@cahyo-dimas/freeday 2.2.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +177 -0
- package/COMPONENTS.md +157 -5
- package/README.id.md +1 -1
- package/README.md +1 -1
- package/USAGE.md +1 -1
- package/adapters/blazor/FdyAppShell.razor +1 -1
- package/adapters/blazor/FdyAppShell.razor.cs +35 -0
- package/adapters/blazor/FdyTable.razor +44 -4
- package/adapters/blazor/FdyTable.razor.cs +110 -0
- package/adapters/blazor/freeday-blazor.js +8 -0
- package/adapters/react/components/FdyAppShell.tsx +52 -11
- package/adapters/react/components/FdyTable.tsx +123 -2
- package/adapters/vue/components/FdyAppShell.vue +41 -11
- package/adapters/vue/components/FdyTable.vue +125 -4
- package/dist/freeday-app-shell.js +23 -5
- package/dist/freeday-busy.js +168 -0
- package/dist/freeday-stepper.js +54 -4
- package/dist/freeday.bundle.css +616 -39
- package/dist/freeday.css +93 -11
- package/dist/freeday.js +246 -9
- package/dist/freeday.tokens.css +523 -28
- package/docs/agent-onboarding.md +4 -0
- package/docs/getting-started.md +1 -1
- package/package.json +4 -3
- package/src/components/app-shell.css +29 -5
- package/src/components/appbar.css +2 -2
- package/src/components/busy.css +33 -0
- package/src/components/card.css +1 -1
- package/src/components/drawer.css +1 -1
- package/src/components/menu.css +1 -1
- package/src/components/modal.css +1 -1
- package/src/components/stepper.css +11 -0
- package/src/components/table.css +13 -0
- package/tokens/tokens.json +54 -10
package/CHANGELOG.md
CHANGED
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@@ -9,6 +9,183 @@ benar. Perubahan seperti itu ditulis di bawah `### Changed: BREAKING (types)`
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lama → tipe baru, dan cara menyempitkannya — bukan di bawah `### Added`, betapapun aditifnya dari
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sisi kit.
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## [3.0.0] - 2026-08-26
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**Kenapa MAJOR padahal rilis ini seluruhnya aditif.** Tak ada satu pun perubahan di bawah yang
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mematahkan konsumen: prop-nya opsional, class-nya baru, dan `fdy-step-before-change` tanpa listener
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berperilaku persis seperti sebelumnya. Secara semver murni ini MINOR. Nomor mayor diambil sebagai
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keputusan pemilik untuk **membuka lini adopsi back-office** yang dispesifikasikan di
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[`docs/superpowers/specs/2026-08-26-back-office-adoption-design.md`](docs/superpowers/specs/2026-08-26-back-office-adoption-design.md):
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delapan item, empat di antaranya terkirim di sini, dan **paruh yang benar-benar breaking masih di
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depan** — sumbu `data-style` mengubah arti atribut yang sudah terdokumentasi, `FdyTableColumn`
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melebar untuk edit sel, `FdyAppShell` mendapat mode nav baru. Konsumen 2.x bisa naik ke 3.0.0 tanpa
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mengubah satu baris pun.
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### Added
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- **Row selection terkontrol di keempat stack** (`NEXT-UP.md` #3). Enhancer vanilla sudah punya
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`.fdy-table-bulkbar` + kolom pilih sejak awal; adapter typed tidak, jadi tiap layar list yang
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butuh aksi massal merakit kolom checkbox sendiri di samping tabel terkontrol. Kini `selectable` +
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`selectedKeys` di Vue/React/Blazor, ber-key `rowKey` — identitas yang sudah dipakai
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`expandedKeys`, karena sebuah key selamat dari re-fetch yang mengganti seluruh objek baris,
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sedangkan identitas objek tidak. Select-all menyentuh **halaman yang terlihat**, bukan seluruh
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hasil filter: checkbox header yang diam-diam memilih baris yang tak bisa dilihat pembaca adalah
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cara bulk delete jadi bencana. Key dari halaman lain dipertahankan, jadi hitungan di bulk bar
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bisa lebih besar dari jumlah baris di layar — didokumentasikan, karena kalau tidak terbaca
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seperti bug.
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- **`.fdy-table--striped`** + prop `striped` di keempat adapter, plus token Tier-3
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`--fdy-table-stripe`. Warnanya **setengah** langkah surface, bukan langkah penuh yang dipakai
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hover: stripe dengan warna hover membuat hover tak terlihat di setiap baris genap. Kolom beku
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ikut dicat ulang, karena sel beku membawa background opak sendiri.
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- **`Freeday.busy()` / `Freeday.idle()`** — overlay yang menghalangi layar selama operasi yang tak
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boleh diinterupsi. Imperatif seperti `toast()`, dan alasannya lebih tajam: API komponen mengundang
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dua instans, dan dua scrim dengan dua caption dari dua komponen yang sama-sama merasa memiliki
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layar adalah kegagalan yang komponen ini cegah. Bukan dialog — tak ada yang ditanyakan dan tak ada
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yang bisa ditutup, jadi interaksi dicabut dengan `inert`, bukan dengan focus trap. Jeda default
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120 ms supaya operasi 80 ms tak mengedipkan scrim, dan `idle()` membatalkan tampilan yang masih
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tertunda alih-alih menyembunyikannya setelah terlanjur terlihat.
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- **Token semantic `--color-scrim`**, sengaja identik di light dan dark: scrim menggelapkan apa pun
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di belakangnya, jadi ia tak ikut membalik bersama palet.
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- **`.fdy-step__badge`** dan status `is-error` stepper yang **sudah ada di CSS tapi tak
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terdokumentasi**, sehingga tak terjangkau siapa pun. Label kini ikut ke danger, dan badge memuat
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jumlahnya — karena cincin merah bilang "ada sesuatu" dan tak mengatakan apa-apa kepada pembaca
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yang tak bisa melihat merah. Badge adalah **saudara** marker, bukan anaknya: enhancer menulis
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ulang `__marker.innerHTML` di tiap render.
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- **`fdy-step-before-change`**, event cancelable yang membuat Lanjut bisa ditolak. Event saja tak
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cukup — validasi biasanya sejauh satu round-trip — jadi handler bisa `preventDefault()` **atau**
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menitipkan promise ke `detail.waitFor`. Selama promise itu tertunda kedua tombol nav dinonaktifkan
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dan header membawa `aria-busy`. Menjawab apa pun selain `false` meneruskan (handler yang lupa
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`return` bukan penolakan), dan guard yang **melempar** tak meneruskan apa pun karena ia tak
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memutuskan apa pun. Mundur tak pernah ditanya; lompat maju ke langkah yang sudah dicapai ditanya.
