@c9up/ream 0.2.23 → 0.2.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/dist/Ignitor.d.ts +22 -0
  2. package/dist/Ignitor.d.ts.map +1 -1
  3. package/dist/Ignitor.js.map +1 -1
  4. package/dist/dev/fullReload.d.ts +23 -0
  5. package/dist/dev/fullReload.d.ts.map +1 -0
  6. package/dist/dev/fullReload.js +26 -0
  7. package/dist/dev/fullReload.js.map +1 -0
  8. package/dist/dev/hotGlob.d.ts +28 -0
  9. package/dist/dev/hotGlob.d.ts.map +1 -0
  10. package/dist/dev/hotGlob.js +67 -0
  11. package/dist/dev/hotGlob.js.map +1 -0
  12. package/dist/dev/hotGraph.d.ts +58 -0
  13. package/dist/dev/hotGraph.d.ts.map +1 -0
  14. package/dist/dev/hotGraph.js +91 -0
  15. package/dist/dev/hotGraph.js.map +1 -0
  16. package/dist/dev/hotWatcher.d.ts +34 -0
  17. package/dist/dev/hotWatcher.d.ts.map +1 -0
  18. package/dist/dev/hotWatcher.js +72 -0
  19. package/dist/dev/hotWatcher.js.map +1 -0
  20. package/dist/env/loadEnvFiles.d.ts +13 -0
  21. package/dist/env/loadEnvFiles.d.ts.map +1 -1
  22. package/dist/env/loadEnvFiles.js +65 -13
  23. package/dist/env/loadEnvFiles.js.map +1 -1
  24. package/dist/hot.d.ts +13 -16
  25. package/dist/hot.d.ts.map +1 -1
  26. package/dist/hot.js +110 -86
  27. package/dist/hot.js.map +1 -1
  28. package/dist/index.d.ts +1 -1
  29. package/dist/index.js +1 -1
  30. package/events.darwin-arm64.node +0 -0
  31. package/events.darwin-x64.node +0 -0
  32. package/events.linux-arm64-gnu.node +0 -0
  33. package/events.linux-x64-gnu.node +0 -0
  34. package/events.win32-x64-msvc.node +0 -0
  35. package/index.darwin-arm64.node +0 -0
  36. package/index.darwin-x64.node +0 -0
  37. package/index.linux-arm64-gnu.node +0 -0
  38. package/index.linux-x64-gnu.node +0 -0
  39. package/index.win32-x64-msvc.node +0 -0
  40. package/package.json +4 -7
  41. package/scheduler.darwin-arm64.node +0 -0
  42. package/scheduler.darwin-x64.node +0 -0
  43. package/scheduler.linux-arm64-gnu.node +0 -0
  44. package/scheduler.linux-x64-gnu.node +0 -0
  45. package/scheduler.win32-x64-msvc.node +0 -0
  46. package/src/Ignitor.ts +24 -0
  47. package/src/dev/fullReload.ts +34 -0
  48. package/src/dev/hotGlob.ts +66 -0
  49. package/src/dev/hotGraph.ts +109 -0
  50. package/src/dev/hotWatcher.ts +89 -0
  51. package/src/env/loadEnvFiles.ts +69 -14
  52. package/src/hot.ts +116 -105
  53. package/src/index.ts +1 -1
package/src/Ignitor.ts CHANGED
@@ -63,6 +63,18 @@ import type { AppEnvironment } from './Application.js'
63
63
  /**
64
64
  * Reamrc config — like AdonisJS adonisrc.ts with defineConfig().
65
65
  */
66
+ /** A command the CLI runs on the application's behalf. */
67
+ export interface AssetsCommand {
68
+ command: string
69
+ args?: string[]
70
+ }
71
+
72
+ /** What `assets` declares: a watcher for `dev`, a one-shot for `build`. */
73
+ export interface AssetsConfig {
74
+ devServer?: AssetsCommand
75
+ build?: AssetsCommand
76
+ }
77
+
66
78
  export interface ReamrcConfig {
67
79
  providers?: Array<
68
80
  | (() => Promise<{ default: new (app: AppContext) => ProviderContract }>)
@@ -113,6 +125,18 @@ export interface ReamrcConfig {
113
125
  }
114
126
  /** Test suites and runner settings — the `tests` block of adonisrc.ts. */
115
127
  tests?: TestsConfig
128
+ /**
129
+ * The asset pipeline `ream dev` and `ream build` drive alongside the app.
