@bysages/core 0.0.1 → 0.1.1

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package/dist/index.d.mts CHANGED
@@ -10,7 +10,7 @@
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  export type ThemeMode = "light" | "dark" | "system";
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  export type ThemeContrast = "auto" | "normal" | "high";
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  export type ThemeDensity = "compact" | "default" | "comfortable" | "spacious";
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- export type ThemeScene = "auto" | "civic" | "enterprise" | "studio" | "tech";
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+ export type ThemeScene = "auto" | "civic" | "enterprise" | "studio" | "tech" | "cupertino" | "expressive" | "fluent" | "material" | "sketch";
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  export type ThemeAccent = "auto" | "ink" | "qinghua" | "celadon" | "zhusha";
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  export interface Theme {
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  mode: ThemeMode;
@@ -92,14 +92,17 @@ export declare function detachDynamicLight(): void;
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  //#endregion
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  //#region src/ink-ripple.d.ts
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  /**
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- * Ink ripple — the press feedback of the paper-and-ink register. Where
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- * Material spreads a hard circle, ink bleeds: a soft wash of the element's
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- * own pigment diluting outward from the press point, gone before it draws
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- * attention to itself.
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+ * Ink ripple — the press feedback of the paper-and-ink register: a wash of
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+ * the element's own pigment bleeding outward from the press point. The
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+ * bleed is two-phase, answering the hand rather than the click — it spreads
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+ * while the pointer holds (`data-ripple="press"`) and dissolves when it
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+ * lifts (`data-ripple="release"`). A scene retunes the wash through the
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+ * `--bs-ripple-*` tokens; a register that presses without a wash silences
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+ * it with a zero opacity.
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  *
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  * The bleed's CSS lives in the base stylesheet, keyed on
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- * `data-motion~="ink-ripple"`; this module watches presses and marks the
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- * press point. Reduced motion collapses the bleed to a state change, as
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+ * `data-motion~="ink-ripple"`; this module watches pointers and marks the
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+ * phase. Reduced motion collapses the bleed to a state change, as
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  * everywhere else in the system.
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  *
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  * @module