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**Cara validitas diputuskan tetap milik aplikasi** — kit tak berpendapat soal library form, dan
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event inilah batasnya.
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- **`FreedayBlazor.setIndeterminate`**, satu helper interop, karena `indeterminate` adalah properti
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DOM tanpa atribut HTML: renderer Blazor tak bisa mengekspresikannya, dan halaman yang separuh
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terpilih akan tampil polos "belum tercentang".
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- **Mode nav overlay di layar lebar** — `.fdy-app--nav-overlay`, dan `navMode` di keempat adapter
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(Blazor: enum `FdyNavMode`). Nav mengambang di atas konten alih-alih menggesernya, yaitu pilihan
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yang selama ini hanya bisa terjadi di layar sempit. **Modifier ini mengubah tata letak, bukan
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perilaku**: backdrop, Escape, tutup-saat-link-diikuti, fokus masuk-dan-kembali, `inert`, dan Tab
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trap semuanya jalur kode drawer yang sudah ada — shell kini bertanya pada sebuah class, bukan pada
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media query, sehingga layar lebar tak lagi berarti "kolom". Konsekuensinya melintasi breakpoint
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**tidak** menutup panel yang mengambang di kedua sisi. `FreedayAppShell.refresh(root)` ditambahkan
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untuk jalur mentah yang mengubah class itu sendiri.
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- **Sumbu palet primary: `data-primary`, 18 pilihan.** `azure` (default) · `sky` `blue` `indigo`
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`violet` `purple` `fuchsia` `pink` `rose` · `orange` `amber` `yellow` `lime` `green` `emerald`
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`teal` `cyan` · `noir`. Dipasang di mana pun `data-theme` bisa, termasuk di wrapper untuk
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me-rebrand satu region.
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Yang di-redefinisi sebuah palet adalah **ramp alias delapan shade**, bukan token semantic-nya.
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Pemetaan "shade mana yang jadi fill, mana hover, mana wash" ditulis **sekali** di `color.primary*`,
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jadi palet yang salah memetakan salah satunya bukan bentuk yang bisa dihasilkan sistem ini — dan
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`--color-primary`, `-hover`, `-active`, `-soft`, `-border`, `-strong` serta `--focus-ring`
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semuanya ikut, di kedua tema, tanpa apa pun untuk disetel.
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**Ke-18 dijaga gerbang kontras di kedua tema**: label di atas fill (AA 4.5), fill terhadap surface
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dan cincin fokus (1.4.11, 3:1), dan `primary-strong` di atas wash-nya sendiri di atas ketiga
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surface. 36 kombinasi, dan tiga hasilnya **dipaksa oleh pengukuran, bukan selera**: `yellow`
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memakai fill lebih gelap di tema terang (di shade aslinya cuma 2.94:1 di atas putih, di bawah
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ambang untuk sebuah fill UI) dan karena itu berlabel putih sementara semua palet hangat lain
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berlabel gelap; `indigo` dan `violet` bergeser satu langkah lebih terang di tema gelap, karena di
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shade tengahnya tak ada — putih maupun mendekati-hitam — yang mencapai 4.5:1. Ketiganya
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didokumentasikan, karena tanpa penjelasan mereka terlihat seperti kekeliruan.
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`noir` bukan hue: ia mengarahkan ramp alias ke ramp netral, jadi "primary" jadi mendekati hitam di
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terang dan mendekati putih di gelap.
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- **Sumbu gaya visual: `data-style="soft | glass"`.** `soft` default dan tampilan kit selama ini;
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`glass` memfrost **permukaan terangkat** — card, modal, drawer, menu, appbar, sidebar & topbar app
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shell. Dipasang di mana pun `data-theme` bisa, dan `[data-style="soft"]` adalah **rule sungguhan**,
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jadi satu region bisa keluar dari root yang kaca. Sumbu ini menyerap toggle glass yang selama ini
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jadi fitur terpisah di app konsumen: satu sumbu dua nilai, bukan empat kombinasi yang dua di
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antaranya tak punya definisi visual.
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Yang difrost adalah `--color-surface-raised`, **bukan `--color-surface`**: token itu juga isian
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input, chip, sel tabel dan **kolom beku**, dan kolom beku yang tembus pandang memperlihatkan baris
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yang menggulung di bawahnya. Komponen tak membawa selector `[data-style]` sama sekali; mereka
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membaca tiga knob yang no-op di `soft` — `--color-surface-raised`, `--surface-filter`,
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`--surface-inset`.
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**Seberapa tembus kaca boleh jadi ditentukan gerbang kontras, bukan selera.** Di bawah `.82`
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(terang) / `.90` (gelap), tinta muted dan `primary-strong` berhenti lolos 4.5:1 begitu panel
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dikomposit di atas latar sembarang. Gerbangnya sengaja diuji terhadap **dua ekstrem — di atas hitam
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dan di atas putih** — bukan terhadap warna halaman kit sendiri: versi pertama memakai warna halaman,
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dan panel empat kali lebih tembus pun lolos, jadi gerbangnya nyaris hampa. Konsekuensinya jujur:
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kaca di sini **halus**, dan frost yang terlihat datang dari blur-nya, bukan dari alpha-nya.
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### Fixed
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- **`--color-surface-raised` tak ikut saat satu subtree di-gelapkan.** Custom property beralias
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`var(--color-surface)` di-compute di tempat ia dideklarasikan, jadi tanpa nilai `$dark` sendiri ia
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membeku pada permukaan terang dan sebuah `.fdy-card` di dalam panel `data-theme="dark"` tetap
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mengecat terang. Ditangkap spec browser `theme.mjs` yang sudah ada, bukan oleh review.
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- **`resolveValue` melewatkan referensi token di dalam ekspresi.** Pola lamanya mengikat seluruh
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string, jadi `{primary.600}` di dalam `color-mix(...)` lolos mentah ke stylesheet sebagai teks
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literal. Ketahuan saat wash `-soft` gelap diturunkan dari alias alih-alih memaku warna azure.
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- **Gerbang kontras memipihkan alpha-nya sendiri.** Cabang `color-mix` mengembalikan `a: 1` apa pun
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masukannya, jadi setiap wash `-soft` diuji seolah-olah opak — kekeliruan yang justru merupakan
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hal yang pasangan `-soft` itu ada untuk menangkapnya, bersembunyi di dalam alatnya. Kini
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premultiplied dan alpha-nya dibawa keluar.
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- **`--focus-ring` menunjuk ramp brand langsung**, jadi cincin fokus akan tetap biru di aplikasi
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yang memilih palet hijau. Kini ikut alias primary.
