className: "h-3 w-3" })
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})
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]
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}),
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z === e.id && /* @__PURE__ */ o(G, {
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monitor: e,
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disabled: N !== null,
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|
-
onPatch: (t) => void $(`tune-${e.id}`, async () =>
|
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|
+
onPatch: (t) => void $(`tune-${e.id}`, async () => d.sceneMonitor?.updateScene({
|
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monitorId: e.id,
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patch: t
|
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}))
|