130
+ *
131
+ * `devServer` is started beside the development server and killed with it;
132
+ * `build` runs once, before the TypeScript build, and a non-zero exit stops
133
+ * the build rather than shipping a bundle nobody rebuilt.
134
+ *
135
+ * Declared here because the CLI already reads it: without the type an app
136
+ * that configures its asset build gets an excess-property error from
137
+ * `defineConfig`, which is a strange way to learn that the option exists.
138
+ */
139
+ assets?: AssetsConfig
116
140
  }
117
141
 
118
142
  /** One test suite, as declared in the rc file (AdonisJS `tests.suites[]`). */
@@ -0,0 +1,34 @@
1
+ /**
2
+ * Saying why the process is about to restart.
3
+ *
4
+ * A change the loader cannot swap in place becomes an exit code the dev server
5
+ * restarts on. From the terminal the only trace of it was the boot banner
6
+ * printing itself a second time — which reads as a server rebooting on its own
7
+ * rather than as a file that fell outside `hotHook.boundaries`. Upstream's dev
8
+ * server logs the file it reloaded for; this is that line.
9
+ *
10
+ * Kept apart from the loader entry so it can be tested: importing that entry
11
+ * registers module hooks, which a test cannot undo.
12
+ */
13
+
14
+ /** Why a change could not be swapped in place. */
15
+ export type ReloadReason = 'outside-boundaries' | 'restart-list'
16
+
17
+ /**
18
+ * The line to print before restarting.
19
+ *
20
+ * @param file - absolute path of the file that changed.
21
+ * @param relativise - turns it into the path the editor shows, so the line can
22
+ * be read at a glance.
23
+ */
24
+ export function fullReloadNotice(
25
+ file: string,
26
+ reason: ReloadReason,
27
+ relativise: (file: string) => string,
28
+ ): string {
29
+ const why =
30
+ reason === 'restart-list'
31
+ ? ' (it is on `hotHook.restart`, which always restarts)'
32
+ : ' (nothing importing it is inside a `hotHook.boundaries` entry, so it could not be swapped)'
33
+ return `[ream] full reload — ${relativise(file)}${why}`
34
+ }
@@ -0,0 +1,66 @@
1
+ /**
2
+ * Matching the globs an application declares under `hotHook.boundaries`.
3
+ *
4
+ * A dependency for this would be `picomatch` plus `fast-glob`, which is two
5
+ * packages and their trees for the three wildcards these patterns actually use.
6
+ * The patterns are written by hand in a `package.json` and read once at boot;
7
+ * what they need is to be right, not fast.
8
+ *
9
+ * The dialect is the one those files already use:
10
+ * * any run of characters inside one path segment
11
+ * ** any number of segments, including none
12
+ * ? exactly one character inside a segment
13
+ *
14
+ * A leading `./` is optional, and matching is done on POSIX-shaped paths
15
+ * relative to the project root, so a Windows checkout and a Linux one read the
16
+ * same pattern the same way.
17
+ */
18
+
19
+ /** Turn one glob into an anchored regular expression. */
20
+ export function globToRegExp(pattern: string): RegExp {
21
+ const cleaned = pattern.replace(/^\.\//, '')
22
+ let out = ''
23
+ for (let i = 0; i < cleaned.length; i += 1) {
24
+ const char = cleaned[i]
25
+ if (char === '*') {
26
+ if (cleaned[i + 1] === '*') {
27
+ // `**/` swallows the separator so that `a/**/b` also matches `a/b`;
28
+ // a trailing `**` simply matches the rest.