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- **`CLAUDE.md` mengklaim `data-style` sudah ada.** Grep ke `src/`, `dist/` dan `tokens/`
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mengembalikan nol: kit belum punya sumbu gaya sama sekali, dan `soft` adalah deskripsi tampilan,
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bukan sebuah nilai. Spec `2026-07-21` §6 juga menyebut knob `--blur`/`--sat`/`--inset`
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"dicadangkan, default no-op" — ketiganya tak pernah dibuat. Keduanya kini dikoreksi, karena klaim
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palsu di dokumen menaikkan estimasi pekerjaan yang bergantung padanya.
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- **`.fdy-busy__panel` disamakan dengan doktrin elevasi** (`USAGE.md`): panel di atas scrim adalah
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kerabat modal, jadi `--shadow-lift`, bukan `--shadow-3` yang dipakai benda melayang di atas
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halaman.
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- **Backdrop app-shell menelan klik selama transisinya.** `visibility` adalah properti yang
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di-transisi, jadi backdrop yang sedang menghilang tetap `visible` sepanjang durasinya dan terus
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menangkap klik yang ditujukan ke topbar di bawahnya — dan masuk ke mode overlay lebih buruk lagi,
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karena elemennya berpindah `display:none` → `display:block` dengan visibility beranimasi dari
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`visible` bawaan, sehingga **sekadar mengganti mode memberi halaman ~200 ms klik mati**. Terukur:
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`elementFromPoint` di atas tombol nav mengembalikan backdrop-nya. Kini `pointer-events:none`
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selama tertutup, di jalur mobile maupun overlay. Spec app-shell yang lama sudah menyebut gejala
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ini dan menyiasatinya dengan menunggu; ini menghapus sebabnya.
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- **Backdrop mobile berhenti memakai warna mentah** (`rgba(8,10,20,.45)`), nilai kasar terakhir yang
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tersisa di stylesheet komponen. Kini `--color-scrim`, jadi ia menggelap persis seperti overlay lain.
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### Guarded
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- **Harness Blazor Server + prerender yang sungguhan** (`test/blazor-server/`, `npm run
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test:blazor-server`) — host Blazor Server betulan, bukan double bUnit, digerakkan lewat CDP. bUnit
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merender in-process dengan JS runtime tiruan, jadi setiap test Blazor selama ini **berangkat dari
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dunia di mana interop sudah bekerja**; justru itu yang tak bisa menjawab `NEXT-UP` #2. **4/4
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hijau**: prerender mengeluarkan markup penuh tanpa satu pun penanda hidrasi, enhancer hidrat begitu
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circuit tersambung, `<dialog>` yang dibuka dari .NET benar-benar terbuka lalu tertutup Escape, dan
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combo yang dipilih dengan mouse asli sampai ke binding .NET.
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**Satu check sempat merah dan sempat dilaporkan sebagai cacat kit. Ia bukan cacat kit.** Enhancer
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auto-init saat `DOMContentLoaded`, jadi mereka menstempel `data-fdy-*-ready` pada markup
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**prerender yang sebentar lagi dibuang** Blazor ketika circuit tersambung. Test yang menunggu
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penanda itu menunggu hal yang salah, dan klik-nya mendarat di node yang akan dilepas — persis
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gejala "node dilepas, bukan fokus berpindah" yang terukur. Menunggu komponen benar-benar interaktif
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membuatnya hijau, 3 dari 3 run. Pelajarannya tetap berlaku meski cacatnya tidak ada: **di bawah
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prerendering, penanda hidrasi bisa benar tentang DOM yang tak punya masa depan.**
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- 4 test node baru (invariant urutan stripe + warnanya), 11 test Chrome baru (selection lintas
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halaman & non-aktivasi baris, `inert` yang mendarat **dan dilepas**, operasi cepat yang tak
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melukis apa pun, guard stepper yang menolak), 7 test bUnit baru. **Setiap invariant diverifikasi
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dengan mutasi**, bukan hanya dijalankan sekali.
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- node 68 → 113 · browser 83 → 92 · bUnit 14 → 21 · **suite baru** blazor-server 4.
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### Fixed: the kit's own suite
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- **A coordinate click now reaches its target on a window that is not the author's.** CI went red
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on a **docs-only** commit — five lines of `HANDOFF.md` — with three unrelated specs failing at
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once: the stretched card target, the app shell's wide toggle, and the Vue combo's mouse select.
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All three click at coordinates. The tree that failed differs from the tree that passed by nothing
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a browser can see, so the cause was the runner's window, not the commit: a target below the fold
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is clicked where nobody can see it, `elementFromPoint` there is `null`, the click reaches nothing,
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|
+
and the run reports whatever assertion came three lines later. `clickCenter` scrolls the target
|
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|
+
into view before measuring, and refuses an empty point with an error naming the viewport and the
|
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180
|
+
element's rect. Demonstrated on the real failure mode: with the target pushed below a 420×240
|
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|
+
window the point is provably empty, and the click lands anyway.
|
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+
- **`browser/harness-contract.mjs`** (2 tests) pins both halves, because a harness that quietly
|
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|
+
stops clicking is the one bug the rest of the suite cannot report.
|
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|
+
- An earlier attempt at this also rejected *intercepted* clicks and was reverted: `.fdy-btn--stretch`
|
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|
+
covers its card through an `::after` pseudo-element that `getBoundingClientRect` cannot see, so
|
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|
+
the check fired on two tests that were asserting exactly that behaviour. A check with false
|
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|
+
positives on a documented pattern is worse than no check.
|
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|
+
|
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12
189
|
## [2.2.0] - 2026-08-26
|
|
13
190
|
### Added
|
|
14
191
|
- **The raw path can disable, lock and invalidate a picker** (`NEXT-UP.md` #12). `datepicker.css`
|
package/COMPONENTS.md
CHANGED
|
@@ -126,6 +126,7 @@ which is why React's list is longer while offering the same thing.
|
|
|
126
126
|
|---|---|---|
|
|
127
127
|
| `navOpen?` | `boolean` | Whether the nav is visible. Optional because the default is the **viewport's**, and a caller cannot state that in one initial value. Vue binds `v-model:navOpen`. |
|
|
128
128
|
| `onNavOpenChange?` | `(open: boolean) => void` | React. Visibility changed: the toggle, Escape, the backdrop, or a followed nav item. Vue emits `update:navOpen`. |
|
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129
|
+
| `navMode?` | `'push' \| 'overlay'` | How a **visible** nav sits on a **wide** viewport: `push` (default) is the column that displaces the content, `overlay` floats it over the page with a backdrop. Below the nav breakpoint it is ignored — the nav is off-canvas there by definition, so there is nothing to choose. Blazor takes the enum `FdyNavMode`. |
|
|
129
130
|
| `title?` | `string` (Vue) · `ReactNode` | Topbar title. |
|
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130
131
|
| `toggleLabel?` | `string` | Accessible name for the nav toggle button. |
|
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131
132
|
| `toggleIcon?` | `ReactNode` | React. Replaces the default hamburger; Vue uses the slot of that name. |
|
|
@@ -141,8 +142,18 @@ off-canvas drawer and backdrop are built in.
