@buun_group/gunspec-sdk 0.1.0

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package/README.md ADDED
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+ # @gunspec/sdk
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+
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+ Official TypeScript SDK for the [GunSpec.io](https://gunspec.io) firearms specification database API.
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+
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+ ## Installation
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+
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+ ```bash
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+ npm install @gunspec/sdk
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+ ```
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+
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+ ## Quick Start
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+
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+ ```typescript
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+ import { GunSpec } from '@gunspec/sdk';
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+
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+ // Reads GUNSPEC_API_KEY from process.env automatically
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+ const client = new GunSpec();
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+
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+ // List firearms
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+ const { data, pagination } = await client.firearms.list({
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+ category: 'pistol',
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+ manufacturer: 'glock',
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+ });
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+
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+ for (const firearm of data) {
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+ console.log(firearm.name, firearm.caliber);
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+ }
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+
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+ // Get a single firearm
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+ const { data: glock } = await client.firearms.get('glock-g17');
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+ console.log(glock.name);
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+ ```
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+
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+ ## Configuration
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+
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+ ```typescript
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+ import { GunSpec } from '@gunspec/sdk';
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+
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+ const client = new GunSpec({
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+ apiKey: process.env.GUNSPEC_API_KEY, // or set env var
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+ baseURL: 'https://api.gunspec.io', // default
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+ timeout: 30000, // 30s default
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+ retry: {
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+ maxRetries: 2, // default
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+ initialDelayMs: 500, // default
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+ },
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+ });
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+ ```
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+
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+ ## Resources
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+
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+ | Resource | Methods |
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+ |----------|---------|
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+ | `client.firearms` | `list`, `get`, `search`, `compare`, `gameMeta`, `actionTypes`, `filterOptions`, `random`, `top`, `headToHead`, `byFeature`, `byAction`, `byMaterial`, `byDesigner`, `powerRating`, `timeline`, `byConflict`, `getVariants`, `getImages`, `getGameStats`, `getDimensions`, `getUsers`, `getFamilyTree`, `getSimilar`, `getAdoptionMap`, `getGameProfile`, `getSilhouette`, `calculate`, `load`, `listAutoPaging` |
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+ | `client.manufacturers` | `list`, `get`, `getFirearms`, `getTimeline`, `getStats`, `listAutoPaging` |
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+ | `client.calibers` | `list`, `get`, `compare`, `ballistics`, `getFirearms`, `getParentChain`, `getFamily`, `getAmmunition`, `listAutoPaging` |
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+ | `client.categories` | `list`, `getFirearms` |
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+ | `client.stats` | `summary`, `productionStatus`, `fieldCoverage`, `popularCalibers`, `prolificManufacturers`, `byCategory`, `byEra`, `materials`, `adoptionByCountry`, `adoptionByType`, `actionTypes`, `featureFrequency`, `caliberPopularityByEra` |
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+ | `client.game` | `balanceReport`, `tierList`, `matchups`, `roleRoster`, `statDistribution` |
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+ | `client.gameStats` | `listVersions`, `listFirearms`, `getFirearm` |
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+ | `client.ammunition` | `list`, `get`, `getBulletSvg`, `ballistics`, `listAutoPaging` |
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+ | `client.countries` | `list`, `getArsenal` |
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+ | `client.conflicts` | `list` |
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+ | `client.dataQuality` | `coverage`, `confidence` |
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+ | `client.favorites` | `list`, `add`, `remove` |
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+ | `client.reports` | `create`, `list` |
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+ | `client.support` | `create`, `list`, `get`, `reply` |
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+ | `client.webhooks` | `list`, `create`, `get`, `update`, `delete`, `test` |
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+ | `client.usage` | `get` |
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+
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+ ## Auto-Pagination
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+
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+ ```typescript
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+ for await (const firearm of client.firearms.listAutoPaging({
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+ category: 'rifle',
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+ })) {
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+ console.log(firearm.name);
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+ }
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+ ```
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+
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+ ## Error Handling
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+
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+ ```typescript
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+ import {
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+ GunSpec,
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+ NotFoundError,
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+ RateLimitError,
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+ AuthenticationError,
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+ } from '@gunspec/sdk';
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+
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+ const client = new GunSpec();
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+
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+ try {
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+ const { data } = await client.firearms.get('nonexistent');
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+ } catch (error) {
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+ if (error instanceof NotFoundError) {
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+ console.log('Not found:', error.message);
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+ console.log('Request ID:', error.requestId);
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+ } else if (error instanceof RateLimitError) {
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+ console.log('Retry after:', error.retryAfter, 'ms');
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+ } else if (error instanceof AuthenticationError) {
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+ console.log('Invalid API key');
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+ }
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+ }
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+ ```
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+
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+ ## Requirements
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+
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+ - Node.js >= 18
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+ - TypeScript >= 5.0 (for type-checking; not required at runtime)
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+
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+ ## Publishing
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+
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+ ```bash
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+ cd packages/sdk
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+
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+ # Build
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+ npm run build
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+
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+ # Verify package contents
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+ npm pack --dry-run
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+
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+ # Publish to npm (public scoped package)
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+ npm publish --access public
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+ ```
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+
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+ ## License
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+
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+ MIT