29
+ i += 1
30
+ if (cleaned[i + 1] === '/') {
31
+ i += 1
32
+ out += '(?:[^/]+/)*'
33
+ } else {
34
+ out += '.*'
35
+ }
36
+ continue
37
+ }
38
+ out += '[^/]*'
39
+ continue
40
+ }
41
+ if (char === '?') {
42
+ out += '[^/]'
43
+ continue
44
+ }
45
+ // Everything else is literal, including the characters a regular
46
+ // expression would otherwise read as syntax.
47
+ out += (char ?? '').replace(/[.+^${}()|[\]\\]/g, '\\$&')
48
+ }
49
+ return new RegExp(`^${out}$`)
50
+ }
51
+
52
+ /**
53
+ * A matcher over several globs.
54
+ *
55
+ * Returns a predicate rather than a class: the graph takes a function, and a
56
+ * project with no boundaries gets one that is honestly always false instead of
57
+ * an empty object that has to be checked for.
58
+ */
59
+ export function globMatcher(patterns: readonly string[]): (path: string) => boolean {
60
+ const expressions = patterns.map(globToRegExp)
61
+ if (expressions.length === 0) return () => false
62
+ return (path: string) => {
63
+ const normalised = path.replace(/\\/g, '/').replace(/^\.\//, '')
64
+ return expressions.some((expression) => expression.test(normalised))
65
+ }
66
+ }
@@ -0,0 +1,109 @@
1
+ /**
2
+ * The import graph a hot reload reasons over, and what it decides.
3
+ *
4
+ * Owned here rather than taken from `hot-hook`, which used to do this job. The
5
+ * package is 655 lines and four npm dependencies, and it had to be installed by
6
+ * every application because a dev-only loader has no business in a production
7
+ * install of the framework — so a project created before that convention simply
8
+ * lost hot reloading and was told nothing. The part that genuinely needs a
9
+ * library is the part Node now provides itself: `module.registerHooks` for the
10
+ * graph, `fs.watch` for the changes.
11
+ *
12
+ * NO node_modules dependency, deliberately: everything below is arithmetic on
13
+ * paths.
14
+ *
15
+ * The graph is built by the resolver as the program runs, never by reading
16
+ * files. A `resolve` hook is handed the importer and the imported, which is
17
+ * exactly an edge, and it sees dynamic imports as they happen — a static parse
18
+ * of the source could only guess at those.
19
+ */
20
+
21
+ /** A module's place in the graph: who imports it, and which version is live. */
22
+ interface Node {
23
+ /** Modules that imported this one. The graph is walked upward, so this is the direction stored. */
24
+ readonly importers: Set<string>
25
+ /** Bumped on invalidation; appended to the URL so the loader fetches the file again. */
26
+ version: number
27
+ }
28
+
29
+ /** What a change to one file means. */
30
+ export type Decision =
31
+ | { kind: 'swap'; invalidated: string[] }
32
+ | { kind: 'reload'; file: string; reason: 'outside-boundaries' | 'restart-list' }
33
+ | { kind: 'ignore' }
34
+
35
+ export class HotGraph {
36
+ readonly #nodes = new Map<string, Node>()
37
+ readonly #isBoundary: (file: string) => boolean
38
+ readonly #isRestart: (file: string) => boolean
39
+
40
+ constructor(options: {
41
+ isBoundary: (file: string) => boolean
42
+ isRestart: (file: string) => boolean
43
+ }) {
44
+ this.#isBoundary = options.isBoundary
45
+ this.#isRestart = options.isRestart
46
+ }
47
+
48
+ #node(file: string): Node {
49
+ let node = this.#nodes.get(file)
50
+ if (node === undefined) {
51
+ node = { importers: new Set(), version: 0 }
52
+ this.#nodes.set(file, node)
53
+ }
54
+ return node
55
+ }
56
+
57
+ /** Record that `importer` imported `file`. Called from the resolve hook. */
58
+ link(file: string, importer: string | undefined): void {
59
+ const node = this.#node(file)
60
+ if (importer !== undefined && importer !== file) node.importers.add(importer)
61
+ }
62
+
63
+ /** The version to hang off the URL, or 0 while the module has never been invalidated. */
64
+ version(file: string): number {
65
+ return this.#nodes.get(file)?.version ?? 0
66
+ }
67
+
68
+ /** Whether the resolver has ever seen this file. */
69
+ knows(file: string): boolean {
70
+ return this.#nodes.has(file)
71
+ }
72
+
73
+ /**
74
+ * What to do about `file` having changed.