|
|
|
141
142
|
|
|
142
143
|
- Parts: `__sidebar` `__brand` (`__brand-mark` `__brand-text` `__brand-title` `__brand-subtitle`)
|
|
143
144
|
`__content` `__topbar` `__navtoggle` `__title` `__main` `__backdrop`
|
|
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|
-
- Modifiers: `--nav-open` (
|
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|
-
|
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145
|
+
- Modifiers: `--nav-open` (drawer open) · `--nav-collapsed` (collapse to zero width, ≥721px) ·
|
|
146
|
+
`--nav-overlay` (≥721px: float the nav over the content instead of displacing it) · `--static`
|
|
147
|
+
(embed the shell in a page instead of filling the viewport)
|
|
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|
+
|
|
149
|
+
**`--nav-overlay` is a layout choice, not a second behaviour.** With it the nav floats at *every*
|
|
150
|
+
width, so the drawer's whole code path — backdrop, Escape, close-on-follow, focus into the panel and
|
|
151
|
+
back, `inert` on the content, the Tab trap — is reused rather than re-implemented; only the
|
|
152
|
+
positioning rules differ, and only above the breakpoint. It also changes which state class means
|
|
153
|
+
"visible": `--nav-open` instead of the absence of `--nav-collapsed`, exactly as on a narrow screen.
|
|
154
|
+
On the raw path, if you add or remove the class yourself, call
|
|
155
|
+
**`FreedayAppShell.refresh(root)`** afterwards — the shell has to re-read the DOM, or `inert` and
|
|
156
|
+
`aria-expanded` keep describing the arrangement you just left.
|
|
146
157
|
- Also: `.fdy-skip`, the skip-to-content link, first child of the shell.
|
|
147
158
|
- **Behaviour: `freeday-app-shell.js`.** Opt in with `data-fdy-app` on the root. The markup below
|
|
148
159
|
is unchanged. It owns the toggle in both modes plus everything an overlay needs that hand-rolling
|
|
@@ -278,6 +289,57 @@ sidebar from off-canvas drawer to static column at 721px, *not* at `md`. Any `ma
|
|
|
278
289
|
utility variant that has to agree with the shell must use `nav`; using `md` leaves 721–959px broken
|
|
279
290
|
(sidebar already static while your script still treats it as an overlay).
|
|
280
291
|
|
|
292
|
+
**Visual style: `data-style="soft | glass"`.** `soft` is the default and the look the kit has always
|
|
293
|
+
had; `glass` frosts the **raised** surfaces — card, modal, drawer, menu, appbar, the app shell's
|
|
294
|
+
sidebar and topbar. Set it wherever `data-theme` goes, and `[data-style="soft"]` is a real rule, so a
|
|
295
|
+
region can opt back **out** of a glass root.
|
|
296
|
+
|
|
297
|
+
```html
|
|
298
|
+
<html data-style="glass">
|
|
299
|
+
<section data-style="soft"><!-- this region stays flat --></section>
|
|
300
|
+
```
|
|
301
|
+
|
|
302
|
+
It frosts `--color-surface-raised`, **never `--color-surface`** — that token is also the fill of
|
|
303
|
+
inputs, chips, table cells and frozen columns, and a translucent frozen column shows the rows
|
|
304
|
+
scrolling underneath it. Components carry no `[data-style]` selector of their own; they read three
|
|
305
|
+
knobs that are no-ops under `soft`: `--color-surface-raised`, `--surface-filter` (the
|
|
306
|
+
`backdrop-filter` value) and `--surface-inset` (a hairline top edge, chained onto the panel's
|
|
307
|
+
shadow). A component that cannot follow the axis through those is reporting a **missing token**, not
|
|
308
|
+
asking for a rule.
|
|
309
|
+
|
|
310
|
+
**How transparent glass may be is decided by the contrast gate, not by taste.** Below `.82` in light
|
|
311
|
+
and `.90` in dark, muted text and `primary-strong` stop clearing 4.5:1 once the panel is composited
|
|
312
|
+
over an arbitrary ground — measured, and asserted against the two extremes (over black and over
|
|
313
|
+
white) rather than against the kit's own page colour, which is close enough to the panel's own
|
|
314
|
+
lightness that a panel four times more transparent still passed. So glass here is a **subtle** frost:
|
|
315
|
+
the effect people actually see comes from the blur, not from the alpha. Put a photo or a gradient
|
|
316
|
+
behind a panel and the promise still holds; that is what "over any ground" buys.
|
|
317
|
+
|
|
318
|
+
**Primary palette: `data-primary`.** 18 options — `azure` (the default, and what you get with no
|
|
319
|
+
attribute) · `sky` `blue` `indigo` `violet` `purple` `fuchsia` `pink` `rose` · `orange` `amber`
|
|
320
|
+
`yellow` `lime` `green` `emerald` `teal` `cyan` · `noir`. Set it anywhere `data-theme` works,
|
|
321
|
+
including on a wrapper to re-brand one region:
|
|
322
|
+
|
|
323
|
+
```html
|
|
324
|
+
<html data-primary="emerald" data-theme="dark">
|
|
325
|
+
```
|
|
326
|
+
|
|
327
|
+
A palette redefines an eight-shade **alias ramp**, never the semantic tokens. Which shade is the
|
|
328
|
+
fill, which is hover, which is the soft wash is stated once in the token source, so a palette cannot
|
|
329
|
+
disagree with the others about what "primary" means — and `--color-primary`, `--color-primary-hover`,
|
|
330
|
+
`--color-primary-soft`, `--color-primary-border`, `--color-primary-strong` and `--focus-ring` all
|
|
331
|
+
follow, in both themes, with nothing to wire.
|
|
332
|
+
|
|
333
|
+
**Every palette is contrast-gated, and two carry an exception the gate forced.** All 18 are asserted
|
|
334
|
+
in both themes for the label on a primary fill (AA 4.5), the fill against the surface and the focus
|
|
335
|
+
ring (1.4.11, 3:1), and `primary-strong` on its soft wash over all three surfaces. Three results
|
|
336
|
+
worth knowing, because they look like mistakes otherwise: `yellow` uses a **darker** fill in light
|
|
337
|
+
than the other palettes (at its natural shade it is 2.94:1 on white — below the floor for a UI
|
|
338
|
+
fill), and takes a **white** label there while every other warm palette takes a dark one; `indigo`
|
|
339
|
+
and `violet` shift one step lighter in dark, because at their mid shade neither white nor near-black
|
|
340
|
+
reaches 4.5:1. `noir` is not a hue at all — it re-points the alias ramp at the neutral ramp, so
|
|
341
|
+
"primary" becomes near-black in light and near-white in dark.
