@bygghammar/cms-platform 0.68.0 → 0.69.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@bygghammar/cms-platform",
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-
"version": "0.
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+
"version": "0.69.1",
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"description": "Shared CMS platform: blocks, block types, i18n core, UI primitives and design-token contract used by every Bygghammar/Voyara site.",
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"type": "module",
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"sideEffects": [
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@@ -89,6 +89,9 @@ export function HeroFullBlock({ props: p }: { props: HeroFullProps }) {
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return (
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<section
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id={p.anchor || undefined}
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// Lets the shared site header know a full-bleed hero sits behind it, so
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// it can render light chrome until the visitor scrolls past it.
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data-site-hero={dark ? "dark" : "light"}
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className={`relative isolate w-full overflow-hidden bg-ink ${HEIGHTS[p.height ?? "full"]} flex`}
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>
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{/* Background media */}
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package/src/site/SiteHeader.tsx
CHANGED
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@@ -205,7 +205,25 @@ export function SiteHeader({
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return () => document.removeEventListener("pointerdown", onDown);
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}, [open]);
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-
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// Pages that open with a full-bleed dark hero mark it with
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// `data-site-hero="dark"`. Detect it per route so the un-scrolled header uses
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// light chrome there, and reverts to dark chrome once the hero is scrolled past.
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const [darkHero, setDarkHero] = useState(false);
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useEffect(() => {
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const detect = () => setDarkHero(Boolean(document.querySelector('[data-site-hero="dark"]')));
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detect();
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// Blocks stream in after the route commits, so keep watching the document
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// until the hero (or its absence) is settled.
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const observer = new MutationObserver(detect);
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observer.observe(document.body, { childList: true, subtree: true });
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const stop = setTimeout(() => observer.disconnect(), 3000);
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return () => {
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observer.disconnect();
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clearTimeout(stop);
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};
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}, [pathname]);
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const lightText = (lightTextPaths.includes(pathname) || darkHero) && !scrolled;
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const name = t(brandName);
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// A dedicated dark artwork wins on light surfaces; otherwise invert the light one.
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const onLightSurface = !lightText;
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