75
+ *
76
+ * Walks up from the changed file collecting what has to be re-imported, and
77
+ * stops at each boundary: a boundary is imported dynamically, so the next
78
+ * import of it re-resolves, and with it everything below that was collected
79
+ * on the way. A path that reaches a module nobody imports without crossing a
80
+ * boundary cannot be re-imported by anyone, and that is a full reload.
81
+ *
82
+ * Deciding before invalidating matters: a decision that turns out to be a
83
+ * full reload must leave no version bumped behind, or a later swap would
84
+ * hand the caller a URL for a module the process never re-imported.
85
+ */
86
+ decide(file: string): Decision {
87
+ if (this.#isRestart(file)) return { kind: 'reload', file, reason: 'restart-list' }
88
+ if (!this.#nodes.has(file)) return { kind: 'ignore' }
89
+
90
+ const collected = new Set<string>()
91
+ const queue = [file]
92
+ while (queue.length > 0) {
93
+ const current = queue.pop()
94
+ if (current === undefined || collected.has(current)) continue
95
+ collected.add(current)
96
+ // A boundary is where the walk stops: whoever imports it does so
97
+ // dynamically and will ask for it again.
98
+ if (this.#isBoundary(current)) continue
99
+ const importers = this.#nodes.get(current)?.importers
100
+ if (importers === undefined || importers.size === 0) {
101
+ return { kind: 'reload', file, reason: 'outside-boundaries' }
102
+ }
103
+ for (const importer of importers) queue.push(importer)
104
+ }
105
+
106
+ for (const path of collected) this.#node(path).version += 1
107
+ return { kind: 'swap', invalidated: [...collected] }
108
+ }
109
+ }
@@ -0,0 +1,89 @@
1
+ /**
2
+ * Watching the project for the changes a hot reload reacts to.
3
+ *
4
+ * `fs.watch` with `recursive: true`, which Node implements on Linux, macOS and
5
+ * Windows alike — the reason a watcher used to be a dependency here, and is not
6
+ * any more.
7
+ *
8
+ * Two behaviours are worth stating because they are not obvious from the API:
9
+ *
10
+ * A save is rarely one event. Editors write, rename and touch, and a single
11
+ * Ctrl-S can arrive as several notifications for the same file within a few
12
+ * milliseconds. Each one would walk the graph and bump a version, so they are
13
+ * coalesced.
14
+ *
15
+ * `ream dev` also watches from the outside, in Rust. That is not a duplicate:
16
+ * this watcher dies with the process it lives in, so a server that crashed on a
17
+ * syntax error has nothing left to notice the fix. The outer one covers exactly
18
+ * that window, and hands back over by restarting the process.
19
+ */
20
+
21
+ import { type FSWatcher, watch } from 'node:fs'
22
+ import { join, resolve } from 'node:path'
23
+
24
+ /** How long to wait for a save to finish arriving before acting on it. */
25
+ const SETTLE_MS = 40
26
+
27
+ export interface WatcherOptions {
28
+ /** Project root; every reported path is absolute, resolved against it. */
29
+ root: string
30
+ /** Directories under the root to watch, when they exist. */
31
+ directories: readonly string[]
32
+ /** Individual files to watch — env files sit at the root, so no directory covers them. */
33
+ files: readonly string[]
34
+ /** Called once per settled change, with an absolute path. */
35
+ onChange: (file: string) => void
36
+ }
37
+
38
+ export interface Watcher {
39
+ close: () => void
40
+ }
41
+
42
+ export function watchProject(options: WatcherOptions): Watcher {
43
+ const watchers: FSWatcher[] = []
44
+ const pending = new Map<string, NodeJS.Timeout>()
45
+
46
+ const report = (file: string): void => {
47
+ const existing = pending.get(file)
48
+ if (existing !== undefined) clearTimeout(existing)
49
+ const timer = setTimeout(() => {
50
+ pending.delete(file)
51
+ options.onChange(file)
52
+ }, SETTLE_MS)
53
+ // The dev server must still be able to exit while a save is settling.