|
|
342
|
+
|
|
281
343
|
Density: `data-density="compact"` works on `<html>` **or any wrapper**, because the selector is a bare
|
|
282
344
|
`[data-density="compact"]` over inheriting custom properties, so one screen can be dense while the
|
|
283
345
|
rest of the app is not. `data-density="comfortable"` is a real rule too, so the reverse also works:
|
|
@@ -853,11 +915,42 @@ variant is `role="img"` + `aria-label`; each interactive star needs a `.fdy-visu
|
|
|
853
915
|
Linear multi-step flow: marker → check, one panel at a time, back/next. Needs
|
|
854
916
|
`freeday-stepper.js`.
|
|
855
917
|
|
|
856
|
-
- `.fdy-stepper` (`<ol>`) of `.fdy-step` (`is-active` / `is-complete` set by JS
|
|
857
|
-
`.fdy-step__btn` `__marker` `__label`
|
|
918
|
+
- `.fdy-stepper` (`<ol>`) of `.fdy-step` (`is-active` / `is-complete` set by JS, `is-error` set by
|
|
919
|
+
**you**) · `.fdy-step__btn` `__marker` `__badge` `__label`
|
|
858
920
|
- `.fdy-step-panels` wrapping one `.fdy-step-panel` per step (`hidden` on the inactive ones)
|
|
859
921
|
- `.fdy-step-nav` with `data-fdy-step-prev` / `data-fdy-step-next` buttons
|
|
860
922
|
|
|
923
|
+
**A step with problems: `is-error` + `__badge`.** The marker turns danger and the label with it,
|
|
924
|
+
but colour is never the carrier — put the count in `.fdy-step__badge` and name it in text, because
|
|
925
|
+
a red ring says "something" and a reader who cannot see red is told nothing at all. The badge is a
|
|
926
|
+
**sibling** of the marker, not a child: the enhancer rewrites the marker's contents on every render,
|
|
927
|
+
so a badge inside it would vanish the first time the reader moved a step.
|
|
928
|
+
|
|
929
|
+
```html
|
|
930
|
+
<li class="fdy-step is-error">
|
|
931
|
+
<span class="fdy-step__marker">2</span>
|
|
932
|
+
<span class="fdy-step__badge" aria-hidden="true">3</span>
|
|
933
|
+
<span class="fdy-step__label">Lines <span class="fdy-visually-hidden">— 3 problems</span></span>
|
|
934
|
+
</li>
|
|
935
|
+
```
|
|
936
|
+
|
|
937
|
+
**Leaving a step is refusable.** Next, and a forward jump to an already-reached step, both fire a
|
|
938
|
+
cancelable `fdy-step-before-change` (`detail: { from, to, waitFor }`). Going *back* never asks —
|
|
939
|
+
nothing is being committed.
|
|
940
|
+
|
|
941
|
+
```js
|
|
942
|
+
el.addEventListener('fdy-step-before-change', (e) => {
|
|
943
|
+
e.preventDefault(); // refuse now, when the answer is already known
|
|
944
|
+
e.detail.waitFor = validate(e.detail.from); // …or defer: a promise resolving false refuses
|
|
945
|
+
});
|
|
946
|
+
```
|
|
947
|
+
|
|
948
|
+
The enhancer disables both nav buttons and sets `aria-busy` on the `.fdy-stepper` while a promise is
|
|
949
|
+
outstanding, so a second click has nothing to aim at. Resolving to anything but `false` advances —
|
|
950
|
+
a handler that forgets to return is not read as a rejection — and a guard that **throws** advances
|
|
951
|
+
nothing, since it decided nothing. **How validity is decided stays with you**: the kit takes no
|
|
952
|
+
opinion on form libraries, and this event is the line that keeps it that way.
|
|
953
|
+
|
|
861
954
|
---
|
|
862
955
|
|
|
863
956
|
# Data
|
|
@@ -879,6 +972,12 @@ Semantic static table. Wrap in `.fdy-table-wrap` (bordered surface) or `.fdy-tab
|
|
|
879
972
|
(horizontal scroll). Always a `<caption>` (use `.fdy-visually-hidden` if it shouldn't show) and
|
|
880
973
|
`<th scope="col">`. Numeric cells get `.fdy-table__num` (right-aligned, tabular).
|
|
881
974
|
|
|
975
|
+
**`--striped`** zebras the even body rows. The tint is deliberately *half* a surface step, not the
|
|
976
|
+
full one hover uses, so hover still reads on a striped row instead of matching it — and stripe,
|
|
977
|
+
hover and selection are ordered so the later state always wins. Override the colour through the
|
|
978
|
+
Tier-3 token **`--fdy-table-stripe`** (set it on any ancestor; the rule reads it as a `var()`
|
|
979
|
+
fallback, so your value wins without a specificity fight). Frozen columns stay striped.
