@byoky/relay 0.4.10 → 0.4.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +79 -0
- package/dist/server.js +0 -0
- package/package.json +7 -9
- package/LICENSE +0 -21
package/README.md
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# @byoky/relay
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WebSocket relay server for [Byoky](https://byoky.com). Enables real-time pairing between web apps and mobile wallets when the browser extension isn't available.
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```
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Web App <--WebSocket--> Relay Server <--WebSocket--> Mobile Wallet
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```
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## What It Does
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The relay is a stateless message broker. When a user doesn't have the Byoky browser extension, the web app generates a pairing code. The user scans it with the Byoky mobile app, and both sides connect to this relay. All API requests are then proxied through the phone's wallet -- keys never leave the device.
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The relay never inspects payloads. It just forwards JSON messages between paired peers.
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## Deploy
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### Self-hosted
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```bash
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npm install @byoky/relay
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PORT=8787 npx byoky-relay
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```
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### Docker
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```dockerfile
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FROM node:20-alpine
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RUN npm install -g @byoky/relay
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EXPOSE 8787
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CMD ["byoky-relay"]
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```
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### Railway / Fly.io / Render
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Deploy as a standard Node.js WebSocket server. Set the `PORT` environment variable if needed.
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## Configuration
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| Env Variable | Default | Description |
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|-------------|---------|-------------|
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| `PORT` | `8787` | Server listen port |
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## How It Works
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1. Web app creates a room with a random ID and auth token
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2. Mobile app scans the QR code containing room ID + token
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3. Both connect to the relay and authenticate with `relay:auth`
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4. Relay assigns sender (phone) and recipient (browser) roles
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5. All subsequent messages are forwarded between the pair
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6. Idle rooms are cleaned up after 5 minutes
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### Security
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- Auth tokens are compared using constant-time comparison
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- Rate-limited to 5 auth attempts per 60 seconds per connection
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- No message payloads are stored or inspected
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## Using with the SDK
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Point the SDK to your relay instance:
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```typescript
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import { Byoky } from '@byoky/sdk';
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const byoky = new Byoky({
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relayUrl: 'wss://your-relay.example.com',
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});
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const session = await byoky.connect({
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providers: [{ id: 'anthropic', required: true }],
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modal: true,
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});
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```
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The default relay is `wss://relay.byoky.com`.
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## License
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[MIT](../../LICENSE)
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package/dist/server.js
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File without changes
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package/package.json
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{
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"name": "@byoky/relay",
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"version": "0.4.
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"version": "0.4.11",
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"description": "WebSocket relay server for Byoky",
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"type": "module",
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"main": "dist/server.js",
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"bin": {
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"bin": { "byoky-relay": "dist/server.js" },
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"scripts": {
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"build": "tsc",
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"start": "node dist/server.js",
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"dev": "tsx src/server.ts"
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"dependencies": {
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"ws": "^8.16.0"
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"typescript": "^5.4.0",
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"tsx": "^4.7.0",
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"@types/ws": "^8.5.10"
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},
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"scripts": {
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"build": "tsc",
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"start": "node dist/server.js",
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"dev": "tsx src/server.ts"
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}
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}
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}
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package/LICENSE
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MIT License
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Copyright (c) 2026 byoky contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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