54
+ timer.unref?.()
55
+ pending.set(file, timer)
56
+ }
57
+
58
+ for (const directory of options.directories) {
59
+ const absolute = resolve(options.root, directory)
60
+ try {
61
+ watchers.push(
62
+ watch(absolute, { recursive: true }, (_event, name) => {
63
+ if (typeof name !== 'string' || name === '') return
64
+ report(join(absolute, name))
65
+ }),
66
+ )
67
+ } catch {
68
+ // A directory this project does not have is not an error: the list is
69
+ // the framework's conventional layout, not a requirement.
70
+ }
71
+ }
72
+
73
+ for (const file of options.files) {
74
+ const absolute = resolve(options.root, file)
75
+ try {
76
+ watchers.push(watch(absolute, () => report(absolute)))
77
+ } catch {
78
+ // Same: a `.env` that does not exist is simply not watched.
79
+ }
80
+ }
81
+
82
+ return {
83
+ close: () => {
84
+ for (const timer of pending.values()) clearTimeout(timer)
85
+ pending.clear()
86
+ for (const watcher of watchers) watcher.close()
87
+ },
88
+ }
89
+ }
@@ -1,41 +1,82 @@
1
1
  import { readFileSync } from 'node:fs'
2
- import { fileURLToPath } from 'node:url'
2
+ import { fileURLToPath, pathToFileURL } from 'node:url'
3
3
  import { parseEnv } from 'node:util'
4
4
  import { interpolate } from './interpolate.js'
5
5
  import { normalizeNodeEnv } from './nodeEnv.js'
6
6
 
7
7
  /**
8
- * Load `.env` files into `process.env` — the shared primitive behind both the
9
- * Ignitor (HTTP/console boot) and `Env.create()` (config/test flow), mirroring
10
- * AdonisJS which loads env in every flow.
8
+ * The `.env*` files that will be read, most-specific first.
11
9
  *
12
- * Order is most-specific-first and "already-present wins", so the shell / CI
13
- * always overrides the files. Missing files are skipped silently. Uses Node's
14
- * built-in parser — no dependency.
10
+ * Exported because `@c9up/ream/hot` has to WATCH exactly this list: nothing
11
+ * imports an env file, so hot-hook's dependency tree never sees one and an
12
+ * edit to `.env` changed nothing at all. A second copy of the list in the
13
+ * loader entry would drift from this one the first time the naming changes.
15
14
  *
16
- * @param appRoot Directory URL the `.env*` files are resolved against.
17
- * @param options.skipEnvLocal Skip `.env.local` (the test flow does, so a
18
- * developer's local overrides don't leak into tests).
15
+ * @param options.skipEnvLocal Skip `.env.local` — see {@link loadEnvFiles}.
19
16
  */
20
- export function loadEnvFiles(appRoot: URL, options: { skipEnvLocal?: boolean } = {}): void {
17
+ export function envFileNames(options: { skipEnvLocal?: boolean } = {}): string[] {
21
18
  // Normalised, so `NODE_ENV=prod` loads `.env.production` — the file the
22
19
  // deployment actually wrote — instead of looking for `.env.prod`.
23
20
  const raw = normalizeNodeEnv(process.env.NODE_ENV)
24
21
  const nodeEnv = raw === 'unknown' ? undefined : raw
25
- const files = [
22
+ return [
26
23
  nodeEnv ? `.env.${nodeEnv}.local` : null,
27
24
  options.skipEnvLocal ? null : '.env.local',
28
25
  nodeEnv ? `.env.${nodeEnv}` : null,
29
26
  '.env',
30
27
  ].filter((name): name is string => name !== null)
28
+ }
29
+
30
+ /**
31
+ * Where the `.env*` files are read from.