|
|
980
|
+
|
|
882
981
|
```html
|
|
883
982
|
<div class="fdy-table-wrap">
|
|
884
983
|
<table class="fdy-table">
|
|
@@ -991,6 +1090,12 @@ provide the state prop for a concern and you own that concern instead. React nam
|
|
|
991
1090
|
| `rowActivatable?` · `onRowActivate?` | `boolean` · `(row) => void` | Rows become focusable and activate on click, Enter or Space. |
|
|
992
1091
|
| `rowClass?` | `(row: Row) => string \| undefined` | Per-row class hook, e.g. marking the selected row. |
|
|
993
1092
|
| `expandedKeys?` · `renderRowDetail?` | `ReadonlyArray<string \| number>` · `(row) => ReactNode` | Controlled expansion: these keys get a full-width detail row. Vue uses the `row-detail` slot. |
|
|
1093
|
+
| `striped?` | `boolean` | Zebra-stripe the body rows (`.fdy-table--striped`). |
|
|
1094
|
+
| `selectable?` | `boolean` | Render the checkbox column and the bulk bar. |
|
|
1095
|
+
| `selectedKeys?` · `onSelectedKeysChange?` | `ReadonlyArray<string \| number>` · `(keys) => void` | Controlled selection, as `rowKey` values — the same identity `expandedKeys` uses, because a key survives the re-fetch that replaces every row object. Omit `selectedKeys` and the column still works, keeping the selection internally. The callback fires in **both** modes, so a screen can watch the selection without owning it. Vue emits `update:selectedKeys`; Blazor binds `@bind-SelectedKeys`. |
|
|
1096
|
+
| `bulkActions?` | `ReactNode` | React. Content in the bulk bar beside the count; Vue uses the `bulk-actions` slot (scoped: `keys`, `clear`), Blazor `BulkContent`. |
|
|
1097
|
+
| `selectedText?` · `clearSelectionText?` | `string` | Bulk-bar copy. Defaults `{n} selected` (with `{n}` substituted) and `Clear`. |
|
|
1098
|
+
| `selectAllLabel?` · `selectRowLabel?` · `bulkLabel?` | `string` | Accessible names for the header checkbox, each row checkbox, and the bulk-bar region. Defaults `Select all rows on this page`, `Select row`, `Bulk actions`. |
|
|
994
1099
|
| `renderCell?` | `(column, row, value) => ReactNode` | React. Custom cell rendering; Vue uses the `cell` slot. |
|
|
995
1100
|
| `toolbar?` | `ReactNode` | React. Content above the table; Vue uses the `toolbar` slot. |
|
|
996
1101
|
| `onProcess?` | `(result: { rows, total }) => void` | React. The processed page after filter/sort/paginate, in **both** modes. Vue emits `process`, Blazor calls it `Process`. Render the same set elsewhere — a card list, a summary, a CSV export — without re-deriving the pipeline. |
|
|
@@ -999,6 +1104,14 @@ Blazor matches this surface (`LoadingText` and `EmptyContent` in place of `empty
|
|
|
999
1104
|
`Toolbar` and `RowDetail` as `RenderFragment`s) and is the one adapter that also exposes
|
|
1000
1105
|
`FiltersChanged`.
|
|
1001
1106
|
|
|
1107
|
+
**Select-all ticks the current page, not the whole result set.** A header checkbox that silently
|
|
1108
|
+
selects rows the reader cannot see is how a bulk delete goes wrong, so it acts on the rows on
|
|
1109
|
+
screen — and it is `indeterminate` while only some of them are ticked. Keys picked on *other* pages
|
|
1110
|
+
are kept rather than dropped, so paging away and back does not lose them; the bulk bar's count is
|
|
1111
|
+
the true total across pages, which is why it can read higher than the rows in view. `Clear` empties
|
|
1112
|
+
the whole selection. A row checkbox stops its own click, so ticking a row in a `rowActivatable`
|
|
1113
|
+
table selects it instead of navigating away from it.
|
|
1114
|
+
|
|
1002
1115
|
The interactive table: global search, sort, per-column filters, row selection + bulk bar,
|
|
1003
1116
|
pagination. Needs `freeday-table.js`. Wrap the whole thing in `.fdy-datatable` + `data-fdy-table`
|
|
1004
1117
|
(`data-page-size="N"`).
|
|
@@ -1242,9 +1355,13 @@ Transient notification in a live region. Imperative only:
|
|
|
1242
1355
|
```js
|
|
1243
1356
|
const node = Freeday.toast({ variant: 'success', title: 'Saved', message: 'INV-1042 saved.' })
|
|
1244
1357
|
Freeday.toast({ variant: 'danger', title: 'Failed', message: '…', key: 'net-fail' }) // same key replaces
|
|
1358
|
+
Freeday.toast({ message: 'Still uploading…', timeout: 0 }) // 0 = stays until dismissed
|
|
1245
1359
|
Freeday.dismiss('net-fail') // or Freeday.dismiss(node)
|
|
1246
1360
|
```
|
|
1247
|
-
Every field is optional; it returns the toast element.
|
|
1361
|
+
Every field is optional; it returns the toast element. **`timeout`** is ms before it auto-dismisses,
|
|
1362
|
+
default `4000`, and `0` makes it stick — the enhancer has honoured it since it was written, but this
|
|
1363
|
+
line did not exist until 3.0.0, so every app that needed a sticky error toast hand-rolled one.
|
|
1364
|
+
Classes (rendered for you):
|
|
1248
1365
|
`.fdy-toast-region`, `.fdy-toast` (+`--info` `--success` `--warning` `--danger`) · `__accent`
|
|
1249
1366
|
`__body` `__title` `__text` `__close`.
|
|
1250
1367
|
|
|
@@ -1264,6 +1381,41 @@ gets `aria-describedby` → the `.fdy-tooltip[role="tooltip"]` `id`.
|
|
|
1264
1381
|
duration. `role="progressbar"` with `aria-valuenow/min/max` (omit `valuenow` when indeterminate).
|
|
1265
1382
|
`.fdy-spinner` (+`--sm` `--lg`) with `role="status"` + `aria-label`.
|
|
1266
1383
|
|
|
1384
|
+
## Busy overlay — `Freeday.busy()`
|
|
1385
|
+
Blocks the screen while an operation runs — a save that must not be double-submitted, a report the
|
|
1386
|
+
server is still building. Imperative only, and that is the design, not a shortcut:
|
|
1387
|
+
|
|
1388
|
+
```js
|
|
1389
|
+
Freeday.busy({ caption: 'Posting invoice…' }) // returns the element
|
|
1390
|
+
Freeday.idle() // releases it
|
|
1391
|
+
```
|
|
1392
|
+
|
|
1393
|
+
- `caption?` — what is happening. Announced politely (`role="status"`). Omitted, it falls back to
|
|
1394
|
+
the kit's default, overridable page-wide with `data-fdy-text-caption` on `<html>`.
|
|
1395
|
+
- `delay?` — ms before it appears, default `120`, `0` shows immediately. An operation that finishes
|
|
1396
|
+
in 80ms should never flash a scrim; that reads as a glitch rather than as progress. `idle()`
|
|
1397
|
+
cancels a still-pending show, so a fast operation leaves nothing behind.
|
|
1398
|
+
- `mark?` — an `Element` to use instead of the spinner. **Element only, never an HTML string** — a
|
|
1399
|
+
string here would be an injection point in every app that passed user text through it. Brand marks
|
|
1400
|
+
are yours; the kit ships the box and one spinner.
|
|
1401
|
+
|
|
1402
|
+
Classes (rendered for you): `.fdy-busy` (+`.is-open`) · `__panel` `__mark` `__caption`.
|
|
1403
|
+
|
|
1404
|
+
**One overlay, always.** A second `busy()` while one is up replaces the caption instead of stacking
|
|
1405
|
+
a second scrim. That is the whole reason there is no component API and no markup to hand-write: two
|
|
1406
|
+
of these on screen, with two captions, from two components that each thought they owned it, is the
|
|
1407
|
+
bug this prevents.
|
|
1408
|
+
|
|
1409
|
+
**It is not a dialog.** Nothing asks a question and nothing can be dismissed, so there is no focus
|
|
1410
|
+
trap and no Escape. Interaction is removed with `inert` on every other child of `<body>` — and only
|
|
1411
|
+
on the ones the kit set it on, so an app's own `inert` is never cleared. Focus is parked on the panel
|
|
1412
|
+
and handed back to the element that had it once `idle()` runs, because by then that element's
|
|
1413
|
+
ancestor is inert and the browser would otherwise have dropped focus to `<body>`.
|
|
1414
|
+
|
|
1415
|
+
**Above modals, and not by z-index.** Like the toast region it is a `popover`, so it enters the top
|
|
1416
|
+
layer over an open `<dialog>`. Where the Popover API is missing it falls back to a fixed layer at
|
|
1417
|
+
`z-index: 190`, which cannot clear an open modal — the same trade the toast region documents.
|
|
1418
|
+
|
|
1267
1419
|
## Skeleton — `.fdy-skeleton`
|
|
1268
1420
|
Size-matched placeholders so nothing shifts when data lands: `--title` `--text` `--circle`
|
|
1269
1421
|
`--avatar` (+`--avatar-sm` `--avatar-lg`, exactly `.fdy-avatar`'s box).
|
package/README.id.md
CHANGED
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
> **Lebih banyak _free day_ buat dev. UI kit-nya sudah siap pakai.**
|
|
6
6
|
|
|
7
7
|
[](https://cahyo-dimas.github.io/freeday-ui-kit/)
|
|
8
|
-
[](https://github.com/cahyo-dimas/freeday-ui-kit/tree/v3.0.0)
|
|
9
9
|
|
|
10
10
|
UI KIT yang token-driven & framework-agnostic. Satu sumber kebenaran untuk warna, tipografi,
|
|
11
11
|
spasi, dan komponen. Blueprint: `docs/superpowers/specs/2026-07-21-freeday-ui-kit-design.md`.
|
package/README.md
CHANGED
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
> **More free days for devs. The UI kit is ready to use.**
|
|
6
6
|
|
|
7
7
|
[](https://cahyo-dimas.github.io/freeday-ui-kit/)
|
|
8
|
-
[](https://github.com/cahyo-dimas/freeday-ui-kit/tree/v3.0.0)
|
|
9
9
|
|
|
10
10
|
A token-driven, framework-agnostic UI kit. One source of truth for color, typography,
|
|
11
11
|
spacing, and components. Blueprint: `docs/superpowers/specs/2026-07-21-freeday-ui-kit-design.md`.
|
package/USAGE.md
CHANGED
|
@@ -65,7 +65,7 @@ Shadow is a signal, not decoration. There are two families, and the difference m
|
|
|
65
65
|
| Raised | `--shadow-2` | `.fdy-tooltip`, `.fdy-appbar--elevated` |
|
|
66
66
|
| Floating | `--shadow-3` | Things that float over the page: `.fdy-menu`, `.fdy-filter`, `.fdy-toast`, `.fdy-fab` |
|
|
67
67
|
| Overlay | `--shadow-4` | `.fdy-drawer` |
|
|
68
|
-
| **Lift** | `--shadow-lift` / `--shadow-lift-hover` | **`.fdy-card`** (and `--elevated` / `--interactive:hover`), `.fdy-modal` |
|
|
68
|
+
| **Lift** | `--shadow-lift` / `--shadow-lift-hover` | **`.fdy-card`** (and `--elevated` / `--interactive:hover`), `.fdy-modal`, `.fdy-busy__panel` |
|
|
69
69
|
|
|
70
70
|
**`.fdy-card` is a lifted surface, not a hairline one.** `--shadow-lift` is a real 34px lift, ~6×
|
|
71
71
|
heavier than `--shadow-1`. That is the whole point of a card, and it is also why a *stack* of them
|
|
@@ -6,7 +6,7 @@
|
|
|
6
6
|
`data-fdy-app` and binds to it: the enhancer announces changes as a bubbling `fdy-app-nav` event
|
|
7
7
|
and accepts them through FreedayAppShell.setVisible. That is the bridge's own doctrine: the
|
|
8
8
|
enhancers stay the source of truth, and it keeps the focus trap from existing a third time. *@
|
|
9
|
-
<div @ref="Root" class="
|
|
9
|
+
<div @ref="Root" class="@ShellClass" data-fdy-app>
|
|
10
10
|
@SkipContent
|
|
11
11
|
|
|
12
12
|
<aside class="fdy-app__sidebar">
|
|
@@ -43,8 +43,20 @@ public partial class FdyAppShell
|
|
|
43
43
|
|
|
44
44
|
[Parameter] public string ToggleLabel { get; set; } = "Toggle navigation";
|
|
45
45
|
|
|
46
|
+
/// <summary>
|
|
47
|
+
/// How a VISIBLE nav sits on a wide viewport: <see cref="FdyNavMode.Push"/> (default) makes it
|
|
48
|
+
/// a column that displaces the content, <see cref="FdyNavMode.Overlay"/> floats it over the page
|
|
49
|
+
/// with a backdrop. Below the nav breakpoint it is ignored — the nav is off-canvas there by
|
|
50
|
+
/// definition, so there is nothing to choose.
|
|
51
|
+
/// </summary>
|
|
52
|
+
[Parameter] public FdyNavMode NavMode { get; set; } = FdyNavMode.Push;
|
|
53
|
+
|
|
54
|
+
private string ShellClass =>
|
|
55
|
+
NavMode == FdyNavMode.Overlay ? "fdy-app fdy-app--nav-overlay" : "fdy-app";
|
|
56
|
+
|
|
46
57
|
private int _navToken;
|
|
47
58
|
private bool? _lastNavOpen;
|
|
59
|
+
private FdyNavMode _lastNavMode = FdyNavMode.Push;
|
|
48
60
|
|
|
49
61
|
protected override async ValueTask HydrateAsync()
|
|
50
62
|
{
|
|
@@ -77,6 +89,15 @@ public partial class FdyAppShell
|
|
|
77
89
|
_lastNavOpen = wanted;
|
|
78
90
|
await JS.InvokeVoidAsync("FreedayAppShell.setVisible", Root, wanted);
|
|
79
91
|
}
|
|
92
|
+
|
|
93
|
+
// Switching the mode moves the answer to "is the nav visible?" from one state class to the
|
|
94
|
+
// other, so `inert` and `aria-expanded` describe the old arrangement until the shell re-reads
|
|
95
|
+
// the DOM. Blazor has rendered the new class by now; this tells the enhancer to look again.