32
+ *
33
+ * Normally beside the application, which is what `appRoot` names. A BUILT
34
+ * application moves: `start/env.js` sits in `dist/`, so `new URL('../',
35
+ * import.meta.url)` resolves there and the files at the project root become
36
+ * invisible — `ream start` died on a `.env` it was standing next to.
37
+ *
38
+ * `ENV_PATH` is AdonisJS's own variable for this, named and shaped the same
39
+ * way: a DIRECTORY to read the files from, as in
40
+ * `ENV_PATH=/etc/secrets node server.js`. An application moving over keeps
41
+ * whatever it already sets.
42
+ *
43
+ * It is also why the ordering rule stays here rather than in the CLI: node's
44
+ * `--env-file` applies files last-wins while this loader applies them
45
+ * most-specific-first, and a second copy of that would be one to keep in step
46
+ * forever.
47
+ */
48
+ function envDirectory(appRoot: URL): URL {
49
+ const override = process.env.ENV_PATH
50
+ if (override === undefined || override.trim() === '') return appRoot
51
+ // A directory URL, so `new URL('.env', directory)` lands inside it rather
52
+ // than beside it.
53
+ return pathToFileURL(override.endsWith('/') ? override : `${override}/`)
54
+ }
31
55
 
32
- for (const name of files) {
56
+ /**
57
+ * Load `.env` files into `process.env` — the shared primitive behind both the
58
+ * Ignitor (HTTP/console boot) and `Env.create()` (config/test flow), mirroring
59
+ * AdonisJS which loads env in every flow.
60
+ *
61
+ * Order is most-specific-first and "already-present wins", so the shell / CI
62
+ * always overrides the files. Missing files are skipped silently. Uses Node's
63
+ * built-in parser — no dependency.
64
+ *
65
+ * @param appRoot Directory URL the `.env*` files are resolved against.
66
+ * @param options.skipEnvLocal Skip `.env.local` (the test flow does, so a
67
+ * developer's local overrides don't leak into tests).
68
+ */
69
+ export function loadEnvFiles(appRoot: URL, options: { skipEnvLocal?: boolean } = {}): void {
70
+ const directory = envDirectory(appRoot)
71
+ let found = false
72
+ for (const name of envFileNames(options)) {
33
73
  let contents: string
34
74
  try {
35
- contents = readFileSync(fileURLToPath(new URL(name, appRoot)), 'utf8')
75
+ contents = readFileSync(fileURLToPath(new URL(name, directory)), 'utf8')
36
76
  } catch {
37
77
  continue // file absent — nothing to load
38
78
  }
79
+ found = true
39
80
  const parsed = parseEnv(contents)
40
81
  for (const [key, value] of Object.entries(parsed)) {
41
82
  if (typeof value !== 'string' || process.env[key] !== undefined) continue
@@ -49,4 +90,18 @@ export function loadEnvFiles(appRoot: URL, options: { skipEnvLocal?: boolean } =
49
90
  })
50
91
  }
51
92
  }
93
+
94
+ // Upstream raises when `ENV_PATH` names a place with no env file in it, and
95
+ // for the reason silence would be wrong: the variable is somebody saying
96
+ // where the file IS. A typo in the path would otherwise start a server on
97
+ // whatever defaults happened to be around, which is how a deployment reads
98
+ // its staging config in production and nobody finds out until later.
99
+ //
100
+ // Without `ENV_PATH` a missing file stays silent: an application may have
101
+ // none at all, and every value may come from the environment.
102
+ if (!found && process.env.ENV_PATH !== undefined && process.env.ENV_PATH.trim() !== '') {
103
+ throw new Error(
104
+ `ENV_PATH points at ${process.env.ENV_PATH}, which holds none of ${envFileNames(options).join(', ')}`,
105
+ )
106
+ }
52
107
  }