|
|
96
|
+
if (_navToken != 0 && NavMode != _lastNavMode)
|
|
97
|
+
{
|
|
98
|
+
_lastNavMode = NavMode;
|
|
99
|
+
await JS.InvokeVoidAsync("FreedayAppShell.refresh", Root);
|
|
100
|
+
}
|
|
80
101
|
}
|
|
81
102
|
|
|
82
103
|
/// <summary>Invoked by the bridge when the shell's nav visibility changes for any reason,
|
|
@@ -112,3 +133,17 @@ public partial class FdyAppShell
|
|
|
112
133
|
|
|
113
134
|
public sealed record NavDetail(bool Visible);
|
|
114
135
|
}
|
|
136
|
+
|
|
137
|
+
/// <summary>
|
|
138
|
+
/// How a visible nav sits on a wide viewport. The JS adapters take the same idea as the string
|
|
139
|
+
/// union <c>'push' | 'overlay'</c>; C# gets an enum, for the same reason the column filter type is
|
|
140
|
+
/// one — a typo in a string reaches the renderer, a typo in an enum member does not compile.
|
|
141
|
+
/// </summary>
|
|
142
|
+
public enum FdyNavMode
|
|
143
|
+
{
|
|
144
|
+
/// <summary>A column that displaces the content (the default, and what every 2.x shell did).</summary>
|
|
145
|
+
Push,
|
|
146
|
+
|
|
147
|
+
/// <summary>Floats over the page with a backdrop, the way it already behaves on a narrow one.</summary>
|
|
148
|
+
Overlay,
|
|
149
|
+
}
|
|
@@ -17,10 +17,34 @@
|
|
|
17
17
|
</div>
|
|
18
18
|
}
|
|
19
19
|
|
|
20
|
+
@if (Selectable)
|
|
21
|
+
{
|
|
22
|
+
<div class="fdy-table-bulkbar" hidden="@(SelectedCount == 0)" role="region" aria-label="@BulkLabel">
|
|
23
|
+
<span class="fdy-table-bulkbar__count" aria-live="polite">@SelectedLabel()</span>
|
|
24
|
+
<span class="fdy-table-bulkbar__spacer"></span>
|
|
25
|
+
<div class="fdy-table-bulkbar__actions">
|
|
26
|
+
@BulkContent
|
|
27
|
+
<button type="button" class="fdy-btn fdy-btn--ghost fdy-btn--sm" @onclick="ClearSelection">@ClearSelectionText</button>
|
|
28
|
+
</div>
|
|
29
|
+
</div>
|
|
30
|
+
}
|
|
31
|
+
|
|
20
32
|
<div class="fdy-table-scroll">
|
|
21
|
-
<table class="fdy-table" aria-label="@AriaLabel">
|
|
33
|
+
<table class="fdy-table @(Striped ? "fdy-table--striped" : null)" aria-label="@AriaLabel">
|
|
22
34
|
<thead>
|
|
23
35
|
<tr>
|
|
36
|
+
@if (Selectable)
|
|
37
|
+
{
|
|
38
|
+
<th class="fdy-table__selcol" scope="col">
|
|
39
|
+
<input type="checkbox"
|
|
40
|
+
class="fdy-checkbox"
|
|
41
|
+
data-fdy-select-all
|
|
42
|
+
@ref="_selectAllRef"
|
|
43
|
+
checked="@AllPageSelected"
|
|
44
|
+
aria-label="@SelectAllLabel"
|
|
45
|
+
@onchange="e => ToggleAllOnPage((bool)(e.Value ?? false))" />
|
|
46
|
+
</th>
|
|
47
|
+
}
|
|
24
48
|
@foreach (FdyTableColumn<TRow> col in Columns)
|
|
25
49
|
{
|
|
26
50
|
<th scope="col" style="@AlignStyle(col)" aria-sort="@AriaSortOf(col)">
|
|
@@ -47,12 +71,12 @@
|
|
|
47
71
|
<tbody>
|
|
48
72
|
@if (Loading)
|
|
49
73
|
{
|
|
50
|
-
<tr><td colspan="@
|
|
74
|
+
<tr><td colspan="@ColSpan" class="fdy-table__state" role="status">@LoadingText</td></tr>
|
|
51
75
|
}
|
|
52
76
|
else if (_displayRows.Count == 0)
|
|
53
77
|
{
|
|
54
78
|
<tr>
|
|
55
|
-
<td colspan="@
|
|
79
|
+
<td colspan="@ColSpan" class="fdy-table__state">
|
|
56
80
|
@if (EmptyContent is not null)
|
|
57
81
|
{
|
|
58
82
|
@EmptyContent
|
|
@@ -72,8 +96,24 @@
|
|
|
72
96
|
<tr class="@RowClasses(r)"
|
|
73
97
|
tabindex="@(RowActivatable ? 0 : (int?)null)"
|
|
74
98
|
aria-expanded="@ExpandedAttr(r)"
|
|
99
|
+
aria-selected="@SelectedAttr(r)"
|
|
75
100
|
@onclick="() => OnRowClick(r)"
|
|
76
101
|
@onkeydown="e => OnRowKeydown(e, r)">
|
|
102
|
+
@if (Selectable)
|
|
103
|
+
{
|
|
104
|
+
@* @onclick:stopPropagation: without it, ticking a checkbox in an
|
|
105
|
+
activatable row also raises RowActivate, so selecting a row
|
|
106
|
+
would navigate away from it. *@
|
|
107
|
+
<td class="fdy-table__selcol">
|
|
108
|
+
<input type="checkbox"
|
|
109
|
+
class="fdy-checkbox"
|
|
110
|
+
data-fdy-row-select
|
|
111
|
+
checked="@IsSelected(r)"
|
|
112
|
+
aria-label="@SelectRowLabel"
|
|
113
|
+
@onclick:stopPropagation="true"
|
|
114
|
+
@onchange="e => ToggleRow(r, (bool)(e.Value ?? false))" />
|
|
115
|
+
</td>
|
|
116
|
+
}
|
|
77
117
|
@foreach (FdyTableColumn<TRow> col in Columns)
|
|
78
118
|
{
|
|
79
119
|
<td class="@CellClass(col)" style="@AlignStyle(col)">
|
|
@@ -91,7 +131,7 @@
|
|
|
91
131
|
@if (RowDetail is not null && IsExpanded(r))
|
|
92
132
|
{
|
|
93
133
|
<tr class="fdy-table__detailrow">
|
|
94
|
-
<td colspan="@
|
|
134
|
+
<td colspan="@ColSpan">@RowDetail(r)</td>
|
|
95
135
|
</tr>
|
|
96
136
|
}
|
|
97
137
|
}
|